Avoid using a static buffer for short key index responses, and make it
caller's responsibility to stack-allocate a result type. Responses that
don't fit are still allocated on the heap.
This allows supplying secret configuration (for example - masterauth) via a secure channel
instead of having it in a plaintext file / command line param, while still allowing for most
of the configuration to reside there.
Also, remove 'special' case handling for --check-rdb which hasn't been relevant
since 4.0.0.
Adding [B]LMOVE <src> <dst> RIGHT|LEFT RIGHT|LEFT. deprecating [B]RPOPLPUSH.
Note that when receiving a BRPOPLPUSH we'll still propagate an RPOPLPUSH,
but on BLMOVE RIGHT LEFT we'll propagate an LMOVE
improvement to existing tests
- Replace "after 1000" with "wait_for_condition" when wait for
clients to block/unblock.
- Add a pre-existing element to target list on basic tests so
that we can check if the new element was added to the correct
side of the list.
- check command stats on the replica to make sure the right
command was replicated
Co-authored-by: Oran Agra <oran@redislabs.com>
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
We may access and modify these two variables in signal handler function,
to guarantee them async-signal-safe, so we should set them to volatile
sig_atomic_t type.
It doesn't look like this could have caused any real issue, and it seems that
signals are handled in main thread on most platforms. But we want to follow C
and POSIX standard in signal handler function.
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
Refine comment of makeThreadKillable().
This commit can be backported to 5.0, only if we also backport 8b70cb0.
Co-authored-by: Oran Agra <oran@redislabs.com>
We're already using bg_unlink in several places to delete the rdb file in the background,
and avoid paying the cost of the deletion from our main thread.
This commit uses bg_unlink to remove the temporary rdb file in the background too.
However, in case we delete that rdb file just before exiting, we don't actually wait for the
background thread or the main thread to delete it, and just let the OS clean up after us.
i.e. we open the file, unlink it and exit with the fd still open.
Furthermore, rdbRemoveTempFile can be called from a thread and was using snprintf which is
not async-signal-safe, we now use ll2string instead.
Redis 6.0 introduces I/O threads, it is so cool and efficient, we use C11
_Atomic to establish inter-thread synchronization without mutex. But the
compiler that must supports C11 _Atomic can compile redis code, that brings a
lot of inconvenience since some common platforms can't support by default such
as CentOS7, so we want to implement redis atomic type to make it more portable.
We have implemented our atomic variable for redis that only has 'relaxed'
operations in src/atomicvar.h, so we implement some operations with
'sequentially-consistent', just like the default behavior of C11 _Atomic that
can establish inter-thread synchronization. And we replace all uses of C11
_Atomic with redis atomic variable.
Our implementation of redis atomic variable uses C11 _Atomic, __atomic or
__sync macros if available, it supports most common platforms, and we will
detect automatically which feature we use. In Makefile we use a dummy file to
detect if the compiler supports C11 _Atomic. Now for gcc, we can compile redis
code theoretically if your gcc version is not less than 4.1.2(starts to support
__sync_xxx operations). Otherwise, we remove use mutex fallback to implement
redis atomic variable for performance and test. You will get compiling errors
if your compiler doesn't support all features of above.
For cover redis atomic variable tests, we add other CI jobs that build redis on
CentOS6 and CentOS7 and workflow daily jobs that run the tests on them.
For them, we just install gcc by default in order to cover different compiler
versions, gcc is 4.4.7 by default installation on CentOS6 and 4.8.5 on CentOS7.
We restore the feature that we can test redis with Helgrind to find data race
errors. But you need install Valgrind in the default path configuration firstly
before running your tests, since we use macros in helgrind.h to tell Helgrind
inter-thread happens-before relationship explicitly for avoiding false positives.
Please open an issue on github if you find data race errors relate to this commit.
Unrelated:
- Fix redefinition of typedef 'RedisModuleUserChangedFunc'
For some old version compilers, they will report errors or warnings, if we
re-define function type.
If one thread got SIGSEGV, function sigsegvHandler() would be triggered,
it would call bioKillThreads(). But call pthread_cancel() to cancel itself
would make it block. Also note that if SIGSEGV is caught by bio thread, it
should kill the main thread in order to give a positive report.
Rather than blindly evicting until maxmemory limit is achieved, this
update adds a time limit to eviction. While over the maxmemory limit,
eviction will process before each command AND as a timeProc when no
commands are running.
This will reduce the latency impact on many cases, especially pathological
cases like massive used memory increase during dict rehashing.
There is a risk that some other edge cases (like massive pipelined use
of MGET) could cause Redis memory usage to keep growing despite the
eviction attempts, so a new maxmemory-eviction-tenacity config is
introduced to let users mitigate that.
This is a catch-all test to confirm that that rewrite produces a valid
output for all parameters and that this process does not introduce
undesired configuration changes.
Starting redis 6.0 and the changes we made to the diskless master to be
suitable for TLS, I made the master avoid reaping (wait3) the pid of the
child until we know all replicas are done reading their rdb.
I did that in order to avoid a state where the rdb_child_pid is -1 but
we don't yet want to start another fork (still busy serving that data to
replicas).
It turns out that the solution used so far was problematic in case the
fork child was being killed (e.g. by the kernel OOM killer), in that
case there's a chance that we currently disabled the read event on the
rdb pipe, since we're waiting for a replica to become writable again.
and in that scenario the master would have never realized the child
exited, and the replica will remain hung too.
