FedP2P/peerconn.go

1633 lines
42 KiB
Go

package torrent
import (
"bufio"
"bytes"
"errors"
"fmt"
"io"
"math/rand"
"net"
"strconv"
"strings"
"sync"
"time"
"github.com/anacrolix/log"
"github.com/anacrolix/missinggo"
"github.com/anacrolix/missinggo/iter"
"github.com/anacrolix/missinggo/v2/bitmap"
"github.com/anacrolix/missinggo/v2/prioritybitmap"
"github.com/anacrolix/multiless"
"github.com/anacrolix/torrent/metainfo"
"github.com/anacrolix/torrent/bencode"
"github.com/anacrolix/torrent/mse"
pp "github.com/anacrolix/torrent/peer_protocol"
)
type PeerSource string
const (
PeerSourceTracker = "Tr"
PeerSourceIncoming = "I"
PeerSourceDhtGetPeers = "Hg" // Peers we found by searching a DHT.
PeerSourceDhtAnnouncePeer = "Ha" // Peers that were announced to us by a DHT.
PeerSourcePex = "X"
// The peer was given directly, such as through a magnet link.
PeerSourceDirect = "M"
)
type peerRequestState struct {
data []byte
}
type PeerRemoteAddr interface {
String() string
}
type Peer struct {
// First to ensure 64-bit alignment for atomics. See #262.
_stats ConnStats
t *Torrent
peerImpl
callbacks *Callbacks
outgoing bool
Network string
RemoteAddr PeerRemoteAddr
// True if the connection is operating over MSE obfuscation.
headerEncrypted bool
cryptoMethod mse.CryptoMethod
Discovery PeerSource
trusted bool
closed missinggo.Event
// Set true after we've added our ConnStats generated during handshake to
// other ConnStat instances as determined when the *Torrent became known.
reconciledHandshakeStats bool
lastMessageReceived time.Time
completedHandshake time.Time
lastUsefulChunkReceived time.Time
lastChunkSent time.Time
// Stuff controlled by the local peer.
interested bool
lastBecameInterested time.Time
priorInterest time.Duration
lastStartedExpectingToReceiveChunks time.Time
cumulativeExpectedToReceiveChunks time.Duration
_chunksReceivedWhileExpecting int64
choking bool
requests map[Request]struct{}
requestsLowWater int
// Chunks that we might reasonably expect to receive from the peer. Due to
// latency, buffering, and implementation differences, we may receive
// chunks that are no longer in the set of requests actually want.
validReceiveChunks map[Request]int
// Indexed by metadata piece, set to true if posted and pending a
// response.
metadataRequests []bool
sentHaves bitmap.Bitmap
// Stuff controlled by the remote peer.
peerInterested bool
peerChoking bool
peerRequests map[Request]*peerRequestState
PeerPrefersEncryption bool // as indicated by 'e' field in extension handshake
PeerListenPort int
// The pieces the peer has claimed to have.
_peerPieces bitmap.Bitmap
// The peer has everything. This can occur due to a special message, when
// we may not even know the number of pieces in the torrent yet.
peerSentHaveAll bool
// The highest possible number of pieces the torrent could have based on
// communication with the peer. Generally only useful until we have the
// torrent info.
peerMinPieces pieceIndex
// Pieces we've accepted chunks for from the peer.
peerTouchedPieces map[pieceIndex]struct{}
peerAllowedFast bitmap.Bitmap
PeerMaxRequests int // Maximum pending requests the peer allows.
PeerExtensionIDs map[pp.ExtensionName]pp.ExtensionNumber
PeerClientName string
pieceInclination []int
_pieceRequestOrder prioritybitmap.PriorityBitmap
logger log.Logger
}
// Maintains the state of a BitTorrent-protocol based connection with a peer.
type PeerConn struct {
Peer
// A string that should identify the PeerConn's net.Conn endpoints. The net.Conn could
// be wrapping WebRTC, uTP, or TCP etc. Used in writing the conn status for peers.
connString string
// See BEP 3 etc.
PeerID PeerID
PeerExtensionBytes pp.PeerExtensionBits
// The actual Conn, used for closing, and setting socket options.
conn net.Conn
// The Reader and Writer for this Conn, with hooks installed for stats,
// limiting, deadlines etc.
w io.Writer
r io.Reader
writeBuffer *bytes.Buffer
uploadTimer *time.Timer
writerCond sync.Cond
pex pexConnState
}
func (cn *PeerConn) connStatusString() string {
return fmt.Sprintf("%+-55q %s %s", cn.PeerID, cn.PeerExtensionBytes, cn.connString)
}
func (cn *Peer) updateExpectingChunks() {
if cn.expectingChunks() {
if cn.lastStartedExpectingToReceiveChunks.IsZero() {
cn.lastStartedExpectingToReceiveChunks = time.Now()
}
} else {
if !cn.lastStartedExpectingToReceiveChunks.IsZero() {
cn.cumulativeExpectedToReceiveChunks += time.Since(cn.lastStartedExpectingToReceiveChunks)
cn.lastStartedExpectingToReceiveChunks = time.Time{}
}
}
}
func (cn *Peer) expectingChunks() bool {
return len(cn.requests) != 0 && !cn.peerChoking
}
// Returns true if the connection is over IPv6.
func (cn *PeerConn) ipv6() bool {
ip := cn.remoteIp()
if ip.To4() != nil {
return false
}
return len(ip) == net.IPv6len
}
// Returns true the if the dialer/initiator has the lower client peer ID. TODO: Find the
// specification for this.
func (cn *PeerConn) isPreferredDirection() bool {
return bytes.Compare(cn.t.cl.peerID[:], cn.PeerID[:]) < 0 == cn.outgoing
}
// Returns whether the left connection should be preferred over the right one,
// considering only their networking properties. If ok is false, we can't
// decide.
