linux/include/asm-generic/bitops/find.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 22:07:57 +08:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _ASM_GENERIC_BITOPS_FIND_H_
#define _ASM_GENERIC_BITOPS_FIND_H_
#ifndef find_next_bit
/**
* find_next_bit - find the next set bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number for the next set bit
* If no bits are set, returns @size.
*/
extern unsigned long find_next_bit(const unsigned long *addr, unsigned long
size, unsigned long offset);
#endif
lib: optimize cpumask_next_and() We've measured that we spend ~0.6% of sys cpu time in cpumask_next_and(). It's essentially a joined iteration in search for a non-zero bit, which is currently implemented as a lookup join (find a nonzero bit on the lhs, lookup the rhs to see if it's set there). Implement a direct join (find a nonzero bit on the incrementally built join). Also add generic bitmap benchmarks in the new `test_find_bit` module for new function (see `find_next_and_bit` in [2] and [3] below). For cpumask_next_and, direct benchmarking shows that it's 1.17x to 14x faster with a geometric mean of 2.1 on 32 CPUs [1]. No impact on memory usage. Note that on Arm, the new pure-C implementation still outperforms the old one that uses a mix of C and asm (`find_next_bit`) [3]. [1] Approximate benchmark code: ``` unsigned long src1p[nr_cpumask_longs] = {pattern1}; unsigned long src2p[nr_cpumask_longs] = {pattern2}; for (/*a bunch of repetitions*/) { for (int n = -1; n <= nr_cpu_ids; ++n) { asm volatile("" : "+rm"(src1p)); // prevent any optimization asm volatile("" : "+rm"(src2p)); unsigned long result = cpumask_next_and(n, src1p, src2p); asm volatile("" : "+rm"(result)); } } ``` Results: pattern1 pattern2 time_before/time_after 0x0000ffff 0x0000ffff 1.65 0x0000ffff 0x00005555 2.24 0x0000ffff 0x00001111 2.94 0x0000ffff 0x00000000 14.0 0x00005555 0x0000ffff 1.67 0x00005555 0x00005555 1.71 0x00005555 0x00001111 1.90 0x00005555 0x00000000 6.58 0x00001111 0x0000ffff 1.46 0x00001111 0x00005555 1.49 0x00001111 0x00001111 1.45 0x00001111 0x00000000 3.10 0x00000000 0x0000ffff 1.18 0x00000000 0x00005555 1.18 0x00000000 0x00001111 1.17 0x00000000 0x00000000 1.25 ----------------------------- geo.mean 2.06 [2] test_find_next_bit, X86 (skylake) [ 3913.477422] Start testing find_bit() with random-filled bitmap [ 3913.477847] find_next_bit: 160868 cycles, 16484 iterations [ 3913.477933] find_next_zero_bit: 169542 cycles, 16285 iterations [ 3913.478036] find_last_bit: 201638 cycles, 16483 iterations [ 3913.480214] find_first_bit: 4353244 cycles, 16484 iterations [ 3913.480216] Start testing find_next_and_bit() with random-filled bitmap [ 3913.481074] find_next_and_bit: 89604 cycles, 8216 iterations [ 3913.481075] Start testing find_bit() with sparse bitmap [ 3913.481078] find_next_bit: 2536 cycles, 66 iterations [ 3913.481252] find_next_zero_bit: 344404 cycles, 32703 iterations [ 3913.481255] find_last_bit: 2006 cycles, 66 iterations [ 3913.481265] find_first_bit: 17488 cycles, 66 iterations [ 3913.481266] Start testing find_next_and_bit() with sparse bitmap [ 3913.481272] find_next_and_bit: 764 cycles, 1 iterations [3] test_find_next_bit, arm (v7 odroid XU3). [ 267.206928] Start testing find_bit() with random-filled bitmap [ 267.214752] find_next_bit: 4474 cycles, 16419 iterations [ 267.221850] find_next_zero_bit: 5976 cycles, 16350 iterations [ 267.229294] find_last_bit: 4209 cycles, 16419 iterations [ 267.279131] find_first_bit: 1032991 cycles, 16420 iterations [ 267.286265] Start testing find_next_and_bit() with random-filled bitmap [ 267.302386] find_next_and_bit: 2290 cycles, 8140 iterations [ 267.309422] Start testing find_bit() with sparse bitmap [ 267.316054] find_next_bit: 191 cycles, 66 iterations [ 267.322726] find_next_zero_bit: 8758 cycles, 32703 iterations [ 267.329803] find_last_bit: 84 cycles, 66 iterations [ 267.336169] find_first_bit: 4118 cycles, 66 iterations [ 267.342627] Start testing find_next_and_bit() with sparse bitmap [ 267.356919] find_next_and_bit: 91 cycles, 1 iterations [courbet@google.com: v6] Link: http://lkml.kernel.org/r/20171129095715.23430-1-courbet@google.com [geert@linux-m68k.org: m68k/bitops: always include <asm-generic/bitops/find.h>] Link: http://lkml.kernel.org/r/1512556816-28627-1-git-send-email-geert@linux-m68k.org Link: http://lkml.kernel.org/r/20171128131334.23491-1-courbet@google.com Signed-off-by: Clement Courbet <courbet@google.com> Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Yury Norov <ynorov@caviumnetworks.com> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Alexey Dobriyan <adobriyan@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2018-02-07 07:38:34 +08:00
#ifndef find_next_and_bit
/**
* find_next_and_bit - find the next set bit in both memory regions
* @addr1: The first address to base the search on
* @addr2: The second address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number for the next set bit
* If no bits are set, returns @size.
