linux/drivers/infiniband/hw/nes/nes_hw.c

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/*
* Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/netdevice.h>
#include <linux/etherdevice.h>
#include <linux/ip.h>
#include <linux/tcp.h>
#include <linux/if_vlan.h>
#include <linux/inet_lro.h>
#include "nes.h"
static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
module_param(nes_lro_max_aggr, uint, 0444);
MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
static u32 crit_err_count;
u32 int_mod_timer_init;
u32 int_mod_cq_depth_256;
u32 int_mod_cq_depth_128;
u32 int_mod_cq_depth_32;
u32 int_mod_cq_depth_24;
u32 int_mod_cq_depth_16;
u32 int_mod_cq_depth_4;
u32 int_mod_cq_depth_1;
#include "nes_cm.h"
static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
struct nes_adapter *nesadapter, u8 OneG_Mode);
static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
struct nes_hw_aeqe *aeqe);
static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
#ifdef CONFIG_INFINIBAND_NES_DEBUG
static unsigned char *nes_iwarp_state_str[] = {
"Non-Existant",
"Idle",
"RTS",
"Closing",
"RSVD1",
"Terminate",
"Error",
"RSVD2",
};
static unsigned char *nes_tcp_state_str[] = {
"Non-Existant",
"Closed",
"Listen",
"SYN Sent",
"SYN Rcvd",
"Established",
"Close Wait",
"FIN Wait 1",
"Closing",
"Last Ack",
"FIN Wait 2",
"Time Wait",
"RSVD1",
"RSVD2",
"RSVD3",
"RSVD4",
};
#endif
/**
* nes_nic_init_timer_defaults
*/
void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
{
unsigned long flags;
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
if (jumbomode) {
shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
} else {
shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
}
/* todo use netdev->mtu to set thresholds */
spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
}
/**
* nes_nic_init_timer
*/
static void nes_nic_init_timer(struct nes_device *nesdev)
{
unsigned long flags;
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
if (shared_timer->timer_in_use_old == 0) {
nesdev->deepcq_count = 0;
shared_timer->timer_direction_upward = 0;
shared_timer->timer_direction_downward = 0;
shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
shared_timer->timer_in_use_old = 0;
}
if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
shared_timer->timer_in_use_old = shared_timer->timer_in_use;
nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
}
/* todo use netdev->mtu to set thresholds */
spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
}
/**
* nes_nic_tune_timer
*/
static void nes_nic_tune_timer(struct nes_device *nesdev)
{
unsigned long flags;
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
u16 cq_count = nesdev->currcq_count;
spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
if (shared_timer->cq_count_old <= cq_count)
shared_timer->cq_direction_downward = 0;
else
shared_timer->cq_direction_downward++;
shared_timer->cq_count_old = cq_count;
if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
if (cq_count <= shared_timer->threshold_low &&
shared_timer->threshold_low > 4) {
shared_timer->threshold_low = shared_timer->threshold_low/2;
shared_timer->cq_direction_downward=0;
nesdev->currcq_count = 0;
spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
return;
}
}
if (cq_count > 1) {
nesdev->deepcq_count += cq_count;
if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
shared_timer->timer_direction_upward++;
shared_timer->timer_direction_downward = 0;
} else if (cq_count <= shared_timer->threshold_target) { /* balanced */
shared_timer->timer_direction_upward = 0;
shared_timer->timer_direction_downward = 0;
} else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
shared_timer->timer_direction_downward++;
shared_timer->timer_direction_upward = 0;
} else if (cq_count <= (shared_timer->threshold_high) * 2) {
shared_timer->timer_in_use -= 2;
shared_timer->timer_direction_upward = 0;
shared_timer->timer_direction_downward++;
} else {
shared_timer->timer_in_use -= 4;
shared_timer->timer_direction_upward = 0;
shared_timer->timer_direction_downward++;
}
if (shared_timer->timer_direction_upward > 3 ) { /* using history */
shared_timer->timer_in_use += 3;
shared_timer->timer_direction_upward = 0;
shared_timer->timer_direction_downward = 0;
}
if (shared_timer->timer_direction_downward > 5) { /* using history */
shared_timer->timer_in_use -= 4 ;
shared_timer->timer_direction_downward = 0;
shared_timer->timer_direction_upward = 0;
}
}
/* boundary checking */
if (shared_timer->timer_in_use > NES_NIC_FAST_TIMER_HIGH)
shared_timer->timer_in_use = NES_NIC_FAST_TIMER_HIGH;
else if (shared_timer->timer_in_use < NES_NIC_FAST_TIMER_LOW) {
shared_timer->timer_in_use = NES_NIC_FAST_TIMER_LOW;
}
nesdev->currcq_count = 0;
spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
}
/**
* nes_init_adapter - initialize adapter
*/
struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
struct nes_adapter *nesadapter = NULL;
unsigned long num_pds;
u32 u32temp;
u32 port_count;
u16 max_rq_wrs;
u16 max_sq_wrs;
u32 max_mr;
u32 max_256pbl;
u32 max_4kpbl;
u32 max_qp;
u32 max_irrq;
u32 max_cq;
u32 hte_index_mask;
u32 adapter_size;
u32 arp_table_size;
