249 lines
4.9 KiB
Go
249 lines
4.9 KiB
Go
// +build !windows
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/*
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Copyright The containerd Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package reaper
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import (
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"os/exec"
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"sync"
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"time"
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runc "github.com/containerd/go-runc"
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"github.com/pkg/errors"
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"golang.org/x/sys/unix"
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)
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// ErrNoSuchProcess is returned when the process no longer exists
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var ErrNoSuchProcess = errors.New("no such process")
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const bufferSize = 32
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type subscriber struct {
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sync.Mutex
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c chan runc.Exit
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closed bool
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}
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func (s *subscriber) close() {
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s.Lock()
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if s.closed {
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s.Unlock()
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return
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}
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close(s.c)
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s.closed = true
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s.Unlock()
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}
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func (s *subscriber) do(fn func()) {
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s.Lock()
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fn()
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s.Unlock()
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}
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// Reap should be called when the process receives an SIGCHLD. Reap will reap
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// all exited processes and close their wait channels
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func Reap() error {
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now := time.Now()
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exits, err := reap(false)
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for _, e := range exits {
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done := Default.notify(runc.Exit{
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Timestamp: now,
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Pid: e.Pid,
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Status: e.Status,
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})
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select {
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case <-done:
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case <-time.After(1 * time.Second):
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}
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}
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return err
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}
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// Default is the default monitor initialized for the package
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var Default = &Monitor{
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subscribers: make(map[chan runc.Exit]*subscriber),
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}
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// Monitor monitors the underlying system for process status changes
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type Monitor struct {
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sync.Mutex
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subscribers map[chan runc.Exit]*subscriber
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}
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// Start starts the command a registers the process with the reaper
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func (m *Monitor) Start(c *exec.Cmd) (chan runc.Exit, error) {
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ec := m.Subscribe()
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if err := c.Start(); err != nil {
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m.Unsubscribe(ec)
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return nil, err
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}
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return ec, nil
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}
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// Wait blocks until a process is signal as dead.
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// User should rely on the value of the exit status to determine if the
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// command was successful or not.
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func (m *Monitor) Wait(c *exec.Cmd, ec chan runc.Exit) (int, error) {
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for e := range ec {
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if e.Pid == c.Process.Pid {
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// make sure we flush all IO
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c.Wait()
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m.Unsubscribe(ec)
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return e.Status, nil
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}
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}
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// return no such process if the ec channel is closed and no more exit
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// events will be sent
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return -1, ErrNoSuchProcess
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}
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// Subscribe to process exit changes
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func (m *Monitor) Subscribe() chan runc.Exit {
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c := make(chan runc.Exit, bufferSize)
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m.Lock()
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m.subscribers[c] = &subscriber{
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c: c,
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}
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m.Unlock()
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return c
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}
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// Unsubscribe to process exit changes
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func (m *Monitor) Unsubscribe(c chan runc.Exit) {
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m.Lock()
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s, ok := m.subscribers[c]
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if !ok {
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m.Unlock()
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return
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}
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s.close()
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delete(m.subscribers, c)
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m.Unlock()
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}
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func (m *Monitor) getSubscribers() map[chan runc.Exit]*subscriber {
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out := make(map[chan runc.Exit]*subscriber)
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m.Lock()
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for k, v := range m.subscribers {
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out[k] = v
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}
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m.Unlock()
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return out
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}
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func (m *Monitor) notify(e runc.Exit) chan struct{} {
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const timeout = 1 * time.Millisecond
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var (
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done = make(chan struct{}, 1)
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timer = time.NewTimer(timeout)
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success = make(map[chan runc.Exit]struct{})
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)
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stop(timer, true)
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go func() {
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defer close(done)
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for {
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var (
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failed int
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subscribers = m.getSubscribers()
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)
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for _, s := range subscribers {
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s.do(func() {
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if s.closed {
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return
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}
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if _, ok := success[s.c]; ok {
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return
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}
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timer.Reset(timeout)
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recv := true
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select {
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case s.c <- e:
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success[s.c] = struct{}{}
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case <-timer.C:
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recv = false
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failed++
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}
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stop(timer, recv)
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})
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}
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// all subscribers received the message
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if failed == 0 {
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return
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}
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}
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}()
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return done
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}
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func stop(timer *time.Timer, recv bool) {
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if !timer.Stop() && recv {
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<-timer.C
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}
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}
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// exit is the wait4 information from an exited process
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type exit struct {
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Pid int
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Status int
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}
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// reap reaps all child processes for the calling process and returns their
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// exit information
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func reap(wait bool) (exits []exit, err error) {
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var (
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ws unix.WaitStatus
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rus unix.Rusage
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)
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flag := unix.WNOHANG
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if wait {
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flag = 0
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}
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for {
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pid, err := unix.Wait4(-1, &ws, flag, &rus)
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if err != nil {
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if err == unix.ECHILD {
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return exits, nil
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}
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return exits, err
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}
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if pid <= 0 {
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return exits, nil
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}
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exits = append(exits, exit{
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Pid: pid,
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Status: exitStatus(ws),
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})
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}
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}
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const exitSignalOffset = 128
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// exitStatus returns the correct exit status for a process based on if it
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// was signaled or exited cleanly
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func exitStatus(status unix.WaitStatus) int {
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if status.Signaled() {
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return exitSignalOffset + int(status.Signal())
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}
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return status.ExitStatus()
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}
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