mirror of https://gitee.com/openkylin/glib2.0.git
1126 lines
35 KiB
C
1126 lines
35 KiB
C
/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* gthread.c: MT safety related functions
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* Copyright 1998 Sebastian Wilhelmi; University of Karlsruhe
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* Owen Taylor
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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/* Prelude {{{1 ----------------------------------------------------------- */
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/*
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* Modified by the GLib Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GLib Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GLib at ftp://ftp.gtk.org/pub/gtk/.
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*/
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/*
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* MT safe
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*/
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/* implement gthread.h's inline functions */
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#define G_IMPLEMENT_INLINES 1
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#define __G_THREAD_C__
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#include "config.h"
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#include "gthread.h"
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#include "gthreadprivate.h"
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#include <string.h>
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#ifdef G_OS_UNIX
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#include <unistd.h>
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#endif
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#ifndef G_OS_WIN32
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#include <sys/time.h>
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#include <time.h>
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#else
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#include <windows.h>
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#endif /* G_OS_WIN32 */
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#include "gslice.h"
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#include "gstrfuncs.h"
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#include "gtestutils.h"
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#include "glib_trace.h"
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#include "gtrace-private.h"
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/**
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* SECTION:threads
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* @title: Threads
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* @short_description: portable support for threads, mutexes, locks,
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* conditions and thread private data
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* @see_also: #GThreadPool, #GAsyncQueue
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*
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* Threads act almost like processes, but unlike processes all threads
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* of one process share the same memory. This is good, as it provides
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* easy communication between the involved threads via this shared
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* memory, and it is bad, because strange things (so called
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* "Heisenbugs") might happen if the program is not carefully designed.
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* In particular, due to the concurrent nature of threads, no
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* assumptions on the order of execution of code running in different
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* threads can be made, unless order is explicitly forced by the
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* programmer through synchronization primitives.
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*
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* The aim of the thread-related functions in GLib is to provide a
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* portable means for writing multi-threaded software. There are
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* primitives for mutexes to protect the access to portions of memory
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* (#GMutex, #GRecMutex and #GRWLock). There is a facility to use
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* individual bits for locks (g_bit_lock()). There are primitives
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* for condition variables to allow synchronization of threads (#GCond).
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* There are primitives for thread-private data - data that every
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* thread has a private instance of (#GPrivate). There are facilities
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* for one-time initialization (#GOnce, g_once_init_enter()). Finally,
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* there are primitives to create and manage threads (#GThread).
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*
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* The GLib threading system used to be initialized with g_thread_init().
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* This is no longer necessary. Since version 2.32, the GLib threading
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* system is automatically initialized at the start of your program,
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* and all thread-creation functions and synchronization primitives
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* are available right away.
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*
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* Note that it is not safe to assume that your program has no threads
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* even if you don't call g_thread_new() yourself. GLib and GIO can
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* and will create threads for their own purposes in some cases, such
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* as when using g_unix_signal_source_new() or when using GDBus.
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*
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* Originally, UNIX did not have threads, and therefore some traditional
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* UNIX APIs are problematic in threaded programs. Some notable examples
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* are
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*
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* - C library functions that return data in statically allocated
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* buffers, such as strtok() or strerror(). For many of these,
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* there are thread-safe variants with a _r suffix, or you can
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* look at corresponding GLib APIs (like g_strsplit() or g_strerror()).
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*
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* - The functions setenv() and unsetenv() manipulate the process
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* environment in a not thread-safe way, and may interfere with getenv()
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* calls in other threads. Note that getenv() calls may be hidden behind
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* other APIs. For example, GNU gettext() calls getenv() under the
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* covers. In general, it is best to treat the environment as readonly.
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* If you absolutely have to modify the environment, do it early in
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* main(), when no other threads are around yet.
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*
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* - The setlocale() function changes the locale for the entire process,
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* affecting all threads. Temporary changes to the locale are often made
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* to change the behavior of string scanning or formatting functions
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* like scanf() or printf(). GLib offers a number of string APIs
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* (like g_ascii_formatd() or g_ascii_strtod()) that can often be
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* used as an alternative. Or you can use the uselocale() function
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* to change the locale only for the current thread.
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*
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* - The fork() function only takes the calling thread into the child's
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* copy of the process image. If other threads were executing in critical
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* sections they could have left mutexes locked which could easily
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* cause deadlocks in the new child. For this reason, you should
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* call exit() or exec() as soon as possible in the child and only
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* make signal-safe library calls before that.
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*
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* - The daemon() function uses fork() in a way contrary to what is
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* described above. It should not be used with GLib programs.
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*
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* GLib itself is internally completely thread-safe (all global data is
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* automatically locked), but individual data structure instances are
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* not automatically locked for performance reasons. For example,
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* you must coordinate accesses to the same #GHashTable from multiple
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* threads. The two notable exceptions from this rule are #GMainLoop
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* and #GAsyncQueue, which are thread-safe and need no further
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* application-level locking to be accessed from multiple threads.
