74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* Copyright (C) 2022 Tianjin KYLIN Information Technology Co., Ltd.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "deviceframe.h"
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#include <QPainterPath>
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#define LAYOUT_MARGINS 16,0,16,0
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#define FRAME_HEIGHT 58
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#define RADIUS 6.0
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DeviceFrame::DeviceFrame(QString devName, QWidget *parent) : QFrame(parent)
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{
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this->setFrameShape(QFrame::Box);
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this->setFixedHeight(FRAME_HEIGHT);
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QHBoxLayout *deviceLayout = new QHBoxLayout(this);
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deviceLayout->setContentsMargins(LAYOUT_MARGINS);
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setLayout(deviceLayout);
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deviceLabel = new QLabel(this);
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dropDownLabel = new DrownLabel(devName, this);
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deviceSwitch = new KSwitchButton(this);
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deviceSwitch->installEventFilter(this);
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deviceLayout->addWidget(deviceLabel);
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deviceLayout->addStretch();
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deviceLayout->addWidget(dropDownLabel);
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deviceLayout->addWidget(deviceSwitch);
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}
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bool DeviceFrame::eventFilter(QObject *w,QEvent *e)
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{
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if (w == deviceSwitch) {
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if (e->type() == QEvent::MouseButtonPress) {
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emit deviceSwitchClicked(!deviceSwitch->isChecked());
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return true;
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}
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}
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return QFrame::eventFilter(w, e);
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}
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void DeviceFrame::paintEvent(QPaintEvent *event)
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{
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QPalette pal = this->palette();
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QPainter painter(this);
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painter.setRenderHint(QPainter:: Antialiasing, true); //设置渲染,启动反锯齿
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painter.setPen(Qt::NoPen);
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painter.setBrush(pal.color(QPalette::Base));
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QRect rect = this->rect();
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QPainterPath path;
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path.addRoundedRect (rect, RADIUS, RADIUS);
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QRect temp_rect(rect.left(), rect.top() + rect.height()/2, rect.width(), rect.height()/2);
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path.addRect(temp_rect);
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painter.drawPath(path);
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QFrame::paintEvent(event);
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}
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