imagemagick/magick/colormap.c

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/*
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% %
% %
% %
% CCCC OOO L OOO RRRR M M AAA PPPP %
% C O O L O O R R MM MM A A P P %
% C O O L O O RRRR M M M AAAAA PPPP %
% C O O L O O R R M M A A P %
% CCCC OOO LLLLL OOO R R M M A A P %
% %
% %
% MagickCore Colormap Methods %
% %
% Software Design %
% Cristy %
% July 1992 %
% %
% %
% Copyright 1999-2021 ImageMagick Studio LLC, a non-profit organization %
% dedicated to making software imaging solutions freely available. %
% %
% You may not use this file except in compliance with the License. You may %
% obtain a copy of the License at %
% %
% https://imagemagick.org/script/license.php %
% %
% Unless required by applicable law or agreed to in writing, software %
% distributed under the License is distributed on an "AS IS" BASIS, %
% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %
% See the License for the specific language governing permissions and %
% limitations under the License. %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% We use linked-lists because splay-trees do not currently support duplicate
% key / value pairs (.e.g X11 green compliance and SVG green compliance).
%
*/
/*
Include declarations.
*/
#include "magick/studio.h"
#include "magick/attribute.h"
#include "magick/blob.h"
#include "magick/cache-view.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
#include "magick/colormap.h"
#include "magick/colormap-private.h"
#include "magick/client.h"
#include "magick/configure.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/gem.h"
#include "magick/geometry.h"
#include "magick/image-private.h"
#include "magick/memory_.h"
#include "magick/monitor.h"
#include "magick/monitor-private.h"
#include "magick/option.h"
#include "magick/pixel-accessor.h"
#include "magick/pixel-private.h"
#include "magick/quantize.h"
#include "magick/quantum.h"
#include "magick/semaphore.h"
#include "magick/resource_.h"
#include "magick/string_.h"
#include "magick/thread-private.h"
#include "magick/token.h"
#include "magick/utility.h"
#include "magick/xml-tree.h"
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
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% A c q u i r e I m a g e C o l o r m a p %
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% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% AcquireImageColormap() allocates an image colormap and initializes
% it to a linear gray colorspace. If the image already has a colormap,
% it is replaced. AcquireImageColormap() returns MagickTrue if successful,
% otherwise MagickFalse if there is not enough memory.
%
% The format of the AcquireImageColormap method is:
%
% MagickBooleanType AcquireImageColormap(Image *image,const size_t colors)
%
% A description of each parameter follows:
%
% o image: the image.
%
% o colors: the number of colors in the image colormap.
%
*/
MagickExport MagickBooleanType AcquireImageColormap(Image *image,
const size_t colors)
{
ssize_t
i;
/*
Allocate image colormap.
*/
assert(image != (Image *) NULL);
assert(image->signature == MagickCoreSignature);
if (image->debug != MagickFalse)
(void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
if (colors > MaxColormapSize)
{
image->colors=0;
image->storage_class=DirectClass;
ThrowBinaryImageException(ResourceLimitError,"MemoryAllocationFailed",
image->filename);
}
image->colors=MagickMax(colors,1);
if (image->colormap == (PixelPacket *) NULL)
image->colormap=(PixelPacket *) AcquireQuantumMemory(image->colors+256,
sizeof(*image->colormap));
else
image->colormap=(PixelPacket *) ResizeQuantumMemory(image->colormap,
image->colors+256,sizeof(*image->colormap));
if (image->colormap == (PixelPacket *) NULL)
{
image->colors=0;
image->storage_class=DirectClass;
ThrowBinaryImageException(ResourceLimitError,"MemoryAllocationFailed",
image->filename);
}
for (i=0; i < (ssize_t) image->colors; i++)
{
size_t
pixel;
pixel=(size_t) (i*(QuantumRange/MagickMax(colors-1,1)));
image->colormap[i].red=(Quantum) pixel;
image->colormap[i].green=(Quantum) pixel;
image->colormap[i].blue=(Quantum) pixel;
image->colormap[i].opacity=OpaqueOpacity;
}
return(SetImageStorageClass(image,PseudoClass));
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% C y c l e C o l o r m a p I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% CycleColormap() displaces an image's colormap by a given number of
% positions. If you cycle the colormap a number of times you can produce
% a psychodelic effect.
%
% The format of the CycleColormapImage method is:
%
% MagickBooleanType CycleColormapImage(Image *image,const ssize_t displace)
%
% A description of each parameter follows:
%
% o image: the image.
%
% o displace: displace the colormap this amount.
