mirror of https://gitee.com/openkylin/libvirt.git
docs: Convert 'internals/rpc' page to RST and move it to 'kbase/internals'
Signed-off-by: Peter Krempa <pkrempa@redhat.com> Reviewed-by: Michal Privoznik <mprivozn@redhat.com>
This commit is contained in:
parent
d838439794
commit
2356b07424
|
@ -219,7 +219,7 @@ Daemon and Remote Access
|
|||
|
||||
Access to libvirt drivers is primarily handled by the libvirtd daemon
|
||||
through the `remote <remote.html>`__ driver via an
|
||||
`RPC <internals/rpc.html>`__. Some hypervisors do support client-side
|
||||
`RPC <kbase/internals/rpc.html>`__. Some hypervisors do support client-side
|
||||
connections and responses, such as Test, OpenVZ, VMware, VirtualBox
|
||||
(vbox), ESX, Hyper-V, Xen, and Virtuozzo. The libvirtd daemon service is
|
||||
started on the host at system boot time and can also be restarted at any
|
||||
|
|
|
@ -154,9 +154,6 @@ Project development
|
|||
`API extensions <api_extension.html>`__
|
||||
Adding new public libvirt APIs
|
||||
|
||||
`RPC protocol & APIs <internals/rpc.html>`__
|
||||
RPC protocol information and API / dispatch guide
|
||||
|
||||
`Functional testing <testsuites.html>`__
|
||||
Testing libvirt with
|
||||
`TCK test suite <testtck.html>`__ and
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
internals_in_files = [
|
||||
'rpc',
|
||||
]
|
||||
|
||||
html_xslt_gen_install_dir = docs_html_dir / 'internals'
|
||||
|
|
|
@ -1,914 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<body>
|
||||
<h1>libvirt RPC infrastructure</h1>
|
||||
|
||||
<ul id="toc"></ul>
|
||||
|
||||
<p>
|
||||
libvirt includes a basic protocol and code to implement
|
||||
an extensible, secure client/server RPC service. This was
|
||||
originally designed for communication between the libvirt
|
||||
client library and the libvirtd daemon, but the code is
|
||||
now isolated to allow reuse in other areas of libvirt code.
|
||||
This document provides an overview of the protocol and
|
||||
structure / operation of the internal RPC library APIs.
|
||||
</p>
|
||||
|
||||
|
||||
<h2><a id="protocol">RPC protocol</a></h2>
|
||||
|
||||
<p>
|
||||
libvirt uses a simple, variable length, packet based RPC protocol.
|
||||
All structured data within packets is encoded using the
|
||||
<a href="https://en.wikipedia.org/wiki/External_Data_Representation">XDR standard</a>
|
||||
as currently defined by <a href="https://tools.ietf.org/html/rfc4506">RFC 4506</a>.
|
||||
On any connection running the RPC protocol, there can be multiple
|
||||
programs active, each supporting one or more versions. A program
|
||||
defines a set of procedures that it supports. The procedures can
|
||||
support call+reply method invocation, asynchronous events,
|
||||
and generic data streams. Method invocations can be overlapped,
|
||||
so waiting for a reply to one will not block the receipt of the
|
||||
reply to another outstanding method. The protocol was loosely
|
||||
inspired by the design of SunRPC. The definition of the RPC
|
||||
protocol is in the file <code>src/rpc/virnetprotocol.x</code>
|
||||
in the libvirt source tree.
|
||||
</p>
|
||||
|
||||
<h3><a href="protocolframing">Packet framing</a></h3>
|
||||
|
||||
<p>
|
||||
On the wire, there is no explicit packet framing marker. Instead
|
||||
each packet is preceded by an unsigned 32-bit integer giving
|
||||
the total length of the packet in bytes. This length includes
|
||||
the 4-bytes of the length word itself. Conceptually the framing
|
||||
looks like this:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
|~~~ Packet 1 ~~~|~~~ Packet 2 ~~~|~~~ Packet 3 ~~~|~~~
|
||||
|
||||
+-------+------------+-------+------------+-------+------------+...
|
||||
| n=U32 | (n-4) * U8 | n=U32 | (n-4) * U8 | n=U32 | (n-4) * U8 |
|
||||
+-------+------------+-------+------------+-------+------------+...
|
||||
|
||||
|~ Len ~|~ Data ~|~ Len ~|~ Data ~|~ Len ~|~ Data ~|~
|
||||
|
||||
</pre>
|
||||
|
||||
<h3><a href="protocoldata">Packet data</a></h3>
|
||||
|
||||
<p>
|
||||
The data in each packet is split into two parts, a short
|
||||
fixed length header, followed by a variable length payload.
|
||||
So a packet from the illustration above is more correctly
|
||||
shown as
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
|
||||
+-------+-------------+---------------....---+
|
||||
| n=U32 | 6*U32 | (n-(7*4))*U8 |
|
||||
+-------+-------------+---------------....---+
|
||||
|
||||
|~ Len ~|~ Header ~|~ Payload .... ~|
|
||||
</pre>
|
||||
|
||||
|
||||
<h3><a href="protocolheader">Packet header</a></h3>
|
||||
<p>
|
||||
The header contains 6 fields, encoded as signed/unsigned 32-bit
|
||||
integers.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
+---------------+
|
||||
| program=U32 |
|
||||
+---------------+
|
||||
| version=U32 |
|
||||
+---------------+
|
||||
| procedure=S32 |
|
||||
+---------------+
|
||||
| type=S32 |
|
||||
+---------------+
|
||||
| serial=U32 |
|
||||
+---------------+
|
||||
| status=S32 |
|
||||
+---------------+
|
||||
</pre>
|
||||
|
||||
<dl>
|
||||
<dt><code>program</code></dt>
|
||||
<dd>
|
||||
This is an arbitrarily chosen number that will uniquely
|
||||
identify the "service" running over the stream.
|
||||
</dd>
|
||||
<dt><code>version</code></dt>
|
||||
<dd>
|
||||
This is the version number of the program, by convention
|
||||
starting from '1'. When an incompatible change is made
|
||||
to a program, the version number is incremented. Ideally
|
||||
both versions will then be supported on the wire in
|
||||
parallel for backwards compatibility.
|
||||
</dd>
|
||||
<dt><code>procedure</code></dt>
|
||||
<dd>
|
||||
This is an arbitrarily chosen number that will uniquely
|
||||
identify the method call, or event associated with the
|
||||
packet. By convention, procedure numbers start from 1
|
||||
and are assigned monotonically thereafter.
|
||||
</dd>
|
||||
<dt><code>type</code></dt>
|
||||
<dd>
|
||||
<p>
|
||||
This can be one of the following enumeration values
|
||||
</p>
|
||||
<ol>
|
||||
<li>call: invocation of a method call</li>
|
||||
<li>reply: completion of a method call</li>
|
||||
<li>event: an asynchronous event</li>
|
||||
<li>stream: control info or data from a stream</li>
|
||||
</ol>
|
||||
</dd>
|
||||
<dt><code>serial</code></dt>
|
||||
<dd>
|
||||
This is a number that starts from 1 and increases
|
||||
each time a method call packet is sent. A reply or
|
||||
stream packet will have a serial number matching the
|
||||
original method call packet serial. Events always
|
||||
have the serial number set to 0.
|
||||
</dd>
|
||||
<dt><code>status</code></dt>
|
||||
<dd>
|
||||
<p>
|
||||
This can one of the following enumeration values
|
||||
</p>
|
||||
<ol>
|
||||
<li>ok: a normal packet. this is always set for method calls or events.
