linux/sound/firewire/dice/dice.c

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/*
* TC Applied Technologies Digital Interface Communications Engine driver
*
* Copyright (c) Clemens Ladisch <clemens@ladisch.de>
* Licensed under the terms of the GNU General Public License, version 2.
*/
#include "dice.h"
MODULE_DESCRIPTION("DICE driver");
MODULE_AUTHOR("Clemens Ladisch <clemens@ladisch.de>");
MODULE_LICENSE("GPL v2");
#define OUI_WEISS 0x001c6a
#define OUI_LOUD 0x000ff2
#define OUI_FOCUSRITE 0x00130e
#define OUI_TCELECTRONIC 0x000166
#define OUI_ALESIS 0x000595
#define DICE_CATEGORY_ID 0x04
#define WEISS_CATEGORY_ID 0x00
#define LOUD_CATEGORY_ID 0x10
#define MODEL_ALESIS_IO_BOTH 0x000001
/*
* Some models support several isochronous channels, while these streams are not
* always available. In this case, add the model name to this list.
*/
static bool force_two_pcm_support(struct fw_unit *unit)
{
static const char *const models[] = {
/* TC Electronic models. */
"StudioKonnekt48",
/* Focusrite models. */
"SAFFIRE_PRO_40",
"LIQUID_SAFFIRE_56",
"SAFFIRE_PRO_40_1",
};
char model[32];
unsigned int i;
int err;
err = fw_csr_string(unit->directory, CSR_MODEL, model, sizeof(model));
if (err < 0)
return false;
for (i = 0; i < ARRAY_SIZE(models); i++) {
if (strcmp(models[i], model) == 0)
break;
}
return i < ARRAY_SIZE(models);
}
static int check_dice_category(struct fw_unit *unit)
{
struct fw_device *device = fw_parent_device(unit);
struct fw_csr_iterator it;
int key, val, vendor = -1, model = -1;
unsigned int category;
/*
* Check that GUID and unit directory are constructed according to DICE
* rules, i.e., that the specifier ID is the GUID's OUI, and that the
* GUID chip ID consists of the 8-bit category ID, the 10-bit product
* ID, and a 22-bit serial number.
*/
fw_csr_iterator_init(&it, unit->directory);
while (fw_csr_iterator_next(&it, &key, &val)) {
switch (key) {
case CSR_SPECIFIER_ID:
vendor = val;
break;
case CSR_MODEL:
model = val;
break;
}
}
if (vendor == OUI_FOCUSRITE || vendor == OUI_TCELECTRONIC) {
if (force_two_pcm_support(unit))
return 0;
}
if (vendor == OUI_WEISS)
category = WEISS_CATEGORY_ID;
else if (vendor == OUI_LOUD)
category = LOUD_CATEGORY_ID;
else
category = DICE_CATEGORY_ID;
if (device->config_rom[3] != ((vendor << 8) | category) ||
device->config_rom[4] >> 22 != model)
return -ENODEV;
return 0;
}
static int check_clock_caps(struct snd_dice *dice)
{
__be32 value;
int err;
/* some very old firmwares don't tell about their clock support */
if (dice->clock_caps > 0) {
err = snd_dice_transaction_read_global(dice,
GLOBAL_CLOCK_CAPABILITIES,
&value, 4);
if (err < 0)
return err;
dice->clock_caps = be32_to_cpu(value);
} else {
/* this should be supported by any device */
dice->clock_caps = CLOCK_CAP_RATE_44100 |
CLOCK_CAP_RATE_48000 |
CLOCK_CAP_SOURCE_ARX1 |
CLOCK_CAP_SOURCE_INTERNAL;
}
return 0;
}
static void dice_card_strings(struct snd_dice *dice)
{
struct snd_card *card = dice->card;
struct fw_device *dev = fw_parent_device(dice->unit);
char vendor[32], model[32];
unsigned int i;
int err;
strcpy(card->driver, "DICE");
strcpy(card->shortname, "DICE");
BUILD_BUG_ON(NICK_NAME_SIZE < sizeof(card->shortname));
err = snd_dice_transaction_read_global(dice, GLOBAL_NICK_NAME,
card->shortname,
sizeof(card->shortname));
if (err >= 0) {
/* DICE strings are returned in "always-wrong" endianness */
BUILD_BUG_ON(sizeof(card->shortname) % 4 != 0);
for (i = 0; i < sizeof(card->shortname); i += 4)
swab32s((u32 *)&card->shortname[i]);
card->shortname[sizeof(card->shortname) - 1] = '\0';
}
strcpy(vendor, "?");
fw_csr_string(dev->config_rom + 5, CSR_VENDOR, vendor, sizeof(vendor));
strcpy(model, "?");
fw_csr_string(dice->unit->directory, CSR_MODEL, model, sizeof(model));
snprintf(card->longname, sizeof(card->longname),
"%s %s (serial %u) at %s, S%d",
vendor, model, dev->config_rom[4] & 0x3fffff,
dev_name(&dice->unit->device), 100 << dev->max_speed);
strcpy(card->mixername, "DICE");
}
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