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* Most refcounting functions such as g_object_ref() are also thread-safe.
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*
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* A common use for #GThreads is to move a long-running blocking operation out
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* of the main thread and into a worker thread. For GLib functions, such as
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* single GIO operations, this is not necessary, and complicates the code.
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* Instead, the `…_async()` version of the function should be used from the main
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* thread, eliminating the need for locking and synchronisation between multiple
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* threads. If an operation does need to be moved to a worker thread, consider
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* using g_task_run_in_thread(), or a #GThreadPool. #GThreadPool is often a
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* better choice than #GThread, as it handles thread reuse and task queueing;
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* #GTask uses this internally.
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*
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* However, if multiple blocking operations need to be performed in sequence,
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* and it is not possible to use #GTask for them, moving them to a worker thread
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* can clarify the code.
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*/
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/* G_LOCK Documentation {{{1 ---------------------------------------------- */
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/**
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* G_LOCK_DEFINE:
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* @name: the name of the lock
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*
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* The `G_LOCK_` macros provide a convenient interface to #GMutex.
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* %G_LOCK_DEFINE defines a lock. It can appear in any place where
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* variable definitions may appear in programs, i.e. in the first block
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* of a function or outside of functions. The @name parameter will be
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* mangled to get the name of the #GMutex. This means that you
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* can use names of existing variables as the parameter - e.g. the name
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* of the variable you intend to protect with the lock. Look at our
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* give_me_next_number() example using the `G_LOCK` macros:
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*
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* Here is an example for using the `G_LOCK` convenience macros:
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*
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* |[<!-- language="C" -->
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* G_LOCK_DEFINE (current_number);
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*
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* int
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* give_me_next_number (void)
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* {
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* static int current_number = 0;
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* int ret_val;
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*
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* G_LOCK (current_number);
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* ret_val = current_number = calc_next_number (current_number);
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* G_UNLOCK (current_number);
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*
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* return ret_val;
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* }
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* ]|
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*/
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/**
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* G_LOCK_DEFINE_STATIC:
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* @name: the name of the lock
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*
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* This works like %G_LOCK_DEFINE, but it creates a static object.
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*/
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/**
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* G_LOCK_EXTERN:
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* @name: the name of the lock
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*
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* This declares a lock, that is defined with %G_LOCK_DEFINE in another
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* module.
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*/
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/**
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* G_LOCK:
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* @name: the name of the lock
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*
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* Works like g_mutex_lock(), but for a lock defined with
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* %G_LOCK_DEFINE.
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*/
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/**
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* G_TRYLOCK:
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* @name: the name of the lock
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*
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* Works like g_mutex_trylock(), but for a lock defined with
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* %G_LOCK_DEFINE.
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*
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* Returns: %TRUE, if the lock could be locked.
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*/
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/**
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* G_UNLOCK:
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* @name: the name of the lock
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*
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* Works like g_mutex_unlock(), but for a lock defined with
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* %G_LOCK_DEFINE.
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*/
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/* GMutex Documentation {{{1 ------------------------------------------ */
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/**
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* GMutex:
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*
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* The #GMutex struct is an opaque data structure to represent a mutex
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* (mutual exclusion). It can be used to protect data against shared
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* access.
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*
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* Take for example the following function:
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* |[<!-- language="C" -->
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* int
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* give_me_next_number (void)
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* {
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* static int current_number = 0;
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*
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* // now do a very complicated calculation to calculate the new
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* // number, this might for example be a random number generator
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* current_number = calc_next_number (current_number);
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*
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* return current_number;
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* }
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* ]|
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* It is easy to see that this won't work in a multi-threaded
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* application. There current_number must be protected against shared
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* access. A #GMutex can be used as a solution to this problem:
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* |[<!-- language="C" -->
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* int
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* give_me_next_number (void)
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* {
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* static GMutex mutex;
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* static int current_number = 0;
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* int ret_val;
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*
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* g_mutex_lock (&mutex);
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* ret_val = current_number = calc_next_number (current_number);
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* g_mutex_unlock (&mutex);
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*
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* return ret_val;
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* }
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* ]|
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* Notice that the #GMutex is not initialised to any particular value.
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* Its placement in static storage ensures that it will be initialised
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* to all-zeros, which is appropriate.
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*
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* If a #GMutex is placed in other contexts (eg: embedded in a struct)
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* then it must be explicitly initialised using g_mutex_init().
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*
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* A #GMutex should only be accessed via g_mutex_ functions.
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*/
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/* GRecMutex Documentation {{{1 -------------------------------------- */
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/**
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* GRecMutex:
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*
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* The GRecMutex struct is an opaque data structure to represent a
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* recursive mutex. It is similar to a #GMutex with the difference
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* that it is possible to lock a GRecMutex multiple times in the same
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* thread without deadlock. When doing so, care has to be taken to
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* unlock the recursive mutex as often as it has been locked.
