mirror of https://github.com/python/cpython.git
Split the goto() function in two: _goto() is the internal one,
using Canvas coordinates, and goto() uses turtle coordinates and accepts variable argument lists.
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@ -55,7 +55,7 @@ def forward(self, distance):
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x0, y0 = start = self._position
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x1 = x0 + distance * cos(self._angle*self._invradian)
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y1 = y0 - distance * sin(self._angle*self._invradian)
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self.goto(x1, y1)
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self._goto(x1, y1)
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def backward(self, distance):
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self.forward(-distance)
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@ -106,14 +106,14 @@ def color(self, *args):
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def write(self, arg, move=0):
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x, y = start = self._position
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x = x-1 # correction -- calibrated for Windows
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item = self._canvas.create_text(x, y,
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text=str(arg), anchor="sw",
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fill=self._color)
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self._items.append(item)
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if move:
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x0, y0, x1, y1 = self._canvas.bbox(item)
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x1 = x1-1 # correction -- calibrated for Windows
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self.goto(x1, y1)
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self._goto(x1, y1)
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def fill(self, flag):
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if self._filling:
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@ -187,14 +187,18 @@ def circle(self, radius, extent=None):
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def goto(self, *args):
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if len(args) == 1:
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try:
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x1, y1 = args[0]
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x, y = args[0]
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except:
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raise Error, "bad point argument: %s" % `args[0]`
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else:
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try:
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x1, y1 = args
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x, y = args
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except:
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raise Error, "bad coordinates: %s" % `args[0]`
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x0, y0 = self._origin
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self._goto(x0+x, y0-y)
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def _goto(self, x1, y1):
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x0, y0 = start = self._position
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self._position = map(float, (x1, y1))
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if self._filling:
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