u16 vendor_id;
u8 OneG_Mode;
u8 func_index;
/* search the list of existing adapters */
list_for_each_entry(nesadapter, &nes_adapter_list, list) {
nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
" adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
nesdev->pcidev->devfn,
PCI_SLOT(nesadapter->devfn),
nesadapter->bus_number,
PCI_SLOT(nesdev->pcidev->devfn),
nesdev->pcidev->bus->number );
if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
(nesadapter->bus_number == nesdev->pcidev->bus->number)) {
nesadapter->ref_count++;
return nesadapter;
}
}
/* no adapter found */
num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
hw_rev);
return NULL;
}
nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
return NULL;
max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
max_qp, u32temp);
max_qp = (u32)1 << (u32temp & 0x001f);
}
hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
max_qp, hte_index_mask);
u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
max_irrq = 1 << (u32temp & 0x001f);
if (max_qp > max_irrq) {
max_qp = max_irrq;
nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
max_qp);
}
/* there should be no reason to allocate more pds than qps */
if (num_pds > max_qp)
num_pds = max_qp;
u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
max_mr = (u32)8192 << (u32temp & 0x7);
u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
max_256pbl = (u32)1 << (u32temp & 0x0000001f);
max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
arp_table_size = 1 << u32temp;
adapter_size = (sizeof(struct nes_adapter) +
(sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
adapter_size += sizeof(struct nes_qp **) * max_qp;
/* allocate a new adapter struct */
nesadapter = kzalloc(adapter_size, GFP_KERNEL);
if (nesadapter == NULL) {
return NULL;
}
nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
if (nes_read_eeprom_values(nesdev, nesadapter)) {
printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
kfree(nesadapter);
return NULL;
}
if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
OneG_Mode)) {
kfree(nesadapter);
return NULL;
}
nes_init_csr_ne020(nesdev, hw_rev, port_count);
/* populate the new nesadapter */
nesadapter->devfn = nesdev->pcidev->devfn;
nesadapter->bus_number = nesdev->pcidev->bus->number;
nesadapter->ref_count = 1;
nesadapter->timer_int_req = 0xffff0000;
nesadapter->OneG_Mode = OneG_Mode;
nesadapter->doorbell_start = nesdev->doorbell_region;
/* nesadapter->tick_delta = clk_divisor; */
nesadapter->hw_rev = hw_rev;
nesadapter->port_count = port_count;
nesadapter->max_qp = max_qp;
nesadapter->hte_index_mask = hte_index_mask;
nesadapter->max_irrq = max_irrq;
nesadapter->max_mr = max_mr;
nesadapter->max_256pbl = max_256pbl - 1;
nesadapter->max_4kpbl = max_4kpbl - 1;
nesadapter->max_cq = max_cq;
nesadapter->free_256pbl = max_256pbl - 1;
nesadapter->free_4kpbl = max_4kpbl - 1;
nesadapter->max_pd = num_pds;
nesadapter->arp_table_size = arp_table_size;
nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
nesadapter->et_use_adaptive_rx_coalesce = 0;
nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
} else {
nesadapter->et_use_adaptive_rx_coalesce = 1;
nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
nesadapter->et_rx_coalesce_usecs_irq = 0;
printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
}
/* Setup and enable the periodic timer */
if (nesadapter->et_rx_coalesce_usecs_irq)
nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
else
nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
nesadapter->base_pd = 1;
nesadapter->device_cap_flags =
IB_DEVICE_LOCAL_DMA_LKEY | IB_DEVICE_MEM_WINDOW;
nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
[(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
/* mark the usual suspect QPs and CQs as in use */
for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
set_bit(u32temp, nesadapter->allocated_qps);
set_bit(u32temp, nesadapter->allocated_cqs);
}
for (u32temp = 0; u32temp < 20; u32temp++)
set_bit(u32temp, nesadapter->allocated_pds);
u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
max_rq_wrs = ((u32temp >> 8) & 3);
switch (max_rq_wrs) {
case 0:
max_rq_wrs = 4;
break;
case 1:
max_rq_wrs = 16;
break;
case 2:
max_rq_wrs = 32;
break;
case 3:
max_rq_wrs = 512;
break;
}
max_sq_wrs = (u32temp & 3);
switch (max_sq_wrs) {
case 0:
max_sq_wrs = 4;
break;
case 1:
max_sq_wrs = 16;
break;
case 2:
max_sq_wrs = 32;
break;
case 3:
max_sq_wrs = 512;
break;
}
nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
nesadapter->max_sge = 4;
nesadapter->max_cqe = 32767;
if (nes_read_eeprom_values(nesdev, nesadapter)) {
printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
kfree(nesadapter);
return NULL;
}
u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
(u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
/* setup port configuration */
if (nesadapter->port_count == 1) {
nesadapter->log_port = 0x00000000;
if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
else
nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
} else {
if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
nesadapter->log_port = 0x000000D8;
} else {
if (nesadapter->port_count == 2)