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*
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* If a #GRecMutex is allocated in static storage then it can be used
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* without initialisation. Otherwise, you should call
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* g_rec_mutex_init() on it and g_rec_mutex_clear() when done.
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*
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* A GRecMutex should only be accessed with the
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* g_rec_mutex_ functions.
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*
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* Since: 2.32
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*/
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/* GRWLock Documentation {{{1 ---------------------------------------- */
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/**
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* GRWLock:
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*
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* The GRWLock struct is an opaque data structure to represent a
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* reader-writer lock. It is similar to a #GMutex in that it allows
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* multiple threads to coordinate access to a shared resource.
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*
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* The difference to a mutex is that a reader-writer lock discriminates
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* between read-only ('reader') and full ('writer') access. While only
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* one thread at a time is allowed write access (by holding the 'writer'
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* lock via g_rw_lock_writer_lock()), multiple threads can gain
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* simultaneous read-only access (by holding the 'reader' lock via
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* g_rw_lock_reader_lock()).
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*
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* It is unspecified whether readers or writers have priority in acquiring the
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* lock when a reader already holds the lock and a writer is queued to acquire
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* it.
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*
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* Here is an example for an array with access functions:
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* |[<!-- language="C" -->
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* GRWLock lock;
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* GPtrArray *array;
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*
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* gpointer
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* my_array_get (guint index)
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* {
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* gpointer retval = NULL;
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*
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* if (!array)
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* return NULL;
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*
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* g_rw_lock_reader_lock (&lock);
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* if (index < array->len)
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* retval = g_ptr_array_index (array, index);
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* g_rw_lock_reader_unlock (&lock);
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*
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* return retval;
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* }
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*
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* void
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* my_array_set (guint index, gpointer data)
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* {
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* g_rw_lock_writer_lock (&lock);
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*
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* if (!array)
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* array = g_ptr_array_new ();
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*
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* if (index >= array->len)
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* g_ptr_array_set_size (array, index+1);
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* g_ptr_array_index (array, index) = data;
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*
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* g_rw_lock_writer_unlock (&lock);
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* }
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* ]|
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* This example shows an array which can be accessed by many readers
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* (the my_array_get() function) simultaneously, whereas the writers
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* (the my_array_set() function) will only be allowed one at a time
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* and only if no readers currently access the array. This is because
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* of the potentially dangerous resizing of the array. Using these
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* functions is fully multi-thread safe now.
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*
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* If a #GRWLock is allocated in static storage then it can be used
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* without initialisation. Otherwise, you should call
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* g_rw_lock_init() on it and g_rw_lock_clear() when done.
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*
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* A GRWLock should only be accessed with the g_rw_lock_ functions.
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*
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* Since: 2.32
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*/
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/* GCond Documentation {{{1 ------------------------------------------ */
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/**
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* GCond:
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*
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* The #GCond struct is an opaque data structure that represents a
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* condition. Threads can block on a #GCond if they find a certain
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* condition to be false. If other threads change the state of this
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* condition they signal the #GCond, and that causes the waiting
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* threads to be woken up.
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*
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* Consider the following example of a shared variable. One or more
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* threads can wait for data to be published to the variable and when
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* another thread publishes the data, it can signal one of the waiting
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* threads to wake up to collect the data.
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*
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* Here is an example for using GCond to block a thread until a condition
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* is satisfied:
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* |[<!-- language="C" -->
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* gpointer current_data = NULL;
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* GMutex data_mutex;
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* GCond data_cond;
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*
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* void
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* push_data (gpointer data)
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* {
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* g_mutex_lock (&data_mutex);
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* current_data = data;
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* g_cond_signal (&data_cond);
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* g_mutex_unlock (&data_mutex);
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* }
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*
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* gpointer
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* pop_data (void)
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* {
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* gpointer data;
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*
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* g_mutex_lock (&data_mutex);
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* while (!current_data)
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* g_cond_wait (&data_cond, &data_mutex);
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* data = current_data;
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* current_data = NULL;
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* g_mutex_unlock (&data_mutex);
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*
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* return data;
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* }
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* ]|
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* Whenever a thread calls pop_data() now, it will wait until
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* current_data is non-%NULL, i.e. until some other thread
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* has called push_data().
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*
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* The example shows that use of a condition variable must always be
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* paired with a mutex. Without the use of a mutex, there would be a
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* race between the check of @current_data by the while loop in
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* pop_data() and waiting. Specifically, another thread could set
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* @current_data after the check, and signal the cond (with nobody
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* waiting on it) before the first thread goes to sleep. #GCond is
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* specifically useful for its ability to release the mutex and go
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* to sleep atomically.
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*
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* It is also important to use the g_cond_wait() and g_cond_wait_until()
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* functions only inside a loop which checks for the condition to be
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* true. See g_cond_wait() for an explanation of why the condition may
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* not be true even after it returns.
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*
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* If a #GCond is allocated in static storage then it can be used
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* without initialisation. Otherwise, you should call g_cond_init()
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* on it and g_cond_clear() when done.