*/
extern unsigned long find_next_and_bit(const unsigned long *addr1,
const unsigned long *addr2, unsigned long size,
unsigned long offset);
#endif
#ifndef find_next_zero_bit
/**
* find_next_zero_bit - find the next cleared bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number of the next zero bit
* If no bits are zero, returns @size.
*/
extern unsigned long find_next_zero_bit(const unsigned long *addr, unsigned
long size, unsigned long offset);
#endif
#ifdef CONFIG_GENERIC_FIND_FIRST_BIT
/**
* find_first_bit - find the first set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum number of bits to search
*
* Returns the bit number of the first set bit.
* If no bits are set, returns @size.
*/
extern unsigned long find_first_bit(const unsigned long *addr,
unsigned long size);
/**
* find_first_zero_bit - find the first cleared bit in a memory region
* @addr: The address to start the search at
* @size: The maximum number of bits to search
*
* Returns the bit number of the first cleared bit.
* If no bits are zero, returns @size.
*/
extern unsigned long find_first_zero_bit(const unsigned long *addr,
unsigned long size);
#else /* CONFIG_GENERIC_FIND_FIRST_BIT */
lib: optimize cpumask_next_and() We've measured that we spend ~0.6% of sys cpu time in cpumask_next_and(). It's essentially a joined iteration in search for a non-zero bit, which is currently implemented as a lookup join (find a nonzero bit on the lhs, lookup the rhs to see if it's set there). Implement a direct join (find a nonzero bit on the incrementally built join). Also add generic bitmap benchmarks in the new `test_find_bit` module for new function (see `find_next_and_bit` in [2] and [3] below). For cpumask_next_and, direct benchmarking shows that it's 1.17x to 14x faster with a geometric mean of 2.1 on 32 CPUs [1]. No impact on memory usage. Note that on Arm, the new pure-C implementation still outperforms the old one that uses a mix of C and asm (`find_next_bit`) [3]. [1] Approximate benchmark code: ``` unsigned long src1p[nr_cpumask_longs] = {pattern1}; unsigned long src2p[nr_cpumask_longs] = {pattern2}; for (/*a bunch of repetitions*/) { for (int n = -1; n <= nr_cpu_ids; ++n) { asm volatile("" : "+rm"(src1p)); // prevent any optimization asm volatile("" : "+rm"(src2p)); unsigned long result = cpumask_next_and(n, src1p, src2p); asm volatile("" : "+rm"(result)); } } ``` Results: pattern1 pattern2 time_before/time_after 0x0000ffff 0x0000ffff 1.65 0x0000ffff 0x00005555 2.24 0x0000ffff 0x00001111 2.94 0x0000ffff 0x00000000 14.0 0x00005555 0x0000ffff 1.67 0x00005555 0x00005555 1.71 0x00005555 0x00001111 1.90 0x00005555 0x00000000 6.58 0x00001111 0x0000ffff 1.46 0x00001111 0x00005555 1.49 0x00001111 0x00001111 1.45 0x00001111 0x00000000 3.10 0x00000000 0x0000ffff 1.18 0x00000000 0x00005555 1.18 0x00000000 0x00001111 1.17 0x00000000 0x00000000 1.25 ----------------------------- geo.mean 2.06 [2] test_find_next_bit, X86 (skylake) [ 3913.477422] Start testing find_bit() with random-filled bitmap [ 3913.477847] find_next_bit: 160868 cycles, 16484 iterations [ 3913.477933] find_next_zero_bit: 169542 cycles, 16285 iterations [ 3913.478036] find_last_bit: 201638 cycles, 16483 iterations [ 3913.480214] find_first_bit: 4353244 cycles, 16484 iterations [ 3913.480216] Start testing find_next_and_bit() with random-filled bitmap [ 3913.481074] find_next_and_bit: 89604 cycles, 8216 iterations [ 3913.481075] Start testing find_bit() with sparse bitmap [ 3913.481078] find_next_bit: 2536 cycles, 66 iterations [ 3913.481252] find_next_zero_bit: 344404 cycles, 32703 iterations [ 3913.481255] find_last_bit: 2006 cycles, 66 iterations [ 3913.481265] find_first_bit: 17488 cycles, 66 iterations [ 3913.481266] Start testing find_next_and_bit() with