nesadapter->log_port = 0x00000044;
else
nesadapter->log_port = 0x000000e4;
}
nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
}
nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
nesadapter->log_port);
nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
spin_lock_init(&nesadapter->resource_lock);
spin_lock_init(&nesadapter->phy_lock);
spin_lock_init(&nesadapter->pbl_lock);
spin_lock_init(&nesadapter->periodic_timer_lock);
INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
u32 pcs_control_status0, pcs_control_status1;
u32 reset_value;
u32 i = 0;
u32 int_cnt = 0;
u32 ext_cnt = 0;
unsigned long flags;
u32 j = 0;
pcs_control_status0 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0);
pcs_control_status1 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
pcs_control_status0 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0);
pcs_control_status1 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
|| (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
int_cnt++;
msleep(1);
}
if (int_cnt > 1) {
spin_lock_irqsave(&nesadapter->phy_lock, flags);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
mh_detected++;
reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
reset_value |= 0x0000003d;
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
& 0x00000040) != 0x00000040) && (j++ < 5000));
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
pcs_control_status0 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0);
pcs_control_status1 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
pcs_control_status0 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0);
pcs_control_status1 = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
|| (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
if (++ext_cnt > int_cnt) {
spin_lock_irqsave(&nesadapter->phy_lock, flags);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
0x0000F0C8);
mh_detected++;
reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
reset_value |= 0x0000003d;
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
& 0x00000040) != 0x00000040) && (j++ < 5000));
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
break;
}
}
msleep(1);
}
}
}
if (nesadapter->hw_rev == NE020_REV) {
init_timer(&nesadapter->mh_timer);
nesadapter->mh_timer.function = nes_mh_fix;
nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
nesadapter->mh_timer.data = (unsigned long)nesdev;
add_timer(&nesadapter->mh_timer);
} else {
nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
}
init_timer(&nesadapter->lc_timer);
nesadapter->lc_timer.function = nes_clc;
nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
nesadapter->lc_timer.data = (unsigned long)nesdev;
add_timer(&nesadapter->lc_timer);
list_add_tail(&nesadapter->list, &nes_adapter_list);
for (func_index = 0; func_index < 8; func_index++) {
pci_bus_read_config_word(nesdev->pcidev->bus,
PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
func_index), 0, &vendor_id);
if (vendor_id == 0xffff)
break;
}
nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
func_index, pci_name(nesdev->pcidev));
nesadapter->adapter_fcn_count = func_index;
return nesadapter;
}
/**
* nes_reset_adapter_ne020
*/
static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
{
u32 port_count;
u32 u32temp;
u32 i;
u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
port_count = ((u32temp & 0x00000300) >> 8) + 1;
/* TODO: assuming that both SERDES are set the same for now */
*OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
u32temp, port_count);
if (*OneG_Mode)
nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
u32temp &= 0xff00ffc0;
switch (port_count) {
case 1:
u32temp |= 0x00ee0000;
break;
case 2:
u32temp |= 0x00cc0000;
break;
case 4:
u32temp |= 0x00000000;
break;
default:
return 0;
break;
}
/* check and do full reset if needed */
if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
i = 0;
while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
mdelay(1);
if (i >= 10000) {
nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
return 0;
}
i = 0;
while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
mdelay(1);
if (i >= 10000) {
printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
return 0;
}
}
/* port reset */
switch (port_count) {
case 1:
u32temp |= 0x00ee0010;
break;
case 2:
u32temp |= 0x00cc0030;
break;
case 4:
u32temp |= 0x00000030;
break;
}
nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
i = 0;
while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
mdelay(1);
if (i >= 10000) {
nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
return 0;
}
/* serdes 0 */
i = 0;
while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
& 0x0000000f)) != 0x0000000f) && i++ < 5000)
mdelay(1);
if (i >= 5000) {
nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
return 0;
}
/* serdes 1 */
if (port_count > 1) {
i = 0;
while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
& 0x0000000f)) != 0x0000000f) && i++ < 5000)
mdelay(1);
if (i >= 5000) {
nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
return 0;
}
}
return port_count;
}
/**
* nes_init_serdes
*/
static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