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*
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* A #GCond should only be accessed via the g_cond_ functions.
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*/
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|
|
/* GThread Documentation {{{1 ---------------------------------------- */
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|
|
/**
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|
* GThread:
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*
|
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* The #GThread struct represents a running thread. This struct
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* is returned by g_thread_new() or g_thread_try_new(). You can
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* obtain the #GThread struct representing the current thread by
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* calling g_thread_self().
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*
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* GThread is refcounted, see g_thread_ref() and g_thread_unref().
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* The thread represented by it holds a reference while it is running,
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* and g_thread_join() consumes the reference that it is given, so
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* it is normally not necessary to manage GThread references
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* explicitly.
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*
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* The structure is opaque -- none of its fields may be directly
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* accessed.
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*/
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/**
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* GThreadFunc:
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|
* @user_data: data passed to the thread
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*
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* Specifies the type of the @func functions passed to g_thread_new()
|
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* or g_thread_try_new().
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*
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* Returns: the return value of the thread
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*/
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|
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/**
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|
* g_thread_supported:
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*
|
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* This macro returns %TRUE if the thread system is initialized,
|
|
* and %FALSE if it is not.
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|
*
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|
* For language bindings, g_thread_get_initialized() provides
|
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* the same functionality as a function.
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|
*
|
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* Returns: %TRUE, if the thread system is initialized
|
|
*/
|
|
|
|
/* GThreadError {{{1 ------------------------------------------------------- */
|
|
/**
|
|
* GThreadError:
|
|
* @G_THREAD_ERROR_AGAIN: a thread couldn't be created due to resource
|
|
* shortage. Try again later.
|
|
*
|
|
* Possible errors of thread related functions.
|
|
**/
|
|
|
|
/**
|
|
* G_THREAD_ERROR:
|
|
*
|
|
* The error domain of the GLib thread subsystem.
|
|
**/
|
|
G_DEFINE_QUARK (g_thread_error, g_thread_error)
|
|
|
|
/* Local Data {{{1 -------------------------------------------------------- */
|
|
|
|
static GMutex g_once_mutex;
|
|
static GCond g_once_cond;
|
|
static GSList *g_once_init_list = NULL;
|
|
|
|
static guint g_thread_n_created_counter = 0; /* (atomic) */
|
|
|
|
static void g_thread_cleanup (gpointer data);
|
|
static GPrivate g_thread_specific_private = G_PRIVATE_INIT (g_thread_cleanup);
|
|
|
|
/*
|
|
* g_private_set_alloc0:
|
|
* @key: a #GPrivate
|
|
* @size: size of the allocation, in bytes
|
|
*
|
|
* Sets the thread local variable @key to have a newly-allocated and zero-filled
|
|
* value of given @size, and returns a pointer to that memory. Allocations made
|
|
* using this API will be suppressed in valgrind: it is intended to be used for
|
|
* one-time allocations which are known to be leaked, such as those for
|
|
* per-thread initialisation data. Otherwise, this function behaves the same as
|
|
* g_private_set().
|
|
*
|
|
* Returns: (transfer full): new thread-local heap allocation of size @size
|
|
* Since: 2.60
|
|
*/
|
|
/*< private >*/
|
|
gpointer
|
|
g_private_set_alloc0 (GPrivate *key,
|
|
gsize size)
|
|
{
|
|
gpointer allocated = g_malloc0 (size);
|
|
|
|
g_private_set (key, allocated);
|
|
|
|
return g_steal_pointer (&allocated);
|
|
}
|
|
|
|
/* GOnce {{{1 ------------------------------------------------------------- */
|
|
|
|
/**
|
|
* GOnce:
|
|
* @status: the status of the #GOnce
|
|
* @retval: the value returned by the call to the function, if @status
|
|
* is %G_ONCE_STATUS_READY
|
|
*
|
|
* A #GOnce struct controls a one-time initialization function. Any
|
|
* one-time initialization function must have its own unique #GOnce
|
|
* struct.
|
|
*
|
|
* Since: 2.4
|
|
*/
|
|
|
|
/**
|
|
* G_ONCE_INIT:
|
|
*
|
|
* A #GOnce must be initialized with this macro before it can be used.
|
|
*
|
|
* |[<!-- language="C" -->
|
|
* GOnce my_once = G_ONCE_INIT;
|
|
* ]|
|
|
*
|
|
* Since: 2.4
|
|
*/
|
|
|
|
/**
|
|
* GOnceStatus:
|
|
* @G_ONCE_STATUS_NOTCALLED: the function has not been called yet.
|
|
* @G_ONCE_STATUS_PROGRESS: the function call is currently in progress.
|
|
* @G_ONCE_STATUS_READY: the function has been called.
|
|
*
|
|
* The possible statuses of a one-time initialization function
|
|
* controlled by a #GOnce struct.
