mirror of https://gitee.com/openkylin/libvirt.git
conf: Add one interface to add default input devices
Use it for the default mouse. Signed-off-by: Li Zhang <zhlcindy@linux.vnet.ibm.com> Signed-off-by: Ján Tomko <jtomko@redhat.com>
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@ -11051,6 +11051,35 @@ virDomainDefMaybeAddController(virDomainDefPtr def,
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}
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int
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virDomainDefMaybeAddInput(virDomainDefPtr def,
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int type,
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int bus)
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{
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size_t i;
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virDomainInputDefPtr input;
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for (i = 0; i < def->ninputs; i++) {
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if (def->inputs[i]->type == type &&
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def->inputs[i]->bus == bus)
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return 0;
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}
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if (VIR_ALLOC(input) < 0)
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return -1;
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input->type = type;
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input->bus = bus;
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if (VIR_APPEND_ELEMENT(def->inputs, def->ninputs, input) < 0) {
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VIR_FREE(input);
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return -1;
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}
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return 0;
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}
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/* Parse a memory element located at XPATH within CTXT, and store the
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* result into MEM. If REQUIRED, then the value must exist;
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* otherwise, the value is optional. The value is in blocks of 1024.
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@ -12464,25 +12493,15 @@ virDomainDefParseXML(xmlDocPtr xml,
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/* If graphics are enabled, there's an implicit PS2 mouse */
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if (def->ngraphics > 0) {
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virDomainInputDefPtr input;
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int input_bus = VIR_DOMAIN_INPUT_BUS_XEN;
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if (VIR_ALLOC(input) < 0) {
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goto error;
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}
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if (STREQ(def->os.type, "hvm")) {
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input->type = VIR_DOMAIN_INPUT_TYPE_MOUSE;
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input->bus = VIR_DOMAIN_INPUT_BUS_PS2;
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} else {
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input->type = VIR_DOMAIN_INPUT_TYPE_MOUSE;
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input->bus = VIR_DOMAIN_INPUT_BUS_XEN;
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}
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if (STREQ(def->os.type, "hvm"))
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input_bus = VIR_DOMAIN_INPUT_BUS_PS2;
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if (VIR_REALLOC_N(def->inputs, def->ninputs + 1) < 0) {
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virDomainInputDefFree(input);
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if (virDomainDefMaybeAddInput(def,
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VIR_DOMAIN_INPUT_TYPE_MOUSE,
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input_bus) < 0)
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goto error;
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}
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def->inputs[def->ninputs] = input;
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def->ninputs++;
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}
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@ -2806,6 +2806,10 @@ virDomainDefMaybeAddController(virDomainDefPtr def,
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int type,
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int idx,
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int model);
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int
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virDomainDefMaybeAddInput(virDomainDefPtr def,
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int type,
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int bus);
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char *virDomainDefGetDefaultEmulator(virDomainDefPtr def, virCapsPtr caps);
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@ -165,6 +165,7 @@ virDomainDefGenSecurityLabelDef;
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virDomainDefGetDefaultEmulator;
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virDomainDefGetSecurityLabelDef;
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virDomainDefMaybeAddController;
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virDomainDefMaybeAddInput;
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virDomainDefNew;
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virDomainDefParseFile;
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virDomainDefParseNode;
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