struct nes_adapter *nesadapter, u8 OneG_Mode)
{
int i;
u32 u32temp;
u32 serdes_common_control;
if (hw_rev != NE020_REV) {
/* init serdes 0 */
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
serdes_common_control = nes_read_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL0);
serdes_common_control |= 0x000000100;
nes_write_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL0,
serdes_common_control);
} else if (!OneG_Mode) {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
}
if (((port_count > 1) &&
(nesadapter->phy_type[0] != NES_PHY_TYPE_PUMA_1G)) ||
((port_count > 2) &&
(nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G))) {
/* init serdes 1 */
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
serdes_common_control = nes_read_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL1);
serdes_common_control |= 0x000000100;
nes_write_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL1,
serdes_common_control);
} else if (!OneG_Mode) {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
}
}
} else {
/* init serdes 0 */
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
i = 0;
while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
& 0x0000000f)) != 0x0000000f) && i++ < 5000)
mdelay(1);
if (i >= 5000) {
nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
return 1;
}
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
if (OneG_Mode)
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
else
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
if (port_count > 1) {
/* init serdes 1 */
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
i = 0;
while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
& 0x0000000f)) != 0x0000000f) && (i++ < 5000))
mdelay(1);
if (i >= 5000) {
printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
/* return 1; */
}
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
}
}
return 0;
}
/**
* nes_init_csr_ne020
* Initialize registers for ne020 hardware
*/
static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
{
u32 u32temp;
nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
/* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
/* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
nes_write_indexed(nesdev, 0x00000600, 0x55555555);
nes_write_indexed(nesdev, 0x00000604, 0x55555555);
/* TODO: move these MAC register settings to NIC bringup */
nes_write_indexed(nesdev, 0x00002000, 0x00000001);
nes_write_indexed(nesdev, 0x00002004, 0x00000001);
nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
if (port_count > 1) {
nes_write_indexed(nesdev, 0x00002200, 0x00000001);
nes_write_indexed(nesdev, 0x00002204, 0x00000001);
nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
nes_write_indexed(nesdev, 0x00000908, 0x20000001);
}
if (port_count > 2) {
nes_write_indexed(nesdev, 0x00002400, 0x00000001);
nes_write_indexed(nesdev, 0x00002404, 0x00000001);
nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
nes_write_indexed(nesdev, 0x00000910, 0x20000001);
nes_write_indexed(nesdev, 0x00002600, 0x00000001);
nes_write_indexed(nesdev, 0x00002604, 0x00000001);
nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
nes_write_indexed(nesdev, 0x00000918, 0x20000001);
}
nes_write_indexed(nesdev, 0x00005000, 0x00018000);
/* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
0x00000001);
nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
/* TODO: move this to code, get from EEPROM */
nes_write_indexed(nesdev, 0x00000900, 0x20000001);
nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
/* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
if (hw_rev != NE020_REV) {
u32temp = nes_read_indexed(nesdev, 0x000008e8);
u32temp |= 0x80000000;
nes_write_indexed(nesdev, 0x000008e8, u32temp);
u32temp = nes_read_indexed(nesdev, 0x000021f8);
u32temp &= 0x7fffffff;
u32temp |= 0x7fff0010;
nes_write_indexed(nesdev, 0x000021f8, u32temp);
}
}
/**
* nes_destroy_adapter - destroy the adapter structure
*/
void nes_destroy_adapter(struct nes_adapter *nesadapter)
{
struct nes_adapter *tmp_adapter;
list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
tmp_adapter);
}
nesadapter->ref_count--;
if (!nesadapter->ref_count) {
if (nesadapter->hw_rev == NE020_REV) {
del_timer(&nesadapter->mh_timer);
}
del_timer(&nesadapter->lc_timer);
list_del(&nesadapter->list);
kfree(nesadapter);
}
}
/**
* nes_init_cqp
*/
int nes_init_cqp(struct nes_device *nesdev)
{
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_hw_cqp_qp_context *cqp_qp_context;
struct nes_hw_cqp_wqe *cqp_wqe;
struct nes_hw_ceq *ceq;
struct nes_hw_ceq *nic_ceq;
struct nes_hw_aeq *aeq;
void *vmem;
dma_addr_t pmem;
u32 count=0;
u32 cqp_head;
u64 u64temp;
u32 u32temp;
/* allocate CQP memory */
/* Need to add max_cq to the aeq size once cq overflow checking is added back */
/* SQ is 512 byte aligned, others are 256 byte aligned */
nesdev->cqp_mem_size = 512 +
(sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
(sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
(sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
sizeof(struct nes_hw_cqp_qp_context);
nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
