FedP2P/download_strategies.go

140 lines
3.5 KiB
Go

package torrent
import (
pp "bitbucket.org/anacrolix/go.torrent/peer_protocol"
)
type DownloadStrategy interface {
FillRequests(t *torrent, c *connection)
TorrentStarted(t *torrent)
TorrentStopped(t *torrent)
DeleteRequest(t *torrent, r request)
}
type DefaultDownloadStrategy struct {
heat map[*torrent]map[request]int
}
func (s *DefaultDownloadStrategy) FillRequests(t *torrent, c *connection) {
if c.Interested {
if c.PeerChoked {
return
}
if len(c.Requests) >= c.PeerMaxRequests {
return
}
}
th := s.heat[t]
addRequest := func(req request) (again bool) {
piece := t.Pieces[req.Index]
if piece.Hashing || piece.QueuedForHash {
// We can't be sure we want this.
return true
}
if piece.Complete() {
// We already have this.
return true
}
if c.RequestPending(req) {
return true
}
again = c.Request(req)
if c.RequestPending(req) {
th[req]++
}
return
}
// First request prioritized chunks.
for e := t.Priorities.Front(); e != nil; e = e.Next() {
if !addRequest(e.Value.(request)) {
return
}
}
// Then finish off incomplete pieces in order of bytes remaining.
for _, heatThreshold := range []int{0, 4, 60} {
for e := t.PiecesByBytesLeft.Front(); e != nil; e = e.Next() {
pieceIndex := pp.Integer(e.Value.(int))
// for _, chunkSpec := range t.Pieces[pieceIndex].shuffledPendingChunkSpecs() {
for chunkSpec := range t.Pieces[pieceIndex].PendingChunkSpecs {
r := request{pieceIndex, chunkSpec}
if th[r] > heatThreshold {
continue
}
if !addRequest(r) {
return
}
}
}
}
}
func (s *DefaultDownloadStrategy) TorrentStarted(t *torrent) {
if s.heat[t] != nil {
panic("torrent already started")
}
if s.heat == nil {
s.heat = make(map[*torrent]map[request]int, 10)
}
s.heat[t] = make(map[request]int, t.ChunkCount())
}
func (s *DefaultDownloadStrategy) TorrentStopped(t *torrent) {
if _, ok := s.heat[t]; !ok {
panic("torrent not yet started")
}
delete(s.heat, t)
}
func (s *DefaultDownloadStrategy) DeleteRequest(t *torrent, r request) {
m := s.heat[t]
if m[r] <= 0 {
panic("no pending requests")
}
m[r]--
}
type ResponsiveDownloadStrategy struct {
// How many bytes to preemptively download starting at the beginning of
// the last piece read for a given torrent.
Readahead int
}
func (ResponsiveDownloadStrategy) TorrentStarted(*torrent) {}
func (ResponsiveDownloadStrategy) TorrentStopped(*torrent) {}
func (ResponsiveDownloadStrategy) DeleteRequest(*torrent, request) {}
func (me *ResponsiveDownloadStrategy) FillRequests(t *torrent, c *connection) {
for e := t.Priorities.Front(); e != nil; e = e.Next() {
req := e.Value.(request)
if _, ok := t.Pieces[req.Index].PendingChunkSpecs[req.chunkSpec]; !ok {
panic(req)
}
if !c.Request(e.Value.(request)) {
return
}
}
readaheadPieces := (me.Readahead + t.UsualPieceSize() - 1) / t.UsualPieceSize()
for i := t.lastReadPiece; i < t.lastReadPiece+readaheadPieces && i < t.NumPieces(); i++ {
for _, cs := range t.Pieces[i].shuffledPendingChunkSpecs() {
if !c.Request(request{pp.Integer(i), cs}) {
return
}
}
}
// Then finish off incomplete pieces in order of bytes remaining.
for e := t.PiecesByBytesLeft.Front(); e != nil; e = e.Next() {
index := e.Value.(int)
// Stop when we're onto untouched pieces.
if !t.PiecePartiallyDownloaded(index) {
break
}
// Request chunks in random order to reduce overlap with other
// connections.
for _, cs := range t.Pieces[index].shuffledPendingChunkSpecs() {
if !c.Request(request{pp.Integer(index), cs}) {
return
}
}
}
}