|
||||
For replies it indicates successful completion of the method. For
|
||||
streams it indicates confirmation of the end of file on the stream.</li>
|
||||
<li>error: for replies this indicates that the method call failed
|
||||
and error information is being returned. For streams this indicates
|
||||
that not all data was sent and the stream has aborted</li>
|
||||
<li>continue: for streams this indicates that further data packets
|
||||
will be following</li>
|
||||
</ol>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h3><a href="protocolpayload">Packet payload</a></h3>
|
||||
|
||||
<p>
|
||||
The payload of a packet will vary depending on the <code>type</code>
|
||||
and <code>status</code> fields from the header.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>type=call: the in parameters for the method call, XDR encoded</li>
|
||||
<li>type=call-with-fds: number of file handles, then the in parameters for the method call, XDR encoded, followed by the file handles</li>
|
||||
<li>type=reply+status=ok: the return value and/or out parameters for the method call, XDR encoded</li>
|
||||
<li>type=reply+status=error: the error information for the method, a virErrorPtr XDR encoded</li>
|
||||
<li>type=reply-with-fds+status=ok: number of file handles, the return value and/or out parameters for the method call, XDR encoded, followed by the file handles</li>
|
||||
<li>type=reply-with-fds+status=error: number of file handles, the error information for the method, a virErrorPtr XDR encoded, followed by the file handles</li>
|
||||
<li>type=event: the parameters for the event, XDR encoded</li>
|
||||
<li>type=stream+status=ok: no payload</li>
|
||||
<li>type=stream+status=error: the error information for the method, a virErrorPtr XDR encoded</li>
|
||||
<li>type=stream+status=continue: the raw bytes of data for the stream. No XDR encoding</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
With the two packet types that support passing file descriptors, in
|
||||
between the header and the payload there will be a 4-byte integer
|
||||
specifying the number of file descriptors which are being sent.
|
||||
The actual file handles are sent after the payload has been sent.
|
||||
Each file handle has a single dummy byte transmitted as a carrier
|
||||
for the out of band file descriptor. While the sender should always
|
||||
send '\0' as the dummy byte value, the receiver ought to ignore the
|
||||
value for the sake of robustness.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For the exact payload information for each procedure, consult the XDR protocol
|
||||
definition for the program+version in question
|
||||
</p>
|
||||
|
||||
<h3><a id="wireexamples">Wire examples</a></h3>
|
||||
|
||||
<p>
|
||||
The following diagrams illustrate some example packet exchanges
|
||||
between a client and server
|
||||
</p>
|
||||
|
||||
<h4><a id="wireexamplescall">Method call</a></h4>
|
||||
|
||||
<p>
|
||||
A single method call and successful
|
||||
reply, for a program=8, version=1, procedure=3, which 10 bytes worth
|
||||
of input args, and 4 bytes worth of return values. The overall input
|
||||
packet length is 4 + 24 + 10 == 38, and output packet length 32
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
</pre>
|
||||
|
||||
<h4><a id="wireexamplescallerr">Method call with error</a></h4>
|
||||
|
||||
<p>
|
||||
An unsuccessful method call will instead return an error object
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------------------------+
|
||||
C <-- |48| 8 | 1 | 3 | 2 | 1 | 0 | .o.oOo.o.oOo.o.oOo.o.oOo | <-- S (error)
|
||||
+--+-----------------------+--------------------------+
|
||||
</pre>
|
||||
|
||||
<h4><a id="wireexamplescallup">Method call with upload stream</a></h4>
|
||||
|
||||
<p>
|
||||
A method call which also involves uploading some data over
|
||||
a stream will result in
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
...
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+
|
||||
C --> |24| 8 | 1 | 3 | 3 | 1 | 0 | --> S (stream finish)
|
||||
+--+-----------------------+
|
||||
+--+-----------------------+
|
||||
C <-- |24| 8 | 1 | 3 | 3 | 1 | 0 | <-- S (stream finish)
|
||||
+--+-----------------------+
|
||||
</pre>
|
||||
|
||||
<h4><a id="wireexamplescallbi">Method call bidirectional stream</a></h4>
|
||||
|
||||
<p>
|
||||
A method call which also involves a bi-directional stream will
|
||||
result in
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
..
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+
|
||||
C --> |24| 8 | 1 | 3 | 3 | 1 | 0 | --> S (stream finish)
|
||||
+--+-----------------------+
|
||||
+--+-----------------------+
|
||||
C <-- |24| 8 | 1 | 3 | 3 | 1 | 0 | <-- S (stream finish)
|
||||
+--+-----------------------+
|
||||
</pre>
|
||||
|
||||
|
||||
<h4><a id="wireexamplescallmany">Method calls overlapping</a></h4>
|
||||
<pre>
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call 1)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 2 | 0 | .o.oOo.o. | --> S (call 2)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 2 | 0 | .o.oOo | <-- S (reply 2)
|
||||
+--+-----------------------+--------+
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 3 | 0 | .o.oOo.o. | --> S (call 3)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 3 | 0 | .o.oOo | <-- S (reply 3)
|
||||
+--+-----------------------+--------+
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 4 | 0 | .o.oOo.o. | --> S (call 4)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply 1)
|
||||
+--+-----------------------+--------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 4 | 0 | .o.oOo | <-- S (reply 4)
|
||||
+--+-----------------------+--------+
|
||||
</pre>
|
||||
|
||||
<h4><a id="wireexamplescallfd">Method call with passed FD</a></h4>
|
||||
|
||||
<p>
|
||||
A single method call with 2 passed file descriptors and successful
|
||||
reply, for a program=8, version=1, procedure=3, which 10 bytes worth
|
||||
of input args, and 4 bytes worth of return values. The number of
|
||||
file descriptors is encoded as a 32-bit int. Each file descriptor
|
||||
then has a 1 byte dummy payload. The overall input
|
||||
packet length is 4 + 24 + 4 + 2 + 10 == 44, and output packet length 32.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
+--+-----------------------+---------------+-------+
|
||||
C --> |44| 8 | 1 | 3 | 0 | 1 | 0 | 2 | .o.oOo.o. | 0 | 0 | --> S (call)
|
||||
+--+-----------------------+---------------+-------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
</pre>
|
||||
|
||||
|
||||
<h2><a id="security">RPC security</a></h2>
|
||||
|
||||
<p>
|
||||
There are various things to consider to ensure an implementation
|
||||
of the RPC protocol can be satisfactorily secured
|
||||
</p>
|
||||
|
||||
<h3><a id="securitytls">Authentication/encryption</a></h3>
|
||||
|
||||
<p>
|
||||
The basic RPC protocol does not define or require any specific
|
||||
authentication/encryption capabilities. A generic solution to
|
||||
providing encryption for the protocol is to run the protocol
|
||||
over a TLS encrypted data stream. x509 certificate checks can
|
||||
be done to form a crude authentication mechanism. It is also
|
||||
possible for an RPC program to negotiate an encryption /
|
||||
authentication capability, such as SASL, which may then also
|
||||
provide per-packet data encryption. Finally the protocol data
|
||||
stream can of course be tunnelled over transports such as SSH.
|
||||
</p>
|
||||
|
||||
<h3><a id="securitylimits">Data limits</a></h3>
|
||||
|
||||
<p>
|
||||
Although the protocol itself defines many arbitrary sized data values in the
|
||||
payloads, to avoid denial of service attack there are a number of size limit
|
||||
checks prior to encoding or decoding data. There is a limit on the maximum
|
||||
size of a single RPC message, limit on the maximum string length, and limits
|
||||
on any other parameter which uses a variable length array. These limits can
|
||||
be raised, subject to agreement between client/server, without otherwise
|
||||
breaking compatibility of the RPC data on the wire.
|
||||
</p>
|
||||
|
||||
<h3><a id="securityvalidate">Data validation</a></h3>
|
||||
|
||||
<p>
|
||||
It is important that all data be fully validated before performing
|
||||
any actions based on the data. When reading an RPC packet, the
|
||||
first four bytes must be read and the max packet size limit validated,
|
||||
before any attempt is made to read the variable length packet data.
