为nuclear扩展scrollToTop
This commit is contained in:
parent
e7bf535ed7
commit
360ee2b06a
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@ -17,11 +17,13 @@
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}(this, function () {
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/* paste from Zepto v1.1.6 -
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contain zepto,event and touch modules
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contain zepto,event and touch ajax fx modules
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https://github.com/madrobby/zepto/blob/master/src/zepto.js
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https://github.com/madrobby/zepto/blob/master/src/event.js
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https://github.com/madrobby/zepto/blob/master/src/touch.js
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https://github.com/madrobby/zepto/blob/master/src/ajax.js
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https://github.com/madrobby/zepto/blob/master/src/fx.js
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https://gist.github.com/madrobby/8507960#file-scrolltotop-js
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*/
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var Nuclear = (function () {
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@ -1739,6 +1741,175 @@ var Nuclear = (function () {
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return params.join('&').replace(/%20/g, '+')
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}
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})(Nuclear)
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; (function ($, undefined) {
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var prefix = '', eventPrefix,
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vendors = { Webkit: 'webkit', Moz: '', O: 'o' },
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testEl = document.createElement('div'),
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supportedTransforms = /^((translate|rotate|scale)(X|Y|Z|3d)?|matrix(3d)?|perspective|skew(X|Y)?)$/i,
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transform,
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transitionProperty, transitionDuration, transitionTiming, transitionDelay,
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animationName, animationDuration, animationTiming, animationDelay,
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cssReset = {}
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function dasherize(str) { return str.replace(/([a-z])([A-Z])/, '$1-$2').toLowerCase() }
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function normalizeEvent(name) { return eventPrefix ? eventPrefix + name : name.toLowerCase() }
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$.each(vendors, function (vendor, event) {
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if (testEl.style[vendor + 'TransitionProperty'] !== undefined) {
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prefix = '-' + vendor.toLowerCase() + '-'
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eventPrefix = event
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return false
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}
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})
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transform = prefix + 'transform'
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cssReset[transitionProperty = prefix + 'transition-property'] =
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cssReset[transitionDuration = prefix + 'transition-duration'] =
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cssReset[transitionDelay = prefix + 'transition-delay'] =
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cssReset[transitionTiming = prefix + 'transition-timing-function'] =
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cssReset[animationName = prefix + 'animation-name'] =
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cssReset[animationDuration = prefix + 'animation-duration'] =
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cssReset[animationDelay = prefix + 'animation-delay'] =
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cssReset[animationTiming = prefix + 'animation-timing-function'] = ''
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$.fx = {
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off: (eventPrefix === undefined && testEl.style.transitionProperty === undefined),
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speeds: { _default: 400, fast: 200, slow: 600 },
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cssPrefix: prefix,
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transitionEnd: normalizeEvent('TransitionEnd'),
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animationEnd: normalizeEvent('AnimationEnd')
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}
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$.fn.animate = function (properties, duration, ease, callback, delay) {
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if ($.isFunction(duration))
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callback = duration, ease = undefined, duration = undefined
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if ($.isFunction(ease))
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callback = ease, ease = undefined
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if ($.isPlainObject(duration))
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ease = duration.easing, callback = duration.complete, delay = duration.delay, duration = duration.duration
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if (duration) duration = (typeof duration == 'number' ? duration :
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($.fx.speeds[duration] || $.fx.speeds._default)) / 1000
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if (delay) delay = parseFloat(delay) / 1000
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return this.anim(properties, duration, ease, callback, delay)
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}
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$.fn.anim = function (properties, duration, ease, callback, delay) {
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var key, cssValues = {}, cssProperties, transforms = '',
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that = this, wrappedCallback, endEvent = $.fx.transitionEnd,
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fired = false
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if (duration === undefined) duration = $.fx.speeds._default / 1000
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if (delay === undefined) delay = 0
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if ($.fx.off) duration = 0
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if (typeof properties == 'string') {
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// keyframe animation
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cssValues[animationName] = properties
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cssValues[animationDuration] = duration + 's'
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cssValues[animationDelay] = delay + 's'
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cssValues[animationTiming] = (ease || 'linear')
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endEvent = $.fx.animationEnd
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} else {
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cssProperties = []
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// CSS transitions
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for (key in properties)
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if (supportedTransforms.test(key)) transforms += key + '(' + properties[key] + ') '