sparse bitmap [ 3913.481272] find_next_and_bit: 764 cycles, 1 iterations [3] test_find_next_bit, arm (v7 odroid XU3). [ 267.206928] Start testing find_bit() with random-filled bitmap [ 267.214752] find_next_bit: 4474 cycles, 16419 iterations [ 267.221850] find_next_zero_bit: 5976 cycles, 16350 iterations [ 267.229294] find_last_bit: 4209 cycles, 16419 iterations [ 267.279131] find_first_bit: 1032991 cycles, 16420 iterations [ 267.286265] Start testing find_next_and_bit() with random-filled bitmap [ 267.302386] find_next_and_bit: 2290 cycles, 8140 iterations [ 267.309422] Start testing find_bit() with sparse bitmap [ 267.316054] find_next_bit: 191 cycles, 66 iterations [ 267.322726] find_next_zero_bit: 8758 cycles, 32703 iterations [ 267.329803] find_last_bit: 84 cycles, 66 iterations [ 267.336169] find_first_bit: 4118 cycles, 66 iterations [ 267.342627] Start testing find_next_and_bit() with sparse bitmap [ 267.356919] find_next_and_bit: 91 cycles, 1 iterations [courbet@google.com: v6] Link: http://lkml.kernel.org/r/20171129095715.23430-1-courbet@google.com [geert@linux-m68k.org: m68k/bitops: always include <asm-generic/bitops/find.h>] Link: http://lkml.kernel.org/r/1512556816-28627-1-git-send-email-geert@linux-m68k.org Link: http://lkml.kernel.org/r/20171128131334.23491-1-courbet@google.com Signed-off-by: Clement Courbet <courbet@google.com> Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Yury Norov <ynorov@caviumnetworks.com> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Alexey Dobriyan <adobriyan@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2018-02-07 07:38:34 +08:00
#ifndef find_first_bit
#define find_first_bit(addr, size) find_next_bit((addr), (size), 0)
lib: optimize cpumask_next_and() We've measured that we spend ~0.6% of sys cpu time in cpumask_next_and(). It's essentially a joined iteration in search for a non-zero bit, which is currently implemented as a lookup join (find a nonzero bit on the lhs, lookup the rhs to see if it's set there). Implement a direct join (find a nonzero bit on the incrementally built join). Also add generic bitmap benchmarks in the new `test_find_bit` module for new function (see `find_next_and_bit` in [2] and [3] below). For cpumask_next_and, direct benchmarking shows that it's 1.17x to 14x faster with a geometric mean of 2.1 on 32 CPUs [1]. No impact on memory usage. Note that on Arm, the new pure-C implementation still outperforms the old one that uses a mix of C and asm (`find_next_bit`) [3]. [1] Approximate benchmark code: ``` unsigned long src1p[nr_cpumask_longs] = {pattern1}; unsigned long src2p[nr_cpumask_longs] = {pattern2}; for (/*a bunch of repetitions*/) { for (int n = -1; n <= nr_cpu_ids; ++n) { asm volatile("" : "+rm"(src1p)); // prevent any optimization asm volatile("" : "+rm"(src2p)); unsigned long result = cpumask_next_and(n, src1p, src2p); asm volatile("" : "+rm"(result)); } } ``` Results: pattern1 pattern2 time_before/time_after 0x0000ffff 0x0000ffff 1.65 0x0000ffff 0x00005555 2.24 0x0000ffff 0x00001111 2.94 0x0000ffff 0x00000000 14.0 0x00005555 0x0000ffff 1.67 0x00005555 0x00005555 1.71 0x00005555 0x00001111 1.90 0x00005555 0x00000000 6.58 0x00001111 0x0000ffff 1.46 0x00001111 0x00005555 1.49 0x00001111 0x00001111 1.45 0x00001111 0x00000000 3.10 0x00000000 0x0000ffff 1.18 0x00000000 0x00005555 1.18 0x00000000 0x00001111 1.17 0x00000000 0x00000000 1.25 ----------------------------- geo.mean 2.06 [2] test_find_next_bit, X86 (skylake) [ 3913.477422] Start testing find_bit() with random-filled bitmap [ 3913.477847] find_next_bit: 160868 cycles, 16484 iterations [ 3913.477933] find_next_zero_bit: 169542 cycles, 16285 iterations [ 3913.478036] find_last_bit: 201638 cycles, 16483 iterations [ 