|
||||
After a complete packet has been read, the header must be decoded
|
||||
and all 6 fields fully validated, before attempting to dispatch
|
||||
the payload. Once dispatched, the payload can be decoded and passed
|
||||
on to the appropriate API for execution. The RPC code must not take
|
||||
any action based on the payload, since it has no way to validate
|
||||
the semantics of the payload data. It must delegate this to the
|
||||
execution API (e.g. corresponding libvirt public API).
|
||||
</p>
|
||||
|
||||
<h2><a id="internals">RPC internal APIs</a></h2>
|
||||
|
||||
<p>
|
||||
The generic internal RPC library code lives in the <code>src/rpc/</code>
|
||||
directory of the libvirt source tree. Unless otherwise noted, the
|
||||
objects are all threadsafe. The core object types and their
|
||||
purposes are:
|
||||
</p>
|
||||
|
||||
<h3><a id="apioverview">Overview of RPC objects</a></h3>
|
||||
|
||||
<p>
|
||||
The following is a high level overview of the role of each
|
||||
of the main RPC objects
|
||||
</p>
|
||||
|
||||
<dl>
|
||||
<dt><code>virNetSASLContext *</code> (virnetsaslcontext.h)</dt>
|
||||
<dd>The virNetSASLContext APIs maintain SASL state for a network
|
||||
service (server or client). This is primarily used on the server
|
||||
to provide an access control list of SASL usernames permitted as
|
||||
clients.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetSASLSession *</code> (virnetsaslcontext.h)</dt>
|
||||
<dd>The virNetSASLSession APIs maintain SASL state for a single
|
||||
network connection (socket). This is used to perform the multi-step
|
||||
SASL handshake and perform encryption/decryption of data once
|
||||
authenticated, via integration with virNetSocket.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetTLSContext *</code> (virnettlscontext.h)</dt>
|
||||
<dd>The virNetTLSContext APIs maintain TLS state for a network
|
||||
service (server or client). This is primarily used on the server
|
||||
to provide an access control list of x509 distinguished names, as
|
||||
well as diffie-hellman keys. It can also do validation of
|
||||
x509 certificates prior to initiating a connection, in order
|
||||
to improve detection of configuration errors.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetTLSSession *</code> (virnettlscontext.h)</dt>
|
||||
<dd>The virNetTLSSession APIs maintain TLS state for a single
|
||||
network connection (socket). This is used to perform the multi-step
|
||||
TLS handshake and perform encryption/decryption of data once
|
||||
authenticated, via integration with virNetSocket.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetSocket *</code> (virnetsocket.h)</dt>
|
||||
<dd>The virNetSocket APIs provide a higher level wrapper around
|
||||
the raw BSD sockets and getaddrinfo APIs. They allow for creation
|
||||
of both server and client sockets. Data transports supported are
|
||||
TCP, UNIX, SSH tunnel or external command tunnel. Internally the
|
||||
TCP socket impl uses the getaddrinfo info APIs to ensure correct
|
||||
protocol-independent behaviour, thus supporting both IPv4 and IPv6.
|
||||
The socket APIs can be associated with a virNetSASLSession *or
|
||||
virNetTLSSession *object to allow seamless encryption/decryption
|
||||
of all writes and reads. For UNIX sockets it is possible to obtain
|
||||
the remote client user ID and process ID. Integration with the
|
||||
libvirt event loop also allows use of callbacks for notification
|
||||
of various I/O conditions
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetMessage *</code> (virnetmessage.h)</dt>
|
||||
<dd>The virNetMessage APIs provide a wrapper around the libxdr
|
||||
API calls, to facilitate processing and creation of RPC
|
||||
packets. There are convenience APIs for encoding/encoding the
|
||||
packet headers, encoding/decoding the payload using an XDR
|
||||
filter, encoding/decoding a raw payload (for streams), and
|
||||
encoding a virErrorPtr object. There is also a means to
|
||||
add to/serve from a linked-list queue of messages.</dd>
|
||||
|
||||
<dt><code>virNetClient *</code> (virnetclient.h)</dt>
|
||||
<dd>The virNetClient APIs provide a way to connect to a
|
||||
remote server and run one or more RPC protocols over
|
||||
the connection. Connections can be made over TCP, UNIX
|
||||
sockets, SSH tunnels, or external command tunnels. There
|
||||
is support for both TLS and SASL session encryption.
|
||||
The client also supports management of multiple data streams
|
||||
over each connection. Each client object can be used from
|
||||
multiple threads concurrently, with method calls/replies
|
||||
being interleaved on the wire as required.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetClientProgram *</code> (virnetclientprogram.h)</dt>
|
||||
<dd>The virNetClientProgram APIs are used to register a
|
||||
program+version with the connection. This then enables
|
||||
invocation of method calls, receipt of asynchronous
|
||||
events and use of data streams, within that program+version.
|
||||
When created a set of callbacks must be supplied to take
|
||||
care of dispatching any incoming asynchronous events.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetClientStream *</code> (virnetclientstream.h)</dt>
|
||||
<dd>The virNetClientStream APIs are used to control transmission and
|
||||
receipt of data over a stream active on a client. Streams provide
|
||||
a low latency, unlimited length, bi-directional raw data exchange
|
||||
mechanism layered over the RPC connection
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetServer *</code> (virnetserver.h)</dt>
|
||||
<dd>The virNetServer APIs are used to manage a network server. A
|
||||
server exposed one or more programs, over one or more services.
|
||||
It manages multiple client connections invoking multiple RPC
|
||||
calls in parallel, with dispatch across multiple worker threads.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetDaemon *</code> (virnetdaemon.h)</dt>
|
||||
<dd>The virNetDaemon APIs are used to manage a daemon process. A
|
||||
daemon is a process that might expose one or more servers. It
|
||||
handles most process-related details, network-related should
|
||||
be part of the underlying server.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetServerClient *</code> (virnetserverclient.h)</dt>
|
||||
<dd>The virNetServerClient APIs are used to manage I/O related
|
||||
to a single client network connection. It handles initial
|
||||
validation and routing of incoming RPC packets, and transmission
|
||||
of outgoing packets.
|
||||
</dd>
|
||||
|
||||
<dt><code>virNetServerProgram *</code> (virnetserverprogram.h)</dt>
|
||||
<dd>The virNetServerProgram APIs are used to provide the implementation
|
||||
of a single program/version set. Primarily this includes a set of
|
||||
callbacks used to actually invoke the APIs corresponding to
|
||||
program procedure numbers. It is responsible for all the serialization
|
||||
of payloads to/from XDR.</dd>
|
||||
|
||||
<dt><code>virNetServerService *</code> (virnetserverservice.h)</dt>
|
||||
<dd>The virNetServerService APIs are used to connect the server to
|
||||
one or more network protocols. A single service may involve multiple
|
||||
sockets (ie both IPv4 and IPv6). A service also has an associated
|
||||
authentication policy for incoming clients.