|
|
*
|
|
* Since: 2.4
|
|
*/
|
|
|
|
/**
|
|
* g_once:
|
|
* @once: a #GOnce structure
|
|
* @func: the #GThreadFunc function associated to @once. This function
|
|
* is called only once, regardless of the number of times it and
|
|
* its associated #GOnce struct are passed to g_once().
|
|
* @arg: data to be passed to @func
|
|
*
|
|
* The first call to this routine by a process with a given #GOnce
|
|
* struct calls @func with the given argument. Thereafter, subsequent
|
|
* calls to g_once() with the same #GOnce struct do not call @func
|
|
* again, but return the stored result of the first call. On return
|
|
* from g_once(), the status of @once will be %G_ONCE_STATUS_READY.
|
|
*
|
|
* For example, a mutex or a thread-specific data key must be created
|
|
* exactly once. In a threaded environment, calling g_once() ensures
|
|
* that the initialization is serialized across multiple threads.
|
|
*
|
|
* Calling g_once() recursively on the same #GOnce struct in
|
|
* @func will lead to a deadlock.
|
|
*
|
|
* |[<!-- language="C" -->
|
|
* gpointer
|
|
* get_debug_flags (void)
|
|
* {
|
|
* static GOnce my_once = G_ONCE_INIT;
|
|
*
|
|
* g_once (&my_once, parse_debug_flags, NULL);
|
|
*
|
|
* return my_once.retval;
|
|
* }
|
|
* ]|
|
|
*
|
|
* Since: 2.4
|
|
*/
|
|
gpointer
|
|
g_once_impl (GOnce *once,
|
|
GThreadFunc func,
|
|
gpointer arg)
|
|
{
|
|
g_mutex_lock (&g_once_mutex);
|
|
|
|
while (once->status == G_ONCE_STATUS_PROGRESS)
|
|
g_cond_wait (&g_once_cond, &g_once_mutex);
|
|
|
|
if (once->status != G_ONCE_STATUS_READY)
|
|
{
|
|
gpointer retval;
|
|
|
|
once->status = G_ONCE_STATUS_PROGRESS;
|
|
g_mutex_unlock (&g_once_mutex);
|
|
|
|
retval = func (arg);
|
|
|
|
g_mutex_lock (&g_once_mutex);
|
|
/* We prefer the new C11-style atomic extension of GCC if available. If not,
|
|
* fall back to always locking. */
|
|
#if defined(G_ATOMIC_LOCK_FREE) && defined(__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4) && defined(__ATOMIC_SEQ_CST)
|
|
/* Only the second store needs to be atomic, as the two writes are related
|
|
* by a happens-before relationship here. */
|
|
once->retval = retval;
|
|
__atomic_store_n (&once->status, G_ONCE_STATUS_READY, __ATOMIC_RELEASE);
|
|
#else
|
|
once->retval = retval;
|
|
once->status = G_ONCE_STATUS_READY;
|
|
#endif
|
|
g_cond_broadcast (&g_once_cond);
|
|
}
|
|
|
|
g_mutex_unlock (&g_once_mutex);
|
|
|
|
return once->retval;
|
|
}
|
|
|
|
/**
|
|
* g_once_init_enter:
|
|
* @location: (not nullable): location of a static initializable variable
|
|
* containing 0
|
|
*
|
|
* Function to be called when starting a critical initialization
|
|
* section. The argument @location must point to a static
|
|
* 0-initialized variable that will be set to a value other than 0 at
|
|
* the end of the initialization section. In combination with
|
|
* g_once_init_leave() and the unique address @value_location, it can
|
|
* be ensured that an initialization section will be executed only once
|
|
* during a program's life time, and that concurrent threads are
|
|
* blocked until initialization completed. To be used in constructs
|
|
* like this:
|
|
*
|
|
* |[<!-- language="C" -->
|
|
* static gsize initialization_value = 0;
|
|
*
|
|
* if (g_once_init_enter (&initialization_value))
|
|
* {
|
|
* gsize setup_value = 42; // initialization code here
|
|
*
|
|
* g_once_init_leave (&initialization_value, setup_value);
|
|
* }
|
|
*
|
|
* // use initialization_value here
|
|
* ]|
|
|
*
|
|
* While @location has a `volatile` qualifier, this is a historical artifact and
|
|
* the pointer passed to it should not be `volatile`.