Note that there's no mechanism to detect a hung replica while it's in
rdb transfer state.
The solution here is to add another pipe which is used by the parent to
tell the child it is safe to exit. this mean that when the child exits,
for whatever reason, it is safe to reap it.
Besides that, i'm re-introducing an adjustment to REPLCONF ACK which was
part of #6271 (Accelerate diskless master connections) but was dropped
when that PR was rebased after the TLS fork/pipe changes (5a47794).
Now that RdbPipeCleanup no longer calls checkChildrenDone, and the ACK
has chance to detect that the child exited, it should be the one to call
it so that we don't have to wait for cron (server.hz) to do that.
During long running scripts or loading RDB/AOF, we may need to do some
defragging. Since processEventsWhileBlocked is called periodically at
unknown intervals, and many cron jobs either depend on run_with_period
(including active defrag), or rely on being called at server.hz rate
(i.e. active defrag knows ho much time to run by looking at server.hz),
the whileBlockedCron may have to run a loop triggering the cron jobs in it
(currently only active defrag) several times.
Other changes:
- Adding a test for defrag during aof loading.
- Changing key-load-delay config to take negative values for fractions
of a microsecond sleep
65a3307bc (released in 6.0.6) has a side effect, when processCommand
rejects a command with pre-made shared object error string, it trims the
newlines from the end of the string. if that string is later used with
addReply, the newline will be missing, breaking the protocol, and
leaving the client hung.
It seems that the only scenario which this happens is when replying with
-LOADING to some command, and later using that reply from the CONFIG
SET command (still during loading). this will result in hung client.
Refactoring the code in order to avoid trimming these newlines from
shared string objects, and do the newline trimming only in other cases
where it's needed.
Co-authored-by: Guy Benoish <guy.benoish@redislabs.com>
During a long AOF or RDB loading, the memory stats were not updated, and
INFO would return stale data, specifically about fragmentation and RSS.
In the past some of these were sampled directly inside the INFO command,
but were moved to cron as an optimization.
This commit introduces a concept of loadingCron which should take
some of the responsibilities of serverCron.
It attempts to limit it's rate to approximately the server Hz, but may
not be very accurate.
In order to avoid too many system call, we use the cached ustime, and
also make sure to update it in both AOF loading and RDB loading inside
processEventsWhileBlocked (it seems AOF loading was missing it).
After fork, the child process(redis-aof-rewrite) will get the fd opened
by the parent process(redis), when redis killed by kill -9, it will not
graceful exit(call prepareForShutdown()), so redis-aof-rewrite thread may still
alive, the fd(lock) will still be held by redis-aof-rewrite thread, and
redis restart will fail to get lock, means fail to start.
This issue was causing failures in the cluster tests in github actions.
Co-authored-by: Oran Agra <oran@redislabs.com>
Add Linux kernel OOM killer control option.
This adds the ability to control the Linux OOM killer oom_score_adj
parameter for all Redis processes, depending on the process role (i.e.
master, replica, background child).
A oom-score-adj global boolean flag control this feature. In addition,
specific values can be configured using oom-score-adj-values if
additional tuning is required.
This is a rebased version of #3078 originally by shaharmor
with the following patches by TysonAndre made after rebasing
to work with the updated C API:
1. Add 2 more unit tests
(wrong argument count error message, integer over 64 bits)
2. Use addReplyArrayLen instead of addReplyMultiBulkLen.
3. Undo changes to src/help.h - for the ZMSCORE PR,
I heard those should instead be automatically
generated from the redis-doc repo if it gets updated
Motivations:
- Example use case: Client code to efficiently check if each element of a set
of 1000 items is a member of a set of 10 million items.
(Similar to reasons for working on #7593)
- HMGET and ZMSCORE already exist. This may lead to developers deciding
to implement functionality that's best suited to a regular set with a
data type of sorted set or hash map instead, for the multi-get support.
Currently, multi commands or lua scripting to call sismember multiple times
would almost definitely be less efficient than a native smismember
for the following reasons:
- Need to fetch the set from the string every time
instead of reusing the C pointer.
- Using pipelining or multi-commands would result in more bytes sent
and received by the client for the repeated SISMEMBER KEY sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- Proposed solutions using Lua or SADD/SDIFF could trigger writes to
memory, which is undesirable on a redis replica server
or when commands get replicated to replicas.
Co-Authored-By: Shahar Mor <shahar@peer5.com>
Co-Authored-By: Tyson Andre <tysonandre775@hotmail.com>
Before this fix we where attempting to select a db before creating db the DB, see: #7323
This issue doesn't seem to have any implications, since the selected DB index is 0,
the db pointer remains NULL, and will later be correctly set before using this dummy
client for the first time.
As we know, we call 'moduleInitModulesSystem()' before 'initServer()'. We will allocate
memory for server.db in 'initServer', but we call 'createClient()' that will call 'selectDb()'
in 'moduleInitModulesSystem()', before the databases where created. Instead, we should call
'createClient()' for moduleFreeContextReusedClient after 'initServer()'.
Diskless master has some inherent latencies.
1) fork starts with delay from cron rather than immediately
2) replica is put online only after an ACK. but the ACK
was sent only once a second.
3) but even if it would arrive immediately, it will not
register in case cron didn't yet detect that the fork is done.
Besides that, when a replica disconnects, it doesn't immediately
attempts to re-connect, it waits for replication cron (one per second).
in case it was already online, it may be important to try to re-connect
as soon as possible, so that the backlog at the master doesn't vanish.
