Merge "Redfin: Move the high fps early phase offset to device-common.mk" into rvc-dev

Change-Id: I5147fa08f28317b4a4131bca769bfaa04fa95016
Change-Id: If405056093ccb6127fa43cc4cce2236e87205b09
Change-Id: Icab11bbb7e44ed7a1c883c0e4db620ed99dafff3
Change-Id: I68ffb0ae7e8d282b75704254c7f60581661a8689
Change-Id: I4ab60cf0f0334f5684431316c1191564a4a9c04b
Change-Id: I72ee2692fa7007c923cdefe605cd2a6fce9c167e
This commit is contained in:
TreeHugger Robot 2020-03-05 02:50:05 +00:00 committed by Cyan_Hsieh
commit 42542c5e45
1 changed files with 0 additions and 11 deletions

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@ -179,16 +179,5 @@ PRODUCT_DEFAULT_PROPERTY_OVERRIDES += ro.surface_flinger.set_touch_timer_ms=200
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += ro.surface_flinger.set_display_power_timer_ms=1000
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += ro.surface_flinger.use_content_detection_for_refresh_rate=true
# High fps sf early and early gl phase offset
# The default sf phase offset is set to 6ms, to avoid it be included into next
# vsync threshold, set high fps early sf and next vsync threshold phase offset
# to 6.1ms, which is bigger than all sf phase offsets in normal frame rate.
PRODUCT_PROPERTY_OVERRIDES += \
debug.sf.high_fps_early_phase_offset_ns=6100000
PRODUCT_PROPERTY_OVERRIDES += \
debug.sf.high_fps_early_gl_phase_offset_ns=9000000
PRODUCT_PROPERTY_OVERRIDES += \
debug.sf.phase_offset_threshold_for_next_vsync_ns=6100000
# Keyboard height ratio
PRODUCT_PRODUCT_PROPERTIES += ro.com.google.ime.height_ratio=1.2