linux/net/core/net-sysfs.c

1430 lines
33 KiB
C
Raw Normal View History

/*
* net-sysfs.c - network device class and attributes
*
* Copyright (c) 2003 Stephen Hemminger <shemminger@osdl.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include <linux/capability.h>
#include <linux/kernel.h>
#include <linux/netdevice.h>
#include <linux/if_arp.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 16:04:11 +08:00
#include <linux/slab.h>
#include <linux/nsproxy.h>
#include <net/sock.h>
#include <net/net_namespace.h>
#include <linux/rtnetlink.h>
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
#include <linux/vmalloc.h>
#include <linux/export.h>
#include <linux/jiffies.h>
#include <linux/pm_runtime.h>
#include "net-sysfs.h"
#ifdef CONFIG_SYSFS
static const char fmt_hex[] = "%#x\n";
static const char fmt_long_hex[] = "%#lx\n";
static const char fmt_dec[] = "%d\n";
static const char fmt_udec[] = "%u\n";
static const char fmt_ulong[] = "%lu\n";
static const char fmt_u64[] = "%llu\n";
static inline int dev_isalive(const struct net_device *dev)
{
return dev->reg_state <= NETREG_REGISTERED;
}
/* use same locking rules as GIF* ioctl's */
static ssize_t netdev_show(const struct device *dev,
struct device_attribute *attr, char *buf,
ssize_t (*format)(const struct net_device *, char *))
{
struct net_device *ndev = to_net_dev(dev);
ssize_t ret = -EINVAL;
read_lock(&dev_base_lock);
if (dev_isalive(ndev))
ret = (*format)(ndev, buf);
read_unlock(&dev_base_lock);
return ret;
}
/* generate a show function for simple field */
#define NETDEVICE_SHOW(field, format_string) \
static ssize_t format_##field(const struct net_device *dev, char *buf) \
{ \
return sprintf(buf, format_string, dev->field); \
} \
static ssize_t field##_show(struct device *dev, \
struct device_attribute *attr, char *buf) \
{ \
return netdev_show(dev, attr, buf, format_##field); \
} \
#define NETDEVICE_SHOW_RO(field, format_string) \
NETDEVICE_SHOW(field, format_string); \
static DEVICE_ATTR_RO(field)
#define NETDEVICE_SHOW_RW(field, format_string) \
NETDEVICE_SHOW(field, format_string); \
static DEVICE_ATTR_RW(field)
/* use same locking and permission rules as SIF* ioctl's */
static ssize_t netdev_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len,
int (*set)(struct net_device *, unsigned long))
{
struct net_device *netdev = to_net_dev(dev);
struct net *net = dev_net(netdev);
unsigned long new;
int ret = -EINVAL;
if (!ns_capable(net->user_ns, CAP_NET_ADMIN))
return -EPERM;
ret = kstrtoul(buf, 0, &new);
if (ret)
goto err;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
if ((ret = (*set)(netdev, new)) == 0)
ret = len;
}
rtnl_unlock();
err:
return ret;
}
NETDEVICE_SHOW_RO(dev_id, fmt_hex);
NETDEVICE_SHOW_RO(dev_port, fmt_dec);
NETDEVICE_SHOW_RO(addr_assign_type, fmt_dec);
NETDEVICE_SHOW_RO(addr_len, fmt_dec);
NETDEVICE_SHOW_RO(iflink, fmt_dec);
NETDEVICE_SHOW_RO(ifindex, fmt_dec);
NETDEVICE_SHOW_RO(type, fmt_dec);
NETDEVICE_SHOW_RO(link_mode, fmt_dec);
static ssize_t format_name_assign_type(const struct net_device *dev, char *buf)
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 22:37:22 +08:00
{
return sprintf(buf, fmt_dec, dev->name_assign_type);
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 22:37:22 +08:00
}
static ssize_t name_assign_type_show(struct device *dev,
struct device_attribute *attr,
char *buf)
{
struct net_device *ndev = to_net_dev(dev);
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 22:37:22 +08:00
ssize_t ret = -EINVAL;
if (ndev->name_assign_type != NET_NAME_UNKNOWN)
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 22:37:22 +08:00
ret = netdev_show(dev, attr, buf, format_name_assign_type);
return ret;
}
static DEVICE_ATTR_RO(name_assign_type);
/* use same locking rules as GIFHWADDR ioctl's */
static ssize_t address_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct net_device *ndev = to_net_dev(dev);
ssize_t ret = -EINVAL;
read_lock(&dev_base_lock);
if (dev_isalive(ndev))
ret = sysfs_format_mac(buf, ndev->dev_addr, ndev->addr_len);
read_unlock(&dev_base_lock);
return ret;
}
static DEVICE_ATTR_RO(address);
static ssize_t broadcast_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *ndev = to_net_dev(dev);
if (dev_isalive(ndev))
return sysfs_format_mac(buf, ndev->broadcast, ndev->addr_len);
return -EINVAL;
}
static DEVICE_ATTR_RO(broadcast);
static int change_carrier(struct net_device *dev, unsigned long new_carrier)
{
if (!netif_running(dev))
return -EINVAL;
return dev_change_carrier(dev, (bool) new_carrier);
}
static ssize_t carrier_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_carrier);
}
static ssize_t carrier_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
if (netif_running(netdev)) {
return sprintf(buf, fmt_dec, !!netif_carrier_ok(netdev));
}
return -EINVAL;
}
static DEVICE_ATTR_RW(carrier);
static ssize_t speed_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
int ret = -EINVAL;
if (!rtnl_trylock())
return restart_syscall();
if (netif_running(netdev)) {
struct ethtool_cmd cmd;
if (!__ethtool_get_settings(netdev, &cmd))
ret = sprintf(buf, fmt_udec, ethtool_cmd_speed(&cmd));
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RO(speed);
static ssize_t duplex_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
int ret = -EINVAL;
if (!rtnl_trylock())
return restart_syscall();
if (netif_running(netdev)) {
struct ethtool_cmd cmd;
if (!__ethtool_get_settings(netdev, &cmd)) {
const char *duplex;
switch (cmd.duplex) {
case DUPLEX_HALF:
duplex = "half";
break;
case DUPLEX_FULL:
duplex = "full";
break;
default:
duplex = "unknown";
break;
}
ret = sprintf(buf, "%s\n", duplex);
}
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RO(duplex);
static ssize_t dormant_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