&nesdev->cqp_pbase);
if (!nesdev->cqp_vbase) {
nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
return -ENOMEM;
}
memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
/* Allocate a twice the number of CQP requests as the SQ size */
nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
if (nesdev->nes_cqp_requests == NULL) {
nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
nesdev->cqp.sq_pbase);
return -ENOMEM;
}
nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
spin_lock_init(&nesdev->cqp.lock);
init_waitqueue_head(&nesdev->cqp.waitq);
/* Setup Various Structures */
vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
~(unsigned long)(512 - 1));
pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
~(unsigned long long)(512 - 1));
nesdev->cqp.sq_vbase = vmem;
nesdev->cqp.sq_pbase = pmem;
nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
nesdev->cqp.sq_head = 0;
nesdev->cqp.sq_tail = 0;
nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
nesdev->ccq.cq_vbase = vmem;
nesdev->ccq.cq_pbase = pmem;
nesdev->ccq.cq_size = NES_CCQ_SIZE;
nesdev->ccq.cq_head = 0;
nesdev->ccq.ce_handler = nes_cqp_ce_handler;
nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
ceq = &nesadapter->ceq[nesdev->ceq_index];
ceq->ceq_vbase = vmem;
ceq->ceq_pbase = pmem;
ceq->ceq_size = NES_CCEQ_SIZE;
ceq->ceq_head = 0;
vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
nic_ceq->ceq_vbase = vmem;
nic_ceq->ceq_pbase = pmem;
nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
nic_ceq->ceq_head = 0;
vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
aeq->aeq_vbase = vmem;
aeq->aeq_pbase = pmem;
aeq->aeq_size = nesadapter->max_qp;
aeq->aeq_head = 0;
/* Setup QP Context */
vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
cqp_qp_context = vmem;
cqp_qp_context->context_words[0] =
cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
cqp_qp_context->context_words[1] = 0;
cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
/* Write the address to Create CQP */
if ((sizeof(dma_addr_t) > 4)) {
nes_write_indexed(nesdev,
NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
((u64)pmem) >> 32);
} else {
nes_write_indexed(nesdev,
NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
}
nes_write_indexed(nesdev,
NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
(u32)pmem);
INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
}
/* Write Create CCQ WQE */
cqp_head = nesdev->cqp.sq_head++;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
(NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
(nesdev->ccq.cq_number |
((u32)nesdev->ceq_index << 16)));
u64temp = (u64)nesdev->ccq.cq_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
u64temp = (unsigned long)&nesdev->ccq;
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
cpu_to_le32((u32)(u64temp >> 1));
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
/* Write Create CEQ WQE */
cqp_head = nesdev->cqp.sq_head++;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
(NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
u64temp = (u64)ceq->ceq_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
/* Write Create AEQ WQE */
cqp_head = nesdev->cqp.sq_head++;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
(NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
u64temp = (u64)aeq->aeq_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
/* Write Create NIC CEQ WQE */
cqp_head = nesdev->cqp.sq_head++;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
(NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
u64temp = (u64)nic_ceq->ceq_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
/* Poll until CCQP done */
count = 0;
do {
if (count++ > 1000) {
printk(KERN_ERR PFX "Error creating CQP\n");
pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
nesdev->cqp_vbase, nesdev->cqp_pbase);
return -1;
}
udelay(10);
} while (!(nes_read_indexed(nesdev,
NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
u32temp = 0x04800000;
nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
/* wait for the CCQ, CEQ, and AEQ to get created */
count = 0;
do {
if (count++ > 1000) {
printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
nesdev->cqp_vbase, nesdev->cqp_pbase);
return -1;
}
udelay(10);
} while (((nes_read_indexed(nesdev,
NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
/* dump the QP status value */
nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
nesdev->cqp.sq_tail++;
return 0;
}
/**
* nes_destroy_cqp
*/
int nes_destroy_cqp(struct nes_device *nesdev)
{
struct nes_hw_cqp_wqe *cqp_wqe;
u32 count = 0;
u32 cqp_head;
unsigned long flags;
do {
if (count++ > 1000)
break;
udelay(10);
} while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
/* Reset CCQ */
nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
nesdev->ccq.cq_number);
/* Disable device interrupts */
nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
spin_lock_irqsave(&nesdev->cqp.lock, flags);
/* Destroy the AEQ */
cqp_head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
/* Destroy the NIC CEQ */
cqp_head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
((u32)nesdev->nic_ceq_index << 8));
