Fix wasm build
This was broken in the move to zombiezen sqlite, which still doesn't work on WASM/JS.
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@ -0,0 +1,11 @@
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// Bolt piece completion is available, and sqlite is not.
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//go:build !noboltdb && !wasm && (js || nosqlite)
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// +build !noboltdb
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// +build !wasm
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// +build js nosqlite
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package storage
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func NewDefaultPieceCompletionForDir(dir string) (PieceCompletion, error) {
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return NewBoltPieceCompletion(dir)
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}
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@ -1,5 +1,6 @@
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//go:build wasm
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// Bolt piece completion is not available, and neither is sqlite.
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// +build wasm
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//go:build wasm || noboltdb
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// +build wasm noboltdb
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package storage
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package storage
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@ -1,8 +0,0 @@
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//go:build !nosqlite
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// +build !nosqlite
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package storage
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func NewDefaultPieceCompletionForDir(dir string) (PieceCompletion, error) {
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return NewSqlitePieceCompletion(dir)
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}
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@ -1,5 +1,7 @@
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//go:build !nosqlite
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// modernc.org/sqlite depends on modernc.org/libc which doesn't work for JS (and probably wasm but I
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// +build !nosqlite
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// think JS is the stronger signal).
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//go:build !js && !nosqlite
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// +build !js,!nosqlite
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package storage
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package storage
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@ -13,6 +15,11 @@ import (
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"zombiezen.com/go/sqlite/sqlitex"
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"zombiezen.com/go/sqlite/sqlitex"
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)
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)
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// sqlite is always the default when available.
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func NewDefaultPieceCompletionForDir(dir string) (PieceCompletion, error) {
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return NewSqlitePieceCompletion(dir)
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}
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type sqlitePieceCompletion struct {
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type sqlitePieceCompletion struct {
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mu sync.Mutex
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mu sync.Mutex
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closed bool
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closed bool
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