if (netif_running(netdev))
return sprintf(buf, fmt_dec, !!netif_dormant(netdev));
return -EINVAL;
}
static DEVICE_ATTR_RO(dormant);
static const char *const operstates[] = {
"unknown",
"notpresent", /* currently unused */
"down",
"lowerlayerdown",
"testing", /* currently unused */
"dormant",
"up"
};
static ssize_t operstate_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
const struct net_device *netdev = to_net_dev(dev);
unsigned char operstate;
read_lock(&dev_base_lock);
operstate = netdev->operstate;
if (!netif_running(netdev))
operstate = IF_OPER_DOWN;
read_unlock(&dev_base_lock);
if (operstate >= ARRAY_SIZE(operstates))
return -EINVAL; /* should not happen */
return sprintf(buf, "%s\n", operstates[operstate]);
}
static DEVICE_ATTR_RO(operstate);
static ssize_t carrier_changes_show(struct device *dev,
struct device_attribute *attr,
char *buf)
{
struct net_device *netdev = to_net_dev(dev);
return sprintf(buf, fmt_dec,
atomic_read(&netdev->carrier_changes));
}
static DEVICE_ATTR_RO(carrier_changes);
/* read-write attributes */
static int change_mtu(struct net_device *dev, unsigned long new_mtu)
{
return dev_set_mtu(dev, (int) new_mtu);
}
static ssize_t mtu_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_mtu);
}
NETDEVICE_SHOW_RW(mtu, fmt_dec);
static int change_flags(struct net_device *dev, unsigned long new_flags)
{
return dev_change_flags(dev, (unsigned int) new_flags);
}
static ssize_t flags_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_flags);
}
NETDEVICE_SHOW_RW(flags, fmt_hex);
static int change_tx_queue_len(struct net_device *dev, unsigned long new_len)
{
dev->tx_queue_len = new_len;
return 0;
}
static ssize_t tx_queue_len_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t len)
{
if (!capable(CAP_NET_ADMIN))
return -EPERM;
return netdev_store(dev, attr, buf, len, change_tx_queue_len);
}
NETDEVICE_SHOW_RW(tx_queue_len, fmt_ulong);
static ssize_t ifalias_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
struct net_device *netdev = to_net_dev(dev);
struct net *net = dev_net(netdev);
size_t count = len;
ssize_t ret;
if (!ns_capable(net->user_ns, CAP_NET_ADMIN))
return -EPERM;
/* ignore trailing newline */
if (len > 0 && buf[len - 1] == '\n')
--count;
if (!rtnl_trylock())
return restart_syscall();
ret = dev_set_alias(netdev, buf, count);
rtnl_unlock();
return ret < 0 ? ret : len;
}
static ssize_t ifalias_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
const struct net_device *netdev = to_net_dev(dev);
ssize_t ret = 0;
if (!rtnl_trylock())
return restart_syscall();
if (netdev->ifalias)
ret = sprintf(buf, "%s\n", netdev->ifalias);
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RW(ifalias);
static int change_group(struct net_device *dev, unsigned long new_group)
{
dev_set_group(dev, (int) new_group);
return 0;
}
static ssize_t group_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_group);
}
NETDEVICE_SHOW(group, fmt_dec);
static DEVICE_ATTR(netdev_group, S_IRUGO | S_IWUSR, group_show, group_store);
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next Pull networking changes from David Miller: "Noteworthy changes this time around: 1) Multicast rejoin support for team driver, from Jiri Pirko. 2) Centralize and simplify TCP RTT measurement handling in order to reduce the impact of bad RTO seeding from SYN/ACKs. Also, when both timestamps and local RTT measurements are available prefer the later because there are broken middleware devices which scramble the timestamp. From Yuchung Cheng. 3) Add TCP_NOTSENT_LOWAT socket option to limit the amount of kernel memory consumed to queue up unsend user data. From Eric Dumazet. 4) Add a "physical port ID" abstraction for network devices, from Jiri Pirko. 5) Add a "suppress" operation to influence fib_rules lookups, from Stefan Tomanek. 6) Add a networking development FAQ, from Paul Gortmaker. 7) Extend the information provided by tcp_probe and add ipv6 support, from Daniel Borkmann. 8) Use RCU locking more extensively in openvswitch data paths, from Pravin B Shelar. 9) Add SCTP support to openvswitch, from Joe Stringer. 10) Add EF10 chip support to SFC driver, from Ben Hutchings. 11) Add new SYNPROXY netfilter target, from Patrick McHardy. 12) Compute a rate approximation for sending in TCP sockets, and use this to more intelligently coalesce TSO frames. Furthermore, add a new packet scheduler which takes advantage of this estimate when available. From Eric Dumazet. 13) Allow AF_PACKET fanouts with random selection, from Daniel Borkmann. 14) Add ipv6 support to vxlan driver, from Cong Wang" Resolved conflicts as per discussion. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1218 commits) openvswitch: Fix alignment of struct sw_flow_key. netfilter: Fix build errors with xt_socket.c tcp: Add missing braces to do_tcp_setsockopt caif: Add missing braces to multiline if in cfctrl_linkup_request bnx2x: Add missing braces in bnx2x:bnx2x_link_initialize vxlan: Fix kernel panic on device delete. net: mvneta: implement ->ndo_do_ioctl() to support PHY ioctls net: mvneta: properly disable HW PHY polling and ensure adjust_link() works icplus: Use netif_running to determine device state ethernet/arc/arc_emac: Fix huge delays in large file copies tuntap: orphan frags before trying to set tx timestamp tuntap: purge socket error queue on detach qlcnic: use standard NAPI weights ipv6:introduce function to find route for redirect bnx2x: VF RSS support - VF side bnx2x: VF RSS support - PF side vxlan: Notify drivers for listening UDP port changes net: usbnet: update addr_assign_type if appropriate driver/net: enic: update enic maintainers and driver driver/net: enic: Exposing symbols for Cisco's low latency driver ...