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h3><a id="apiclientdispatch">Client RPC dispatch</a></h3>
|
||||
|
||||
<p>
|
||||
The client RPC code must allow for multiple overlapping RPC method
|
||||
calls to be invoked, transmission and receipt of data for multiple
|
||||
streams and receipt of asynchronous events. Understandably this
|
||||
involves coordination of multiple threads.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The core requirement in the client dispatch code is that only
|
||||
one thread is allowed to be performing I/O on the socket at
|
||||
any time. This thread is said to be "holding the buck". When
|
||||
any other thread comes along and needs to do I/O it must place
|
||||
its packets on a queue and delegate processing of them to the
|
||||
thread that has the buck. This thread will send out the method
|
||||
call, and if it sees a reply will pass it back to the waiting
|
||||
thread. If the other thread's reply hasn't arrived, by the time
|
||||
the main thread has got its own reply, then it will transfer
|
||||
responsibility for I/O to the thread that has been waiting the
|
||||
longest. It is said to be "passing the buck" for I/O.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When no thread is performing any RPC method call, or sending
|
||||
stream data there is still a need to monitor the socket for
|
||||
incoming I/O related to asynchronous events, or stream data
|
||||
receipt. For this task, a watch is registered with the event
|
||||
loop which triggers whenever the socket is readable. This
|
||||
watch is automatically disabled whenever any other thread
|
||||
grabs the buck, and re-enabled when the buck is released.
|
||||
</p>
|
||||
|
||||
<h4><a id="apiclientdispatchex1">Example with buck passing</a></h4>
|
||||
|
||||
<p>
|
||||
In the first example, a second thread issues an API call
|
||||
while the first thread holds the buck. The reply to the
|
||||
first call arrives first, so the buck is passed to the
|
||||
second thread.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
Thread-1
|
||||
|
|
||||
V
|
||||
Call API1()
|
||||
|
|
||||
V
|
||||
Grab Buck
|
||||
| Thread-2
|
||||
V |
|
||||
Send method1 V
|
||||
| Call API2()
|
||||
V |
|
||||
Wait I/O V
|
||||
|<--------Queue method2
|
||||
V |
|
||||
Send method2 V
|
||||
| Wait for buck
|
||||
V |
|
||||
Wait I/O |
|
||||
| |
|
||||
V |
|
||||
Recv reply1 |
|
||||
| |
|
||||
V |
|
||||
Pass the buck----->|
|
||||
| V
|
||||
V Wait I/O
|
||||
Return API1() |
|
||||
V
|
||||
Recv reply2
|
||||
|
|
||||
V
|
||||
Release the buck
|
||||
|
|
||||
V
|
||||
Return API2()
|
||||
</pre>
|
||||
|
||||
<h4><a id="apiclientdispatchex2">Example without buck passing</a></h4>
|
||||
|
||||
<p>
|
||||
In this second example, a second thread issues an API call
|
||||
which is sent and replied to, before the first thread's
|
||||
API call has completed. The first thread thus notifies
|
||||
the second that its reply is ready, and there is no need
|
||||
to pass the buck
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
Thread-1
|
||||
|
|
||||
V
|
||||
Call API1()
|
||||
|
|
||||
V
|
||||
Grab Buck
|
||||
| Thread-2
|
||||
V |
|
||||
Send method1 V
|
||||
| Call API2()
|
||||
V |
|
||||
Wait I/O V
|
||||
|<--------Queue method2
|
||||
V |
|
||||
Send method2 V
|
||||
| Wait for buck
|
||||
V |
|
||||
Wait I/O |
|
||||
| |
|
||||
V |
|
||||
Recv reply2 |
|
||||
| |
|
||||
V |
|
||||
Notify reply2------>|
|
||||
| V
|
||||
V Return API2()
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Recv reply1
|
||||
|
|
||||
V
|
||||
Release the buck
|
||||
|
|
||||
V
|
||||
Return API1()
|
||||
</pre>
|
||||
|
||||
<h4><a id="apiclientdispatchex3">Example with async events</a></h4>
|
||||
|
||||
<p>
|
||||
In this example, only one thread is present and it has to
|
||||
deal with some async events arriving. The events are actually
|
||||
dispatched to the application from the event loop thread
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
Thread-1
|
||||
|
|
||||
V
|
||||
Call API1()
|
||||
|
|
||||
V
|
||||
Grab Buck
|
||||
|
|
||||
V
|
||||
Send method1
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
| Event thread
|
||||
V ...
|
||||
Recv event1 |
|
||||
| V
|
||||
V Wait for timer/fd
|
||||
Queue event1 |
|
||||
| V
|
||||
V Timer fires
|
||||
Wait I/O |
|
||||
| V
|
||||
V Emit event1
|
||||
Recv reply1 |
|
||||
| V
|
||||
V Wait for timer/fd
|
||||
Return API1() |
|
||||
...
|
||||
</pre>
|
||||
|
||||
<h3><a id="apiserverdispatch">Server RPC dispatch</a></h3>
|
||||
|
||||
<p>
|
||||
The RPC server code must support receipt of incoming RPC requests from
|
||||
multiple client connections, and parallel processing of all RPC
|
||||
requests, even many from a single client. This goal is achieved through
|
||||
a combination of event driven I/O, and multiple processing threads.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The main libvirt event loop thread is responsible for performing all
|
||||
socket I/O. It will read incoming packets from clients and will
|
||||
transmit outgoing packets to clients. It will handle the I/O to/from
|
||||
streams associated with client API calls. When doing client I/O it
|
||||
will also pass the data through any applicable encryption layer
|
||||
(through use of the virNetSocket / virNetTLSSession and virNetSASLSession
|
||||
integration). What is paramount is that the event loop thread never
|
||||
do any task that can take a non-trivial amount of time.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When reading packets, the event loop will first read the 4 byte length
|
||||
word. This is validated to make sure it does not exceed the maximum
|
||||
permissible packet size, and the client is set to allow receipt of the
|
||||
rest of the packet data. Once a complete packet has been received, the
|
||||
next step is to decode the RPC header. The header is validated to
|
||||
ensure the request is sensible, ie the server should not receive a
|
||||
method reply from a client. If the client has not yet authenticated,
|
||||
an access control list check is also performed to make sure the procedure
|
||||
is one of those allowed prior to auth. If the packet is a method
|
||||
call, it will be placed on a global processing queue. The event loop
|
||||
thread is now done with the packet for the time being.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The server has a pool of worker threads, which wait for method call
|
||||
packets to be queued. One of them will grab the new method call off
|
||||
the queue for processing. The first step is to decode the payload of
|
||||
the packet to extract the method call arguments. The worker does not
|
||||
attempt to do any semantic validation of the arguments, except to make
|
||||
sure the size of any variable length fields is below defined limits.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The worker now invokes the libvirt API call that corresponds to the
|
||||
procedure number in the packet header. The worker is thus kept busy
|
||||
until the API call completes. The implementation of the API call
|
||||
is responsible for doing semantic validation of parameters and any
|
||||
MAC security checks on the objects affected.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Once the API call has completed, the worker thread will take the
|
||||
return value and output parameters, or error object and encode
|
||||
them into a reply packet. Again it does not attempt to do any
|
||||
semantic validation of output data, aside from variable length
|
||||
field limit checks. The worker thread puts the reply packet on
|
||||
the transmission queue for the client. The worker is now finished
|
||||
and goes back to wait for another incoming method call.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The main event loop is back in charge and when the client socket
|
||||
becomes writable, it will start sending the method reply packet
|
||||
back to the client.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
At any time the libvirt connection object can emit asynchronous
|
||||
events. These are handled by callbacks in the main event thread.
|
||||
The callback will simply encode the event parameters into a new
|
||||
data packet and place the packet on the client transmission
|
||||
queue.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Incoming and outgoing stream packets are also directly handled
|
||||
by the main event thread. When an incoming stream packet is
|
||||
received, instead of placing it in the global dispatch queue
|
||||
for the worker threads, it is sidetracked into a per-stream
|
||||
processing queue. When the stream becomes writable, queued
|
||||
incoming stream packets will be processed, passing their data
|
||||
payload on the stream. Conversely when the stream becomes
|
||||
readable, chunks of data will be read from it, encoded into
|
||||
new outgoing packets, and placed on the client's transmit
|
||||
queue.