In case it disconnected during rdb transfer, one can argue that it's
not very important to re-connect immediately, but this is needed for the
"diskless loading short read" test to be able to run 100 iterations in 5
seconds, rather than 3 (waiting for replication cron re-connection)
changes in this commit:
1) sync command starts a fork immediately if no sync_delay is configured
2) replica sends REPLCONF ACK when done reading the rdb (rather than on 1s cron)
3) when a replica unexpectedly disconnets, it immediately tries to
re-connect rather than waiting 1s
4) when when a child exits, if there is another replica waiting, we spawn a new
one right away, instead of waiting for 1s replicationCron.
5) added a call to connectWithMaster from replicationSetMaster. which is called
from the REPLICAOF command but also in 3 places in cluster.c, in all of
these the connection attempt will now be immediate instead of delayed by 1
second.
side note:
we can add a call to rdbPipeReadHandler in replconfCommand when getting
a REPLCONF ACK from the replica to solve a race where the replica got
the entire rdb and EOF marker before we detected that the pipe was
closed.
in the test i did see this race happens in one about of some 300 runs,
but i concluded that this race is unlikely in real life (where the
replica is on another host and we're more likely to first detect the
pipe was closed.
the test runs 100 iterations in 3 seconds, so in some cases it'll take 4
seconds instead (waiting for another REPLCONF ACK).
Removing unneeded startBgsaveForReplication from updateSlavesWaitingForBgsave
Now that CheckChildrenDone is calling the new replicationStartPendingFork
(extracted from serverCron) there's actually no need to call
startBgsaveForReplication from updateSlavesWaitingForBgsave anymore,
since as soon as updateSlavesWaitingForBgsave returns, CheckChildrenDone is
calling replicationStartPendingFork that handles that anyway.
The code in updateSlavesWaitingForBgsave had a bug in which it ignored
repl-diskless-sync-delay, but removing that code shows that this bug was
hiding another bug, which is that the max_idle should have used >= and
not >, this one second delay has a big impact on my new test.
This makes it possible to add tests that generate assertions, and run
them with valgrind, making sure that there are no memory violations
prior to the assertion.
New config options:
- crash-log-enabled - can be disabled for cleaner core dumps
- crash-memcheck-enabled - useful for faster termination after a crash
- use-exit-on-panic - to be used by the test suite so that valgrind can
detect leaks and memory corruptions
Other changes:
- Crash log is printed even on system that dont HAVE_BACKTRACE, i.e. in
both SIGSEGV and assert / panic
- Assertion and panic won't print registers and code around EIP (which
was useless), but will do fast memory test (which may still indicate
that the assertion was due to memory corrpution)
I had to reshuffle code in order to re-use it, so i extracted come code
into function without actually doing any changes to the code:
- logServerInfo
- logModulesInfo
- doFastMemoryTest (with the exception of it being conditional)
- dumpCodeAroundEIP
changes to the crash report on segfault:
- logRegisters is called right after the stack trace (before info) done
just in order to have more re-usable code
- stack trace skips the first two items on the stack (the crash log and
signal handler functions)
Syntax: `ZMSCORE KEY MEMBER [MEMBER ...]`
This is an extension of #2359
amended by Tyson Andre to work with the changed unstable API,
add more tests, and consistently return an array.
- It seemed as if it would be more likely to get reviewed
after updating the implementation.
Currently, multi commands or lua scripting to call zscore multiple times
would almost definitely be less efficient than a native ZMSCORE
for the following reasons:
- Need to fetch the set from the string every time instead of reusing the C
pointer.
- Using pipelining or multi-commands would result in more bytes sent by
the client for the repeated `ZMSCORE KEY` sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- The fastest solution I've seen for large sets(thousands or millions)
involves lua and a variadic ZADD, then a ZINTERSECT, then a ZRANGE 0 -1,
then UNLINK of a temporary set (or lua). This is still inefficient.
Co-authored-by: Tyson Andre <tysonandre775@hotmail.com>
Similarly to EXPIREAT with TTL in the past, which implicitly deletes the
key and return success, RESTORE should not store key that are already
expired into the db.
When used together with REPLACE it should emit a DEL to keyspace
notification and replication stream.
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
The `LRANK` command returns the index (position) of a given element
within a list. Using the `direction` argument it is possible to specify
going from head to tail (acending, 1) or from tail to head (decending,
-1). Only the first found index is returend. The complexity is O(N).
When using lists as a queue it can be of interest at what position a
given element is, for instance to monitor a job processing through a
work queue. This came up within the Python `rq` project which is based
on Redis[0].
[0]: https://github.com/rq/rq/issues/1197
Signed-off-by: Paul Spooren <mail@aparcar.org>
After a closer look, the Redis core devleopers all believe that this was
too fragile, caused many bugs that we didn't expect and that were very
hard to track. Better to find an alternative solution that is simpler.
Otherwise we run into that:
Backtrace:
src/redis-server 127.0.0.1:21322(logStackTrace+0x45)[0x479035]
src/redis-server 127.0.0.1:21322(sigsegvHandler+0xb9)[0x4797f9]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x11390)[0x7fd373c5e390]
src/redis-server 127.0.0.1:21322(_serverAssert+0x6a)[0x47660a]
src/redis-server 127.0.0.1:21322(freeReplicationBacklog+0x42)[0x451282]
src/redis-server 127.0.0.1:21322[0x4552d4]
src/redis-server 127.0.0.1:21322[0x4c5593]
src/redis-server 127.0.0.1:21322(aeProcessEvents+0x2e6)[0x42e786]
src/redis-server 127.0.0.1:21322(aeMain+0x1d)[0x42eb0d]
src/redis-server 127.0.0.1:21322(main+0x4c5)[0x42b145]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0)[0x7fd3738a3830]
src/redis-server 127.0.0.1:21322(_start+0x29)[0x42b409]
Since we disconnect all the replicas and free the replication backlog in
certain replication paths, and the code that will free the replication
backlog expects that no replica is connected.
However we still need to free the replicas asynchronously in certain
cases, as documented in the top comment of disconnectSlaves().
The context is issue #7205: since the introduction of threaded I/O we close
clients asynchronously by default from readQueryFromClient(). So we
should no longer prevent the caching of the master client, to later
PSYNC incrementally, if such flags are set. However we also don't want
the master client to be cached with such flags (would be closed
immediately after being restored). And yet we want a way to understand
if a master was closed because of a protocol error, and in that case
prevent the caching.
This works because this struct is never referenced by its name,
but always by its type.
This prevents a conflict with struct user from <sys/user.h>
when compiling against uclibc.
Signed-off-by: Titouan Christophe <titouan.christophe@railnova.eu>
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Now both master and replicas keep track of the last replication offset
that contains meaningful data (ignoring the tailing pings), and both
trim that tail from the replication backlog, and the offset with which
they try to use for psync.
the implication is that if someone missed some pings, or even have
excessive pings that the promoted replica has, it'll still be able to
psync (avoid full sync).
the downside (which was already committed) is that replicas running old
code may fail to psync, since the promoted replica trims pings form it's
backlog.
This commit adds a test that reproduces several cases of promotions and
demotions with stale and non-stale pings
Background:
The mearningful offset on the master was added recently to solve a problem were
the master is left all alone, injecting PINGs into it's backlog when no one is
listening and then gets demoted and tries to replicate from a replica that didn't
have any of the PINGs (or at least not the last ones).
however, consider this case:
master A has two replicas (B and C) replicating directly from it.
there's no traffic at all, and also no network issues, just many pings in the
tail of the backlog. now B gets promoted, A becomes a replica of B, and C
remains a replica of A. when A gets demoted, it trims the pings from its
backlog, and successfully replicate from B. however, C is still aware of
these PINGs, when it'll disconnect and re-connect to A, it'll ask for something
that's not in the backlog anymore (since A trimmed the tail of it's backlog),
and be forced to do a full sync (something it didn't have to do before the
meaningful offset fix).
Besides that, the psync2 test was always failing randomly here and there, it
turns out the reason were PINGs. Investigating it shows the following scenario:
cycle 1: redis #1 is master, and all the rest are direct replicas of #1
cycle 2: redis #2 is promoted to master, #1 is a replica of #2 and #3 is replica of #1
now we see that when #1 is demoted it prints:
17339:S 21 Apr 2020 11:16:38.523 * Using the meaningful offset 3929963 instead of 3929977 to exclude the final PINGs (14 bytes difference)
17339:S 21 Apr 2020 11:16:39.391 * Trying a partial resynchronization (request e2b3f8817735fdfe5fa4626766daa938b61419e5:3929964).
17339:S 21 Apr 2020 11:16:39.392 * Successful partial resynchronization with master.
and when #3 connects to the demoted #2, #2 says:
17339:S 21 Apr 2020 11:16:40.084 * Partial resynchronization not accepted: Requested offset for secondary ID was 3929978, but I can reply up to 3929964
so the issue here is that the meaningful offset feature saved the day for the
demoted master (since it needs to sync from a replica that didn't get the last
ping), but it didn't help one of the other replicas which did get the last ping.
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
Reloading of the RDB generated by
DEBUG POPULATE 5000000
SAVE
is now 25% faster.
This commit also prepares the ability to have more flexibility when
loading stuff from the RDB, since we no longer use dbAdd() but can
control exactly how things are added in the database.
Related to #5145.
Design note: clients may change type when they turn into replicas or are
moved into the Pub/Sub category and so forth. Moreover the recomputation
of the bytes used is problematic for obvious reasons: it changes
continuously, so as a conservative way to avoid accumulating errors,
each client remembers the contribution it gave to the sum, and removes
it when it is freed or before updating it with the new memory usage.
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
37a10cef introduced automatic wrapping of MULTI/EXEC for the
alsoPropagate API. However this collides with the built-in mechanism
already present in module.c. To avoid complex changes near Redis 6 GA
this commit introduces the ability to exclude call() MUTLI/EXEC wrapping
for also propagate in order to continue to use the old code paths in
module.c.
Now that this mechanism is the sole one used for blocked clients
timeouts, it is more wise to cleanup the table when the client unblocks
for any reason. We use a flag: CLIENT_IN_TO_TABLE, in order to avoid a
radix tree lookup when the client was already removed from the table
because we processed it by scanning the radix tree.
A very commonly signaled operational problem with Redis master-replicas
sets is that, once the master becomes unavailable for some reason,
especially because of network problems, many times it wont be able to
perform a partial resynchronization with the new master, once it rejoins
the partition, for the following reason:
1. The master becomes isolated, however it keeps sending PINGs to the
replicas. Such PINGs will never be received since the link connection is
actually already severed.
2. On the other side, one of the replicas will turn into the new master,
setting its secondary replication ID offset to the one of the last
command received from the old master: this offset will not include the
PINGs sent by the master once the link was already disconnected.
3. When the master rejoins the partion and is turned into a replica, its
offset will be too advanced because of the PINGs, so a PSYNC will fail,
and a full synchronization will be required.
Related to issue #7002 and other discussion we had in the past around
this problem.
Before this commit, when upgrading a replica, expired keys will not
be loaded, thus causing replica having less keys in db. To this point,
master and replica's keys is logically consistent. However, before
the keys in master and replica are physically consistent, that is,
they have the same dbsize, if master got a problem and the replica
got promoted and becomes new master of that partition, and master
updates a key which does not exist on master, but physically exists
on the old master(new replica), the old master would refuse to update
the key, thus causing master and replica data inconsistent.
How could this happen?
That's all because of the wrong judgement of roles while starting up
the server. We can not use server.masterhost to judge if the server
is master or replica, since it fails in cluster mode.
When we start the server, we load rdb and do want to load expired keys,
and do not want to have the ability to active expire keys, if it is
a replica.
1. Call emptyDb even in case of diskless-load: We want modules
to get the same FLUSHDB event as disk-based replication.
2. Do not fire any module events when flushing the backups array.
3. Delete redundant call to signalFlushedDb (Called from emptyDb).
Because "keymiss" is "special" compared to the rest of
the notifications (Trying not to break existing apps
using the 'A' format for notifications)
Also updated redis.conf and module.c docs
Checking OOM by `getMaxMemoryState` inside script might get different result
with `freeMemoryIfNeededAndSafe` at script start, because lua stack and
arguments also consume memory.
This leads to memory `borderline` when memory grows near server.maxmemory:
- `freeMemoryIfNeededAndSafe` at script start detects no OOM, no memory freed
- `getMaxMemoryState` inside script detects OOM, script aborted
We solve this 'borderline' issue by saving OOM state at script start to get
stable lua OOM state.
related to issue #6565 and #5250.
the code in:
c->flags &= ~(CLIENT_TRACKING|CLIENT_TRACKING_BROKEN_REDIR);
will do sign extension and turn on all the high 31 bits
no damage so far since we don't have any yet
Changes in behavior:
- Change server.stream_node_max_entries from int64_t to long long, so that it can be used by the generic infra
- standard error reply instead of "repl-backlog-size must be 1 or greater" and such
- tls-port and a few TLS booleans were readable (config get) even when USE_OPENSSL was off (now they aren't)
- syslog-enabled, syslog-ident, cluster-enabled, appendfilename, and supervised didn't have a get (now they do)
- pidfile was initialized to NULL in InitServerConfig but had CONFIG_DEFAULT_PID_FILE in rewriteConfig (so the real default was "", but rewrite would cause it to be set), fixed the rewrite.
- TLS config in server.h was uninitialized (if no tls config args were provided)
Adding test for sanity and coverage
- add capability for each config to have a callback to check if value is valid and return error string
will enable converting many of the remaining custom configs into generic ones (reducing the x4 repetition for set,get,config,rewrite)
- add capability for each config to to run some update code after config is changed (only for CONFIG SET)
will also enable converting many of the remaining custom configs into generic ones
- add capability to move default values from server.h and server.c to config.c
will reduce many excess lines in server.h and server.c (plus, no need to rebuild the entire code base when a default change 8-))
other behavior changes:
- fix bug in bool config get (always returning 'yes')
- fix a bug in modifying jemalloc-bg-thread at runtime (didn't call set_jemalloc_bg_thread, due to bad merge conflict resolution (my fault))
- side effect when a failed attempt to enable activedefrag at runtime, we now respond with -ERR and not with -DISABLED
Random command like SPOP with count is replicated as
some SREM operations, and store them in also_propagate
array to propagate after the call, but this would break
atomicity.
To keep the command's atomicity, wrap also_propagate
array with MULTI/EXEC.
This adds Makefile/build-system support for USE_SYSTEMD=(yes|no|*). This
variable's value determines whether or not libsystemd will be linked at
build-time.
If USE_SYSTEMD is set to "yes", make will use PKG_CONFIG to check for
libsystemd's presence, and fail the build early if it isn't
installed/detected properly.
If USE_SYSTEM is set to "no", libsystemd will *not* be linked, even if
support for it is available on the system redis is being built on.
For any other value that USE_SYSTEM might assume (e.g. "auto"),
PKG_CONFIG will try to determine libsystemd's presence, and set up the
build process to link against it, if it was indicated as being
installed/available.
This approach has a number of repercussions of its own, most importantly
the following: If you build redis on a system that actually has systemd
support, but no libsystemd-dev package(s) installed, you'll end up
*without* support for systemd notification/status reporting support in
redis-server. This changes established runtime behaviour.
I'm not sure if the build system and/or the server binary should
indicate this. I'm also wondering if not actually having
systemd-notify-support, but requesting it via the server's config,
should result in a fatal error now.
Instead of replicating a subset of libsystemd's sd_notify(3) internally,
use the dynamic library provided by systemd to communicate with the
service manager.
When systemd supervision was auto-detected or configured, communicate
the actual server status (i.e. "Loading dataset", "Waiting for
master<->replica sync") to systemd, instead of declaring readiness right
after initializing the server process.
Reduce default minimum effort, so that when fragmentation is just detected,
the impact on the latency will be minor.
Reduce the default maximum effort, mainly to prevent a case were a sudden
massive deletions, won't trigger an aggressive defrag that will cause latency.
When activedefrag is disabled mid-run, reset the 'running' info field, and
clear the scan cursor, so that when it'll be re-enabled, a new fresh scan will
start.
Clearing the 'running' variable is important since lowering the defragger
tunables mid-scan won't help, the defragger only considers new threshold when
a new scan starts, and during a scan it can only become more aggressive,
(when more severe fragmentation is detected), it'll never go less aggressive.
So by temporarily disabling activedefrag, one can lower th the tunables.
Removing the experimantal warning.
- the API name was odd, separated to two apis one for LRU and one for LFU
- the LRU idle time was in 1 second resolution, which might be ok for RDB
and RESTORE, but i think modules may need higher resolution
- adding tests for LFU and for handling maxmemory policy mismatch
One problem with the solution proposed so far in #6537 is that key
lookups outside a command execution via call(), still used a cached
time. The cached time needed to be refreshed in multiple places,
especially because of modules callbacks from timers, cluster bus, and
thread safe contexts, that may use RM_Open().
In order to avoid this problem, this commit introduces the ability to
detect if we are inside call(): this way we can use the reference fixed
time only when we are in the context of a command execution or Lua
script, but for the asynchronous lookups, we can still use mstime() to
get a fresh time reference.
After the thread in #6537 and thanks to the suggestions received, this
commit updates the original patch in order to:
1. Solve the problem of updating the time in multiple places by updating
it in call().
2. Avoid introducing a new field but use our cached time.
This required some minor refactoring to the function updating the time,
and the introduction of a new cached time in microseconds in order to
use less gettimeofday() calls.
Calling lookupKey*() many times to search a key in one command
may get different result.
That's because lookupKey*() calls expireIfNeeded(), and delete
the key when reach the expire time. So we can get an robj before
the expire time, but a NULL after the expire time.
The worst is that may lead to Redis crash, for example
`RPOPLPUSH foo foo` the first time we get a list form `foo` and
hold the pointer, but when we get `foo` again it's expired and
deleted. Now we hold a freed memory, when execute rpoplpushHandlePush()
redis crash.
To fix it, we can refactor the judgment about whether a key is expired,
using the same basetime `server.cmd_start_mstime` instead of calling
mstime() everytime.
- Add RM_GetServerInfo and friends
- Add auto memory for new opaque struct
- Add tests for new APIs
other minor fixes:
- add const in various char pointers
- requested_section in modulesCollectInfo was actually not sds but char*
- extract new string2d out of getDoubleFromObject for code reuse
Add module API for
Using the is_key_ready() callback plus the reply callback later, creates
different issues AFAIK:
1. More complex API.
2. We need to call the reply callback() ASAP if the is_key_ready()
interface returned success, however the internals do not work in that
way, so when the reply callback is called the setup could be different.
To fix that, there is to break the current design that handles the
unblocked clients asyncrhonously, and run the list ASAP.
* replication hooks: role change, master link status, replica online/offline
* persistence hooks: saving, loading, loading progress
* misc hooks: cron loop, shutdown, module loaded/unloaded
* change the way hooks test work, and add tests for all of the above
startLoading() now gets flag indicating what is loaded.
stopLoading() now gets an indication of success or failure.
adding startSaving() and stopSaving() with similar args and role.
Some commands would want to open a key without touching it's LRU/LFU
similarly to the OBJECT or DEBUG command do.
Other commands may want to implement logic similar to what RESTORE
does (and in the future MIGRATE) and get/set the LRU or LFU.
This adds support for explicit configuration of a CA certs directory (in
addition to the previously supported bundle file). For redis-cli, if no
explicit CA configuration is supplied the system-wide default
configuration will be adopted.
misc:
- handle SSL_has_pending by iterating though these in beforeSleep, and setting timeout of 0 to aeProcessEvents
- fix issue with epoll signaling EPOLLHUP and EPOLLERR only to the write handlers. (needed to detect the rdb pipe was closed)
- add key-load-delay config for testing
- trim connShutdown which is no longer needed
- rioFdsetWrite -> rioFdWrite - simplified since there's no longer need to write to multiple FDs
- don't detect rdb child exited (don't call wait3) until we detect the pipe is closed
- Cleanup bad optimization from rio.c, add another one
* Introduce a connection abstraction layer for all socket operations and
integrate it across the code base.
* Provide an optional TLS connections implementation based on OpenSSL.
* Pull a newer version of hiredis with TLS support.
* Tests, redis-cli updates for TLS support.
since the slowlog and other means that can help you detect the bad script
are only exposed after the script is done. it might be a good idea to at least
print the script name (sha) to the log when it timeouts.
We don't want that the API could be used directly in an unsafe way,
without checking if there is an active child. Now the safety checks are
moved directly in the function performing the operations.
We can't expect SIGUSR1 to have any specific value range, so let's
define an exit code that we can handle in a special way.
This also fixes an #include <wait.h> that is not standard.
This is especially needed in diskless loading, were a short read could have
caused redis to exit. now the module can handle the error and return to the
caller gracefully.
this fixes#5326
* create module API for forking child processes.
* refactor duplicate code around creating and tracking forks by AOF and RDB.
* child processes listen to SIGUSR1 and dies exitFromChild in order to
eliminate a valgrind warning of unhandled signal.
* note that BGSAVE error reply has changed.
valgrind error is:
Process terminating with default action of signal 10 (SIGUSR1)
The implementation of the diskless replication was currently diskless only on the master side.
The slave side was still storing the received rdb file to the disk before loading it back in and parsing it.
This commit adds two modes to load rdb directly from socket:
1) when-empty
2) using "swapdb"
the third mode of using diskless slave by flushdb is risky and currently not included.
other changes:
--------------
distinguish between aof configuration and state so that we can re-enable aof only when sync eventually
succeeds (and not when exiting from readSyncBulkPayload after a failed attempt)
also a CONFIG GET and INFO during rdb loading would have lied
When loading rdb from the network, don't kill the server on short read (that can be a network error)
Fix rdb check when performed on preamble AOF
tests:
run replication tests for diskless slave too
make replication test a bit more aggressive
Add test for diskless load swapdb
jemalloc 5 doesn't immediately release memory back to the OS, instead there's a decaying
mechanism, which doesn't work when there's no traffic (no allocations).
this is most evident if there's no traffic after flushdb, the RSS will remain high.
1) enable jemalloc background purging
2) explicitly purge in flushdb
Now threads are stopped even when the connections drop immediately to
zero, not allowing the networking code to detect the condition and stop
the threads. serverCron() will handle that.
This is just an experiment for now, there are a couple of race
conditions, mostly harmless for the performance gain experiment that
this commit represents so far.
The general idea here is to take Redis single threaded and instead
fan-out on expansive kernel calls: write(2) in this case, but the same
concept could be easily implemented for read(2) and protcol parsing.
However just threading writes like in this commit, is enough to evaluate
if the approach is sounding.
Fixes#6012.
As long as "INFO is broken", this should be adequate IMO. Once we rework
`INFO`, perhaps into RESP3, this implementation should be revisited.
when redis appends the blocked client reply list to the real client, it didn't
bother to check if it is in fact the master client. so a slave executing that
module command will send replies to the master, causing the master to send the
slave error responses, which will mess up the replication offset
(slave will advance it's replication offset, and the master does not)
Adding another new filed categories at the end of
command reply, it's easy to read and distinguish
flags and categories, also compatible with old format.
In some cases processMultibulkBuffer uses sdsMakeRoomFor to
expand the querybuf, but later in some cases it uses that query
buffer as is for an argv element (see "Optimization"), which means
that the sds in argv may have a lot of wasted space, and then in case
modules keep that argv RedisString inside their data structure, this
space waste will remain for long (until restarted from rdb).
In mostly production environment, normal user's behavior should be
limited.
Now in redis ACL mechanism we can do it like that:
user default on +@all ~* -@dangerous nopass
user admin on +@all ~* >someSeriousPassword
Then the default normal user can not execute dangerous commands like
FLUSHALL/KEYS.
But some admin commands are in dangerous category too like PSYNC,
and the configurations above will forbid replica from sync with master.
Finally I think we could add a new configuration for replication,
it is masteruser option, like this:
masteruser admin
masterauth someSeriousPassword
Then replica will try AUTH admin someSeriousPassword and get privilege
to execute PSYNC. If masteruser is NULL, replica would AUTH with only
masterauth like before.
This is needed in order to model the current behavior of authenticating
the connection directly when no password is set. Now with ACLs this will
be obtained by setting the default user as "nopass" user. Moreover this
flag can be used in order to create other users that do not require any
password but will work with "AUTH username <any-password>".
Thanks to @soloestoy for discovering this issue in #5667.
This is an alternative fix in order to avoid both cycling the clients
and also disconnecting clients just having valid read-only transactions
pending.
these metrics become negative when RSS is smaller than the used_memory.
This can easily happen when the program allocated a lot of memory and haven't
written to it yet, in which case the kernel doesn't allocate any pages to the process
Note: this breaks backward compatibility with Redis 4, since now slaves
by default are exact copies of masters and do not try to evict keys
independently.
This is an optimization for processing pipeline, we discussed a
problem in issue #5229: clients may be paused if we apply `CLIENT
PAUSE` command, and then querybuf may grow too large, the cost of
memmove in sdsrange after parsing a completed command will be
horrible. The optimization is that parsing all commands in queyrbuf
, after that we can just call sdsrange only once.
Reading the PR gave me the opportunity to better specify what the code
was doing in places where I was not immediately sure about what was
going on. Moreover I documented the structure in server.h so that people
reading the header file will immediately understand what the structure
is useful for.
A) slave buffers didn't count internal fragmentation and sds unused space,
this caused them to induce eviction although we didn't mean for it.
B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
consumed but not used.
C) inefficient performance due to starting from a small string and reallocing many times.
what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
previous node before starting a new one.
other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
With such information will be able to use a private localtime()
implementation serverLog(), which does not use any locking and is both
thread and fork() safe.
RESTORE now supports:
1. Setting LRU/LFU
2. Absolute-time TTL
Other related changes:
1. RDB loading will not override LRU bits when RDB file
does not contain the LRU opcode.
2. RDB loading will not set LRU/LFU bits if the server's
maxmemory-policy does not match.
this reduces the extra 8 bytes we save before each pointer.
but more importantly maybe, it makes the valgrind runs to be more similiar
to our normal runs.
note: the change in malloc_stats struct in server.h is to eliminate an name conflict.
structs that are not typedefed are resolved from a separate name space.
Usually blocking operations make a lot of sense with multiple keys so
that we can listen to multiple queues (or whatever the app models) with
a single connection. However in the synchronous case it is more useful
to be able to ask for N elements. This is a change that I also wanted to
perform soon or later in the blocking list variant, but here it is more
natural since there is no reply type difference.