2013-09-06 05:54:29 +08:00
static ssize_t phys_port_id_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
ssize_t ret = -EINVAL;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
struct netdev_phys_port_id ppid;
ret = dev_get_phys_port_id(netdev, &ppid);
if (!ret)
ret = sprintf(buf, "%*phN\n", ppid.id_len, ppid.id);
}
rtnl_unlock();
return ret;
}
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next Pull networking changes from David Miller: "Noteworthy changes this time around: 1) Multicast rejoin support for team driver, from Jiri Pirko. 2) Centralize and simplify TCP RTT measurement handling in order to reduce the impact of bad RTO seeding from SYN/ACKs. Also, when both timestamps and local RTT measurements are available prefer the later because there are broken middleware devices which scramble the timestamp. From Yuchung Cheng. 3) Add TCP_NOTSENT_LOWAT socket option to limit the amount of kernel memory consumed to queue up unsend user data. From Eric Dumazet. 4) Add a "physical port ID" abstraction for network devices, from Jiri Pirko. 5) Add a "suppress" operation to influence fib_rules lookups, from Stefan Tomanek. 6) Add a networking development FAQ, from Paul Gortmaker. 7) Extend the information provided by tcp_probe and add ipv6 support, from Daniel Borkmann. 8) Use RCU locking more extensively in openvswitch data paths, from Pravin B Shelar. 9) Add SCTP support to openvswitch, from Joe Stringer. 10) Add EF10 chip support to SFC driver, from Ben Hutchings. 11) Add new SYNPROXY netfilter target, from Patrick McHardy. 12) Compute a rate approximation for sending in TCP sockets, and use this to more intelligently coalesce TSO frames. Furthermore, add a new packet scheduler which takes advantage of this estimate when available. From Eric Dumazet. 13) Allow AF_PACKET fanouts with random selection, from Daniel Borkmann. 14) Add ipv6 support to vxlan driver, from Cong Wang" Resolved conflicts as per discussion. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1218 commits) openvswitch: Fix alignment of struct sw_flow_key. netfilter: Fix build errors with xt_socket.c tcp: Add missing braces to do_tcp_setsockopt caif: Add missing braces to multiline if in cfctrl_linkup_request bnx2x: Add missing braces in bnx2x:bnx2x_link_initialize vxlan: Fix kernel panic on device delete. net: mvneta: implement ->ndo_do_ioctl() to support PHY ioctls net: mvneta: properly disable HW PHY polling and ensure adjust_link() works icplus: Use netif_running to determine device state ethernet/arc/arc_emac: Fix huge delays in large file copies tuntap: orphan frags before trying to set tx timestamp tuntap: purge socket error queue on detach qlcnic: use standard NAPI weights ipv6:introduce function to find route for redirect bnx2x: VF RSS support - VF side bnx2x: VF RSS support - PF side vxlan: Notify drivers for listening UDP port changes net: usbnet: update addr_assign_type if appropriate driver/net: enic: update enic maintainers and driver driver/net: enic: Exposing symbols for Cisco's low latency driver ...
2013-09-06 05:54:29 +08:00
static DEVICE_ATTR_RO(phys_port_id);
static struct attribute *net_class_attrs[] = {
&dev_attr_netdev_group.attr,
&dev_attr_type.attr,
&dev_attr_dev_id.attr,
&dev_attr_dev_port.attr,
&dev_attr_iflink.attr,
&dev_attr_ifindex.attr,
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 22:37:22 +08:00
&dev_attr_name_assign_type.attr,
&dev_attr_addr_assign_type.attr,
&dev_attr_addr_len.attr,
&dev_attr_link_mode.attr,
&dev_attr_address.attr,
&dev_attr_broadcast.attr,
&dev_attr_speed.attr,
&dev_attr_duplex.attr,
&dev_attr_dormant.attr,
&dev_attr_operstate.attr,
&dev_attr_carrier_changes.attr,
&dev_attr_ifalias.attr,
&dev_attr_carrier.attr,
&dev_attr_mtu.attr,
&dev_attr_flags.attr,
&dev_attr_tx_queue_len.attr,
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next Pull networking changes from David Miller: "Noteworthy changes this time around: 1) Multicast rejoin support for team driver, from Jiri Pirko. 2) Centralize and simplify TCP RTT measurement handling in order to reduce the impact of bad RTO seeding from SYN/ACKs. Also, when both timestamps and local RTT measurements are available prefer the later because there are broken middleware devices which scramble the timestamp. From Yuchung Cheng. 3) Add TCP_NOTSENT_LOWAT socket option to limit the amount of kernel memory consumed to queue up unsend user data. From Eric Dumazet. 4) Add a "physical port ID" abstraction for network devices, from Jiri Pirko. 5) Add a "suppress" operation to influence fib_rules lookups, from Stefan Tomanek. 6) Add a networking development FAQ, from Paul Gortmaker. 7) Extend the information provided by tcp_probe and add ipv6 support, from Daniel Borkmann. 8) Use RCU locking more extensively in openvswitch data paths, from Pravin B Shelar. 9) Add SCTP support to openvswitch, from Joe Stringer. 10) Add EF10 chip support to SFC driver, from Ben Hutchings. 11) Add new SYNPROXY netfilter target, from Patrick McHardy. 12) Compute a rate approximation for sending in TCP sockets, and use this to more intelligently coalesce TSO frames. Furthermore, add a new packet scheduler which takes advantage of this estimate when available. From Eric Dumazet. 13) Allow AF_PACKET fanouts with random selection, from Daniel Borkmann. 14) Add ipv6 support to vxlan driver, from Cong Wang" Resolved conflicts as per discussion. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1218 commits) openvswitch: Fix alignment of struct sw_flow_key. netfilter: Fix build errors with xt_socket.c tcp: Add missing braces to do_tcp_setsockopt caif: Add missing braces to multiline if in cfctrl_linkup_request bnx2x: Add missing braces in bnx2x:bnx2x_link_initialize vxlan: Fix kernel panic on device delete. net: mvneta: implement ->ndo_do_ioctl() to support PHY ioctls net: mvneta: properly disable HW PHY polling and ensure adjust_link() works icplus: Use netif_running to determine device state ethernet/arc/arc_emac: Fix huge delays in large file copies tuntap: orphan frags before trying to set tx timestamp tuntap: purge socket error queue on detach qlcnic: use standard NAPI weights ipv6:introduce function to find route for redirect bnx2x: VF RSS support - VF side bnx2x: VF RSS support - PF side vxlan: Notify drivers for listening UDP port changes net: usbnet: update addr_assign_type if appropriate driver/net: enic: update enic maintainers and driver driver/net: enic: Exposing symbols for Cisco's low latency driver ...
