FedP2P/connection.go

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package torrent
import (
"bufio"
"container/list"
"encoding"
"errors"
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"expvar"
"fmt"
"io"
"net"
"sync"
"time"
"bitbucket.org/anacrolix/go.torrent/internal/pieceordering"
pp "bitbucket.org/anacrolix/go.torrent/peer_protocol"
)
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var optimizedCancels = expvar.NewInt("optimizedCancels")
type peerSource byte
const (
peerSourceIncoming = 'I'
peerSourceDHT = 'H'
peerSourcePEX = 'X'
)
// Maintains the state of a connection with a peer.
type connection struct {
Socket net.Conn
Discovery peerSource
uTP bool
closing chan struct{}
mu sync.Mutex // Only for closing.
post chan pp.Message
writeCh chan []byte
piecePriorities []int
pieceRequestOrder *pieceordering.Instance
UnwantedChunksReceived int
UsefulChunksReceived int
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lastMessageReceived time.Time
completedHandshake time.Time
lastUsefulChunkReceived time.Time
// Stuff controlled by the local peer.
Interested bool
Choked bool
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Requests map[request]struct{}
// Stuff controlled by the remote peer.
PeerID [20]byte
PeerInterested bool
PeerChoked bool
PeerRequests map[request]struct{}
PeerExtensionBytes peerExtensionBytes
// Whether the peer has the given piece. nil if they've not sent any
// related messages yet.
PeerPieces []bool
PeerMaxRequests int // Maximum pending requests the peer allows.
PeerExtensionIDs map[string]int64
PeerClientName string
}
func newConnection(sock net.Conn, peb peerExtensionBytes, peerID [20]byte, uTP bool) (c *connection) {
c = &connection{
Socket: sock,
uTP: uTP,
Choked: true,
PeerChoked: true,
PeerMaxRequests: 250,
PeerExtensionBytes: peb,
PeerID: peerID,
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closing: make(chan struct{}),
writeCh: make(chan []byte),
post: make(chan pp.Message),
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completedHandshake: time.Now(),
}
go c.writer()
go c.writeOptimizer(time.Minute)
return
}
func (cn *connection) completedString() string {
if cn.PeerPieces == nil {
return "?"
}
// f := float32(cn.piecesPeerHasCount()) / float32(cn.totalPiecesCount())
// return fmt.Sprintf("%d%%", int(f*100))
return fmt.Sprintf("%d/%d", cn.piecesPeerHasCount(), cn.totalPiecesCount())
}
func (cn *connection) totalPiecesCount() int {
return len(cn.PeerPieces)
}
func (cn *connection) piecesPeerHasCount() (count int) {
for _, has := range cn.PeerPieces {
if has {
count++
}
}
return
}
// Correct the PeerPieces slice length. Return false if the existing slice is
// invalid, such as by receiving badly sized BITFIELD, or invalid HAVE
// messages.
func (cn *connection) setNumPieces(num int) error {
if cn.PeerPieces == nil {
return nil
}
if len(cn.PeerPieces) == num {
} else if len(cn.PeerPieces) < num {
cn.PeerPieces = append(cn.PeerPieces, make([]bool, num-len(cn.PeerPieces))...)
} else if len(cn.PeerPieces) <= (num+7)/8*8 {
for _, have := range cn.PeerPieces[num:] {
if have {
return errors.New("peer has invalid piece")
}
}
cn.PeerPieces = cn.PeerPieces[:num]
} else {
return fmt.Errorf("peer bitfield is excessively long: expected %d, have %d", num, len(cn.PeerPieces))
}
if len(cn.PeerPieces) != num {
panic("wat")
}
return nil
}
func eventAgeString(t time.Time) string {
if t.IsZero() {
return "never"
}
return fmt.Sprintf("%.2fs ago", time.Now().Sub(t).Seconds())
}
func (cn *connection) WriteStatus(w io.Writer) {
fmt.Fprintf(w, "%-90s: %s completed, good chunks: %d/%d reqs: %d-%d, last msg: %s, connected: %s, last useful chunk: %s, flags: ", fmt.Sprintf("%q: %s-%s", cn.PeerID, cn.Socket.LocalAddr(), cn.Socket.RemoteAddr()), cn.completedString(), cn.UsefulChunksReceived, cn.UnwantedChunksReceived+cn.UsefulChunksReceived, len(cn.Requests), len(cn.PeerRequests), eventAgeString(cn.lastMessageReceived), eventAgeString(cn.completedHandshake), eventAgeString(cn.lastUsefulChunkReceived))
c := func(b byte) {
fmt.Fprintf(w, "%c", b)
}
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// Inspired by https://trac.transmissionbt.com/wiki/PeerStatusText
if len(cn.Requests) != 0 {
c('D')
}
if cn.PeerChoked && cn.Interested {
c('d')
}
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if !cn.Choked {
if cn.PeerInterested {
c('U')
} else {
c('u')
}
}
if cn.Discovery != 0 {
c(byte(cn.Discovery))
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}
if cn.uTP {
c('T')
}
fmt.Fprintln(w)
}
func (c *connection) Close() {
c.mu.Lock()
defer c.mu.Unlock()
select {
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case <-c.closing:
return
default:
}
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close(c.closing)
// TODO: This call blocks sometimes, why?
go c.Socket.Close()
}
func (c *connection) PeerHasPiece(index pp.Integer) bool {
if c.PeerPieces == nil {
return false
}
if int(index) >= len(c.PeerPieces) {
return false
}
return c.PeerPieces[index]
}
func (c *connection) Post(msg pp.Message) {
select {
case c.post <- msg:
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case <-c.closing:
}
}
func (c *connection) RequestPending(r request) bool {
_, ok := c.Requests[r]
return ok
}
// Returns true if more requests can be sent.