static void dice_free(struct snd_dice *dice)
{
snd_dice_stream_destroy_duplex(dice);
snd_dice_transaction_destroy(dice);
fw_unit_put(dice->unit);
mutex_destroy(&dice->mutex);
kfree(dice);
}
/*
* This module releases the FireWire unit data after all ALSA character devices
* are released by applications. This is for releasing stream data or finishing
* transactions safely. Thus at returning from .remove(), this module still keep
* references for the unit.
*/
static void dice_card_free(struct snd_card *card)
{
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
dice_free(card->private_data);
}
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
static void do_registration(struct work_struct *work)
{
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
struct snd_dice *dice = container_of(work, struct snd_dice, dwork.work);
int err;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
if (dice->registered)
return;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
err = snd_card_new(&dice->unit->device, -1, NULL, THIS_MODULE, 0,
&dice->card);
if (err < 0)
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
return;
if (force_two_pcm_support(dice->unit))
dice->force_two_pcms = true;
err = snd_dice_transaction_init(dice);
if (err < 0)
goto error;
err = check_clock_caps(dice);
if (err < 0)
goto error;
dice_card_strings(dice);
err = dice->detect_formats(dice);
if (err < 0)
goto error;
err = snd_dice_stream_init_duplex(dice);
if (err < 0)
goto error;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
snd_dice_create_proc(dice);
err = snd_dice_create_pcm(dice);
if (err < 0)
goto error;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
err = snd_dice_create_midi(dice);
if (err < 0)
goto error;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
err = snd_dice_create_hwdep(dice);
if (err < 0)
goto error;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
err = snd_card_register(dice->card);
if (err < 0)
goto error;
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
/*
* After registered, dice instance can be released corresponding to
* releasing the sound card instance.
*/
dice->card->private_free = dice_card_free;
dice->card->private_data = dice;
dice->registered = true;
return;
error:
snd_dice_stream_destroy_duplex(dice);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
snd_dice_transaction_destroy(dice);
snd_dice_stream_destroy_duplex(dice);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
snd_card_free(dice->card);
dev_info(&dice->unit->device,
"Sound card registration failed: %d\n", err);
}
static int dice_probe(struct fw_unit *unit,
const struct ieee1394_device_id *entry)
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
{
struct snd_dice *dice;
int err;
if (!entry->driver_data) {
err = check_dice_category(unit);
if (err < 0)
return -ENODEV;
}
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
/* Allocate this independent of sound card instance. */
dice = kzalloc(sizeof(struct snd_dice), GFP_KERNEL);
if (dice == NULL)
return -ENOMEM;
dice->unit = fw_unit_get(unit);
dev_set_drvdata(&unit->device, dice);
if (!entry->driver_data) {
dice->detect_formats = snd_dice_stream_detect_current_formats;
} else {
dice->detect_formats =
(snd_dice_detect_formats_t)entry->driver_data;
}
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
spin_lock_init(&dice->lock);
mutex_init(&dice->mutex);
init_completion(&dice->clock_accepted);
init_waitqueue_head(&dice->hwdep_wait);
/* Allocate and register this sound card later. */
INIT_DEFERRABLE_WORK(&dice->dwork, do_registration);
snd_fw_schedule_registration(unit, &dice->dwork);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
return 0;
}
static void dice_remove(struct fw_unit *unit)
{
struct snd_dice *dice = dev_get_drvdata(&unit->device);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
/*
* Confirm to stop the work for registration before the sound card is
* going to be released. The work is not scheduled again because bus
* reset handler is not called anymore.