2013-09-06 05:54:29 +08:00
&dev_attr_phys_port_id.attr,
NULL,
};
ATTRIBUTE_GROUPS(net_class);
/* Show a given an attribute in the statistics group */
static ssize_t netstat_show(const struct device *d,
struct device_attribute *attr, char *buf,
unsigned long offset)
{
struct net_device *dev = to_net_dev(d);
ssize_t ret = -EINVAL;
WARN_ON(offset > sizeof(struct rtnl_link_stats64) ||
offset % sizeof(u64) != 0);
read_lock(&dev_base_lock);
if (dev_isalive(dev)) {
struct rtnl_link_stats64 temp;
const struct rtnl_link_stats64 *stats = dev_get_stats(dev, &temp);
ret = sprintf(buf, fmt_u64, *(u64 *)(((u8 *) stats) + offset));
}
read_unlock(&dev_base_lock);
return ret;
}
/* generate a read-only statistics attribute */
#define NETSTAT_ENTRY(name) \
static ssize_t name##_show(struct device *d, \
struct device_attribute *attr, char *buf) \
{ \
return netstat_show(d, attr, buf, \
offsetof(struct rtnl_link_stats64, name)); \
} \
static DEVICE_ATTR_RO(name)
NETSTAT_ENTRY(rx_packets);
NETSTAT_ENTRY(tx_packets);
NETSTAT_ENTRY(rx_bytes);
NETSTAT_ENTRY(tx_bytes);
NETSTAT_ENTRY(rx_errors);
NETSTAT_ENTRY(tx_errors);
NETSTAT_ENTRY(rx_dropped);
NETSTAT_ENTRY(tx_dropped);
NETSTAT_ENTRY(multicast);
NETSTAT_ENTRY(collisions);
NETSTAT_ENTRY(rx_length_errors);
NETSTAT_ENTRY(rx_over_errors);
NETSTAT_ENTRY(rx_crc_errors);
NETSTAT_ENTRY(rx_frame_errors);
NETSTAT_ENTRY(rx_fifo_errors);
NETSTAT_ENTRY(rx_missed_errors);
NETSTAT_ENTRY(tx_aborted_errors);
NETSTAT_ENTRY(tx_carrier_errors);
NETSTAT_ENTRY(tx_fifo_errors);
NETSTAT_ENTRY(tx_heartbeat_errors);
NETSTAT_ENTRY(tx_window_errors);
NETSTAT_ENTRY(rx_compressed);
NETSTAT_ENTRY(tx_compressed);
static struct attribute *netstat_attrs[] = {
&dev_attr_rx_packets.attr,
&dev_attr_tx_packets.attr,
&dev_attr_rx_bytes.attr,
&dev_attr_tx_bytes.attr,
&dev_attr_rx_errors.attr,
&dev_attr_tx_errors.attr,
&dev_attr_rx_dropped.attr,
&dev_attr_tx_dropped.attr,
&dev_attr_multicast.attr,
&dev_attr_collisions.attr,
&dev_attr_rx_length_errors.attr,
&dev_attr_rx_over_errors.attr,
&dev_attr_rx_crc_errors.attr,
&dev_attr_rx_frame_errors.attr,
&dev_attr_rx_fifo_errors.attr,
&dev_attr_rx_missed_errors.attr,
&dev_attr_tx_aborted_errors.attr,
&dev_attr_tx_carrier_errors.attr,
&dev_attr_tx_fifo_errors.attr,
&dev_attr_tx_heartbeat_errors.attr,
&dev_attr_tx_window_errors.attr,
&dev_attr_rx_compressed.attr,
&dev_attr_tx_compressed.attr,
NULL
};
static struct attribute_group netstat_group = {
.name = "statistics",
.attrs = netstat_attrs,
};
#if IS_ENABLED(CONFIG_WIRELESS_EXT) || IS_ENABLED(CONFIG_CFG80211)
static struct attribute *wireless_attrs[] = {
NULL
};
static struct attribute_group wireless_group = {
.name = "wireless",
.attrs = wireless_attrs,
};
#endif
#else /* CONFIG_SYSFS */
#define net_class_groups NULL
#endif /* CONFIG_SYSFS */
#ifdef CONFIG_SYSFS
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
#define to_rx_queue_attr(_attr) container_of(_attr, \
struct rx_queue_attribute, attr)
#define to_rx_queue(obj) container_of(obj, struct netdev_rx_queue, kobj)
static ssize_t rx_queue_attr_show(struct kobject *kobj, struct attribute *attr,
char *buf)
{
struct rx_queue_attribute *attribute = to_rx_queue_attr(attr);
struct netdev_rx_queue *queue = to_rx_queue(kobj);
if (!attribute->show)
return -EIO;
return attribute->show(queue, attribute, buf);
}
static ssize_t rx_queue_attr_store(struct kobject *kobj, struct attribute *attr,
const char *buf, size_t count)
{
struct rx_queue_attribute *attribute = to_rx_queue_attr(attr);
struct netdev_rx_queue *queue = to_rx_queue(kobj);
if (!attribute->store)
return -EIO;
return attribute->store(queue, attribute, buf, count);
}
static const struct sysfs_ops rx_queue_sysfs_ops = {
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
.show = rx_queue_attr_show,
.store = rx_queue_attr_store,
};
#ifdef CONFIG_RPS
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
static ssize_t show_rps_map(struct netdev_rx_queue *queue,
struct rx_queue_attribute *attribute, char *buf)
{
struct rps_map *map;
cpumask_var_t mask;
size_t len = 0;
int i;
if (!zalloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
rcu_read_lock();
map = rcu_dereference(queue->rps_map);
if (map)
for (i = 0; i < map->len; i++)
cpumask_set_cpu(map->cpus[i], mask);
len += cpumask_scnprintf(buf + len, PAGE_SIZE, mask);
if (PAGE_SIZE - len < 3) {
rcu_read_unlock();
free_cpumask_var(mask);
return -EINVAL;
}
rcu_read_unlock();
free_cpumask_var(mask);
len += sprintf(buf + len, "\n");
return len;
}
static ssize_t store_rps_map(struct netdev_rx_queue *queue,
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
struct rx_queue_attribute *attribute,
const char *buf, size_t len)
{
struct rps_map *old_map, *map;
cpumask_var_t mask;
int err, cpu, i;
static DEFINE_SPINLOCK(rps_map_lock);
if (!capable(CAP_NET_ADMIN))
return -EPERM;
if (!alloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
err = bitmap_parse(buf, len, cpumask_bits(mask), nr_cpumask_bits);
if (err) {
free_cpumask_var(mask);
return err;
}
map = kzalloc(max_t(unsigned int,
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
RPS_MAP_SIZE(cpumask_weight(mask)), L1_CACHE_BYTES),
GFP_KERNEL);
if (!map) {
free_cpumask_var(mask);
return -ENOMEM;
}
i = 0;
for_each_cpu_and(cpu, mask, cpu_online_mask)
map->cpus[i++] = cpu;
if (i)