func (l *PeerConn) hasPreferredNetworkOver(r *PeerConn) (left, ok bool) {
var ml multiLess
ml.NextBool(l.isPreferredDirection(), r.isPreferredDirection())
ml.NextBool(!l.utp(), !r.utp())
ml.NextBool(l.ipv6(), r.ipv6())
return ml.FinalOk()
}
func (cn *Peer) cumInterest() time.Duration {
ret := cn.priorInterest
if cn.interested {
ret += time.Since(cn.lastBecameInterested)
}
return ret
}
func (cn *Peer) peerHasAllPieces() (all bool, known bool) {
if cn.peerSentHaveAll {
return true, true
}
if !cn.t.haveInfo() {
return false, false
}
return bitmap.Flip(cn._peerPieces, 0, bitmap.BitIndex(cn.t.numPieces())).IsEmpty(), true
}
func (cn *PeerConn) locker() *lockWithDeferreds {
return cn.t.cl.locker()
}
func (cn *Peer) supportsExtension(ext pp.ExtensionName) bool {
_, ok := cn.PeerExtensionIDs[ext]
return ok
}
// The best guess at number of pieces in the torrent for this peer.
func (cn *Peer) bestPeerNumPieces() pieceIndex {
if cn.t.haveInfo() {
return cn.t.numPieces()
}
return cn.peerMinPieces
}
func (cn *Peer) completedString() string {
have := pieceIndex(cn._peerPieces.Len())
if cn.peerSentHaveAll {
have = cn.bestPeerNumPieces()
}
return fmt.Sprintf("%d/%d", have, cn.bestPeerNumPieces())
}
func (cn *PeerConn) onGotInfo(info *metainfo.Info) {
cn.setNumPieces(info.NumPieces())
}
// Correct the PeerPieces slice length. Return false if the existing slice is invalid, such as by
// receiving badly sized BITFIELD, or invalid HAVE messages.
func (cn *PeerConn) setNumPieces(num pieceIndex) {
cn._peerPieces.RemoveRange(bitmap.BitIndex(num), bitmap.ToEnd)
cn.peerPiecesChanged()
}
func eventAgeString(t time.Time) string {
if t.IsZero() {
return "never"
}
return fmt.Sprintf("%.2fs ago", time.Since(t).Seconds())
}
func (cn *PeerConn) connectionFlags() (ret string) {
c := func(b byte) {
ret += string([]byte{b})
}
if cn.cryptoMethod == mse.CryptoMethodRC4 {
c('E')
} else if cn.headerEncrypted {
c('e')
}
ret += string(cn.Discovery)
if cn.utp() {
c('U')
}
return
}
func (cn *PeerConn) utp() bool {
return parseNetworkString(cn.Network).Udp
}
// Inspired by https://github.com/transmission/transmission/wiki/Peer-Status-Text.
func (cn *Peer) statusFlags() (ret string) {
c := func(b byte) {
ret += string([]byte{b})
}
if cn.interested {
c('i')
}
if cn.choking {
c('c')
}
c('-')
ret += cn.connectionFlags()
c('-')
if cn.peerInterested {
c('i')
}
if cn.peerChoking {
c('c')
}
return
}
// func (cn *connection) String() string {
// var buf bytes.Buffer
// cn.writeStatus(&buf, nil)
// return buf.String()
// }
func (cn *Peer) downloadRate() float64 {
return float64(cn._stats.BytesReadUsefulData.Int64()) / cn.cumInterest().Seconds()
}
func (cn *Peer) writeStatus(w io.Writer, t *Torrent) {
// \t isn't preserved in <pre> blocks?
if cn.closed.IsSet() {
fmt.Fprint(w, "CLOSED: ")
}
fmt.Fprintln(w, cn.connStatusString())
fmt.Fprintf(w, " last msg: %s, connected: %s, last helpful: %s, itime: %s, etime: %s\n",
eventAgeString(cn.lastMessageReceived),
eventAgeString(cn.completedHandshake),
eventAgeString(cn.lastHelpful()),
cn.cumInterest(),
cn.totalExpectingTime(),
)
fmt.Fprintf(w,
" %s completed, %d pieces touched, good chunks: %v/%v-%v reqq: (%d,%d,%d]-%d, flags: %s, dr: %.1f KiB/s\n",
cn.completedString(),
len(cn.peerTouchedPieces),
&cn._stats.ChunksReadUseful,
&cn._stats.ChunksRead,
&cn._stats.ChunksWritten,
cn.requestsLowWater,
cn.numLocalRequests(),
cn.nominalMaxRequests(),
len(cn.peerRequests),
cn.statusFlags(),
cn.downloadRate()/(1<<10),
)
//fmt.Fprintf(w, " next pieces: %v%s\n",
// iter.ToSlice(iter.Head(10, cn.iterPendingPiecesUntyped)),
// func() string {
// if cn == t.fastestPeer {
// return " (fastest)"
// } else {
// return ""
// }
// }(),
//)
}
func (cn *Peer) close() {
if !cn.closed.Set() {
return
}
cn.discardPieceInclination()
cn._pieceRequestOrder.Clear()
cn.peerImpl.onClose()
for _, f := range cn.callbacks.PeerClosed {
f(cn)
}
}
func (cn *PeerConn) onClose() {
if cn.pex.IsEnabled() {
cn.pex.Close()
}
cn.tickleWriter()
if cn.conn != nil {
cn.conn.Close()
}
if cb := cn.callbacks.PeerConnClosed; cb != nil {
cb(cn)
}
}
func (cn *Peer) peerHasPiece(piece pieceIndex) bool {
return cn.peerSentHaveAll || cn._peerPieces.Contains(bitmap.BitIndex(piece))
}
// 64KiB, but temporarily less to work around an issue with WebRTC. TODO: Update when
// https://github.com/pion/datachannel/issues/59 is fixed.
const writeBufferHighWaterLen = 1 << 15
// Writes a message into the write buffer. Returns whether it's okay to keep writing. Posting is
// done asynchronously, so it may be that we're not able to honour backpressure from this method. It
// might be possible to merge this with PeerConn.write down the track? They seem to be very similar.
func (cn *PeerConn) post(msg pp.Message) bool {
torrent.Add(fmt.Sprintf("messages posted of type %s", msg.Type.String()), 1)
// We don't need to track bytes here because a connection.w Writer wrapper takes care of that
// (although there's some delay between us recording the message, and the connection writer
// flushing it out.).
cn.writeBuffer.Write(msg.MustMarshalBinary())
// Last I checked only Piece messages affect stats, and we don't post those.
cn.wroteMsg(&msg)
cn.tickleWriter()
return cn.writeBuffer.Len() < writeBufferHighWaterLen
}
// Returns true if there's room to write more.