|
||||
</p>
|
||||
|
||||
<h4><a id="apiserverdispatchex1">Example with overlapping methods</a></h4>
|
||||
|
||||
<p>
|
||||
This example illustrates processing of two incoming methods with
|
||||
overlapping execution
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
Event thread Worker 1 Worker 2
|
||||
| | |
|
||||
V V V
|
||||
Wait I/O Wait Job Wait Job
|
||||
| | |
|
||||
V | |
|
||||
Recv method1 | |
|
||||
| | |
|
||||
V | |
|
||||
Queue method1 V |
|
||||
| Serve method1 |
|
||||
V | |
|
||||
Wait I/O V |
|
||||
| Call API1() |
|
||||
V | |
|
||||
Recv method2 | |
|
||||
| | |
|
||||
V | |
|
||||
Queue method2 | V
|
||||
| | Serve method2
|
||||
V V |
|
||||
Wait I/O Return API1() V
|
||||
| | Call API2()
|
||||
| V |
|
||||
V Queue reply1 |
|
||||
Send reply1 | |
|
||||
| V V
|
||||
V Wait Job Return API2()
|
||||
Wait I/O | |
|
||||
| ... V
|
||||
V Queue reply2
|
||||
Send reply2 |
|
||||
| V
|
||||
V Wait Job
|
||||
Wait I/O |
|
||||
| ...
|
||||
...
|
||||
</pre>
|
||||
|
||||
<h4><a id="apiserverdispatchex2">Example with stream data</a></h4>
|
||||
|
||||
<p>
|
||||
This example illustrates processing of stream data
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
Event thread
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Recv stream1
|
||||
|
|
||||
V
|
||||
Queue stream1
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Recv stream2
|
||||
|
|
||||
V
|
||||
Queue stream2
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Write stream1
|
||||
|
|
||||
V
|
||||
Write stream2
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
...
|
||||
</pre>
|
||||
|
||||
</body>
|
||||
</html>
|
|
@ -94,3 +94,6 @@ Internals
|
|||
|
||||
`Lock managers <internals/locking.html>`__
|
||||
Use lock managers to protect disk content
|
||||
|
||||
`RPC protocol & APIs <internals/rpc.html>`__
|
||||
RPC protocol information and API / dispatch guide
|
||||
|
|
|
@ -4,6 +4,7 @@ docs_kbase_internals_files = [
|
|||
'incremental-backup',
|
||||
'locking',
|
||||
'migration',
|
||||
'rpc',
|
||||
]
|
||||
|
||||
|
||||
|
|
|
@ -0,0 +1,781 @@
|
|||
==========================
|
||||
libvirt RPC infrastructure
|
||||
==========================
|
||||
|
||||
.. contents::
|
||||
|
||||
libvirt includes a basic protocol and code to implement an extensible, secure
|
||||
client/server RPC service. This was originally designed for communication
|
||||
between the libvirt client library and the libvirtd daemon, but the code is now
|
||||
isolated to allow reuse in other areas of libvirt code. This document provides
|
||||
an overview of the protocol and structure / operation of the internal RPC
|
||||
library APIs.
|
||||
|
||||
RPC protocol
|
||||
------------
|
||||
|
||||
libvirt uses a simple, variable length, packet based RPC protocol. All
|
||||
structured data within packets is encoded using the `XDR
|
||||
standard <https://en.wikipedia.org/wiki/External_Data_Representation>`__ as
|
||||
currently defined by `RFC 4506 <https://tools.ietf.org/html/rfc4506>`__. On any
|
||||
connection running the RPC protocol, there can be multiple programs active, each
|
||||
supporting one or more versions. A program defines a set of procedures that it
|
||||
supports. The procedures can support call+reply method invocation, asynchronous
|
||||
events, and generic data streams. Method invocations can be overlapped, so
|
||||
waiting for a reply to one will not block the receipt of the reply to another
|
||||
outstanding method. The protocol was loosely inspired by the design of SunRPC.
|
||||
The definition of the RPC protocol is in the file ``src/rpc/virnetprotocol.x``
|
||||
in the libvirt source tree.
|
||||
|
||||
`Packet framing <protocolframing>`__
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
On the wire, there is no explicit packet framing marker. Instead each packet is
|
||||
preceded by an unsigned 32-bit integer giving the total length of the packet in
|
||||
bytes. This length includes the 4-bytes of the length word itself. Conceptually
|
||||
the framing looks like this:
|
||||
|
||||
::
|
||||
|
||||
|~~~ Packet 1 ~~~|~~~ Packet 2 ~~~|~~~ Packet 3 ~~~|~~~
|
||||
|
||||
+-------+------------+-------+------------+-------+------------+...
|
||||
| n=U32 | (n-4) * U8 | n=U32 | (n-4) * U8 | n=U32 | (n-4) * U8 |
|
||||
+-------+------------+-------+------------+-------+------------+...
|
||||
|
||||
|~ Len ~|~ Data ~|~ Len ~|~ Data ~|~ Len ~|~ Data ~|~
|
||||
|
||||
`Packet data <protocoldata>`__
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The data in each packet is split into two parts, a short fixed length header,
|
||||
followed by a variable length payload. So a packet from the illustration above
|
||||
is more correctly shown as
|
||||
|
||||
::
|
||||
|
||||
|
||||
+-------+-------------+---------------....---+
|
||||
| n=U32 | 6*U32 | (n-(7*4))*U8 |
|
||||
+-------+-------------+---------------....---+
|
||||
|
||||
|~ Len ~|~ Header ~|~ Payload .... ~|
|
||||
|
||||
`Packet header <protocolheader>`__
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The header contains 6 fields, encoded as signed/unsigned 32-bit integers.
|
||||
|
||||
::
|
||||
|
||||
+---------------+
|
||||
| program=U32 |
|
||||
+---------------+
|
||||
| version=U32 |
|
||||
+---------------+
|
||||
| procedure=S32 |
|
||||
+---------------+
|
||||
| type=S32 |
|
||||
+---------------+
|
||||
| serial=U32 |
|
||||
+---------------+
|
||||
| status=S32 |
|
||||
+---------------+
|
||||
|
||||
``program``
|
||||
This is an arbitrarily chosen number that will uniquely identify the
|
||||
"service" running over the stream.
|
||||
``version``
|
||||
This is the version number of the program, by convention starting from '1'.
|
||||
When an incompatible change is made to a program, the version number is
|
||||
incremented. Ideally both versions will then be supported on the wire in
|
||||
parallel for backwards compatibility.
|
||||
``procedure``
|
||||
This is an arbitrarily chosen number that will uniquely identify the method
|
||||
call, or event associated with the packet. By convention, procedure numbers
|
||||
start from 1 and are assigned monotonically thereafter.
|
||||
``type``
|
||||
This can be one of the following enumeration values
|
||||
|
||||
#. call: invocation of a method call
|
||||
#. reply: completion of a method call
|
||||
#. event: an asynchronous event
|
||||
#. stream: control info or data from a stream
|
||||
|
||||
``serial``
|
||||
This is a number that starts from 1 and increases each time a method call
|
||||
packet is sent. A reply or stream packet will have a serial number matching
|
||||
the original method call packet serial. Events always have the serial number
|
||||
set to 0.
|
||||
``status``
|
||||
This can one of the following enumeration values
|
||||
|
||||
#. ok: a normal packet. this is always set for method calls or events. For
|
||||
replies it indicates successful completion of the method. For streams it
|
||||
indicates confirmation of the end of file on the stream.
|
||||
#. error: for replies this indicates that the method call failed and error
|
||||
information is being returned. For streams this indicates that not all
|
||||
data was sent and the stream has aborted
|
||||
#. continue: for streams this indicates that further data packets will be
|
||||
following
|
||||
|
||||
`Packet payload <protocolpayload>`__
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The payload of a packet will vary depending on the ``type`` and ``status``
|
||||
fields from the header.