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func (c *connection) Request(chunk request) bool {
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if len(c.Requests) >= c.PeerMaxRequests {
return false
}
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if !c.PeerHasPiece(chunk.Index) {
return true
}
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if c.RequestPending(chunk) {
return true
}
c.SetInterested(true)
if c.PeerChoked {
return false
}
if c.Requests == nil {
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c.Requests = make(map[request]struct{}, c.PeerMaxRequests)
}
c.Requests[chunk] = struct{}{}
c.Post(pp.Message{
Type: pp.Request,
Index: chunk.Index,
Begin: chunk.Begin,
Length: chunk.Length,
})
return true
}
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// Returns true if an unsatisfied request was canceled.
func (c *connection) Cancel(r request) bool {
if c.Requests == nil {
return false
}
if _, ok := c.Requests[r]; !ok {
return false
}
delete(c.Requests, r)
c.Post(pp.Message{
Type: pp.Cancel,
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Index: r.Index,
Begin: r.Begin,
Length: r.Length,
})
return true
}
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// Returns true if an unsatisfied request was canceled.
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func (c *connection) PeerCancel(r request) bool {
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if c.PeerRequests == nil {
return false
}
if _, ok := c.PeerRequests[r]; !ok {
return false
}
delete(c.PeerRequests, r)
return true
}
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func (c *connection) Choke() {
if c.Choked {
return
}
c.Post(pp.Message{
Type: pp.Choke,
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})
c.Choked = true
}
func (c *connection) Unchoke() {
if !c.Choked {
return
}
c.Post(pp.Message{
Type: pp.Unchoke,
})
c.Choked = false
}
func (c *connection) SetInterested(interested bool) {
if c.Interested == interested {
return
}
c.Post(pp.Message{
Type: func() pp.MessageType {
if interested {
return pp.Interested
} else {
return pp.NotInterested
}
}(),
})
c.Interested = interested
}
var (
// Four consecutive zero bytes that comprise a keep alive on the wire.
keepAliveBytes [4]byte
)
// Writes buffers to the socket from the write channel.
func (conn *connection) writer() {
// Reduce write syscalls.
buf := bufio.NewWriterSize(conn.Socket, 0x8000) // 32 KiB
// Returns immediately if the buffer contains data.
notEmpty := make(chan struct{}, 1)
for {
if buf.Buffered() != 0 {
select {
case notEmpty <- struct{}{}:
default:
}
}
select {
case b, ok := <-conn.writeCh:
if !ok {
return
}
_, err := buf.Write(b)
if err != nil {
conn.Close()
return
}
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case <-conn.closing:
return
case <-notEmpty:
err := buf.Flush()
if err != nil {
return
}
}
}
}
func (conn *connection) writeOptimizer(keepAliveDelay time.Duration) {
defer close(conn.writeCh) // Responsible for notifying downstream routines.
pending := list.New() // Message queue.
var nextWrite []byte // Set to nil if we need to need to marshal the next message.
timer := time.NewTimer(keepAliveDelay)
defer timer.Stop()
lastWrite := time.Now()
for {
write := conn.writeCh // Set to nil if there's nothing to write.
if pending.Len() == 0 {
write = nil
} else if nextWrite == nil {
var err error
nextWrite, err = pending.Front().Value.(encoding.BinaryMarshaler).MarshalBinary()
if err != nil {
panic(err)
}
}
event:
select {
case <-timer.C:
if pending.Len() != 0 {
break
}
keepAliveTime := lastWrite.Add(keepAliveDelay)
if time.Now().Before(keepAliveTime) {
timer.Reset(keepAliveTime.Sub(time.Now()))
break
}
pending.PushBack(pp.Message{Keepalive: true})
case msg, ok := <-conn.post:
if !ok {
return
}
if msg.Type == pp.Cancel {
for e := pending.Back(); e != nil; e = e.Prev() {
elemMsg := e.Value.(pp.Message)
if elemMsg.Type == pp.Request && msg.Index == elemMsg.Index && msg.Begin == elemMsg.Begin && msg.Length == elemMsg.Length {
pending.Remove(e)
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optimizedCancels.Add(1)
break event
}
}
}
pending.PushBack(msg)
case write <- nextWrite:
pending.Remove(pending.Front())
nextWrite = nil
lastWrite = time.Now()
if pending.Len() == 0 {
timer.Reset(keepAliveDelay)
}
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case <-conn.closing:
return
}
}
}