func (cn *PeerConn) write(msg pp.Message) bool {
cn.wroteMsg(&msg)
cn.writeBuffer.Write(msg.MustMarshalBinary())
torrent.Add(fmt.Sprintf("messages filled of type %s", msg.Type.String()), 1)
cn.tickleWriter()
return !cn.writeBufferFull()
}
func (cn *PeerConn) writeBufferFull() bool {
return cn.writeBuffer.Len() >= writeBufferHighWaterLen
}
func (cn *PeerConn) requestMetadataPiece(index int) {
eID := cn.PeerExtensionIDs[pp.ExtensionNameMetadata]
if eID == 0 {
return
}
if index < len(cn.metadataRequests) && cn.metadataRequests[index] {
return
}
cn.logger.WithDefaultLevel(log.Debug).Printf("requesting metadata piece %d", index)
cn.post(pp.Message{
Type: pp.Extended,
ExtendedID: eID,
ExtendedPayload: func() []byte {
b, err := bencode.Marshal(map[string]int{
"msg_type": pp.RequestMetadataExtensionMsgType,
"piece": index,
})
if err != nil {
panic(err)
}
return b
}(),
})
for index >= len(cn.metadataRequests) {
cn.metadataRequests = append(cn.metadataRequests, false)
}
cn.metadataRequests[index] = true
}
func (cn *PeerConn) requestedMetadataPiece(index int) bool {
return index < len(cn.metadataRequests) && cn.metadataRequests[index]
}
// The actual value to use as the maximum outbound requests.
func (cn *Peer) nominalMaxRequests() (ret int) {
return cn.PeerMaxRequests
}
func (cn *Peer) totalExpectingTime() (ret time.Duration) {
ret = cn.cumulativeExpectedToReceiveChunks
if !cn.lastStartedExpectingToReceiveChunks.IsZero() {
ret += time.Since(cn.lastStartedExpectingToReceiveChunks)
}
return
}
func (cn *PeerConn) onPeerSentCancel(r Request) {
if _, ok := cn.peerRequests[r]; !ok {
torrent.Add("unexpected cancels received", 1)
return
}
if cn.fastEnabled() {
cn.reject(r)
} else {
delete(cn.peerRequests, r)
}
}
func (cn *PeerConn) choke(msg messageWriter) (more bool) {
if cn.choking {
return true
}
cn.choking = true
more = msg(pp.Message{
Type: pp.Choke,
})
if cn.fastEnabled() {
for r := range cn.peerRequests {
// TODO: Don't reject pieces in allowed fast set.
cn.reject(r)
}
} else {
cn.peerRequests = nil
}
return
}
func (cn *PeerConn) unchoke(msg func(pp.Message) bool) bool {
if !cn.choking {
return true
}
cn.choking = false
return msg(pp.Message{
Type: pp.Unchoke,
})
}
func (cn *Peer) setInterested(interested bool) bool {
if cn.interested == interested {
return true
}
cn.interested = interested
if interested {
cn.lastBecameInterested = time.Now()
} else if !cn.lastBecameInterested.IsZero() {
cn.priorInterest += time.Since(cn.lastBecameInterested)
}
cn.updateExpectingChunks()
// log.Printf("%p: setting interest: %v", cn, interested)
return cn.writeInterested(interested)
}
func (pc *PeerConn) writeInterested(interested bool) bool {
return pc.write(pp.Message{
Type: func() pp.MessageType {
if interested {
return pp.Interested
} else {
return pp.NotInterested
}
}(),
})
}
// The function takes a message to be sent, and returns true if more messages
// are okay.
type messageWriter func(pp.Message) bool
func (cn *Peer) request(r Request) error {
if _, ok := cn.requests[r]; ok {
return nil
}
if cn.numLocalRequests() >= cn.nominalMaxRequests() {
return errors.New("too many outstanding requests")
}
if !cn.peerHasPiece(pieceIndex(r.Index)) {
return errors.New("requesting piece peer doesn't have")
}
if !cn.t.peerIsActive(cn) {
panic("requesting but not in active conns")
}
if cn.closed.IsSet() {
panic("requesting when connection is closed")
}
if cn.t.hashingPiece(pieceIndex(r.Index)) {
panic("piece is being hashed")
}
if cn.t.pieceQueuedForHash(pieceIndex(r.Index)) {
panic("piece is queued for hash")
}
if !cn.setInterested(true) {
return errors.New("write buffer full after expressing interest")
}
if cn.peerChoking {
if cn.peerAllowedFast.Get(int(r.Index)) {
torrent.Add("allowed fast requests sent", 1)
} else {
errors.New("peer choking and piece not in allowed fast set")
}
}
if cn.requests == nil {
cn.requests = make(map[Request]struct{})
}
cn.requests[r] = struct{}{}
if cn.validReceiveChunks == nil {
cn.validReceiveChunks = make(map[Request]int)
}
cn.validReceiveChunks[r]++
cn.t.pendingRequests[r]++
cn.updateExpectingChunks()
for _, f := range cn.callbacks.SentRequest {
f(PeerRequestEvent{cn, r})
}
cn.peerImpl._request(r)
return nil
}
func (me *PeerConn) _request(r Request) {
me.write(pp.Message{
Type: pp.Request,
Index: r.Index,
Begin: r.Begin,
Length: r.Length,
})
}
func (me *Peer) cancel(r Request) {
if me.deleteRequest(r) {
me.peerImpl._cancel(r)
}
}
func (me *PeerConn) _cancel(r Request) {
me.write(makeCancelMessage(r))
}
func (cn *PeerConn) fillWriteBuffer() {
if cn.pex.IsEnabled() {
if flow := cn.pex.Share(cn.write); !flow {
return
}
}
cn.upload(cn.write)
}
// Routine that writes to the peer. Some of what to write is buffered by
// activity elsewhere in the Client, and some is determined locally when the
// connection is writable.