|
||||
|
||||
- type=call: the in parameters for the method call, XDR encoded
|
||||
- type=call-with-fds: number of file handles, then the in parameters for the
|
||||
method call, XDR encoded, followed by the file handles
|
||||
- type=reply+status=ok: the return value and/or out parameters for the method
|
||||
call, XDR encoded
|
||||
- type=reply+status=error: the error information for the method, a virErrorPtr
|
||||
XDR encoded
|
||||
- type=reply-with-fds+status=ok: number of file handles, the return value
|
||||
and/or out parameters for the method call, XDR encoded, followed by the file
|
||||
handles
|
||||
- type=reply-with-fds+status=error: number of file handles, the error
|
||||
information for the method, a virErrorPtr XDR encoded, followed by the file
|
||||
handles
|
||||
- type=event: the parameters for the event, XDR encoded
|
||||
- type=stream+status=ok: no payload
|
||||
- type=stream+status=error: the error information for the method, a virErrorPtr
|
||||
XDR encoded
|
||||
- type=stream+status=continue: the raw bytes of data for the stream. No XDR
|
||||
encoding
|
||||
|
||||
With the two packet types that support passing file descriptors, in between the
|
||||
header and the payload there will be a 4-byte integer specifying the number of
|
||||
file descriptors which are being sent. The actual file handles are sent after
|
||||
the payload has been sent. Each file handle has a single dummy byte transmitted
|
||||
as a carrier for the out of band file descriptor. While the sender should always
|
||||
send '\0' as the dummy byte value, the receiver ought to ignore the value for
|
||||
the sake of robustness.
|
||||
|
||||
For the exact payload information for each procedure, consult the XDR protocol
|
||||
definition for the program+version in question
|
||||
|
||||
Wire examples
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
The following diagrams illustrate some example packet exchanges between a client
|
||||
and server
|
||||
|
||||
Method call
|
||||
^^^^^^^^^^^
|
||||
|
||||
A single method call and successful reply, for a program=8, version=1,
|
||||
procedure=3, which 10 bytes worth of input args, and 4 bytes worth of return
|
||||
values. The overall input packet length is 4 + 24 + 10 == 38, and output packet
|
||||
length 32
|
||||
|
||||
::
|
||||
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
Method call with error
|
||||
^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
An unsuccessful method call will instead return an error object
|
||||
|
||||
::
|
||||
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------------------------+
|
||||
C <-- |48| 8 | 1 | 3 | 2 | 1 | 0 | .o.oOo.o.oOo.o.oOo.o.oOo | <-- S (error)
|
||||
+--+-----------------------+--------------------------+
|
||||
|
||||
Method call with upload stream
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
A method call which also involves uploading some data over a stream will result
|
||||
in
|
||||
|
||||
::
|
||||
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
...
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+
|
||||
C --> |24| 8 | 1 | 3 | 3 | 1 | 0 | --> S (stream finish)
|
||||
+--+-----------------------+
|
||||
+--+-----------------------+
|
||||
C <-- |24| 8 | 1 | 3 | 3 | 1 | 0 | <-- S (stream finish)
|
||||
+--+-----------------------+
|
||||
|
||||
Method call bidirectional stream
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
A method call which also involves a bi-directional stream will result in
|
||||
|
||||
::
|
||||
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call)
|
||||
+--+-----------------------+-----------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C <-- |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | <-- S (stream data down)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
..
|
||||
+--+-----------------------+-------------....-------+
|
||||
C --> |38| 8 | 1 | 3 | 3 | 1 | 2 | .o.oOo.o.oOo....o.oOo. | --> S (stream data up)
|
||||
+--+-----------------------+-------------....-------+
|
||||
+--+-----------------------+
|
||||
C --> |24| 8 | 1 | 3 | 3 | 1 | 0 | --> S (stream finish)
|
||||
+--+-----------------------+
|
||||
+--+-----------------------+
|
||||
C <-- |24| 8 | 1 | 3 | 3 | 1 | 0 | <-- S (stream finish)
|
||||
+--+-----------------------+
|
||||
|
||||
Method calls overlapping
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
::
|
||||
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 1 | 0 | .o.oOo.o. | --> S (call 1)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 2 | 0 | .o.oOo.o. | --> S (call 2)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 2 | 0 | .o.oOo | <-- S (reply 2)
|
||||
+--+-----------------------+--------+
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 3 | 0 | .o.oOo.o. | --> S (call 3)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 3 | 0 | .o.oOo | <-- S (reply 3)
|
||||
+--+-----------------------+--------+
|
||||
+--+-----------------------+-----------+
|
||||
C --> |38| 8 | 1 | 3 | 0 | 4 | 0 | .o.oOo.o. | --> S (call 4)
|
||||
+--+-----------------------+-----------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply 1)
|
||||
+--+-----------------------+--------+
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 4 | 0 | .o.oOo | <-- S (reply 4)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
Method call with passed FD
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
A single method call with 2 passed file descriptors and successful reply, for a
|
||||
program=8, version=1, procedure=3, which 10 bytes worth of input args, and 4
|
||||
bytes worth of return values. The number of file descriptors is encoded as a
|
||||
32-bit int. Each file descriptor then has a 1 byte dummy payload. The overall
|
||||
input packet length is 4 + 24 + 4 + 2 + 10 == 44, and output packet length 32.
|
||||
|
||||
::
|
||||
|
||||
+--+-----------------------+---------------+-------+
|
||||
C --> |44| 8 | 1 | 3 | 0 | 1 | 0 | 2 | .o.oOo.o. | 0 | 0 | --> S (call)
|
||||
+--+-----------------------+---------------+-------+
|
||||
|
||||
+--+-----------------------+--------+
|
||||
C <-- |32| 8 | 1 | 3 | 1 | 1 | 0 | .o.oOo | <-- S (reply)
|
||||
+--+-----------------------+--------+
|
||||
|
||||
RPC security
|
||||
------------
|
||||
|
||||
There are various things to consider to ensure an implementation of the RPC
|
||||
protocol can be satisfactorily secured
|
||||
|
||||
Authentication/encryption
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The basic RPC protocol does not define or require any specific
|
||||
authentication/encryption capabilities. A generic solution to providing
|
||||
encryption for the protocol is to run the protocol over a TLS encrypted data
|
||||
stream. x509 certificate checks can be done to form a crude authentication
|
||||
mechanism. It is also possible for an RPC program to negotiate an encryption /
|
||||
authentication capability, such as SASL, which may then also provide per-packet
|
||||
data encryption. Finally the protocol data stream can of course be tunnelled
|
||||
over transports such as SSH.
|
||||
|
||||
Data limits
|
||||
~~~~~~~~~~~
|
||||
|
||||
Although the protocol itself defines many arbitrary sized data values in the
|
||||
payloads, to avoid denial of service attack there are a number of size limit
|
||||
checks prior to encoding or decoding data. There is a limit on the maximum size
|
||||
of a single RPC message, limit on the maximum string length, and limits on any
|
||||
other parameter which uses a variable length array. These limits can be raised,
|
||||
subject to agreement between client/server, without otherwise breaking
|
||||
compatibility of the RPC data on the wire.
|
||||
|
||||
Data validation
|
||||
~~~~~~~~~~~~~~~
|
||||
|
||||
It is important that all data be fully validated before performing any actions
|
||||
based on the data. When reading an RPC packet, the first four bytes must be read
|
||||
and the max packet size limit validated, before any attempt is made to read the
|
||||
variable length packet data. After a complete packet has been read, the header
|
||||
must be decoded and all 6 fields fully validated, before attempting to dispatch
|
||||
the payload. Once dispatched, the payload can be decoded and passed on to the
|
||||
appropriate API for execution. The RPC code must not take any action based on
|
||||
the payload, since it has no way to validate the semantics of the payload data.
|
||||
It must delegate this to the execution API (e.g. corresponding libvirt public
|
||||
API).