*/
cancel_delayed_work_sync(&dice->dwork);
if (dice->registered) {
/* No need to wait for releasing card object in this context. */
snd_card_free_when_closed(dice->card);
} else {
/* Don't forget this case. */
dice_free(dice);
}
}
static void dice_bus_reset(struct fw_unit *unit)
{
struct snd_dice *dice = dev_get_drvdata(&unit->device);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
/* Postpone a workqueue for deferred registration. */
if (!dice->registered)
snd_fw_schedule_registration(unit, &dice->dwork);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
/* The handler address register becomes initialized. */
snd_dice_transaction_reinit(dice);
ALSA: dice: postpone card registration Some models based on ASIC for Dice II series (STD, CP) change their hardware configurations after appearing on IEEE 1394 bus. This is due to interactions of boot loader (RedBoot), firmwares (eCos) and vendor's configurations. This causes current ALSA dice driver to get wrong information about the hardware's capability because its probe function runs just after detecting unit of the model. As long as I investigated, it takes a bit time (less than 1 second) to load the firmware after bootstrap. Just after loaded, the driver can get information about the unit. Then the hardware is initialized according to vendor's configurations. After, the got information becomes wrong. Between bootstrap, firmware loading and post configuration, some bus resets are observed. This commit offloads most processing of probe function into workqueue and schedules the workqueue after successive bus resets. This has an effect to get correct hardware information and avoid involvement to bus reset storm. For code simplicity, this change effects all of Dice-based models, i.e. Dice II, Dice Jr., Dice Mini and Dice III. I use a loose strategy to manage a race condition between the work and the bus reset. This is due to a specification of dice transaction. When bus reset occurs, registered address for the transaction is cleared. Drivers must re-register their own address again. While, this operation is required for the work because the work includes to wait for the transaction. This commit uses no lock primitives for the race condition. Instead, checking 'registered' member of 'struct snd_dice' avoid executing the work again. If sound card is not registered, the work can be scheduled again by bus reset handler. When .remove callback is executed, the sound card is going to be released. The work should not be pending or executed in the releasing. This commit uses cancel_delayed_work_sync() in .remove callback and wait till the pending work finished. After .remove callback, .update callback is not executed, therefore no works are scheduled again. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2015-12-31 12:58:12 +08:00
/*
* After registration, userspace can start packet streaming, then this
* code block works fine.
*/
if (dice->registered) {
mutex_lock(&dice->mutex);
snd_dice_stream_update_duplex(dice);
mutex_unlock(&dice->mutex);
}
}
#define DICE_INTERFACE 0x000001
static const struct ieee1394_device_id dice_id_table[] = {
ALSA: dice: add support for M-Audio Profire 610 and perhaps 2626 M-Audio Profire 610 has an unexpected value in version field of its config ROM, thus ALSA dice driver is not assigned to the model due to a mismatch of modalias. This commit adds an entry to support the model. I expect the entry is also for Profire 2626. I note that Profire 610 uses TCD2220 (so-called Dice Jr.), and supports a part of Extended Application Protocol (EAP). $ cd linux-firewire-utils/src $ ./crpp < /sys/bus/firewire/devices/fw1/config_rom ROM header and bus information block ------------------------------------------------------------ 400 04047689 bus_info_length 4, crc_length 4, crc 30345 404 31333934 bus_name "1394" 408 e0ff8112 irmc 1, cmc 1, isc 1, bmc 0, pmc 0, cyc_clk_acc 255, max_rec 8 (512), max_rom 1, gen 1, spd 2 (S400) 40c 000d6c04 company_id 000d6c | 410 04400002 device_id 0404400002 | EUI-64 000d6c0404400002 