func (cn *PeerConn) writer(keepAliveTimeout time.Duration) {
var (
lastWrite time.Time = time.Now()
keepAliveTimer *time.Timer
)
keepAliveTimer = time.AfterFunc(keepAliveTimeout, func() {
cn.locker().Lock()
defer cn.locker().Unlock()
if time.Since(lastWrite) >= keepAliveTimeout {
cn.tickleWriter()
}
keepAliveTimer.Reset(keepAliveTimeout)
})
cn.locker().Lock()
defer cn.locker().Unlock()
defer cn.close()
defer keepAliveTimer.Stop()
frontBuf := new(bytes.Buffer)
for {
if cn.closed.IsSet() {
return
}
if cn.writeBuffer.Len() == 0 {
cn.fillWriteBuffer()
}
if cn.writeBuffer.Len() == 0 && time.Since(lastWrite) >= keepAliveTimeout && cn.useful() {
cn.writeBuffer.Write(pp.Message{Keepalive: true}.MustMarshalBinary())
torrent.Add("written keepalives", 1)
}
if cn.writeBuffer.Len() == 0 {
// TODO: Minimize wakeups....
cn.writerCond.Wait()
continue
}
// Flip the buffers.
frontBuf, cn.writeBuffer = cn.writeBuffer, frontBuf
cn.locker().Unlock()
n, err := cn.w.Write(frontBuf.Bytes())
cn.locker().Lock()
if n != 0 {
lastWrite = time.Now()
keepAliveTimer.Reset(keepAliveTimeout)
}
if err != nil {
cn.logger.WithDefaultLevel(log.Debug).Printf("error writing: %v", err)
return
}
if n != frontBuf.Len() {
panic("short write")
}
frontBuf.Reset()
}
}
func (cn *PeerConn) have(piece pieceIndex) {
if cn.sentHaves.Get(bitmap.BitIndex(piece)) {
return
}
cn.post(pp.Message{
Type: pp.Have,
Index: pp.Integer(piece),
})
cn.sentHaves.Add(bitmap.BitIndex(piece))
}
func (cn *PeerConn) postBitfield() {
if cn.sentHaves.Len() != 0 {
panic("bitfield must be first have-related message sent")
}
if !cn.t.haveAnyPieces() {
return
}
cn.post(pp.Message{
Type: pp.Bitfield,
Bitfield: cn.t.bitfield(),
})
cn.sentHaves = cn.t._completedPieces.Copy()
}
func (cn *PeerConn) updateRequests() {
// log.Print("update requests")
cn.tickleWriter()
}
// Emits the indices in the Bitmaps bms in order, never repeating any index.
// skip is mutated during execution, and its initial values will never be
// emitted.
func iterBitmapsDistinct(skip *bitmap.Bitmap, bms ...bitmap.Bitmap) iter.Func {
return func(cb iter.Callback) {
for _, bm := range bms {
if !iter.All(
func(_i interface{}) bool {
i := _i.(int)
if skip.Contains(i) {
return true
}
skip.Add(i)
return cb(i)
},
bm.Iter,
) {
return
}
}
}
}
// check callers updaterequests
func (cn *Peer) stopRequestingPiece(piece pieceIndex) bool {
return cn._pieceRequestOrder.Remove(bitmap.BitIndex(piece))
}
// This is distinct from Torrent piece priority, which is the user's
// preference. Connection piece priority is specific to a connection and is
// used to pseudorandomly avoid connections always requesting the same pieces
// and thus wasting effort.
func (cn *Peer) updatePiecePriority(piece pieceIndex) bool {
tpp := cn.t.piecePriority(piece)
if !cn.peerHasPiece(piece) {
tpp = PiecePriorityNone
}
if tpp == PiecePriorityNone {
return cn.stopRequestingPiece(piece)
}
prio := cn.getPieceInclination()[piece]
return cn._pieceRequestOrder.Set(bitmap.BitIndex(piece), prio)
}
func (cn *Peer) getPieceInclination() []int {
if cn.pieceInclination == nil {
cn.pieceInclination = cn.t.getConnPieceInclination()
}
return cn.pieceInclination
}
func (cn *Peer) discardPieceInclination() {
if cn.pieceInclination == nil {
return
}
cn.t.putPieceInclination(cn.pieceInclination)
cn.pieceInclination = nil
}
func (cn *PeerConn) peerPiecesChanged() {
if cn.t.haveInfo() {
prioritiesChanged := false
for i := pieceIndex(0); i < cn.t.numPieces(); i++ {
if cn.updatePiecePriority(i) {
prioritiesChanged = true
}
}
if prioritiesChanged {
cn.updateRequests()
}
}
cn.t.maybeDropMutuallyCompletePeer(&cn.Peer)
}
func (cn *PeerConn) raisePeerMinPieces(newMin pieceIndex) {
if newMin > cn.peerMinPieces {
cn.peerMinPieces = newMin
}
}
func (cn *PeerConn) peerSentHave(piece pieceIndex) error {
if cn.t.haveInfo() && piece >= cn.t.numPieces() || piece < 0 {
return errors.New("invalid piece")
}
if cn.peerHasPiece(piece) {
return nil
}
cn.raisePeerMinPieces(piece + 1)
cn._peerPieces.Set(bitmap.BitIndex(piece), true)
cn.t.maybeDropMutuallyCompletePeer(&cn.Peer)
if cn.updatePiecePriority(piece) {
cn.updateRequests()
}
return nil
}
func (cn *PeerConn) peerSentBitfield(bf []bool) error {
cn.peerSentHaveAll = false
if len(bf)%8 != 0 {
panic("expected bitfield length divisible by 8")
}
// We know that the last byte means that at most the last 7 bits are
// wasted.
cn.raisePeerMinPieces(pieceIndex(len(bf) - 7))
if cn.t.haveInfo() && len(bf) > int(cn.t.numPieces()) {
// Ignore known excess pieces.
bf = bf[:cn.t.numPieces()]
}
for i, have := range bf {
if have {
cn.raisePeerMinPieces(pieceIndex(i) + 1)
}
cn._peerPieces.Set(i, have)
}
cn.peerPiecesChanged()
return nil
}
func (cn *PeerConn) onPeerSentHaveAll() error {
cn.peerSentHaveAll = true
cn._peerPieces.Clear()
cn.peerPiecesChanged()
return nil
}
func (cn *PeerConn) peerSentHaveNone() error {
cn._peerPieces.Clear()
cn.peerSentHaveAll = false
cn.peerPiecesChanged()
return nil
}
func (c *PeerConn) requestPendingMetadata() {
if c.t.haveInfo() {
return
}
if c.PeerExtensionIDs[pp.ExtensionNameMetadata] == 0 {
// Peer doesn't support this.