|
|
*
|
|
* Returns: %TRUE if the initialization section should be entered,
|
|
* %FALSE and blocks otherwise
|
|
*
|
|
* Since: 2.14
|
|
*/
|
|
gboolean
|
|
(g_once_init_enter) (volatile void *location)
|
|
{
|
|
gsize *value_location = (gsize *) location;
|
|
gboolean need_init = FALSE;
|
|
g_mutex_lock (&g_once_mutex);
|
|
if (g_atomic_pointer_get (value_location) == 0)
|
|
{
|
|
if (!g_slist_find (g_once_init_list, (void*) value_location))
|
|
{
|
|
need_init = TRUE;
|
|
g_once_init_list = g_slist_prepend (g_once_init_list, (void*) value_location);
|
|
}
|
|
else
|
|
do
|
|
g_cond_wait (&g_once_cond, &g_once_mutex);
|
|
while (g_slist_find (g_once_init_list, (void*) value_location));
|
|
}
|
|
g_mutex_unlock (&g_once_mutex);
|
|
return need_init;
|
|
}
|
|
|
|
/**
|
|
* g_once_init_leave:
|
|
* @location: (not nullable): location of a static initializable variable
|
|
* containing 0
|
|
* @result: new non-0 value for *@value_location
|
|
*
|
|
* Counterpart to g_once_init_enter(). Expects a location of a static
|
|
* 0-initialized initialization variable, and an initialization value
|
|
* other than 0. Sets the variable to the initialization value, and
|
|
* releases concurrent threads blocking in g_once_init_enter() on this
|
|
* initialization variable.
|
|
*
|
|
* While @location has a `volatile` qualifier, this is a historical artifact and
|
|
* the pointer passed to it should not be `volatile`.
|
|
*
|
|
* Since: 2.14
|
|
*/
|
|
void
|
|
(g_once_init_leave) (volatile void *location,
|
|
gsize result)
|
|
{
|
|
gsize *value_location = (gsize *) location;
|
|
gsize old_value;
|
|
|
|
g_return_if_fail (result != 0);
|
|
|
|
old_value = (gsize) g_atomic_pointer_exchange (value_location, result);
|
|
g_return_if_fail (old_value == 0);
|
|
|
|
g_mutex_lock (&g_once_mutex);
|
|
g_return_if_fail (g_once_init_list != NULL);
|
|
g_once_init_list = g_slist_remove (g_once_init_list, (void*) value_location);
|
|
g_cond_broadcast (&g_once_cond);
|
|
g_mutex_unlock (&g_once_mutex);
|
|
}
|
|
|
|
/* GThread {{{1 -------------------------------------------------------- */
|
|
|
|
/**
|
|
* g_thread_ref:
|
|
* @thread: a #GThread
|
|
*
|
|
* Increase the reference count on @thread.
|
|
*
|
|
* Returns: (transfer full): a new reference to @thread
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GThread *
|
|
g_thread_ref (GThread *thread)
|
|
{
|
|
GRealThread *real = (GRealThread *) thread;
|
|
|
|
g_atomic_int_inc (&real->ref_count);
|
|
|
|
return thread;
|
|
}
|
|
|
|
/**
|
|
* g_thread_unref:
|
|
* @thread: (transfer full): a #GThread
|
|
*
|
|
* Decrease the reference count on @thread, possibly freeing all
|
|
* resources associated with it.
|
|
*
|
|
* Note that each thread holds a reference to its #GThread while
|
|
* it is running, so it is safe to drop your own reference to it
|
|
* if you don't need it anymore.
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
void
|
|
g_thread_unref (GThread *thread)
|
|
{
|
|
GRealThread *real = (GRealThread *) thread;
|
|
|
|
if (g_atomic_int_dec_and_test (&real->ref_count))
|
|
{
|
|
if (real->ours)
|
|
g_system_thread_free (real);
|
|
else
|
|
g_slice_free (GRealThread, real);
|
|
}
|
|
}
|
|
|
|
static void
|
|
g_thread_cleanup (gpointer data)
|
|
{
|
|
g_thread_unref (data);
|
|
}
|
|
|
|
gpointer
|
|
g_thread_proxy (gpointer data)
|
|
{
|
|
GRealThread* thread = data;
|
|
|
|
g_assert (data);
|
|
g_private_set (&g_thread_specific_private, data);
|
|
|
|
TRACE (GLIB_THREAD_SPAWNED (thread->thread.func, thread->thread.data,
|
|
thread->name));
|
|
|
|
if (thread->name)
|
|
{
|
|
g_system_thread_set_name (thread->name);
|
|
g_free (thread->name);
|
|
thread->name = NULL;
|
|
}
|
|
|
|
thread->retval = thread->thread.func (thread->thread.data);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
guint
|
|
g_thread_n_created (void)
|
|
{
|
|
return g_atomic_int_get (&g_thread_n_created_counter);
|
|
}
|
|
|
|
/**
|
|
* g_thread_new:
|
|
* @name: (nullable): an (optional) name for the new thread
|
|
* @func: (closure data) (scope async): a function to execute in the new thread
|
|
* @data: (nullable): an argument to supply to the new thread
|
|
*
|
|
* This function creates a new thread. The new thread starts by invoking
|
|
* @func with the argument data. The thread will run until @func returns
|
|
* or until g_thread_exit() is called from the new thread. The return value
|
|
* of @func becomes the return value of the thread, which can be obtained
|
|
* with g_thread_join().
|
|
*
|
|
* The @name can be useful for discriminating threads in a debugger.
|
|
* It is not used for other purposes and does not have to be unique.
|
|
* Some systems restrict the length of @name to 16 bytes.