|
||||
|
||||
RPC internal APIs
|
||||
-----------------
|
||||
|
||||
The generic internal RPC library code lives in the ``src/rpc/`` directory of the
|
||||
libvirt source tree. Unless otherwise noted, the objects are all threadsafe. The
|
||||
core object types and their purposes are:
|
||||
|
||||
Overview of RPC objects
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The following is a high level overview of the role of each of the main RPC
|
||||
objects
|
||||
|
||||
``virNetSASLContext *`` (virnetsaslcontext.h)
|
||||
The virNetSASLContext APIs maintain SASL state for a network service (server
|
||||
or client). This is primarily used on the server to provide an access control
|
||||
list of SASL usernames permitted as clients.
|
||||
``virNetSASLSession *`` (virnetsaslcontext.h)
|
||||
The virNetSASLSession APIs maintain SASL state for a single network
|
||||
connection (socket). This is used to perform the multi-step SASL handshake
|
||||
and perform encryption/decryption of data once authenticated, via integration
|
||||
with virNetSocket.
|
||||
``virNetTLSContext *`` (virnettlscontext.h)
|
||||
The virNetTLSContext APIs maintain TLS state for a network service (server or
|
||||
client). This is primarily used on the server to provide an access control
|
||||
list of x509 distinguished names, as well as diffie-hellman keys. It can also
|
||||
do validation of x509 certificates prior to initiating a connection, in order
|
||||
to improve detection of configuration errors.
|
||||
``virNetTLSSession *`` (virnettlscontext.h)
|
||||
The virNetTLSSession APIs maintain TLS state for a single network connection
|
||||
(socket). This is used to perform the multi-step TLS handshake and perform
|
||||
encryption/decryption of data once authenticated, via integration with
|
||||
virNetSocket.
|
||||
``virNetSocket *`` (virnetsocket.h)
|
||||
The virNetSocket APIs provide a higher level wrapper around the raw BSD
|
||||
sockets and getaddrinfo APIs. They allow for creation of both server and
|
||||
client sockets. Data transports supported are TCP, UNIX, SSH tunnel or
|
||||
external command tunnel. Internally the TCP socket impl uses the getaddrinfo
|
||||
info APIs to ensure correct protocol-independent behaviour, thus supporting
|
||||
both IPv4 and IPv6. The socket APIs can be associated with a
|
||||
virNetSASLSession \*or virNetTLSSession \*object to allow seamless
|
||||
encryption/decryption of all writes and reads. For UNIX sockets it is
|
||||
possible to obtain the remote client user ID and process ID. Integration with
|
||||
the libvirt event loop also allows use of callbacks for notification of
|
||||
various I/O conditions
|
||||
``virNetMessage *`` (virnetmessage.h)
|
||||
The virNetMessage APIs provide a wrapper around the libxdr API calls, to
|
||||
facilitate processing and creation of RPC packets. There are convenience APIs
|
||||
for encoding/encoding the packet headers, encoding/decoding the payload using
|
||||
an XDR filter, encoding/decoding a raw payload (for streams), and encoding a
|
||||
virErrorPtr object. There is also a means to add to/serve from a linked-list
|
||||
queue of messages.
|
||||
``virNetClient *`` (virnetclient.h)
|
||||
The virNetClient APIs provide a way to connect to a remote server and run one
|
||||
or more RPC protocols over the connection. Connections can be made over TCP,
|
||||
UNIX sockets, SSH tunnels, or external command tunnels. There is support for
|
||||
both TLS and SASL session encryption. The client also supports management of
|
||||
multiple data streams over each connection. Each client object can be used
|
||||
from multiple threads concurrently, with method calls/replies being
|
||||
interleaved on the wire as required.
|
||||
``virNetClientProgram *`` (virnetclientprogram.h)
|
||||
The virNetClientProgram APIs are used to register a program+version with the
|
||||
connection. This then enables invocation of method calls, receipt of
|
||||
asynchronous events and use of data streams, within that program+version.
|
||||
When created a set of callbacks must be supplied to take care of dispatching
|
||||
any incoming asynchronous events.
|
||||
``virNetClientStream *`` (virnetclientstream.h)
|
||||
The virNetClientStream APIs are used to control transmission and receipt of
|
||||
data over a stream active on a client. Streams provide a low latency,
|
||||
unlimited length, bi-directional raw data exchange mechanism layered over the
|
||||
RPC connection
|
||||
``virNetServer *`` (virnetserver.h)
|
||||
The virNetServer APIs are used to manage a network server. A server exposed
|
||||
one or more programs, over one or more services. It manages multiple client
|
||||
connections invoking multiple RPC calls in parallel, with dispatch across
|
||||
multiple worker threads.
|
||||
``virNetDaemon *`` (virnetdaemon.h)
|
||||
The virNetDaemon APIs are used to manage a daemon process. A daemon is a
|
||||
process that might expose one or more servers. It handles most
|
||||
process-related details, network-related should be part of the underlying
|
||||
server.
|
||||
``virNetServerClient *`` (virnetserverclient.h)
|
||||
The virNetServerClient APIs are used to manage I/O related to a single client
|
||||
network connection. It handles initial validation and routing of incoming RPC
|
||||
packets, and transmission of outgoing packets.
|
||||
``virNetServerProgram *`` (virnetserverprogram.h)
|
||||
The virNetServerProgram APIs are used to provide the implementation of a
|
||||
single program/version set. Primarily this includes a set of callbacks used
|
||||
to actually invoke the APIs corresponding to program procedure numbers. It is
|
||||
responsible for all the serialization of payloads to/from XDR.
|
||||
``virNetServerService *`` (virnetserverservice.h)
|
||||
The virNetServerService APIs are used to connect the server to one or more
|
||||
network protocols. A single service may involve multiple sockets (ie both
|
||||
IPv4 and IPv6). A service also has an associated authentication policy for
|
||||
incoming clients.
|
||||
|
||||
Client RPC dispatch
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The client RPC code must allow for multiple overlapping RPC method calls to be
|
||||
invoked, transmission and receipt of data for multiple streams and receipt of
|
||||
asynchronous events. Understandably this involves coordination of multiple
|
||||
threads.
|
||||
|
||||
The core requirement in the client dispatch code is that only one thread is
|
||||
allowed to be performing I/O on the socket at any time. This thread is said to
|
||||
be "holding the buck". When any other thread comes along and needs to do I/O it
|
||||
must place its packets on a queue and delegate processing of them to the thread
|
||||
that has the buck. This thread will send out the method call, and if it sees a
|
||||
reply will pass it back to the waiting thread. If the other thread's reply
|
||||
hasn't arrived, by the time the main thread has got its own reply, then it will
|
||||
transfer responsibility for I/O to the thread that has been waiting the longest.
|
||||
It is said to be "passing the buck" for I/O.
|
||||
|
||||
When no thread is performing any RPC method call, or sending stream data there
|
||||
is still a need to monitor the socket for incoming I/O related to asynchronous
|
||||
events, or stream data receipt. For this task, a watch is registered with the
|
||||
event loop which triggers whenever the socket is readable. This watch is
|
||||
automatically disabled whenever any other thread grabs the buck, and re-enabled
|
||||
when the buck is released.
|
||||
|
||||
Example with buck passing
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
In the first example, a second thread issues an API call while the first thread
|
||||
holds the buck. The reply to the first call arrives first, so the buck is passed
|
||||
to the second thread.