3913.480214] find_first_bit: 4353244 cycles, 16484 iterations [ 3913.480216] Start testing find_next_and_bit() with random-filled bitmap [ 3913.481074] find_next_and_bit: 89604 cycles, 8216 iterations [ 3913.481075] Start testing find_bit() with sparse bitmap [ 3913.481078] find_next_bit: 2536 cycles, 66 iterations [ 3913.481252] find_next_zero_bit: 344404 cycles, 32703 iterations [ 3913.481255] find_last_bit: 2006 cycles, 66 iterations [ 3913.481265] find_first_bit: 17488 cycles, 66 iterations [ 3913.481266] Start testing find_next_and_bit() with sparse bitmap [ 3913.481272] find_next_and_bit: 764 cycles, 1 iterations [3] test_find_next_bit, arm (v7 odroid XU3). [ 267.206928] Start testing find_bit() with random-filled bitmap [ 267.214752] find_next_bit: 4474 cycles, 16419 iterations [ 267.221850] find_next_zero_bit: 5976 cycles, 16350 iterations [ 267.229294] find_last_bit: 4209 cycles, 16419 iterations [ 267.279131] find_first_bit: 1032991 cycles, 16420 iterations [ 267.286265] Start testing find_next_and_bit() with random-filled bitmap [ 267.302386] find_next_and_bit: 2290 cycles, 8140 iterations [ 267.309422] Start testing find_bit() with sparse bitmap [ 267.316054] find_next_bit: 191 cycles, 66 iterations [ 267.322726] find_next_zero_bit: 8758 cycles, 32703 iterations [ 267.329803] find_last_bit: 84 cycles, 66 iterations [ 267.336169] find_first_bit: 4118 cycles, 66 iterations [ 267.342627] Start testing find_next_and_bit() with sparse bitmap [ 267.356919] find_next_and_bit: 91 cycles, 1 iterations [courbet@google.com: v6] Link: http://lkml.kernel.org/r/20171129095715.23430-1-courbet@google.com [geert@linux-m68k.org: m68k/bitops: always include <asm-generic/bitops/find.h>] Link: http://lkml.kernel.org/r/1512556816-28627-1-git-send-email-geert@linux-m68k.org Link: http://lkml.kernel.org/r/20171128131334.23491-1-courbet@google.com Signed-off-by: Clement Courbet <courbet@google.com> Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Yury Norov <ynorov@caviumnetworks.com> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Alexey Dobriyan <adobriyan@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2018-02-07 07:38:34 +08:00
#endif
#ifndef find_first_zero_bit
#define find_first_zero_bit(addr, size) find_next_zero_bit((addr), (size), 0)
lib: optimize cpumask_next_and() We've measured that we spend ~0.6% of sys cpu time in cpumask_next_and(). It's essentially a joined iteration in search for a non-zero bit, which is currently implemented as a lookup join (find a nonzero bit on the lhs, lookup the rhs to see if it's set there). Implement a direct join (find a nonzero bit on the incrementally built join). Also add generic bitmap benchmarks in the new `test_find_bit` module for new function (see `find_next_and_bit` in [2] and [3] below). For cpumask_next_and, direct benchmarking shows that it's 1.17x to 14x faster with a geometric mean of 2.1 on 32 CPUs [1]. No impact on memory usage. Note that on Arm, the new pure-C implementation still outperforms the old one that uses a mix of C and asm (`find_next_bit`) [3]. [1] Approximate benchmark code: ``` unsigned long src1p[nr_cpumask_longs] = {pattern1}; unsigned long src2p[nr_cpumask_longs] = {pattern2}; for (/*a bunch of repetitions*/) { for (int n = -1; n <= nr_cpu_ids; ++n) { asm volatile("" : "+rm"(src1p)); // prevent any optimization asm volatile("" : "+rm"(src2p)); unsigned long result = cpumask_next_and(n, src1p, src2p); asm volatile("" : "+rm"(result)); } } ``` Results: pattern1 pattern2 time_before/time_after 0x0000ffff 0x0000ffff 1.65 0x0000ffff 0x00005555 2.24 0x0000ffff 0x00001111 2.94 0x0000ffff 0x00000000 14.0 0x00005555 0x0000ffff 1.67 0x00005555 0x00005555 1.71 0x00005555 0x00001111 1.90 0x00005555 0x00000000 6.58 0x00001111 