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else cssValues[key] = properties[key], cssProperties.push(dasherize(key))
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if (transforms) cssValues[transform] = transforms, cssProperties.push(transform)
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if (duration > 0 && typeof properties === 'object') {
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cssValues[transitionProperty] = cssProperties.join(', ')
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cssValues[transitionDuration] = duration + 's'
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cssValues[transitionDelay] = delay + 's'
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cssValues[transitionTiming] = (ease || 'linear')
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}
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}
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wrappedCallback = function (event) {
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if (typeof event !== 'undefined') {
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if (event.target !== event.currentTarget) return // makes sure the event didn't bubble from "below"
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$(event.target).unbind(endEvent, wrappedCallback)
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} else
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$(this).unbind(endEvent, wrappedCallback) // triggered by setTimeout
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fired = true
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$(this).css(cssReset)
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callback && callback.call(this)
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}
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if (duration > 0) {
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this.bind(endEvent, wrappedCallback)
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// transitionEnd is not always firing on older Android phones
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// so make sure it gets fired
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setTimeout(function () {
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if (fired) return
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wrappedCallback.call(that)
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}, ((duration + delay) * 1000) + 25)
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}
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// trigger page reflow so new elements can animate
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this.size() && this.get(0).clientLeft
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this.css(cssValues)
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if (duration <= 0) setTimeout(function () {
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that.each(function () { wrappedCallback.call(this) })
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}, 0)
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return this
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}
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testEl = null
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})(Nuclear)
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; (function ($) {
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var scrollToTopInProgress = false
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$.fn.scrollToTop = function (position) {
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var $this = this,
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targetY = position || 0,
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initialY = $this.scrollTop(),
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lastY = initialY,
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delta = targetY - initialY,
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speed = Math.min(750, Math.min(1500, Math.abs(initialY - targetY))),
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start, t, y, frame = window.requestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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function (callback) { setTimeout(callback, 15) },
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cancelScroll = function () { abort() }
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if (scrollToTopInProgress) return
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if (delta == 0) return
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function smooth(pos) {
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if ((pos /= 0.5) < 1) return 0.5 * Math.pow(pos, 5)
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return 0.5 * (Math.pow((pos - 2), 5) + 2)
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}
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function abort() {
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$this.off('touchstart', cancelScroll)
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scrollToTopInProgress = false
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}
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$this.on('touchstart', cancelScroll)
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scrollToTopInProgress = true
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frame(function render(now) {
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if (!scrollToTopInProgress) return
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if (!start) start = now
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t = Math.min(1, Math.max((now - start) / speed, 0))
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y = Math.round(initialY + delta * smooth(t))
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if (delta > 0 && y > targetY) y = targetY
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if (delta < 0 && y < targetY) y = targetY
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if (lastY != y) $this.scrollTop(y)
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lastY = y
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if (y !== targetY) frame(render)
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else abort()
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})
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}
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})(Nuclear)
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Nuclear.create = function (obj) {
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Nuclear._mixObj(obj);
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if (!obj.statics) obj.statics = {};
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File diff suppressed because one or more lines are too long
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@ -47,7 +47,7 @@
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}
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</style>
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</head>
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<body style="height:1000px;">
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<body style="height:2000px;">
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<!--<div class="nc-nav" style="width: 100%; height: 10px; position: absolute;">
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<a></a>
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<a></a>
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@ -57,7 +57,7 @@
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<script type="text/javascript">
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var Nav = $.create({
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scrollTo: function (top) {
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$("html,body").scrollTop(top);
