Split the goto() function in two: _goto() is the internal one,

using Canvas coordinates, and goto() uses turtle coordinates
and accepts variable argument lists.
This commit is contained in:
Guido van Rossum 1998-10-24 16:29:21 +00:00
parent 2457fc2a81
commit 5ac15bc9c8
1 changed files with 9 additions and 5 deletions

View File

@ -55,7 +55,7 @@ def forward(self, distance):
x0, y0 = start = self._position
x1 = x0 + distance * cos(self._angle*self._invradian)
y1 = y0 - distance * sin(self._angle*self._invradian)
self.goto(x1, y1)
self._goto(x1, y1)
def backward(self, distance):
self.forward(-distance)
@ -106,14 +106,14 @@ def color(self, *args):
def write(self, arg, move=0):
x, y = start = self._position
x = x-1 # correction -- calibrated for Windows
item = self._canvas.create_text(x, y,
text=str(arg), anchor="sw",
fill=self._color)
self._items.append(item)
if move:
x0, y0, x1, y1 = self._canvas.bbox(item)
x1 = x1-1 # correction -- calibrated for Windows
self.goto(x1, y1)
self._goto(x1, y1)
def fill(self, flag):
if self._filling:
@ -187,14 +187,18 @@ def circle(self, radius, extent=None):
def goto(self, *args):
if len(args) == 1:
try:
x1, y1 = args[0]
x, y = args[0]
except:
raise Error, "bad point argument: %s" % `args[0]`
else:
try:
x1, y1 = args
x, y = args
except:
raise Error, "bad coordinates: %s" % `args[0]`
x0, y0 = self._origin
self._goto(x0+x, y0-y)
def _goto(self, x1, y1):
x0, y0 = start = self._position
self._position = map(float, (x1, y1))
if self._filling: