bluez/ell/queue.c

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/*
*
* Embedded Linux library
*
* Copyright (C) 2011-2014 Intel Corporation. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "queue.h"
#include "private.h"
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#include "useful.h"
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/**
* SECTION:queue
* @short_description: Queue support
*
* Queue support
*/
/**
* l_queue:
*
* Opague object representing the queue.
*/
struct l_queue {
struct l_queue_entry *head;
struct l_queue_entry *tail;
unsigned int entries;
};
/**
* l_queue_new:
*
* Create a new queue.
*
* No error handling is needed since. In case of real memory allocation
* problems abort() will be called.
*
* Returns: a newly allocated #l_queue object
**/
LIB_EXPORT struct l_queue *l_queue_new(void)
{
struct l_queue *queue;
queue = l_new(struct l_queue, 1);
queue->head = NULL;
queue->tail = NULL;
queue->entries = 0;
return queue;
}
/**
* l_queue_destroy:
* @queue: queue object
* @destroy: destroy function
*
* Free queue and call @destory on all remaining entries.
**/
LIB_EXPORT void l_queue_destroy(struct l_queue *queue,
l_queue_destroy_func_t destroy)
{
l_queue_clear(queue, destroy);
l_free(queue);
}
/**
* l_queue_clear:
* @queue: queue object
* @destroy: destroy function
*
* Clear queue and call @destory on all remaining entries.
**/
LIB_EXPORT void l_queue_clear(struct l_queue *queue,
l_queue_destroy_func_t destroy)
{
struct l_queue_entry *entry;
if (unlikely(!queue))
return;
entry = queue->head;
while (entry) {
struct l_queue_entry *tmp = entry;
if (destroy)
destroy(entry->data);
entry = entry->next;
l_free(tmp);
}
queue->head = NULL;
queue->tail = NULL;
queue->entries = 0;
}
/**
* l_queue_push_tail:
* @queue: queue object
* @data: pointer to data
*
* Adds @data pointer at the end of the queue.
*
* Returns: #true when data has been added and #false in case an invalid
* @queue object has been provided
**/
LIB_EXPORT bool l_queue_push_tail(struct l_queue *queue, void *data)
{
struct l_queue_entry *entry;
if (unlikely(!queue))
return false;
entry = l_new(struct l_queue_entry, 1);
entry->data = data;
entry->next = NULL;
if (queue->tail)
queue->tail->next = entry;
queue->tail = entry;
if (!queue->head)
queue->head = entry;
queue->entries++;
return true;
}
/**
* l_queue_push_head:
* @queue: queue object
* @data: pointer to data
*
* Adds @data pointer at the start of the queue.
*
* Returns: #true when data has been added and #false in case an invalid
* @queue object has been provided
**/
LIB_EXPORT bool l_queue_push_head(struct l_queue *queue, void *data)
{
struct l_queue_entry *entry;
if (unlikely(!queue))
return false;
entry = l_new(struct l_queue_entry, 1);
entry->data = data;
entry->next = queue->head;
queue->head = entry;
if (!queue->tail)
queue->tail = entry;
queue->entries++;
return true;
}
/**
* l_queue_pop_head:
* @queue: queue object
*
* Removes the first element of the queue an returns it.
*
* Returns: data pointer to first element or #NULL in case an empty queue
**/
LIB_EXPORT void *l_queue_pop_head(struct l_queue *queue)
{
struct l_queue_entry *entry;
void *data;
if (unlikely(!queue))
return NULL;
if (!queue->head)
return NULL;
entry = queue->head;
if (!queue->head->next) {
queue->head = NULL;
queue->tail = NULL;
} else
queue->head = queue->head->next;
data = entry->data;
l_free(entry);
queue->entries--;
return data;
}
/**
* l_queue_peek_head:
* @queue: queue object
*
* Peeks at the first element of the queue an returns it.
*
* Returns: data pointer to first element or #NULL in case an empty queue
**/
LIB_EXPORT void *l_queue_peek_head(struct l_queue *queue)
{
struct l_queue_entry *entry;
if (unlikely(!queue))
return NULL;
if (!queue->head)
return NULL;
entry = queue->head;
return entry->data;
}
/**
* l_queue_peek_tail:
* @queue: queue object
*
* Peeks at the last element of the queue an returns it.
*
* Returns: data pointer to first element or #NULL in case an empty queue
**/
LIB_EXPORT void *l_queue_peek_tail(struct l_queue *queue)
{
struct l_queue_entry *entry;
if (unlikely(!queue))
return NULL;
if (!queue->tail)
return NULL;
entry = queue->tail;
return entry->data;
}
/**
* l_queue_insert:
* @queue: queue object
* @data: pointer to data
* @function: compare function
* @user_data: user data given to compare function
*
* Inserts @data pointer at a position in the queue determined by the
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* compare @function. @function should return >= 0 if the @data (first
* parameter) should be inserted after the current entry (second parameter)
* and should return < 0 if before it.
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*
* Returns: #true when data has been added and #false in case of failure
**/
LIB_EXPORT bool l_queue_insert(struct l_queue *queue, void *data,
l_queue_compare_func_t function, void *user_data)
{
struct l_queue_entry *entry, *prev, *cur;
int cmp;
if (unlikely(!queue || !function))
return false;
entry = l_new(struct l_queue_entry, 1);
entry->data = data;
entry->next = NULL;
if (!queue->head) {
queue->head = entry;
queue->tail = entry;
goto done;
}
for (prev = NULL, cur = queue->head; cur; prev = cur, cur = cur->next) {
cmp = function(entry->data, cur->data, user_data);
if (cmp >= 0)
continue;
if (prev == NULL) {
entry->next = queue->head;
queue->head = entry;
goto done;
}
entry->next = cur;
prev->next = entry;
goto done;
}
queue->tail->next = entry;
queue->tail = entry;
done:
queue->entries++;
return true;
}
/**
* l_queue_find:
* @queue: queue object
* @function: match function
* @user_data: user data given to compare function
*
* Finds an entry in the queue by running the match @function
*
* Returns: Matching entry or NULL if no entry can be found
**/
LIB_EXPORT void *l_queue_find(struct l_queue *queue,
l_queue_match_func_t function,
const void *user_data)
{
struct l_queue_entry *entry;
if (unlikely(!queue || !function))
return NULL;
for (entry = queue->head; entry; entry = entry->next)
if (function(entry->data, user_data))
return entry->data;
return NULL;
}
/**
* l_queue_remove:
* @queue: queue object
* @data: pointer to data
*
* Remove given @data from the queue.
*
* Returns: #true when data has been removed and #false when data could not
* be found or an invalid @queue object has been provided
**/
LIB_EXPORT bool l_queue_remove(struct l_queue *queue, void *data)
{
struct l_queue_entry *entry, *prev;
if (unlikely(!queue))
return false;
for (entry = queue->head, prev = NULL; entry;
prev = entry, entry = entry->next) {
if (entry->data != data)
continue;
if (prev)
prev->next = entry->next;
else
queue->head = entry->next;
if (!entry->next)
queue->tail = prev;
l_free(entry);
queue->entries--;
return true;
}
return false;
}
/**
* l_queue_reverse:
* @queue: queue object
*
* Reverse entries in the queue.
*
* Returns: #true on success and #false on failure
**/
LIB_EXPORT bool l_queue_reverse(struct l_queue *queue)
{
struct l_queue_entry *entry, *prev = NULL;
if (unlikely(!queue))
return false;
entry = queue->head;
while (entry) {
struct l_queue_entry *next = entry->next;
entry->next = prev;
prev = entry;
entry = next;
}
queue->tail = queue->head;
queue->head = prev;
return true;
}
/**
* l_queue_foreach:
* @queue: queue object
* @function: callback function
* @user_data: user data given to callback function
*
* Call @function for every given data in @queue.
**/
LIB_EXPORT void l_queue_foreach(struct l_queue *queue,
l_queue_foreach_func_t function, void *user_data)
{
struct l_queue_entry *entry;
if (unlikely(!queue || !function))
return;
for (entry = queue->head; entry; entry = entry->next)
function(entry->data, user_data);
}
/**
* l_queue_foreach_remove:
* @queue: queue object
* @function: callback function
* @user_data: user data given to callback function
*
* Remove all entries in the @queue where @function returns #true.
*
* Returns: number of removed entries
**/
LIB_EXPORT unsigned int l_queue_foreach_remove(struct l_queue *queue,
l_queue_remove_func_t function, void *user_data)
{
struct l_queue_entry *entry, *prev = NULL;
unsigned int count = 0;
if (unlikely(!queue || !function))
return 0;
entry = queue->head;
while (entry) {
if (function(entry->data, user_data)) {
struct l_queue_entry *tmp = entry;
if (prev)
prev->next = entry->next;
else
queue->head = entry->next;
if (!entry->next)
queue->tail = prev;
entry = entry->next;
l_free(tmp);
count++;
} else {
prev = entry;
entry = entry->next;
}
}
queue->entries -= count;
return count;
}
/**
* l_queue_remove_if
* @queue: queue object
* @function: callback function
* @user_data: user data given to callback function
*
* Remove the first entry in the @queue where the function returns #true.
*
* Returns: NULL if no entry was found, or the entry data if removal was
* successful.
**/
LIB_EXPORT void *l_queue_remove_if(struct l_queue *queue,
l_queue_match_func_t function,
const void *user_data)
{
struct l_queue_entry *entry, *prev = NULL;
if (unlikely(!queue || !function))
return NULL;
entry = queue->head;
while (entry) {
if (function(entry->data, user_data)) {
struct l_queue_entry *tmp = entry;
void *data;
if (prev)
prev->next = entry->next;
else
queue->head = entry->next;
if (!entry->next)
queue->tail = prev;
entry = entry->next;
data = tmp->data;
l_free(tmp);
queue->entries--;
return data;
}
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prev = entry;
entry = entry->next;
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}
return NULL;
}
/**
* l_queue_length:
* @queue: queue object
*
* Returns: entries of the queue
**/
LIB_EXPORT unsigned int l_queue_length(struct l_queue *queue)
{
if (unlikely(!queue))
return 0;
return queue->entries;
}
/**
* l_queue_isempty:
* @queue: queue object
*
* Returns: #true if @queue is empty and #false is not
**/
LIB_EXPORT bool l_queue_isempty(struct l_queue *queue)
{
if (unlikely(!queue))
return true;
return queue->entries == 0;
}
/**
* l_queue_get_entries:
* @queue: queue object
*
* This function gives direct, read-only access to the internal list structure
* of the queue. This can be used to efficiently traverse the elements.
*
* Returns: A pointer to the head of the queue.
**/
LIB_EXPORT const struct l_queue_entry *l_queue_get_entries(
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const struct l_queue *queue)
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{
if (unlikely(!queue))
return NULL;
return queue->head;
}