0x0000ffff 1.46 0x00001111 0x00005555 1.49 0x00001111 0x00001111 1.45 0x00001111 0x00000000 3.10 0x00000000 0x0000ffff 1.18 0x00000000 0x00005555 1.18 0x00000000 0x00001111 1.17 0x00000000 0x00000000 1.25 ----------------------------- geo.mean 2.06 [2] test_find_next_bit, X86 (skylake) [ 3913.477422] Start testing find_bit() with random-filled bitmap [ 3913.477847] find_next_bit: 160868 cycles, 16484 iterations [ 3913.477933] find_next_zero_bit: 169542 cycles, 16285 iterations [ 3913.478036] find_last_bit: 201638 cycles, 16483 iterations [ 3913.480214] find_first_bit: 4353244 cycles, 16484 iterations [ 3913.480216] Start testing find_next_and_bit() with random-filled bitmap [ 3913.481074] find_next_and_bit: 89604 cycles, 8216 iterations [ 3913.481075] Start testing find_bit() with sparse bitmap [ 3913.481078] find_next_bit: 2536 cycles, 66 iterations [ 3913.481252] find_next_zero_bit: 344404 cycles, 32703 iterations [ 3913.481255] find_last_bit: 2006 cycles, 66 iterations [ 3913.481265] find_first_bit: 17488 cycles, 66 iterations [ 3913.481266] Start testing find_next_and_bit() with sparse bitmap [ 3913.481272] find_next_and_bit: 764 cycles, 1 iterations [3] test_find_next_bit, arm (v7 odroid XU3). [ 267.206928] Start testing find_bit() with random-filled bitmap [ 267.214752] find_next_bit: 4474 cycles, 16419 iterations [ 267.221850] find_next_zero_bit: 5976 cycles, 16350 iterations [ 267.229294] find_last_bit: 4209 cycles, 16419 iterations [ 267.279131] find_first_bit: 1032991 cycles, 16420 iterations [ 267.286265] Start testing find_next_and_bit() with random-filled bitmap [ 267.302386] find_next_and_bit: 2290 cycles, 8140 iterations [ 267.309422] Start testing find_bit() with sparse bitmap [ 267.316054] find_next_bit: 191 cycles, 66 iterations [ 267.322726] find_next_zero_bit: 8758 cycles, 32703 iterations [ 267.329803] find_last_bit: 84 cycles, 66 iterations [ 267.336169] find_first_bit: 4118 cycles, 66 iterations [ 267.342627] Start testing find_next_and_bit() with sparse bitmap [ 267.356919] find_next_and_bit: 91 cycles, 1 iterations [courbet@google.com: v6] Link: http://lkml.kernel.org/r/20171129095715.23430-1-courbet@google.com [geert@linux-m68k.org: m68k/bitops: always include <asm-generic/bitops/find.h>] Link: http://lkml.kernel.org/r/1512556816-28627-1-git-send-email-geert@linux-m68k.org Link: http://lkml.kernel.org/r/20171128131334.23491-1-courbet@google.com Signed-off-by: Clement Courbet <courbet@google.com> Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Yury Norov <ynorov@caviumnetworks.com> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Alexey Dobriyan <adobriyan@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2018-02-07 07:38:34 +08:00
#endif
#endif /* CONFIG_GENERIC_FIND_FIRST_BIT */
bitops: introduce the for_each_set_clump8 macro Pach series "Introduce the for_each_set_clump8 macro", v18. While adding GPIO get_multiple/set_multiple callback support for various drivers, I noticed a pattern of looping manifesting that would be useful standardized as a macro. This patchset introduces the for_each_set_clump8 macro and utilizes it in several GPIO drivers. The for_each_set_clump macro8 facilitates a for-loop syntax that iterates over a memory region entire groups of set bits at a time. For example, suppose you would like to iterate over a 32-bit integer 8 bits at a time, skipping over 8-bit groups with no set bit, where XXXXXXXX represents the current 8-bit group: Example: 10111110 00000000 11111111 00110011 First loop: 10111110 00000000 11111111 XXXXXXXX Second loop: 10111110 00000000 XXXXXXXX 00110011 Third loop: XXXXXXXX 00000000 11111111 00110011 Each iteration of the loop returns the next 8-bit group that has at least one set bit. The for_each_set_clump8 macro has four parameters: * start: set to the bit offset of the current clump * clump: set to the current clump value * bits: bitmap to search within * size: bitmap size in number of bits In this version of the patchset, the for_each_set_clump macro has been reimplemented and simplified based on the suggestions provided by Rasmus Villemoes and Andy Shevchenko in the version 4 submission. In particular, the function of the for_each_set_clump macro has been restricted to handle only 8-bit clumps; the drivers that use the for_each_set_clump macro only handle 8-bit ports so a generic for_each_set_clump implementation is not necessary. Thus, a solution for large clumps (i.e. those larger than the width of a bitmap word) can be postponed until a driver appears that actually requires such a generic for_each_set_clump implementation. For what it's worth, a semi-generic for_each_set_clump (i.e. for clumps smaller than the width of a bitmap word) can be implemented by simply replacing the hardcoded '8' and '0xFF' instances with respective variables. I have not yet had a need for such an implementation, and since it falls short of a true generic for_each_set_clump function, I have decided to forgo such an implementation for now. In addition, the bitmap_get_value8 and bitmap_set_value8 functions are introduced to get and set 8-bit values respectively. Their use is based on the behavior suggested in the patchset version 4 review. This patch (of 14): This macro iterates for each 8-bit group of bits (clump) with set bits, within a bitmap memory region. For each iteration, "start" is set to the bit offset of the found clump, while the respective clump value is stored to the location pointed by "clump". Additionally, the bitmap_get_value8 and bitmap_set_value8 functions are introduced to respectively get and set an 8-bit value in a bitmap memory region. [gustavo@embeddedor.com: fix potential sign-extension overflow] Link: http://lkml.kernel.org/r/20191015184657.GA26541@embeddedor [akpm@linux-foundation.org: s/ULL/UL/, per Joe] [vilhelm.gray@gmail.com: add for_each_set_clump8 documentation] Link: http://lkml.kernel.org/r/20191016161825.301082-1-vilhelm.gray@gmail.com Link: http://lkml.kernel.org/r/893c3b4f03266c9496137cc98ac2b1bd27f92c73.1570641097.git.vilhelm.gray@gmail.com Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com> Suggested-by: Andy Shevchenko <andy.shevchenko@gmail.com> Suggested-by: Rasmus Villemoes <linux@rasmusvillemoes.dk> Suggested-by: Lukas Wunner <lukas@wunner.de> Tested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Linus Walleij <linus.walleij@linaro.org> Cc: Bartosz Golaszewski <bgolaszewski@baylibre.com> Cc: Masahiro Yamada <yamada.masahiro@socionext.com> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Phil Reid <preid@electromag.com.au> Cc: Geert Uytterhoeven <geert+renesas@glider.be> Cc: Mathias Duckeck <m.duckeck@kunbus.de> Cc: Morten Hein Tiljeset <morten.tiljeset@prevas.dk> Cc: Sean Nyekjaer <sean.nyekjaer@prevas.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-12-05 08:50:57 +08:00
/**
* find_next_clump8 - find next 8-bit clump with set bits in a memory region
* @clump: location to store copy of found clump
* @addr: address to base the search on
* @size: bitmap size in number of bits
* @offset: bit offset at which to start searching
*
* Returns the bit offset for the next set clump; the found clump value is
* copied to the location pointed by @clump. If no bits are set, returns @size.
*/
extern unsigned long find_next_clump8(unsigned long *clump,
const unsigned long *addr,
unsigned long size, unsigned long offset);
#define find_first_clump8(clump, bits, size) \
find_next_clump8((clump), (bits), (size), 0)
#endif /*_ASM_GENERIC_BITOPS_FIND_H_ */