/* Destroy the CEQ */
cqp_head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
(nesdev->ceq_index << 8));
/* Destroy the CCQ */
cqp_head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
((u32)nesdev->ceq_index << 16));
/* Destroy CQP */
cqp_head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
NES_CQP_QP_TYPE_CQP);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
barrier();
/* Ring doorbell (5 WQEs) */
nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
/* wait for the CCQ, CEQ, and AEQ to get destroyed */
count = 0;
do {
if (count++ > 1000) {
printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
PCI_FUNC(nesdev->pcidev->devfn));
break;
}
udelay(10);
} while (((nes_read_indexed(nesdev,
NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
/* dump the QP status value */
nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
PCI_FUNC(nesdev->pcidev->devfn),
nes_read_indexed(nesdev,
NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
kfree(nesdev->nes_cqp_requests);
/* Free the control structures */
pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
nesdev->cqp.sq_pbase);
return 0;
}
/**
* nes_init_phy
*/
int nes_init_phy(struct nes_device *nesdev)
{
struct nes_adapter *nesadapter = nesdev->nesadapter;
u32 counter = 0;
u32 sds_common_control0;
u32 mac_index = nesdev->mac_index;
u32 tx_config = 0;
u16 phy_data;
u32 temp_phy_data = 0;
u32 temp_phy_data2 = 0;
u32 i = 0;
if ((nesadapter->OneG_Mode) &&
(nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_1G) {
printk(PFX "%s: Programming mdc config for 1G\n", __func__);
tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
tx_config |= 0x04;
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
}
nes_read_1G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 1 phy address %u = 0x%X.\n",
nesadapter->phy_index[mac_index], phy_data);
nes_write_1G_phy_reg(nesdev, 23, nesadapter->phy_index[mac_index], 0xb000);
/* Reset the PHY */
nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], 0x8000);
udelay(100);
counter = 0;
do {
nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
if (counter++ > 100) break;
} while (phy_data & 0x8000);
/* Setting no phy loopback */
phy_data &= 0xbfff;
phy_data |= 0x1140;
nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data);
nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
nes_read_1G_phy_reg(nesdev, 0x17, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x17 = 0x%X.\n", phy_data);
nes_read_1G_phy_reg(nesdev, 0x1e, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x1e = 0x%X.\n", phy_data);
/* Setting the interrupt mask */
nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
nes_write_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], 0xffee);
nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
/* turning on flow control */
nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
(phy_data & ~(0x03E0)) | 0xc00);
/* nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
phy_data | 0xc00); */
nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
/* Clear Half duplex */
nes_write_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index],
phy_data & ~(0x0100));
nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data | 0x0300);
} else {
if ((nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) ||
(nesadapter->phy_type[mac_index] == NES_PHY_TYPE_ARGUS)) {
/* setup 10G MDIO operation */
tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
tx_config |= 0x14;
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
}
if ((nesadapter->phy_type[mac_index] == NES_PHY_TYPE_ARGUS)) {
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0xd7ee);
temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
mdelay(10);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0xd7ee);
temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
/*
* if firmware is already running (like from a
* driver un-load/load, don't do anything.
*/
if (temp_phy_data == temp_phy_data2) {
/* configure QT2505 AMCC PHY */
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0x0000, 0x8000);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc300, 0x0000);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc302, 0x0044);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc318, 0x0052);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc319, 0x0008);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc31a, 0x0098);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0x0026, 0x0E00);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0x0027, 0x0000);
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0x0028, 0xA528);
/*
* remove micro from reset; chip boots from ROM,
* uploads EEPROM f/w image, uC executes f/w
*/
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc300, 0x0002);
/*
* wait for heart beat to start to
* know loading is done
*/
counter = 0;
do {
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0xd7ee);
temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
if (counter++ > 1000) {
nes_debug(NES_DBG_PHY, "AMCC PHY- breaking from heartbeat check <this is bad!!!> \n");
break;
}
mdelay(100);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0xd7ee);
temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
} while ((temp_phy_data2 == temp_phy_data));
/*
* wait for tracking to start to know
* f/w is good to go
*/
counter = 0;
do {
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x3, 0xd7fd);
temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
if (counter++ > 1000) {
nes_debug(NES_DBG_PHY, "AMCC PHY- breaking from status check <this is bad!!!> \n");
break;
}
mdelay(1000);
/*
* nes_debug(NES_DBG_PHY, "AMCC PHY- phy_status not ready yet = 0x%02X\n",
* temp_phy_data);
*/
} while (((temp_phy_data & 0xff) != 0x50) && ((temp_phy_data & 0xff) != 0x70));
/* set LOS Control invert RXLOSB_I_PADINV */
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xd003, 0x0000);
/* set LOS Control to mask of RXLOSB_I */
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xc314, 0x0042);
/* set LED1 to input mode (LED1 and LED2 share same LED) */
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xd006, 0x0007);
/* set LED2 to RX link_status and activity */
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xd007, 0x000A);
/* set LED3 to RX link_status */
nes_write_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 0x1, 0xd008, 0x0009);
/*
* reset the res-calibration on t2
* serdes; ensures it is stable after
* the amcc phy is stable
*/
sds_common_control0 = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
sds_common_control0 |= 0x1;
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds_common_control0);
/* release the res-calibration reset */
sds_common_control0 &= 0xfffffffe;
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds_common_control0);
i = 0;
while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
&& (i++ < 5000)) {
/* mdelay(1); */
}
/*
* wait for link train done before moving on,
* or will get an interupt storm
*/
counter = 0;
do {
temp_phy_data = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 +
(0x200 * (nesdev->mac_index & 1)));
if (counter++ > 1000) {
nes_debug(NES_DBG_PHY, "AMCC PHY- breaking from link train wait <this is bad, link didnt train!!!>\n");
break;
}
mdelay(1);
} while (((temp_phy_data & 0x0f1f0000) != 0x0f0f0000));
}
}
}
return 0;
}
/**
* nes_replenish_nic_rq
*/
static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
{
unsigned long flags;
dma_addr_t bus_address;
struct sk_buff *skb;
struct nes_hw_nic_rq_wqe *nic_rqe;
struct nes_hw_nic *nesnic;
struct nes_device *nesdev;
u32 rx_wqes_posted = 0;
nesnic = &nesvnic->nic;
nesdev = nesvnic->nesdev;
spin_lock_irqsave(&nesnic->rq_lock, flags);
if (nesnic->replenishing_rq !=0) {
if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
(atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
atomic_set(&nesvnic->rx_skb_timer_running, 1);
spin_unlock_irqrestore(&nesnic->rq_lock, flags);
nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
add_timer(&nesvnic->rq_wqes_timer);
} else
spin_unlock_irqrestore(&nesnic->rq_lock, flags);
return;
}
nesnic->replenishing_rq = 1;
spin_unlock_irqrestore(&nesnic->rq_lock, flags);
do {
skb = dev_alloc_skb(nesvnic->max_frame_size);
if (skb) {
skb->dev = nesvnic->netdev;
bus_address = pci_map_single(nesdev->pcidev,
skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
cpu_to_le32(nesvnic->max_frame_size);
nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
cpu_to_le32((u32)bus_address);
nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
cpu_to_le32((u32)((u64)bus_address >> 32));
nesnic->rx_skb[nesnic->rq_head] = skb;
nesnic->rq_head++;
nesnic->rq_head &= nesnic->rq_size - 1;
atomic_dec(&nesvnic->rx_skbs_needed);
barrier();
if (++rx_wqes_posted == 255) {
nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
rx_wqes_posted = 0;
}
} else {
spin_lock_irqsave(&nesnic->rq_lock, flags);
if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
(atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
atomic_set(&nesvnic->rx_skb_timer_running, 1);
spin_unlock_irqrestore(&nesnic->rq_lock, flags);
nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
add_timer(&nesvnic->rq_wqes_timer);
} else
spin_unlock_irqrestore(&nesnic->rq_lock, flags);
break;
}
} while (atomic_read(&nesvnic->rx_skbs_needed));
barrier();
if (rx_wqes_posted)
nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
nesnic->replenishing_rq = 0;
}
/**
* nes_rq_wqes_timeout
*/
static void nes_rq_wqes_timeout(unsigned long parm)
{
struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
printk("%s: Timer fired.\n", __func__);
atomic_set(&nesvnic->rx_skb_timer_running, 0);
if (atomic_read(&nesvnic->rx_skbs_needed))
nes_replenish_nic_rq(nesvnic);
}
static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
void **tcph, u64 *hdr_flags, void *priv)
{
unsigned int ip_len;
struct iphdr *iph;
skb_reset_network_header(skb);
iph = ip_hdr(skb);
if (iph->protocol != IPPROTO_TCP)
return -1;
ip_len = ip_hdrlen(skb);
skb_set_transport_header(skb, ip_len);
*tcph = tcp_hdr(skb);
*hdr_flags = LRO_IPV4 | LRO_TCP;
*iphdr = iph;
return 0;
}
/**
* nes_init_nic_qp
*/
int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
{
struct nes_hw_cqp_wqe *cqp_wqe;
struct nes_hw_nic_sq_wqe *nic_sqe;