|
|
*
|
|
* If the thread can not be created the program aborts. See
|
|
* g_thread_try_new() if you want to attempt to deal with failures.
|
|
*
|
|
* If you are using threads to offload (potentially many) short-lived tasks,
|
|
* #GThreadPool may be more appropriate than manually spawning and tracking
|
|
* multiple #GThreads.
|
|
*
|
|
* To free the struct returned by this function, use g_thread_unref().
|
|
* Note that g_thread_join() implicitly unrefs the #GThread as well.
|
|
*
|
|
* New threads by default inherit their scheduler policy (POSIX) or thread
|
|
* priority (Windows) of the thread creating the new thread.
|
|
*
|
|
* This behaviour changed in GLib 2.64: before threads on Windows were not
|
|
* inheriting the thread priority but were spawned with the default priority.
|
|
* Starting with GLib 2.64 the behaviour is now consistent between Windows and
|
|
* POSIX and all threads inherit their parent thread's priority.
|
|
*
|
|
* Returns: (transfer full): the new #GThread
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GThread *
|
|
g_thread_new (const gchar *name,
|
|
GThreadFunc func,
|
|
gpointer data)
|
|
{
|
|
GError *error = NULL;
|
|
GThread *thread;
|
|
|
|
thread = g_thread_new_internal (name, g_thread_proxy, func, data, 0, NULL, &error);
|
|
|
|
if G_UNLIKELY (thread == NULL)
|
|
g_error ("creating thread '%s': %s", name ? name : "", error->message);
|
|
|
|
return thread;
|
|
}
|
|
|
|
/**
|
|
* g_thread_try_new:
|
|
* @name: (nullable): an (optional) name for the new thread
|
|
* @func: (closure data) (scope async): a function to execute in the new thread
|
|
* @data: (nullable): an argument to supply to the new thread
|
|
* @error: return location for error, or %NULL
|
|
*
|
|
* This function is the same as g_thread_new() except that
|
|
* it allows for the possibility of failure.
|
|
*
|
|
* If a thread can not be created (due to resource limits),
|
|
* @error is set and %NULL is returned.
|
|
*
|
|
* Returns: (transfer full): the new #GThread, or %NULL if an error occurred
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GThread *
|
|
g_thread_try_new (const gchar *name,
|
|
GThreadFunc func,
|
|
gpointer data,
|
|
GError **error)
|
|
{
|
|
return g_thread_new_internal (name, g_thread_proxy, func, data, 0, NULL, error);
|
|
}
|
|
|
|
GThread *
|
|
g_thread_new_internal (const gchar *name,
|
|
GThreadFunc proxy,
|
|
GThreadFunc func,
|
|
gpointer data,
|
|
gsize stack_size,
|
|
const GThreadSchedulerSettings *scheduler_settings,
|
|
GError **error)
|
|
{
|
|
g_return_val_if_fail (func != NULL, NULL);
|
|
|
|
g_atomic_int_inc (&g_thread_n_created_counter);
|
|
|
|
g_trace_mark (G_TRACE_CURRENT_TIME, 0, "GLib", "GThread created", "%s", name ? name : "(unnamed)");
|
|
return (GThread *) g_system_thread_new (proxy, stack_size, scheduler_settings,
|
|
name, func, data, error);
|
|
}
|
|
|
|
gboolean
|
|
g_thread_get_scheduler_settings (GThreadSchedulerSettings *scheduler_settings)
|
|
{
|
|
g_return_val_if_fail (scheduler_settings != NULL, FALSE);
|
|
|
|
return g_system_thread_get_scheduler_settings (scheduler_settings);
|
|
}
|
|
|
|
/**
|
|
* g_thread_exit:
|
|
* @retval: the return value of this thread
|
|
*
|
|
* Terminates the current thread.
|
|
*
|
|
* If another thread is waiting for us using g_thread_join() then the
|
|
* waiting thread will be woken up and get @retval as the return value
|
|
* of g_thread_join().
|
|
*
|
|
* Calling g_thread_exit() with a parameter @retval is equivalent to
|
|
* returning @retval from the function @func, as given to g_thread_new().
|
|
*
|
|
* You must only call g_thread_exit() from a thread that you created
|
|
* yourself with g_thread_new() or related APIs. You must not call
|
|
* this function from a thread created with another threading library
|
|
* or or from within a #GThreadPool.
|
|
*/
|
|
void
|
|
g_thread_exit (gpointer retval)
|
|
{
|
|
GRealThread* real = (GRealThread*) g_thread_self ();
|
|
|
|
if G_UNLIKELY (!real->ours)
|
|
g_error ("attempt to g_thread_exit() a thread not created by GLib");
|
|
|
|
real->retval = retval;
|
|
|
|
g_system_thread_exit ();
|
|
}
|
|
|
|
/**
|
|
* g_thread_join:
|
|
* @thread: (transfer full): a #GThread
|
|
*
|
|
* Waits until @thread finishes, i.e. the function @func, as
|
|
* given to g_thread_new(), returns or g_thread_exit() is called.