return
}
// Request metadata pieces that we don't have in a random order.
var pending []int
for index := 0; index < c.t.metadataPieceCount(); index++ {
if !c.t.haveMetadataPiece(index) && !c.requestedMetadataPiece(index) {
pending = append(pending, index)
}
}
rand.Shuffle(len(pending), func(i, j int) { pending[i], pending[j] = pending[j], pending[i] })
for _, i := range pending {
c.requestMetadataPiece(i)
}
}
func (cn *PeerConn) wroteMsg(msg *pp.Message) {
torrent.Add(fmt.Sprintf("messages written of type %s", msg.Type.String()), 1)
if msg.Type == pp.Extended {
for name, id := range cn.PeerExtensionIDs {
if id != msg.ExtendedID {
continue
}
torrent.Add(fmt.Sprintf("Extended messages written for protocol %q", name), 1)
}
}
cn.allStats(func(cs *ConnStats) { cs.wroteMsg(msg) })
}
func (cn *PeerConn) readMsg(msg *pp.Message) {
cn.allStats(func(cs *ConnStats) { cs.readMsg(msg) })
}
// After handshake, we know what Torrent and Client stats to include for a
// connection.
func (cn *Peer) postHandshakeStats(f func(*ConnStats)) {
t := cn.t
f(&t.stats)
f(&t.cl.stats)
}
// All ConnStats that include this connection. Some objects are not known
// until the handshake is complete, after which it's expected to reconcile the
// differences.
func (cn *Peer) allStats(f func(*ConnStats)) {
f(&cn._stats)
if cn.reconciledHandshakeStats {
cn.postHandshakeStats(f)
}
}
func (cn *PeerConn) wroteBytes(n int64) {
cn.allStats(add(n, func(cs *ConnStats) *Count { return &cs.BytesWritten }))
}
func (cn *PeerConn) readBytes(n int64) {
cn.allStats(add(n, func(cs *ConnStats) *Count { return &cs.BytesRead }))
}
// Returns whether the connection could be useful to us. We're seeding and
// they want data, we don't have metainfo and they can provide it, etc.
func (c *Peer) useful() bool {
t := c.t
if c.closed.IsSet() {
return false
}
if !t.haveInfo() {
return c.supportsExtension("ut_metadata")
}
if t.seeding() && c.peerInterested {
return true
}
if c.peerHasWantedPieces() {
return true
}
return false
}
func (c *Peer) lastHelpful() (ret time.Time) {
ret = c.lastUsefulChunkReceived
if c.t.seeding() && c.lastChunkSent.After(ret) {
ret = c.lastChunkSent
}
return
}
func (c *PeerConn) fastEnabled() bool {
return c.PeerExtensionBytes.SupportsFast() && c.t.cl.config.Extensions.SupportsFast()
}
func (c *PeerConn) reject(r Request) {
if !c.fastEnabled() {
panic("fast not enabled")
}
c.post(r.ToMsg(pp.Reject))
delete(c.peerRequests, r)
}
func (c *PeerConn) onReadRequest(r Request) error {
requestedChunkLengths.Add(strconv.FormatUint(r.Length.Uint64(), 10), 1)
if _, ok := c.peerRequests[r]; ok {
torrent.Add("duplicate requests received", 1)
return nil
}
if c.choking {
torrent.Add("requests received while choking", 1)
if c.fastEnabled() {
torrent.Add("requests rejected while choking", 1)
c.reject(r)
}
return nil
}
if len(c.peerRequests) >= maxRequests {
torrent.Add("requests received while queue full", 1)
if c.fastEnabled() {
c.reject(r)
}
// BEP 6 says we may close here if we choose.
return nil
}
if !c.t.havePiece(pieceIndex(r.Index)) {
// This isn't necessarily them screwing up. We can drop pieces
// from our storage, and can't communicate this to peers
// except by reconnecting.
requestsReceivedForMissingPieces.Add(1)
return fmt.Errorf("peer requested piece we don't have: %v", r.Index.Int())
}
// Check this after we know we have the piece, so that the piece length will be known.
if r.Begin+r.Length > c.t.pieceLength(pieceIndex(r.Index)) {
torrent.Add("bad requests received", 1)
return errors.New("bad Request")
}
if c.peerRequests == nil {
c.peerRequests = make(map[Request]*peerRequestState, maxRequests)
}
value := &peerRequestState{}
c.peerRequests[r] = value
go c.peerRequestDataReader(r, value)
//c.tickleWriter()
return nil
}
func (c *PeerConn) peerRequestDataReader(r Request, prs *peerRequestState) {
b, err := readPeerRequestData(r, c)
c.locker().Lock()
defer c.locker().Unlock()
if err != nil {
c.peerRequestDataReadFailed(err, r)
} else {
if b == nil {
panic("data must be non-nil to trigger send")
}
prs.data = b
c.tickleWriter()
}
}
// If this is maintained correctly, we might be able to support optional synchronous reading for
// chunk sending, the way it used to work.
func (c *PeerConn) peerRequestDataReadFailed(err error, r Request) {
c.logger.WithDefaultLevel(log.Warning).Printf("error reading chunk for peer Request %v: %v", r, err)
i := pieceIndex(r.Index)
if c.t.pieceComplete(i) {
// There used to be more code here that just duplicated the following break. Piece
// completions are currently cached, so I'm not sure how helpful this update is, except to
// pull any completion changes pushed to the storage backend in failed reads that got us
// here.
c.t.updatePieceCompletion(i)
}
// If we failed to send a chunk, choke the peer to ensure they flush all their requests. We've
// probably dropped a piece from storage, but there's no way to communicate this to the peer. If
// they ask for it again, we'll kick them to allow us to send them an updated bitfield on the
// next connect. TODO: Support rejecting here too.
if c.choking {
c.logger.WithDefaultLevel(log.Warning).Printf("already choking peer, requests might not be rejected correctly")
}
c.choke(c.post)
}
func readPeerRequestData(r Request, c *PeerConn) ([]byte, error) {
b := make([]byte, r.Length)
p := c.t.info.Piece(int(r.Index))
n, err := c.t.readAt(b, p.Offset()+int64(r.Begin))
if n == len(b) {
if err == io.EOF {
err = nil
}
} else {
if err == nil {
panic("expected error")
}
}
return b, err
}
func runSafeExtraneous(f func()) {
if true {
go f()
} else {
f()
}
}
// Processes incoming BitTorrent wire-protocol messages. The client lock is held upon entry and
// exit. Returning will end the connection.