map->len = i;
else {
kfree(map);
map = NULL;
}
spin_lock(&rps_map_lock);
old_map = rcu_dereference_protected(queue->rps_map,
lockdep_is_held(&rps_map_lock));
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
rcu_assign_pointer(queue->rps_map, map);
spin_unlock(&rps_map_lock);
if (map)
static keys: Introduce 'struct static_key', static_key_true()/false() and static_key_slow_[inc|dec]() So here's a boot tested patch on top of Jason's series that does all the cleanups I talked about and turns jump labels into a more intuitive to use facility. It should also address the various misconceptions and confusions that surround jump labels. Typical usage scenarios: #include <linux/static_key.h> struct static_key key = STATIC_KEY_INIT_TRUE; if (static_key_false(&key)) do unlikely code else do likely code Or: if (static_key_true(&key)) do likely code else do unlikely code The static key is modified via: static_key_slow_inc(&key); ... static_key_slow_dec(&key); The 'slow' prefix makes it abundantly clear that this is an expensive operation. I've updated all in-kernel code to use this everywhere. Note that I (intentionally) have not pushed through the rename blindly through to the lowest levels: the actual jump-label patching arch facility should be named like that, so we want to decouple jump labels from the static-key facility a bit. On non-jump-label enabled architectures static keys default to likely()/unlikely() branches. Signed-off-by: Ingo Molnar <mingo@elte.hu> Acked-by: Jason Baron <jbaron@redhat.com> Acked-by: Steven Rostedt <rostedt@goodmis.org> Cc: a.p.zijlstra@chello.nl Cc: mathieu.desnoyers@efficios.com Cc: davem@davemloft.net Cc: ddaney.cavm@gmail.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20120222085809.GA26397@elte.hu Signed-off-by: Ingo Molnar <mingo@elte.hu>
2012-02-24 15:31:31 +08:00
static_key_slow_inc(&rps_needed);
if (old_map) {
kfree_rcu(old_map, rcu);
static keys: Introduce 'struct static_key', static_key_true()/false() and static_key_slow_[inc|dec]() So here's a boot tested patch on top of Jason's series that does all the cleanups I talked about and turns jump labels into a more intuitive to use facility. It should also address the various misconceptions and confusions that surround jump labels. Typical usage scenarios: #include <linux/static_key.h> struct static_key key = STATIC_KEY_INIT_TRUE; if (static_key_false(&key)) do unlikely code else do likely code Or: if (static_key_true(&key)) do likely code else do unlikely code The static key is modified via: static_key_slow_inc(&key); ... static_key_slow_dec(&key); The 'slow' prefix makes it abundantly clear that this is an expensive operation. I've updated all in-kernel code to use this everywhere. Note that I (intentionally) have not pushed through the rename blindly through to the lowest levels: the actual jump-label patching arch facility should be named like that, so we want to decouple jump labels from the static-key facility a bit. On non-jump-label enabled architectures static keys default to likely()/unlikely() branches. Signed-off-by: Ingo Molnar <mingo@elte.hu> Acked-by: Jason Baron <jbaron@redhat.com> Acked-by: Steven Rostedt <rostedt@goodmis.org> Cc: a.p.zijlstra@chello.nl Cc: mathieu.desnoyers@efficios.com Cc: davem@davemloft.net Cc: ddaney.cavm@gmail.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20120222085809.GA26397@elte.hu Signed-off-by: Ingo Molnar <mingo@elte.hu>
2012-02-24 15:31:31 +08:00
static_key_slow_dec(&rps_needed);
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
free_cpumask_var(mask);
return len;
}
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
static ssize_t show_rps_dev_flow_table_cnt(struct netdev_rx_queue *queue,
struct rx_queue_attribute *attr,
char *buf)
{
struct rps_dev_flow_table *flow_table;
unsigned long val = 0;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
rcu_read_lock();
flow_table = rcu_dereference(queue->rps_flow_table);
if (flow_table)
val = (unsigned long)flow_table->mask + 1;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
rcu_read_unlock();
return sprintf(buf, "%lu\n", val);
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
}
static void rps_dev_flow_table_release(struct rcu_head *rcu)
{
struct rps_dev_flow_table *table = container_of(rcu,
struct rps_dev_flow_table, rcu);
vfree(table);
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
}
static ssize_t store_rps_dev_flow_table_cnt(struct netdev_rx_queue *queue,
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
struct rx_queue_attribute *attr,
const char *buf, size_t len)
{
unsigned long mask, count;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
struct rps_dev_flow_table *table, *old_table;
static DEFINE_SPINLOCK(rps_dev_flow_lock);
int rc;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
if (!capable(CAP_NET_ADMIN))
return -EPERM;
rc = kstrtoul(buf, 0, &count);
if (rc < 0)
return rc;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
if (count) {
mask = count - 1;
/* mask = roundup_pow_of_two(count) - 1;
* without overflows...
*/
while ((mask | (mask >> 1)) != mask)
mask |= (mask >> 1);
/* On 64 bit arches, must check mask fits in table->mask (u32),
* and on 32bit arches, must check
* RPS_DEV_FLOW_TABLE_SIZE(mask + 1) doesn't overflow.