|
|
* If @thread has already terminated, then g_thread_join()
|
|
* returns immediately.
|
|
*
|
|
* Any thread can wait for any other thread by calling g_thread_join(),
|
|
* not just its 'creator'. Calling g_thread_join() from multiple threads
|
|
* for the same @thread leads to undefined behaviour.
|
|
*
|
|
* The value returned by @func or given to g_thread_exit() is
|
|
* returned by this function.
|
|
*
|
|
* g_thread_join() consumes the reference to the passed-in @thread.
|
|
* This will usually cause the #GThread struct and associated resources
|
|
* to be freed. Use g_thread_ref() to obtain an extra reference if you
|
|
* want to keep the GThread alive beyond the g_thread_join() call.
|
|
*
|
|
* Returns: (transfer full): the return value of the thread
|
|
*/
|
|
gpointer
|
|
g_thread_join (GThread *thread)
|
|
{
|
|
GRealThread *real = (GRealThread*) thread;
|
|
gpointer retval;
|
|
|
|
g_return_val_if_fail (thread, NULL);
|
|
g_return_val_if_fail (real->ours, NULL);
|
|
|
|
g_system_thread_wait (real);
|
|
|
|
retval = real->retval;
|
|
|
|
/* Just to make sure, this isn't used any more */
|
|
thread->joinable = 0;
|
|
|
|
g_thread_unref (thread);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* g_thread_self:
|
|
*
|
|
* This function returns the #GThread corresponding to the
|
|
* current thread. Note that this function does not increase
|
|
* the reference count of the returned struct.
|
|
*
|
|
* This function will return a #GThread even for threads that
|
|
* were not created by GLib (i.e. those created by other threading
|
|
* APIs). This may be useful for thread identification purposes
|
|
* (i.e. comparisons) but you must not use GLib functions (such
|
|
* as g_thread_join()) on these threads.
|
|
*
|
|
* Returns: (transfer none): the #GThread representing the current thread
|
|
*/
|
|
GThread*
|
|
g_thread_self (void)
|
|
{
|
|
GRealThread* thread = g_private_get (&g_thread_specific_private);
|
|
|
|
if (!thread)
|
|
{
|
|
/* If no thread data is available, provide and set one.
|
|
* This can happen for the main thread and for threads
|
|
* that are not created by GLib.
|
|
*/
|
|
thread = g_slice_new0 (GRealThread);
|
|
thread->ref_count = 1;
|
|
|
|
g_private_set (&g_thread_specific_private, thread);
|
|
}
|
|
|
|
return (GThread*) thread;
|
|
}
|
|
|
|
/**
|
|
* g_get_num_processors:
|
|
*
|
|
* Determine the approximate number of threads that the system will
|
|
* schedule simultaneously for this process. This is intended to be
|
|
* used as a parameter to g_thread_pool_new() for CPU bound tasks and
|
|
* similar cases.
|
|
*
|
|
* Returns: Number of schedulable threads, always greater than 0
|
|
*
|
|
* Since: 2.36
|
|
*/
|
|
guint
|
|
g_get_num_processors (void)
|
|
{
|
|
#ifdef G_OS_WIN32
|
|
unsigned int count;
|
|
SYSTEM_INFO sysinfo;
|
|
DWORD_PTR process_cpus;
|
|
DWORD_PTR system_cpus;
|
|
|
|
/* This *never* fails, use it as fallback */
|
|
GetNativeSystemInfo (&sysinfo);
|
|
count = (int) sysinfo.dwNumberOfProcessors;
|
|
|
|
if (GetProcessAffinityMask (GetCurrentProcess (),
|
|
&process_cpus, &system_cpus))
|
|
{
|
|
unsigned int af_count;
|
|
|
|
for (af_count = 0; process_cpus != 0; process_cpus >>= 1)
|
|
if (process_cpus & 1)
|
|
af_count++;
|
|
|
|
/* Prefer affinity-based result, if available */
|
|
if (af_count > 0)
|
|
count = af_count;
|
|
}
|
|
|
|
if (count > 0)
|
|
return count;
|
|
#elif defined(_SC_NPROCESSORS_ONLN)
|
|
{
|
|
int count;
|
|
|
|
count = sysconf (_SC_NPROCESSORS_ONLN);
|
|
if (count > 0)
|
|
return count;
|
|
}
|
|
#elif defined HW_NCPU
|
|
{
|
|
int mib[2], count = 0;
|
|
size_t len;
|
|
|
|
mib[0] = CTL_HW;
|
|
mib[1] = HW_NCPU;
|
|
len = sizeof(count);
|
|
|
|
if (sysctl (mib, 2, &count, &len, NULL, 0) == 0 && count > 0)
|
|
return count;
|
|
}
|
|
#endif
|
|
|
|
return 1; /* Fallback */
|
|
}
|
|
|
|
/* Epilogue {{{1 */
|
|
/* vim: set foldmethod=marker: */
|