Implementation notes: as INFO is "already broken", I didn't want to break it further. Instead of computing the server.lua_script dict size on every call, I'm keeping a running sum of the body's length and dict overheads.
This implementation is naive as it **does not** take into consideration dict rehashing, but that inaccuracy pays off in speed ;)
Demo time:
```bash
$ redis-cli info memory | grep "script"
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "" 0 ; redis-cli info memory | grep "script"
(nil)
used_memory_scripts:120
used_memory_scripts_human:120B
number_of_cached_scripts:1
$ redis-cli script flush ; redis-cli info memory | grep "script"
OK
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "return('Hello, Script Cache :)')" 0 ; redis-cli info memory | grep "script"
"Hello, Script Cache :)"
used_memory_scripts:152
used_memory_scripts_human:152B
number_of_cached_scripts:1
$ redis-cli eval "return redis.sha1hex(\"return('Hello, Script Cache :)')\")" 0 ; redis-cli info memory | grep "script"
"1be72729d43da5114929c1260a749073732dc822"
used_memory_scripts:232
used_memory_scripts_human:232B
number_of_cached_scripts:2
✔ 19:03:54 redis [lua_scripts-in-info-memory L ✚…⚑] $ redis-cli evalsha 1be72729d43da5114929c1260a749073732dc822 0
"Hello, Script Cache :)"
```
There are too many advantages in doing this, RDB is faster to persist,
more compact, much faster to load back. The main issues here are that
the code is less tested because this was not the old default (so we are
enabling it for the new 5.0 release), and that the AOF is no longer a
trivially parsable format from now on. However the non-preamble mode
will be supported in the future as well, if new data types will be
added.
This commit, in some parts derived from PR #3041 which is no longer
possible to merge (because the user deleted the original branch),
implements the ability of slaves to have a special configuration
preventing that they try to start a failover when the master is failing.
There are multiple reasons for wanting this, and the feautre was
requested in issue #3021 time ago.
The differences between this patch and the original PR are the
following:
1. The flag is saved/loaded on the nodes configuration.
2. The 'myself' node is now flag-aware, the flag is updated as needed
when the configuration is changed via CONFIG SET.
3. The flag name uses NOFAILOVER instead of NO_FAILOVER to be consistent
with existing NOADDR.
4. The redis.conf documentation was rewritten.
Thanks to @deep011 for the original patch.
other fixes / improvements:
- LUA script memory isn't taken from zmalloc (taken from libc malloc)
so it can cause high fragmentation ratio to be displayed (which is false)
- there was a problem with "fragmentation" info being calculated from
RSS and used_memory sampled at different times (now sampling them together)
other details:
- adding a few more allocator info fields to INFO and MEMORY commands
- improve defrag test to measure defrag latency of big keys
- increasing the accuracy of the defrag test (by looking at real grag info)
this way we can use an even lower threshold and still avoid false positives
- keep the old (total) "fragmentation" field unchanged, but add new ones for spcific things
- add these the MEMORY DOCTOR command
- deduct LUA memory from the rss in case of non jemalloc allocator (one for which we don't "allocator active/used")
- reduce sampling rate of the rss and allocator info
- big keys are not defragged in one go from within the dict scan
instead they are scanned in parts after the main dict hash bucket is done.
- add latency monitor sample for defrag
- change default active-defrag-cycle-min to induce lower latency
- make active defrag start a new scan right away if needed, so it's easier
(for the test suite) to detect when it's done
- make active defrag quick the current cycle after each db / big key
- defrag some non key long term global allocations
- some refactoring for smaller functions and more reusable code
- during dict rehashing, one scan iteration of the dict, can end up scanning
one bucket in the smaller dict and many many buckets in the larger dict.
so waiting for 16 scan iterations before checking the time, may be much too long.
If lots of clients PSUBSCRIBE to same patterns, multiple pattens matching will take place. This commit change it into just one single pattern matching by using a `dict *` to store the unique pattern and which clients subscribe to it.
This commit adds two new fields in the INFO output, stats section:
expired_stale_perc:0.34
expired_time_cap_reached_count:58
The first field is an estimate of the number of keys that are yet in
memory but are already logically expired. They reason why those keys are
yet not reclaimed is because the active expire cycle can't spend more
time on the process of reclaiming the keys, and at the same time nobody
is accessing such keys. However as the active expire cycle runs, while
it will eventually have to return to the caller, because of time limit
or because there are less than 25% of keys logically expired in each
given database, it collects the stats in order to populate this INFO
field.
Note that expired_stale_perc is a running average, where the current
sample accounts for 5% and the history for 95%, so you'll see it
changing smoothly over time.
The other field, expired_time_cap_reached_count, counts the number
of times the expire cycle had to stop, even if still it was finding a
sizeable number of keys yet to expire, because of the time limit.
This allows people handling operations to understand if the Redis
server, during mass-expiration events, is able to collect keys fast
enough usually. It is normal for this field to increment during mass
expires, but normally it should very rarely increment. When instead it
constantly increments, it means that the current workloads is using
a very important percentage of CPU time to expire keys.
This feature was created thanks to the hints of Rashmi Ramesh and
Bart Robinson from Twitter. In private email exchanges, they noted how
it was important to improve the observability of this parameter in the
Redis server. Actually in big deployments, the amount of keys that are
yet to expire in each server, even if they are logically expired, may
account for a very big amount of wasted memory.