*/
#if BITS_PER_LONG > 32
if (mask > (unsigned long)(u32)mask)
return -EINVAL;
#else
if (mask > (ULONG_MAX - RPS_DEV_FLOW_TABLE_SIZE(1))
/ sizeof(struct rps_dev_flow)) {
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
/* Enforce a limit to prevent overflow */
return -EINVAL;
}
#endif
table = vmalloc(RPS_DEV_FLOW_TABLE_SIZE(mask + 1));
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
if (!table)
return -ENOMEM;
table->mask = mask;
for (count = 0; count <= mask; count++)
table->flows[count].cpu = RPS_NO_CPU;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
} else
table = NULL;
spin_lock(&rps_dev_flow_lock);
old_table = rcu_dereference_protected(queue->rps_flow_table,
lockdep_is_held(&rps_dev_flow_lock));
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
rcu_assign_pointer(queue->rps_flow_table, table);
spin_unlock(&rps_dev_flow_lock);
if (old_table)
call_rcu(&old_table->rcu, rps_dev_flow_table_release);
return len;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
static struct rx_queue_attribute rps_cpus_attribute =
__ATTR(rps_cpus, S_IRUGO | S_IWUSR, show_rps_map, store_rps_map);
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
static struct rx_queue_attribute rps_dev_flow_table_cnt_attribute =
__ATTR(rps_flow_cnt, S_IRUGO | S_IWUSR,
show_rps_dev_flow_table_cnt, store_rps_dev_flow_table_cnt);
#endif /* CONFIG_RPS */
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
static struct attribute *rx_queue_default_attrs[] = {
#ifdef CONFIG_RPS
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
&rps_cpus_attribute.attr,
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
&rps_dev_flow_table_cnt_attribute.attr,
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
NULL
};
static void rx_queue_release(struct kobject *kobj)
{
struct netdev_rx_queue *queue = to_rx_queue(kobj);
#ifdef CONFIG_RPS
struct rps_map *map;
struct rps_dev_flow_table *flow_table;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-17 07:01:27 +08:00
map = rcu_dereference_protected(queue->rps_map, 1);
if (map) {
RCU_INIT_POINTER(queue->rps_map, NULL);
kfree_rcu(map, rcu);
}
flow_table = rcu_dereference_protected(queue->rps_flow_table, 1);
if (flow_table) {
RCU_INIT_POINTER(queue->rps_flow_table, NULL);
call_rcu(&flow_table->rcu, rps_dev_flow_table_release);
}
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
memset(kobj, 0, sizeof(*kobj));
dev_put(queue->dev);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
}
static const void *rx_queue_namespace(struct kobject *kobj)
{
struct netdev_rx_queue *queue = to_rx_queue(kobj);
struct device *dev = &queue->dev->dev;
const void *ns = NULL;
if (dev->class && dev->class->ns_type)
ns = dev->class->namespace(dev);
return ns;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
static struct kobj_type rx_queue_ktype = {
.sysfs_ops = &rx_queue_sysfs_ops,
.release = rx_queue_release,
.default_attrs = rx_queue_default_attrs,
.namespace = rx_queue_namespace
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
};
static int rx_queue_add_kobject(struct net_device *dev, int index)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
{
struct netdev_rx_queue *queue = dev->_rx + index;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
struct kobject *kobj = &queue->kobj;
int error = 0;
kobj->kset = dev->queues_kset;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
error = kobject_init_and_add(kobj, &rx_queue_ktype, NULL,
"rx-%u", index);
if (error)
goto exit;
if (dev->sysfs_rx_queue_group) {
error = sysfs_create_group(kobj, dev->sysfs_rx_queue_group);
if (error)
goto exit;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
}
kobject_uevent(kobj, KOBJ_ADD);
dev_hold(queue->dev);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
return error;
exit:
kobject_put(kobj);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
return error;
}
#endif /* CONFIG_SYSFS */
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
int
net_rx_queue_update_kobjects(struct net_device *dev, int old_num, int new_num)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
{
#ifdef CONFIG_SYSFS
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
int i;
int error = 0;
#ifndef CONFIG_RPS
if (!dev->sysfs_rx_queue_group)
return 0;
#endif
for (i = old_num; i < new_num; i++) {
error = rx_queue_add_kobject(dev, i);
if (error) {
new_num = old_num;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
break;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
}
while (--i >= new_num) {
if (dev->sysfs_rx_queue_group)
sysfs_remove_group(&dev->_rx[i].kobj,
dev->sysfs_rx_queue_group);
kobject_put(&dev->_rx[i].kobj);
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
return error;
#else
return 0;
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
}
#ifdef CONFIG_SYSFS
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
/*
* netdev_queue sysfs structures and functions.
*/
struct netdev_queue_attribute {
struct attribute attr;
ssize_t (*show)(struct netdev_queue *queue,
struct netdev_queue_attribute *attr, char *buf);
ssize_t (*store)(struct netdev_queue *queue,
struct netdev_queue_attribute *attr, const char *buf, size_t len);
};
#define to_netdev_queue_attr(_attr) container_of(_attr, \
struct netdev_queue_attribute, attr)
#define to_netdev_queue(obj) container_of(obj, struct netdev_queue, kobj)
static ssize_t netdev_queue_attr_show(struct kobject *kobj,
struct attribute *attr, char *buf)
{
struct netdev_queue_attribute *attribute = to_netdev_queue_attr(attr);
struct netdev_queue *queue = to_netdev_queue(kobj);
if (!attribute->show)
return -EIO;
return attribute->show(queue, attribute, buf);
}
static ssize_t netdev_queue_attr_store(struct kobject *kobj,
struct attribute *attr,
const char *buf, size_t count)
{
struct netdev_queue_attribute *attribute = to_netdev_queue_attr(attr);
struct netdev_queue *queue = to_netdev_queue(kobj);
if (!attribute->store)
return -EIO;
return attribute->store(queue, attribute, buf, count);
}
static const struct sysfs_ops netdev_queue_sysfs_ops = {
.show = netdev_queue_attr_show,
.store = netdev_queue_attr_store,
};
static ssize_t show_trans_timeout(struct netdev_queue *queue,
struct netdev_queue_attribute *attribute,
char *buf)
{
unsigned long trans_timeout;
spin_lock_irq(&queue->_xmit_lock);
trans_timeout = queue->trans_timeout;
spin_unlock_irq(&queue->_xmit_lock);
return sprintf(buf, "%lu", trans_timeout);
}
static struct netdev_queue_attribute queue_trans_timeout =
__ATTR(tx_timeout, S_IRUGO, show_trans_timeout, NULL);
#ifdef CONFIG_BQL
/*
* Byte queue limits sysfs structures and functions.