func (c *PeerConn) mainReadLoop() (err error) {
defer func() {
if err != nil {
torrent.Add("connection.mainReadLoop returned with error", 1)
} else {
torrent.Add("connection.mainReadLoop returned with no error", 1)
}
}()
t := c.t
cl := t.cl
decoder := pp.Decoder{
R: bufio.NewReaderSize(c.r, 1<<17),
MaxLength: 256 * 1024,
Pool: t.chunkPool,
}
for {
var msg pp.Message
func() {
cl.unlock()
defer cl.lock()
err = decoder.Decode(&msg)
}()
if cb := c.callbacks.ReadMessage; cb != nil && err == nil {
cb(c, &msg)
}
if t.closed.IsSet() || c.closed.IsSet() {
return nil
}
if err != nil {
return err
}
c.readMsg(&msg)
c.lastMessageReceived = time.Now()
if msg.Keepalive {
receivedKeepalives.Add(1)
continue
}
messageTypesReceived.Add(msg.Type.String(), 1)
if msg.Type.FastExtension() && !c.fastEnabled() {
runSafeExtraneous(func() { torrent.Add("fast messages received when extension is disabled", 1) })
return fmt.Errorf("received fast extension message (type=%v) but extension is disabled", msg.Type)
}
switch msg.Type {
case pp.Choke:
c.peerChoking = true
if !c.fastEnabled() {
c.deleteAllRequests()
}
// We can then reset our interest.
c.updateRequests()
c.updateExpectingChunks()
case pp.Unchoke:
c.peerChoking = false
c.tickleWriter()
c.updateExpectingChunks()
case pp.Interested:
c.peerInterested = true
c.tickleWriter()
case pp.NotInterested:
c.peerInterested = false
// We don't clear their requests since it isn't clear in the spec.
// We'll probably choke them for this, which will clear them if
// appropriate, and is clearly specified.
case pp.Have:
err = c.peerSentHave(pieceIndex(msg.Index))
case pp.Bitfield:
err = c.peerSentBitfield(msg.Bitfield)
case pp.Request:
r := newRequestFromMessage(&msg)
err = c.onReadRequest(r)
case pp.Piece:
err = c.receiveChunk(&msg)
if len(msg.Piece) == int(t.chunkSize) {
t.chunkPool.Put(&msg.Piece)
}
if err != nil {
err = fmt.Errorf("receiving chunk: %s", err)
}
case pp.Cancel:
req := newRequestFromMessage(&msg)
c.onPeerSentCancel(req)
case pp.Port:
ipa, ok := tryIpPortFromNetAddr(c.RemoteAddr)
if !ok {
break
}
pingAddr := net.UDPAddr{
IP: ipa.IP,
Port: ipa.Port,
}
if msg.Port != 0 {
pingAddr.Port = int(msg.Port)
}
cl.eachDhtServer(func(s DhtServer) {
go s.Ping(&pingAddr)
})
case pp.Suggest:
torrent.Add("suggests received", 1)
log.Fmsg("peer suggested piece %d", msg.Index).AddValues(c, msg.Index).SetLevel(log.Debug).Log(c.t.logger)
c.updateRequests()
case pp.HaveAll:
err = c.onPeerSentHaveAll()
case pp.HaveNone:
err = c.peerSentHaveNone()
case pp.Reject:
c.remoteRejectedRequest(newRequestFromMessage(&msg))
case pp.AllowedFast:
torrent.Add("allowed fasts received", 1)
log.Fmsg("peer allowed fast: %d", msg.Index).AddValues(c).SetLevel(log.Debug).Log(c.t.logger)
c.peerAllowedFast.Add(int(msg.Index))
c.updateRequests()
case pp.Extended:
err = c.onReadExtendedMsg(msg.ExtendedID, msg.ExtendedPayload)
default:
err = fmt.Errorf("received unknown message type: %#v", msg.Type)
}
if err != nil {
return err
}
}
}
func (c *Peer) remoteRejectedRequest(r Request) {
if c.deleteRequest(r) {
c.decExpectedChunkReceive(r)
}
}
func (c *Peer) decExpectedChunkReceive(r Request) {
count := c.validReceiveChunks[r]
if count == 1 {
delete(c.validReceiveChunks, r)
} else if count > 1 {
c.validReceiveChunks[r] = count - 1
} else {
panic(r)
}
}
func (c *PeerConn) onReadExtendedMsg(id pp.ExtensionNumber, payload []byte) (err error) {
defer func() {
// TODO: Should we still do this?
if err != nil {
// These clients use their own extension IDs for outgoing message
// types, which is incorrect.
if bytes.HasPrefix(c.PeerID[:], []byte("-SD0100-")) || strings.HasPrefix(string(c.PeerID[:]), "-XL0012-") {
err = nil
}
}
}()
t := c.t
cl := t.cl
switch id {
case pp.HandshakeExtendedID:
var d pp.ExtendedHandshakeMessage
if err := bencode.Unmarshal(payload, &d); err != nil {
c.logger.Printf("error parsing extended handshake message %q: %s", payload, err)
return fmt.Errorf("unmarshalling extended handshake payload: %w", err)
}
if cb := c.callbacks.ReadExtendedHandshake; cb != nil {
cb(c, &d)
}
//c.logger.WithDefaultLevel(log.Debug).Printf("received extended handshake message:\n%s", spew.Sdump(d))
if d.Reqq != 0 {
c.PeerMaxRequests = d.Reqq
}
c.PeerClientName = d.V
if c.PeerExtensionIDs == nil {
c.PeerExtensionIDs = make(map[pp.ExtensionName]pp.ExtensionNumber, len(d.M))
}
c.PeerListenPort = d.Port
c.PeerPrefersEncryption = d.Encryption
for name, id := range d.M {
if _, ok := c.PeerExtensionIDs[name]; !ok {
peersSupportingExtension.Add(string(name), 1)
}
c.PeerExtensionIDs[name] = id
}
if d.MetadataSize != 0 {
if err = t.setMetadataSize(d.MetadataSize); err != nil {
return fmt.Errorf("setting metadata size to %d: %w", d.MetadataSize, err)
}
}
c.requestPendingMetadata()
if !t.cl.config.DisablePEX {
t.pex.Add(c) // we learnt enough now
c.pex.Init(c)
}
return nil
case metadataExtendedId:
err := cl.gotMetadataExtensionMsg(payload, t, c)
if err != nil {
return fmt.Errorf("handling metadata extension message: %w", err)
}
return nil
case pexExtendedId:
if !c.pex.IsEnabled() {
return nil // or hang-up maybe?