%
*/
MagickExport MagickBooleanType CycleColormapImage(Image *image,
const ssize_t displace)
{
CacheView
*image_view;
ExceptionInfo
*exception;
MagickBooleanType
status;
ssize_t
y;
assert(image != (Image *) NULL);
assert(image->signature == MagickCoreSignature);
if (image->debug != MagickFalse)
(void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
if (image->storage_class == DirectClass)
(void) SetImageType(image,PaletteType);
status=MagickTrue;
exception=(&image->exception);
image_view=AcquireAuthenticCacheView(image,exception);
#if defined(MAGICKCORE_OPENMP_SUPPORT)
#pragma omp parallel for schedule(static) shared(status) \
magick_number_threads(image,image,image->rows,1)
#endif
for (y=0; y < (ssize_t) image->rows; y++)
{
IndexPacket
*magick_restrict indexes;
ssize_t
x;
PixelPacket
*magick_restrict q;
ssize_t
index;
if (status == MagickFalse)
continue;
q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
if (q == (PixelPacket *) NULL)
{
status=MagickFalse;
continue;
}
indexes=GetCacheViewAuthenticIndexQueue(image_view);
for (x=0; x < (ssize_t) image->columns; x++)
{
index=(ssize_t) (GetPixelIndex(indexes+x)+displace) %
image->colors;
if (index < 0)
index+=(ssize_t) image->colors;
SetPixelIndex(indexes+x,index);
SetPixelRGBO(q,image->colormap+(ssize_t) index);
q++;
}
if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
status=MagickFalse;
}
image_view=DestroyCacheView(image_view);
return(status);
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
+ S o r t C o l o r m a p B y I n t e n s i t y %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% SortColormapByIntensity() sorts the colormap of a PseudoClass image by
% decreasing color intensity.
%
% The format of the SortColormapByIntensity method is:
%
% MagickBooleanType SortColormapByIntensity(Image *image)
%
% A description of each parameter follows:
%
% o image: A pointer to an Image structure.
%
*/
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
static int IntensityCompare(const void *x,const void *y)
{
const PixelPacket
*color_1,
*color_2;
int
intensity;
color_1=(const PixelPacket *) x;
color_2=(const PixelPacket *) y;
intensity=PixelPacketIntensity(color_2)-(int) PixelPacketIntensity(color_1);
return(intensity);
}
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
MagickExport MagickBooleanType SortColormapByIntensity(Image *image)
{
CacheView
*image_view;
ExceptionInfo
*exception;
MagickBooleanType
status;
ssize_t
i;
ssize_t
y;
unsigned short
*pixels;
assert(image != (Image *) NULL);
if (image->debug != MagickFalse)
(void) LogMagickEvent(TraceEvent,GetMagickModule(),"...");
assert(image->signature == MagickCoreSignature);
if (image->storage_class != PseudoClass)
return(MagickTrue);
exception=(&image->exception);
/*
Allocate memory for pixel indexes.
*/
pixels=(unsigned short *) AcquireQuantumMemory((size_t) image->colors,
sizeof(*pixels));
if (pixels == (unsigned short *) NULL)
ThrowBinaryException(ResourceLimitError,"MemoryAllocationFailed",
image->filename);
/*
Assign index values to colormap entries.
*/
for (i=0; i < (ssize_t) image->colors; i++)
image->colormap[i].opacity=(IndexPacket) i;
/*
Sort image colormap by decreasing color popularity.
*/
qsort((void *) image->colormap,(size_t) image->colors,
sizeof(*image->colormap),IntensityCompare);
/*
Update image colormap indexes to sorted colormap order.
*/
for (i=0; i < (ssize_t) image->colors; i++)
pixels[(ssize_t) image->colormap[i].opacity]=(unsigned short) i;
status=MagickTrue;
image_view=AcquireAuthenticCacheView(image,exception);
for (y=0; y < (ssize_t) image->rows; y++)
{
IndexPacket
index;
ssize_t
x;
IndexPacket
*magick_restrict indexes;
PixelPacket
*magick_restrict q;
q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
if (q == (PixelPacket *) NULL)
{
status=MagickFalse;
continue;
}
indexes=GetCacheViewAuthenticIndexQueue(image_view);
for (x=0; x < (ssize_t) image->columns; x++)
{
i=ConstrainColormapIndex(image,GetPixelIndex(indexes+x));
index=(IndexPacket) pixels[i];
SetPixelIndex(indexes+x,index);
SetPixelRGBO(q,image->colormap+(ssize_t) index);
q++;
}
if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
status=MagickFalse;
if (status == MagickFalse)
break;
}
image_view=DestroyCacheView(image_view);
pixels=(unsigned short *) RelinquishMagickMemory(pixels);
return(status);
}