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$("body").scrollToTop(top);
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},
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render: function () {
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var i = 0, len = this.option.positions.length, pec = 100 / len, linkStr = "";
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@ -69,7 +69,7 @@
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return '<div class="nc-nav">' + linkStr + '</div>';
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}
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})
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new Nav({ index: 2, positions: [100, 200, 300, 400, 500, 1200, 1200, 1200, 1200, 1200] }, "body");
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new Nav({ index: 2, positions: [100, 500, 1000, 1500, 500, 1200, 1200, 1200, 1200, 1200] }, "body");
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</script>
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<a href="https://github.com/AlloyTeam/Nuclear" target="_blank" style="position: absolute; right: 0; top: 0;">
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<img src="http://alloyteam.github.io/AlloyRenderingEngine/asset/img/github.png" alt="" />
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173
src/nuclear.js
173
src/nuclear.js
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@ -1,9 +1,11 @@
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/* paste from Zepto v1.1.6 -
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contain zepto,event and touch modules
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contain zepto,event and touch ajax fx modules
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https://github.com/madrobby/zepto/blob/master/src/zepto.js
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https://github.com/madrobby/zepto/blob/master/src/event.js
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https://github.com/madrobby/zepto/blob/master/src/touch.js
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https://github.com/madrobby/zepto/blob/master/src/ajax.js
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https://github.com/madrobby/zepto/blob/master/src/fx.js
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https://gist.github.com/madrobby/8507960#file-scrolltotop-js
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*/
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var Nuclear = (function () {
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@ -1720,4 +1722,173 @@ var Nuclear = (function () {
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serialize(params, obj, traditional)
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return params.join('&').replace(/%20/g, '+')
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}
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})(Nuclear)
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; (function ($, undefined) {
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var prefix = '', eventPrefix,
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vendors = { Webkit: 'webkit', Moz: '', O: 'o' },
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testEl = document.createElement('div'),
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supportedTransforms = /^((translate|rotate|scale)(X|Y|Z|3d)?|matrix(3d)?|perspective|skew(X|Y)?)$/i,
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transform,
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transitionProperty, transitionDuration, transitionTiming, transitionDelay,
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animationName, animationDuration, animationTiming, animationDelay,
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cssReset = {}
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function dasherize(str) { return str.replace(/([a-z])([A-Z])/, '$1-$2').toLowerCase() }
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function normalizeEvent(name) { return eventPrefix ? eventPrefix + name : name.toLowerCase() }
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$.each(vendors, function (vendor, event) {
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if (testEl.style[vendor + 'TransitionProperty'] !== undefined) {
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prefix = '-' + vendor.toLowerCase() + '-'
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eventPrefix = event
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return false
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}
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})
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transform = prefix + 'transform'
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cssReset[transitionProperty = prefix + 'transition-property'] =
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cssReset[transitionDuration = prefix + 'transition-duration'] =
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cssReset[transitionDelay = prefix + 'transition-delay'] =
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cssReset[transitionTiming = prefix + 'transition-timing-function'] =
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cssReset[animationName = prefix + 'animation-name'] =
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cssReset[animationDuration = prefix + 'animation-duration'] =
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cssReset[animationDelay = prefix + 'animation-delay'] =
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cssReset[animationTiming = prefix + 'animation-timing-function'] = ''
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$.fx = {
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off: (eventPrefix === undefined && testEl.style.transitionProperty === undefined),
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speeds: { _default: 400, fast: 200, slow: 600 },
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cssPrefix: prefix,
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transitionEnd: normalizeEvent('TransitionEnd'),
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animationEnd: normalizeEvent('AnimationEnd')
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}
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$.fn.animate = function (properties, duration, ease, callback, delay) {
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if ($.isFunction(duration))
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callback = duration, ease = undefined, duration = undefined
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if ($.isFunction(ease))
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callback = ease, ease = undefined
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if ($.isPlainObject(duration))
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ease = duration.easing, callback = duration.complete, delay = duration.delay, duration = duration.duration
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if (duration) duration = (typeof duration == 'number' ? duration :
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($.fx.speeds[duration] || $.fx.speeds._default)) / 1000
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if (delay) delay = parseFloat(delay) / 1000
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return this.anim(properties, duration, ease, callback, delay)
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}
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$.fn.anim = function (properties, duration, ease, callback, delay) {
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var key, cssValues = {}, cssProperties, transforms = '',
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that = this, wrappedCallback, endEvent = $.fx.transitionEnd,