root directory ------------------------------------------------------------ 414 000695fe directory_length 6, crc 38398 418 03000d6c vendor 41c 8100000a --> descriptor leaf at 444 420 17000011 model 424 8100000d --> descriptor leaf at 458 428 0c0087c0 node capabilities per IEEE 1394 42c d1000001 --> unit directory at 430 unit directory at 430 ------------------------------------------------------------ 430 0004fb14 directory_length 4, crc 64276 434 12000d6c specifier id 438 130100d1 version 43c 17000011 model 440 8100000c --> descriptor leaf at 470 descriptor leaf at 444 ------------------------------------------------------------ 444 0004b8e4 leaf_length 4, crc 47332 448 00000000 textual descriptor 44c 00000000 minimal ASCII 450 4d2d4175 "M-Au" 454 64696f00 "dio" descriptor leaf at 458 ------------------------------------------------------------ 458 00053128 leaf_length 5, crc 12584 45c 00000000 textual descriptor 460 00000000 minimal ASCII 464 50726f46 "ProF" 468 69726520 "ire " 46c 36313000 "610" descriptor leaf at 470 ------------------------------------------------------------ 470 00053128 leaf_length 5, crc 12584 474 00000000 textual descriptor 478 00000000 minimal ASCII 47c 50726f46 "ProF" 480 69726520 "ire " 484 36313000 "610" $ cat /proc/asound/card1/dice sections: global: offset 10, size 90 tx: offset 100, size 142 rx: offset 242, size 282 ext_sync: offset 524, size 4 unused2: offset 0, size 0 global: owner: ffc0:000100000000 notification: 00000040 nick name: FW610 clock select: internal 48000 enable: 1 status: locked 48000 ext status: 00000040 sample rate: 48000 version: 1.0.4.0 clock caps: 32000 44100 48000 88200 96000 176400 192000 aes1 aes4 aes adat tdif wc arx1 arx2 internal clock source names: SPDIF\AES34\AES56\TOS\AES_ANY\ADAT\ADAT_AUX\Word Clock\Unused\Unused\Unused\Unused\Internal\\ ... Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2016-04-30 21:06:46 +08:00
/* M-Audio Profire 610/2626 has a different value in version field. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_SPECIFIER_ID,
.vendor_id = 0x000d6c,
.specifier_id = 0x000d6c,
},
/* TC Electronic Konnekt 24D. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_TCELECTRONIC,
.model_id = 0x000020,
.driver_data = (kernel_ulong_t)snd_dice_detect_tcelectronic_formats,
},
/* TC Electronic Konnekt 8. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_TCELECTRONIC,
.model_id = 0x000021,
.driver_data = (kernel_ulong_t)snd_dice_detect_tcelectronic_formats,
},
/* TC Electronic Studio Konnekt 48. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_TCELECTRONIC,
.model_id = 0x000022,
.driver_data = (kernel_ulong_t)snd_dice_detect_tcelectronic_formats,
},
/* TC Electronic Konnekt Live. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_TCELECTRONIC,
.model_id = 0x000023,
.driver_data = (kernel_ulong_t)snd_dice_detect_tcelectronic_formats,
},
/* TC Electronic Desktop Konnekt 6. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_TCELECTRONIC,
.model_id = 0x000024,
.driver_data = (kernel_ulong_t)snd_dice_detect_tcelectronic_formats,
},
/* TC Electronic Impact Twin. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_TCELECTRONIC,
.model_id = 0x000027,
.driver_data = (kernel_ulong_t)snd_dice_detect_tcelectronic_formats,
},
/* Alesis iO14/iO26. */
{
.match_flags = IEEE1394_MATCH_VENDOR_ID |
IEEE1394_MATCH_MODEL_ID,
.vendor_id = OUI_ALESIS,
.model_id = MODEL_ALESIS_IO_BOTH,
.driver_data = (kernel_ulong_t)snd_dice_detect_alesis_formats,
},
{
.match_flags = IEEE1394_MATCH_VERSION,
.version = DICE_INTERFACE,
},
{ }
};
MODULE_DEVICE_TABLE(ieee1394, dice_id_table);
static struct fw_driver dice_driver = {
.driver = {
.owner = THIS_MODULE,
.name = KBUILD_MODNAME,
.bus = &fw_bus_type,
},
.probe = dice_probe,
.update = dice_bus_reset,
.remove = dice_remove,
.id_table = dice_id_table,
};
static int __init alsa_dice_init(void)
{
return driver_register(&dice_driver.driver);
}
static void __exit alsa_dice_exit(void)
{
driver_unregister(&dice_driver.driver);
}
module_init(alsa_dice_init);
module_exit(alsa_dice_exit);