*/
static ssize_t bql_show(char *buf, unsigned int value)
{
return sprintf(buf, "%u\n", value);
}
static ssize_t bql_set(const char *buf, const size_t count,
unsigned int *pvalue)
{
unsigned int value;
int err;
if (!strcmp(buf, "max") || !strcmp(buf, "max\n"))
value = DQL_MAX_LIMIT;
else {
err = kstrtouint(buf, 10, &value);
if (err < 0)
return err;
if (value > DQL_MAX_LIMIT)
return -EINVAL;
}
*pvalue = value;
return count;
}
static ssize_t bql_show_hold_time(struct netdev_queue *queue,
struct netdev_queue_attribute *attr,
char *buf)
{
struct dql *dql = &queue->dql;
return sprintf(buf, "%u\n", jiffies_to_msecs(dql->slack_hold_time));
}
static ssize_t bql_set_hold_time(struct netdev_queue *queue,
struct netdev_queue_attribute *attribute,
const char *buf, size_t len)
{
struct dql *dql = &queue->dql;
unsigned int value;
int err;
err = kstrtouint(buf, 10, &value);
if (err < 0)
return err;
dql->slack_hold_time = msecs_to_jiffies(value);
return len;
}
static struct netdev_queue_attribute bql_hold_time_attribute =
__ATTR(hold_time, S_IRUGO | S_IWUSR, bql_show_hold_time,
bql_set_hold_time);
static ssize_t bql_show_inflight(struct netdev_queue *queue,
struct netdev_queue_attribute *attr,
char *buf)
{
struct dql *dql = &queue->dql;
return sprintf(buf, "%u\n", dql->num_queued - dql->num_completed);
}
static struct netdev_queue_attribute bql_inflight_attribute =
__ATTR(inflight, S_IRUGO, bql_show_inflight, NULL);
#define BQL_ATTR(NAME, FIELD) \
static ssize_t bql_show_ ## NAME(struct netdev_queue *queue, \
struct netdev_queue_attribute *attr, \
char *buf) \
{ \
return bql_show(buf, queue->dql.FIELD); \
} \
\
static ssize_t bql_set_ ## NAME(struct netdev_queue *queue, \
struct netdev_queue_attribute *attr, \
const char *buf, size_t len) \
{ \
return bql_set(buf, len, &queue->dql.FIELD); \
} \
\
static struct netdev_queue_attribute bql_ ## NAME ## _attribute = \
__ATTR(NAME, S_IRUGO | S_IWUSR, bql_show_ ## NAME, \
bql_set_ ## NAME);
BQL_ATTR(limit, limit)
BQL_ATTR(limit_max, max_limit)
BQL_ATTR(limit_min, min_limit)
static struct attribute *dql_attrs[] = {
&bql_limit_attribute.attr,
&bql_limit_max_attribute.attr,
&bql_limit_min_attribute.attr,
&bql_hold_time_attribute.attr,
&bql_inflight_attribute.attr,
NULL
};
static struct attribute_group dql_group = {
.name = "byte_queue_limits",
.attrs = dql_attrs,
};
#endif /* CONFIG_BQL */
#ifdef CONFIG_XPS
static unsigned int get_netdev_queue_index(struct netdev_queue *queue)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
{
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
struct net_device *dev = queue->dev;
unsigned int i;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
i = queue - dev->_tx;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
BUG_ON(i >= dev->num_tx_queues);
return i;
}
static ssize_t show_xps_map(struct netdev_queue *queue,
struct netdev_queue_attribute *attribute, char *buf)
{
struct net_device *dev = queue->dev;
struct xps_dev_maps *dev_maps;
cpumask_var_t mask;
unsigned long index;
size_t len = 0;
int i;
if (!zalloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
index = get_netdev_queue_index(queue);
rcu_read_lock();
dev_maps = rcu_dereference(dev->xps_maps);
if (dev_maps) {
for_each_possible_cpu(i) {
struct xps_map *map =
rcu_dereference(dev_maps->cpu_map[i]);
if (map) {
int j;
for (j = 0; j < map->len; j++) {
if (map->queues[j] == index) {
cpumask_set_cpu(i, mask);
break;
}
}
}
}
}
rcu_read_unlock();
len += cpumask_scnprintf(buf + len, PAGE_SIZE, mask);
if (PAGE_SIZE - len < 3) {
free_cpumask_var(mask);
return -EINVAL;
}
free_cpumask_var(mask);
len += sprintf(buf + len, "\n");
return len;
}
static ssize_t store_xps_map(struct netdev_queue *queue,
struct netdev_queue_attribute *attribute,
const char *buf, size_t len)
{
struct net_device *dev = queue->dev;
unsigned long index;
cpumask_var_t mask;
int err;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
if (!capable(CAP_NET_ADMIN))
return -EPERM;
if (!alloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
index = get_netdev_queue_index(queue);
err = bitmap_parse(buf, len, cpumask_bits(mask), nr_cpumask_bits);
if (err) {
free_cpumask_var(mask);
return err;
}
err = netif_set_xps_queue(dev, mask, index);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
free_cpumask_var(mask);
return err ? : len;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
}
static struct netdev_queue_attribute xps_cpus_attribute =
__ATTR(xps_cpus, S_IRUGO | S_IWUSR, show_xps_map, store_xps_map);
#endif /* CONFIG_XPS */
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
static struct attribute *netdev_queue_default_attrs[] = {
&queue_trans_timeout.attr,
#ifdef CONFIG_XPS
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
&xps_cpus_attribute.attr,
#endif
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
NULL
};
static void netdev_queue_release(struct kobject *kobj)
{
struct netdev_queue *queue = to_netdev_queue(kobj);
memset(kobj, 0, sizeof(*kobj));
dev_put(queue->dev);
}
static const void *netdev_queue_namespace(struct kobject *kobj)
{
struct netdev_queue *queue = to_netdev_queue(kobj);
struct device *dev = &queue->dev->dev;
const void *ns = NULL;
if (dev->class && dev->class->ns_type)
ns = dev->class->namespace(dev);
return ns;
}
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
static struct kobj_type netdev_queue_ktype = {
.sysfs_ops = &netdev_queue_sysfs_ops,
.release = netdev_queue_release,
.default_attrs = netdev_queue_default_attrs,
.namespace = netdev_queue_namespace,
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
};
static int netdev_queue_add_kobject(struct net_device *dev, int index)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
{
struct netdev_queue *queue = dev->_tx + index;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
struct kobject *kobj = &queue->kobj;
int error = 0;
kobj->kset = dev->queues_kset;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
error = kobject_init_and_add(kobj, &netdev_queue_ktype, NULL,
"tx-%u", index);
if (error)
goto exit;
#ifdef CONFIG_BQL
error = sysfs_create_group(kobj, &dql_group);
if (error)
goto exit;
#endif
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
kobject_uevent(kobj, KOBJ_ADD);
dev_hold(queue->dev);
return 0;
exit:
kobject_put(kobj);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
return error;
}
#endif /* CONFIG_SYSFS */
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
int