}
return c.pex.Recv(payload)
default:
return fmt.Errorf("unexpected extended message ID: %v", id)
}
}
// Set both the Reader and Writer for the connection from a single ReadWriter.
func (cn *PeerConn) setRW(rw io.ReadWriter) {
cn.r = rw
cn.w = rw
}
// Returns the Reader and Writer as a combined ReadWriter.
func (cn *PeerConn) rw() io.ReadWriter {
return struct {
io.Reader
io.Writer
}{cn.r, cn.w}
}
// Handle a received chunk from a peer.
func (c *Peer) receiveChunk(msg *pp.Message) error {
t := c.t
cl := t.cl
chunksReceived.Add("total", 1)
req := newRequestFromMessage(msg)
if c.peerChoking {
chunksReceived.Add("while choked", 1)
}
if c.validReceiveChunks[req] <= 0 {
chunksReceived.Add("unexpected", 1)
return errors.New("received unexpected chunk")
}
c.decExpectedChunkReceive(req)
if c.peerChoking && c.peerAllowedFast.Get(int(req.Index)) {
chunksReceived.Add("due to allowed fast", 1)
}
// TODO: This needs to happen immediately, to prevent cancels occurring asynchronously when have
// actually already received the piece, while we have the Client unlocked to write the data out.
{
if _, ok := c.requests[req]; ok {
for _, f := range c.callbacks.ReceivedRequested {
f(PeerMessageEvent{c, msg})
}
}
// Request has been satisfied.
if c.deleteRequest(req) {
if c.expectingChunks() {
c._chunksReceivedWhileExpecting++
}
} else {
chunksReceived.Add("unwanted", 1)
}
}
// Do we actually want this chunk?
if t.haveChunk(req) {
chunksReceived.Add("wasted", 1)
c.allStats(add(1, func(cs *ConnStats) *Count { return &cs.ChunksReadWasted }))
return nil
}
piece := &t.pieces[req.Index]
c.allStats(add(1, func(cs *ConnStats) *Count { return &cs.ChunksReadUseful }))
c.allStats(add(int64(len(msg.Piece)), func(cs *ConnStats) *Count { return &cs.BytesReadUsefulData }))
for _, f := range c.t.cl.config.Callbacks.ReceivedUsefulData {
f(ReceivedUsefulDataEvent{c, msg})
}
c.lastUsefulChunkReceived = time.Now()
// if t.fastestPeer != c {
// log.Printf("setting fastest connection %p", c)
// }
t.fastestPeer = c
// Need to record that it hasn't been written yet, before we attempt to do
// anything with it.
piece.incrementPendingWrites()
// Record that we have the chunk, so we aren't trying to download it while
// waiting for it to be written to storage.
piece.unpendChunkIndex(chunkIndex(req.ChunkSpec, t.chunkSize))
// Cancel pending requests for this chunk from *other* peers.
t.iterPeers(func(p *Peer) {
if p == c {
return
}
p.cancel(req)
})
err := func() error {
cl.unlock()
defer cl.lock()
concurrentChunkWrites.Add(1)
defer concurrentChunkWrites.Add(-1)
// Write the chunk out. Note that the upper bound on chunk writing concurrency will be the
// number of connections. We write inline with receiving the chunk (with this lock dance),
// because we want to handle errors synchronously and I haven't thought of a nice way to
// defer any concurrency to the storage and have that notify the client of errors. TODO: Do
// that instead.
return t.writeChunk(int(msg.Index), int64(msg.Begin), msg.Piece)
}()
piece.decrementPendingWrites()
if err != nil {
c.logger.WithDefaultLevel(log.Error).Printf("writing received chunk %v: %v", req, err)
t.pendRequest(req)
//t.updatePieceCompletion(pieceIndex(msg.Index))
t.onWriteChunkErr(err)
return nil
}
c.onDirtiedPiece(pieceIndex(req.Index))
// We need to ensure the piece is only queued once, so only the last chunk writer gets this job.
if t.pieceAllDirty(pieceIndex(req.Index)) && piece.pendingWrites == 0 {
t.queuePieceCheck(pieceIndex(req.Index))
// We don't pend all chunks here anymore because we don't want code dependent on the dirty
// chunk status (such as the haveChunk call above) to have to check all the various other
// piece states like queued for hash, hashing etc. This does mean that we need to be sure
// that chunk pieces are pended at an appropriate time later however.
}
cl.event.Broadcast()
// We do this because we've written a chunk, and may change PieceState.Partial.
t.publishPieceChange(pieceIndex(req.Index))
return nil
}
func (c *Peer) onDirtiedPiece(piece pieceIndex) {
if c.peerTouchedPieces == nil {
c.peerTouchedPieces = make(map[pieceIndex]struct{})
}
c.peerTouchedPieces[piece] = struct{}{}
ds := &c.t.pieces[piece].dirtiers
if *ds == nil {
*ds = make(map[*Peer]struct{})
}
(*ds)[c] = struct{}{}
}
func (c *PeerConn) uploadAllowed() bool {
if c.t.cl.config.NoUpload {
return false
}
if c.t.dataUploadDisallowed {
return false
}
if c.t.seeding() {
return true
}
if !c.peerHasWantedPieces() {
return false
}
// Don't upload more than 100 KiB more than we download.
if c._stats.BytesWrittenData.Int64() >= c._stats.BytesReadData.Int64()+100<<10 {
return false
}
return true
}
func (c *PeerConn) setRetryUploadTimer(delay time.Duration) {
if c.uploadTimer == nil {
c.uploadTimer = time.AfterFunc(delay, c.writerCond.Broadcast)
} else {
c.uploadTimer.Reset(delay)
}
}
// Also handles choking and unchoking of the remote peer.