|
||||
|
||||
::
|
||||
|
||||
Thread-1
|
||||
|
|
||||
V
|
||||
Call API1()
|
||||
|
|
||||
V
|
||||
Grab Buck
|
||||
| Thread-2
|
||||
V |
|
||||
Send method1 V
|
||||
| Call API2()
|
||||
V |
|
||||
Wait I/O V
|
||||
|<--------Queue method2
|
||||
V |
|
||||
Send method2 V
|
||||
| Wait for buck
|
||||
V |
|
||||
Wait I/O |
|
||||
| |
|
||||
V |
|
||||
Recv reply1 |
|
||||
| |
|
||||
V |
|
||||
Pass the buck----->|
|
||||
| V
|
||||
V Wait I/O
|
||||
Return API1() |
|
||||
V
|
||||
Recv reply2
|
||||
|
|
||||
V
|
||||
Release the buck
|
||||
|
|
||||
V
|
||||
Return API2()
|
||||
|
||||
Example without buck passing
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
In this second example, a second thread issues an API call which is sent and
|
||||
replied to, before the first thread's API call has completed. The first thread
|
||||
thus notifies the second that its reply is ready, and there is no need to pass
|
||||
the buck
|
||||
|
||||
::
|
||||
|
||||
Thread-1
|
||||
|
|
||||
V
|
||||
Call API1()
|
||||
|
|
||||
V
|
||||
Grab Buck
|
||||
| Thread-2
|
||||
V |
|
||||
Send method1 V
|
||||
| Call API2()
|
||||
V |
|
||||
Wait I/O V
|
||||
|<--------Queue method2
|
||||
V |
|
||||
Send method2 V
|
||||
| Wait for buck
|
||||
V |
|
||||
Wait I/O |
|
||||
| |
|
||||
V |
|
||||
Recv reply2 |
|
||||
| |
|
||||
V |
|
||||
Notify reply2------>|
|
||||
| V
|
||||
V Return API2()
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Recv reply1
|
||||
|
|
||||
V
|
||||
Release the buck
|
||||
|
|
||||
V
|
||||
Return API1()
|
||||
|
||||
Example with async events
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
In this example, only one thread is present and it has to deal with some async
|
||||
events arriving. The events are actually dispatched to the application from the
|
||||
event loop thread
|
||||
|
||||
::
|
||||
|
||||
Thread-1
|
||||
|
|
||||
V
|
||||
Call API1()
|
||||
|
|
||||
V
|
||||
Grab Buck
|
||||
|
|
||||
V
|
||||
Send method1
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
| Event thread
|
||||
V ...
|
||||
Recv event1 |
|
||||
| V
|
||||
V Wait for timer/fd
|
||||
Queue event1 |
|
||||
| V
|
||||
V Timer fires
|
||||
Wait I/O |
|
||||
| V
|
||||
V Emit event1
|
||||
Recv reply1 |
|
||||
| V
|
||||
V Wait for timer/fd
|
||||
Return API1() |
|
||||
...
|
||||
|
||||
Server RPC dispatch
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The RPC server code must support receipt of incoming RPC requests from multiple
|
||||
client connections, and parallel processing of all RPC requests, even many from
|
||||
a single client. This goal is achieved through a combination of event driven
|
||||
I/O, and multiple processing threads.
|
||||
|
||||
The main libvirt event loop thread is responsible for performing all socket I/O.
|
||||
It will read incoming packets from clients and will transmit outgoing packets to
|
||||
clients. It will handle the I/O to/from streams associated with client API
|
||||
calls. When doing client I/O it will also pass the data through any applicable
|
||||
encryption layer (through use of the virNetSocket / virNetTLSSession and
|
||||
virNetSASLSession integration). What is paramount is that the event loop thread
|
||||
never do any task that can take a non-trivial amount of time.
|
||||
|
||||
When reading packets, the event loop will first read the 4 byte length word.
|
||||
This is validated to make sure it does not exceed the maximum permissible packet
|
||||
size, and the client is set to allow receipt of the rest of the packet data.
|
||||
Once a complete packet has been received, the next step is to decode the RPC
|
||||
header. The header is validated to ensure the request is sensible, ie the server
|
||||
should not receive a method reply from a client. If the client has not yet
|
||||
authenticated, an access control list check is also performed to make sure the
|
||||
procedure is one of those allowed prior to auth. If the packet is a method call,
|
||||
it will be placed on a global processing queue. The event loop thread is now
|
||||
done with the packet for the time being.
|
||||
|
||||
The server has a pool of worker threads, which wait for method call packets to
|
||||
be queued. One of them will grab the new method call off the queue for
|
||||
processing. The first step is to decode the payload of the packet to extract the
|
||||
method call arguments. The worker does not attempt to do any semantic validation
|
||||
of the arguments, except to make sure the size of any variable length fields is
|
||||
below defined limits.
|
||||
|
||||
The worker now invokes the libvirt API call that corresponds to the procedure
|
||||
number in the packet header. The worker is thus kept busy until the API call
|
||||
completes. The implementation of the API call is responsible for doing semantic
|
||||
validation of parameters and any MAC security checks on the objects affected.
|
||||
|
||||
Once the API call has completed, the worker thread will take the return value
|
||||
and output parameters, or error object and encode them into a reply packet.
|
||||
Again it does not attempt to do any semantic validation of output data, aside
|
||||
from variable length field limit checks. The worker thread puts the reply packet
|
||||
on the transmission queue for the client. The worker is now finished and goes
|
||||
back to wait for another incoming method call.
|
||||
|
||||
The main event loop is back in charge and when the client socket becomes
|
||||
writable, it will start sending the method reply packet back to the client.
|
||||
|
||||
At any time the libvirt connection object can emit asynchronous events. These
|
||||
are handled by callbacks in the main event thread. The callback will simply
|
||||
encode the event parameters into a new data packet and place the packet on the
|
||||
client transmission queue.
|
||||
|
||||
Incoming and outgoing stream packets are also directly handled by the main event
|
||||
thread. When an incoming stream packet is received, instead of placing it in the
|
||||
global dispatch queue for the worker threads, it is sidetracked into a
|
||||
per-stream processing queue. When the stream becomes writable, queued incoming
|
||||
stream packets will be processed, passing their data payload on the stream.
|
||||
Conversely when the stream becomes readable, chunks of data will be read from
|
||||
it, encoded into new outgoing packets, and placed on the client's transmit
|
||||
queue.
|
||||
|
||||
Example with overlapping methods
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
This example illustrates processing of two incoming methods with overlapping
|
||||
execution
|
||||
|
||||
::
|
||||
|
||||
Event thread Worker 1 Worker 2
|
||||
| | |
|
||||
V V V
|
||||
Wait I/O Wait Job Wait Job
|
||||
| | |
|
||||
V | |
|
||||
Recv method1 | |
|
||||
| | |
|
||||
V | |
|
||||
Queue method1 V |
|
||||
| Serve method1 |
|
||||
V | |
|
||||
Wait I/O V |
|
||||
| Call API1() |
|
||||
V | |
|
||||
Recv method2 | |
|
||||
| | |
|
||||
V | |
|
||||
Queue method2 | V
|
||||
| | Serve method2
|
||||
V V |
|
||||
Wait I/O Return API1() V
|
||||
| | Call API2()
|
||||
| V |
|
||||
V Queue reply1 |
|
||||
Send reply1 | |
|
||||
| V V
|
||||
V Wait Job Return API2()
|
||||
Wait I/O | |
|
||||
| ... V
|
||||
V Queue reply2
|
||||
Send reply2 |
|
||||
| V
|
||||
V Wait Job
|
||||
Wait I/O |
|
||||
| ...
|
||||
...
|
||||
|
||||
Example with stream data
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
This example illustrates processing of stream data
|
||||
|
||||
::
|
||||
|
||||
Event thread
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Recv stream1
|
||||
|
|
||||
V
|
||||
Queue stream1
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Recv stream2
|
||||
|
|
||||
V
|
||||
Queue stream2
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
V
|
||||
Write stream1
|
||||
|
|
||||
V
|
||||
Write stream2
|
||||
|
|
||||
V
|
||||
Wait I/O
|
||||
|
|
||||
...
|
Loading…
Reference in New Issue