netdev_queue_update_kobjects(struct net_device *dev, int old_num, int new_num)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
{
#ifdef CONFIG_SYSFS
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
int i;
int error = 0;
for (i = old_num; i < new_num; i++) {
error = netdev_queue_add_kobject(dev, i);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
if (error) {
new_num = old_num;
break;
}
}
while (--i >= new_num) {
struct netdev_queue *queue = dev->_tx + i;
#ifdef CONFIG_BQL
sysfs_remove_group(&queue->kobj, &dql_group);
#endif
kobject_put(&queue->kobj);
}
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
return error;
#else
return 0;
#endif /* CONFIG_SYSFS */
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
}
static int register_queue_kobjects(struct net_device *dev)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
{
int error = 0, txq = 0, rxq = 0, real_rx = 0, real_tx = 0;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
#ifdef CONFIG_SYSFS
dev->queues_kset = kset_create_and_add("queues",
NULL, &dev->dev.kobj);
if (!dev->queues_kset)
return -ENOMEM;
real_rx = dev->real_num_rx_queues;
#endif
real_tx = dev->real_num_tx_queues;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
error = net_rx_queue_update_kobjects(dev, 0, real_rx);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
if (error)
goto error;
rxq = real_rx;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
error = netdev_queue_update_kobjects(dev, 0, real_tx);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
if (error)
goto error;
txq = real_tx;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
return 0;
error:
netdev_queue_update_kobjects(dev, txq, 0);
net_rx_queue_update_kobjects(dev, rxq, 0);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 21:17:27 +08:00
return error;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
static void remove_queue_kobjects(struct net_device *dev)
{
int real_rx = 0, real_tx = 0;
#ifdef CONFIG_SYSFS
real_rx = dev->real_num_rx_queues;
#endif
real_tx = dev->real_num_tx_queues;
net_rx_queue_update_kobjects(dev, real_rx, 0);
netdev_queue_update_kobjects(dev, real_tx, 0);
#ifdef CONFIG_SYSFS
kset_unregister(dev->queues_kset);
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
}
static bool net_current_may_mount(void)
{
struct net *net = current->nsproxy->net_ns;
return ns_capable(net->user_ns, CAP_SYS_ADMIN);
}
static void *net_grab_current_ns(void)
{
struct net *ns = current->nsproxy->net_ns;
#ifdef CONFIG_NET_NS
if (ns)
atomic_inc(&ns->passive);
#endif
return ns;
}
static const void *net_initial_ns(void)
{
return &init_net;
}
static const void *net_netlink_ns(struct sock *sk)
{
return sock_net(sk);
}
struct kobj_ns_type_operations net_ns_type_operations = {
.type = KOBJ_NS_TYPE_NET,
.current_may_mount = net_current_may_mount,
.grab_current_ns = net_grab_current_ns,
.netlink_ns = net_netlink_ns,
.initial_ns = net_initial_ns,
.drop_ns = net_drop_ns,
};
EXPORT_SYMBOL_GPL(net_ns_type_operations);
static int netdev_uevent(struct device *d, struct kobj_uevent_env *env)
{
struct net_device *dev = to_net_dev(d);
int retval;
/* pass interface to uevent. */
retval = add_uevent_var(env, "INTERFACE=%s", dev->name);
if (retval)
goto exit;
/* pass ifindex to uevent.
* ifindex is useful as it won't change (interface name may change)
* and is what RtNetlink uses natively. */
retval = add_uevent_var(env, "IFINDEX=%d", dev->ifindex);
exit:
return retval;
}
/*
* netdev_release -- destroy and free a dead device.
* Called when last reference to device kobject is gone.
*/
static void netdev_release(struct device *d)
{
struct net_device *dev = to_net_dev(d);
BUG_ON(dev->reg_state != NETREG_RELEASED);
kfree(dev->ifalias);
netdev_freemem(dev);
}
static const void *net_namespace(struct device *d)
{
struct net_device *dev;
dev = container_of(d, struct net_device, dev);
return dev_net(dev);
}
static struct class net_class = {
.name = "net",
.dev_release = netdev_release,
.dev_groups = net_class_groups,
.dev_uevent = netdev_uevent,
.ns_type = &net_ns_type_operations,
.namespace = net_namespace,
};
/* Delete sysfs entries but hold kobject reference until after all
* netdev references are gone.
*/
void netdev_unregister_kobject(struct net_device *ndev)
{
struct device *dev = &(ndev->dev);
kobject_get(&dev->kobj);
remove_queue_kobjects(ndev);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
pm_runtime_set_memalloc_noio(dev, false);
device_del(dev);
}
/* Create sysfs entries for network device. */
int netdev_register_kobject(struct net_device *ndev)
{
struct device *dev = &(ndev->dev);
const struct attribute_group **groups = ndev->sysfs_groups;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
int error = 0;
device_initialize(dev);
dev->class = &net_class;
dev->platform_data = ndev;
dev->groups = groups;
dev_set_name(dev, "%s", ndev->name);
#ifdef CONFIG_SYSFS
/* Allow for a device specific group */
if (*groups)
groups++;
*groups++ = &netstat_group;
#if IS_ENABLED(CONFIG_WIRELESS_EXT) || IS_ENABLED(CONFIG_CFG80211)
if (ndev->ieee80211_ptr)
*groups++ = &wireless_group;
#if IS_ENABLED(CONFIG_WIRELESS_EXT)
else if (ndev->wireless_handlers)
*groups++ = &wireless_group;
#endif
#endif
#endif /* CONFIG_SYSFS */
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
error = device_add(dev);
if (error)
return error;
error = register_queue_kobjects(ndev);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
if (error) {
device_del(dev);
return error;
}
pm_runtime_set_memalloc_noio(dev, true);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 16:03:29 +08:00
return error;
}
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 10:29:04 +08:00
int netdev_class_create_file_ns(struct class_attribute *class_attr,
const void *ns)
{
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 10:29:04 +08:00
return class_create_file_ns(&net_class, class_attr, ns);
}
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 10:29:04 +08:00
EXPORT_SYMBOL(netdev_class_create_file_ns);
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 10:29:04 +08:00
void netdev_class_remove_file_ns(struct class_attribute *class_attr,
const void *ns)
{
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 10:29:04 +08:00
class_remove_file_ns(&net_class, class_attr, ns);
}
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 10:29:04 +08:00
EXPORT_SYMBOL(netdev_class_remove_file_ns);
int __init netdev_kobject_init(void)
{
kobj_ns_type_register(&net_ns_type_operations);
return class_register(&net_class);
}