func (c *PeerConn) upload(msg func(pp.Message) bool) bool {
// Breaking or completing this loop means we don't want to upload to the
// peer anymore, and we choke them.
another:
for c.uploadAllowed() {
// We want to upload to the peer.
if !c.unchoke(msg) {
return false
}
for r, state := range c.peerRequests {
if state.data == nil {
continue
}
res := c.t.cl.config.UploadRateLimiter.ReserveN(time.Now(), int(r.Length))
if !res.OK() {
panic(fmt.Sprintf("upload rate limiter burst size < %d", r.Length))
}
delay := res.Delay()
if delay > 0 {
res.Cancel()
c.setRetryUploadTimer(delay)
// Hard to say what to return here.
return true
}
more := c.sendChunk(r, msg, state)
delete(c.peerRequests, r)
if !more {
return false
}
goto another
}
return true
}
return c.choke(msg)
}
func (cn *PeerConn) drop() {
cn.t.dropConnection(cn)
}
func (cn *Peer) netGoodPiecesDirtied() int64 {
return cn._stats.PiecesDirtiedGood.Int64() - cn._stats.PiecesDirtiedBad.Int64()
}
func (c *Peer) peerHasWantedPieces() bool {
return !c._pieceRequestOrder.IsEmpty()
}
func (c *Peer) numLocalRequests() int {
return len(c.requests)
}
func (c *Peer) deleteRequest(r Request) bool {
if _, ok := c.requests[r]; !ok {
return false
}
delete(c.requests, r)
for _, f := range c.callbacks.DeletedRequest {
f(PeerRequestEvent{c, r})
}
c.updateExpectingChunks()
pr := c.t.pendingRequests
pr[r]--
n := pr[r]
if n == 0 {
delete(pr, r)
}
if n < 0 {
panic(n)
}
return true
}
func (c *Peer) deleteAllRequests() {
for r := range c.requests {
c.deleteRequest(r)
}
if len(c.requests) != 0 {
panic(len(c.requests))
}
// for c := range c.t.conns {
// c.tickleWriter()
// }
}
// This is called when something has changed that should wake the writer, such as putting stuff into
// the writeBuffer, or changing some state that the writer can act on.
func (c *PeerConn) tickleWriter() {
c.writerCond.Broadcast()
}
func (c *PeerConn) sendChunk(r Request, msg func(pp.Message) bool, state *peerRequestState) (more bool) {
c.lastChunkSent = time.Now()
return msg(pp.Message{
Type: pp.Piece,
Index: r.Index,
Begin: r.Begin,
Piece: state.data,
})
}
func (c *PeerConn) setTorrent(t *Torrent) {
if c.t != nil {
panic("connection already associated with a torrent")
}
c.t = t
c.logger.WithDefaultLevel(log.Debug).Printf("set torrent=%v", t)
t.reconcileHandshakeStats(c)
}
func (c *Peer) peerPriority() (peerPriority, error) {
return bep40Priority(c.remoteIpPort(), c.t.cl.publicAddr(c.remoteIp()))
}
func (c *Peer) remoteIp() net.IP {
host, _, _ := net.SplitHostPort(c.RemoteAddr.String())
return net.ParseIP(host)
}
func (c *Peer) remoteIpPort() IpPort {
ipa, _ := tryIpPortFromNetAddr(c.RemoteAddr)
return IpPort{ipa.IP, uint16(ipa.Port)}
}
func (c *PeerConn) pexPeerFlags() pp.PexPeerFlags {
f := pp.PexPeerFlags(0)
if c.PeerPrefersEncryption {
f |= pp.PexPrefersEncryption
}
if c.outgoing {
f |= pp.PexOutgoingConn
}
if c.utp() {
f |= pp.PexSupportsUtp
}
return f
}
// This returns the address to use if we want to dial the peer again. It incorporates the peer's
// advertised listen port.
func (c *PeerConn) dialAddr() PeerRemoteAddr {
if !c.outgoing && c.PeerListenPort != 0 {
switch addr := c.RemoteAddr.(type) {
case *net.TCPAddr:
dialAddr := *addr
dialAddr.Port = c.PeerListenPort
return &dialAddr
case *net.UDPAddr:
dialAddr := *addr
dialAddr.Port = c.PeerListenPort
return &dialAddr
}
}
return c.RemoteAddr
}
func (c *PeerConn) pexEvent(t pexEventType) pexEvent {
f := c.pexPeerFlags()
addr := c.dialAddr()
return pexEvent{t, addr, f}
}
func (c *PeerConn) String() string {
return fmt.Sprintf("connection %p", c)
}
func (c *Peer) trust() connectionTrust {
return connectionTrust{c.trusted, c.netGoodPiecesDirtied()}
}
type connectionTrust struct {
Implicit bool
NetGoodPiecesDirted int64
}
func (l connectionTrust) Less(r connectionTrust) bool {
return multiless.New().Bool(l.Implicit, r.Implicit).Int64(l.NetGoodPiecesDirted, r.NetGoodPiecesDirted).Less()
}
func (cn *Peer) chunksReceivedWhileExpecting() int64 {
return cn._chunksReceivedWhileExpecting
}
func (cn *Peer) fastest() bool {
return cn == cn.t.fastestPeer
}
func (cn *Peer) peerMaxRequests() int {
return cn.PeerMaxRequests
}
// Returns the pieces the peer has claimed to have.
func (cn *PeerConn) PeerPieces() bitmap.Bitmap {
cn.locker().RLock()
defer cn.locker().RUnlock()
return cn.peerPieces()
}
func (cn *Peer) peerPieces() bitmap.Bitmap {
ret := cn._peerPieces.Copy()
if cn.peerSentHaveAll {
ret.AddRange(0, cn.t.numPieces())
}
return ret
}
func (cn *Peer) pieceRequestOrder() *prioritybitmap.PriorityBitmap {
return &cn._pieceRequestOrder
}
func (cn *Peer) stats() *ConnStats {
return &cn._stats
}
func (p *Peer) TryAsPeerConn() (*PeerConn, bool) {
pc, ok := p.peerImpl.(*PeerConn)
return pc, ok
}