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fired = false
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if (duration === undefined) duration = $.fx.speeds._default / 1000
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if (delay === undefined) delay = 0
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if ($.fx.off) duration = 0
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if (typeof properties == 'string') {
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// keyframe animation
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cssValues[animationName] = properties
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cssValues[animationDuration] = duration + 's'
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cssValues[animationDelay] = delay + 's'
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cssValues[animationTiming] = (ease || 'linear')
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endEvent = $.fx.animationEnd
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} else {
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cssProperties = []
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// CSS transitions
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for (key in properties)
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if (supportedTransforms.test(key)) transforms += key + '(' + properties[key] + ') '
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else cssValues[key] = properties[key], cssProperties.push(dasherize(key))
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if (transforms) cssValues[transform] = transforms, cssProperties.push(transform)
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if (duration > 0 && typeof properties === 'object') {
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cssValues[transitionProperty] = cssProperties.join(', ')
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cssValues[transitionDuration] = duration + 's'
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cssValues[transitionDelay] = delay + 's'
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cssValues[transitionTiming] = (ease || 'linear')
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}
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}
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wrappedCallback = function (event) {
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if (typeof event !== 'undefined') {
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if (event.target !== event.currentTarget) return // makes sure the event didn't bubble from "below"
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$(event.target).unbind(endEvent, wrappedCallback)
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} else
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$(this).unbind(endEvent, wrappedCallback) // triggered by setTimeout
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fired = true
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$(this).css(cssReset)
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callback && callback.call(this)
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}
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if (duration > 0) {
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this.bind(endEvent, wrappedCallback)
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// transitionEnd is not always firing on older Android phones
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// so make sure it gets fired
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setTimeout(function () {
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if (fired) return
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wrappedCallback.call(that)
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}, ((duration + delay) * 1000) + 25)
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}
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// trigger page reflow so new elements can animate
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this.size() && this.get(0).clientLeft
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this.css(cssValues)
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if (duration <= 0) setTimeout(function () {
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that.each(function () { wrappedCallback.call(this) })
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}, 0)
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return this
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}
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testEl = null
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})(Nuclear)
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; (function ($) {
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var scrollToTopInProgress = false
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$.fn.scrollToTop = function (position) {
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var $this = this,
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targetY = position || 0,
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initialY = $this.scrollTop(),
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lastY = initialY,
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delta = targetY - initialY,
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speed = Math.min(750, Math.min(1500, Math.abs(initialY - targetY))),
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start, t, y, frame = window.requestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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function (callback) { setTimeout(callback, 15) },
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cancelScroll = function () { abort() }
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if (scrollToTopInProgress) return
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if (delta == 0) return
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function smooth(pos) {
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if ((pos /= 0.5) < 1) return 0.5 * Math.pow(pos, 5)
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return 0.5 * (Math.pow((pos - 2), 5) + 2)
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}
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function abort() {
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$this.off('touchstart', cancelScroll)
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scrollToTopInProgress = false
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}
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$this.on('touchstart', cancelScroll)
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scrollToTopInProgress = true
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frame(function render(now) {
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if (!scrollToTopInProgress) return
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if (!start) start = now
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t = Math.min(1, Math.max((now - start) / speed, 0))
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y = Math.round(initialY + delta * smooth(t))
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if (delta > 0 && y > targetY) y = targetY
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if (delta < 0 && y < targetY) y = targetY
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if (lastY != y) $this.scrollTop(y)
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lastY = y
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if (y !== targetY) frame(render)
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else abort()
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})
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}
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})(Nuclear)
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