struct nes_hw_nic_qp_context *nic_context;
struct sk_buff *skb;
struct nes_hw_nic_rq_wqe *nic_rqe;
struct nes_vnic *nesvnic = netdev_priv(netdev);
unsigned long flags;
void *vmem;
dma_addr_t pmem;
u64 u64temp;
int ret;
u32 cqp_head;
u32 counter;
u32 wqe_count;
u8 jumbomode=0;
/* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
nesvnic->nic_mem_size = 256 +
(NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
(NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
(NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
(NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
sizeof(struct nes_hw_nic_qp_context);
nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
&nesvnic->nic_pbase);
if (!nesvnic->nic_vbase) {
nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
return -ENOMEM;
}
memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
~(unsigned long)(256 - 1));
pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
~(unsigned long long)(256 - 1));
/* Setup the first Fragment buffers */
nesvnic->nic.first_frag_vbase = vmem;
for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
nesvnic->nic.frag_paddr[counter] = pmem;
pmem += sizeof(struct nes_first_frag);
}
/* setup the SQ */
vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
nesvnic->nic.sq_vbase = (void *)vmem;
nesvnic->nic.sq_pbase = pmem;
nesvnic->nic.sq_head = 0;
nesvnic->nic.sq_tail = 0;
nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
nic_sqe = &nesvnic->nic.sq_vbase[counter];
nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
NES_NIC_SQ_WQE_COMPLETION);
nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
}
nesvnic->get_cqp_request = nes_get_cqp_request;
nesvnic->post_cqp_request = nes_post_cqp_request;
nesvnic->mcrq_mcast_filter = NULL;
spin_lock_init(&nesvnic->nic.sq_lock);
spin_lock_init(&nesvnic->nic.rq_lock);
/* setup the RQ */
vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
nesvnic->nic.rq_vbase = vmem;
nesvnic->nic.rq_pbase = pmem;
nesvnic->nic.rq_head = 0;
nesvnic->nic.rq_tail = 0;
nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
/* setup the CQ */
vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
if (nesdev->nesadapter->netdev_count > 2)
nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
else
nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
nesvnic->nic_cq.cq_vbase = vmem;
nesvnic->nic_cq.cq_pbase = pmem;
nesvnic->nic_cq.cq_head = 0;
nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
/* Send CreateCQ request to CQP */
spin_lock_irqsave(&nesdev->cqp.lock, flags);
cqp_head = nesdev->cqp.sq_head;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
((u32)nesvnic->nic_cq.cq_size << 16));
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
u64temp = (u64)nesvnic->nic_cq.cq_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
u64temp = (unsigned long)&nesvnic->nic_cq;
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
if (++cqp_head >= nesdev->cqp.sq_size)
cqp_head = 0;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
/* Send CreateQP request to CQP */
nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
cpu_to_le32((u32)NES_NIC_CTX_SIZE |
((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
}
u64temp = (u64)nesvnic->nic.sq_pbase;
nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
u64temp = (u64)nesvnic->nic.rq_pbase;
nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
NES_CQP_QP_TYPE_NIC);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
u64temp = (u64)nesvnic->nic_cq.cq_pbase +
(nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
if (++cqp_head >= nesdev->cqp.sq_size)
cqp_head = 0;
nesdev->cqp.sq_head = cqp_head;
barrier();
/* Ring doorbell (2 WQEs) */
nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
nesvnic->nic.qp_id);
ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
NES_EVENT_TIMEOUT);
nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
nesvnic->nic.qp_id, ret);
if (!ret) {
nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
nesvnic->nic_pbase);
return -EIO;
}
/* Populate the RQ */
for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
skb = dev_alloc_skb(nesvnic->max_frame_size);
if (!skb) {
nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
nes_destroy_nic_qp(nesvnic);
return -ENOMEM;
}
skb->dev = netdev;
pmem = pci_map_single(nesdev->pcidev, skb->data,
nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
nic_rqe = &nesvnic->nic.rq_vbase[counter];
nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
nesvnic->nic.rx_skb[counter] = skb;
}
wqe_count = NES_NIC_WQ_SIZE - 1;
nesvnic->nic.rq_head = wqe_count;
barrier();
do {
counter = min(wqe_count, ((u32)255));
wqe_count -= counter;
nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
} while (wqe_count);
init_timer(&nesvnic->rq_wqes_timer);
nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
{
nes_nic_init_timer(nesdev);
if (netdev->mtu > 1500)
jumbomode = 1;
nes_nic_init_timer_defaults(nesdev, jumbomode);
}
nesvnic->lro_mgr.max_aggr = nes_lro_max_aggr;
nesvnic->lro_mgr.max_desc = NES_MAX_LRO_DESCRIPTORS;
nesvnic->lro_mgr.lro_arr = nesvnic->lro_desc;
nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
nesvnic->lro_mgr.features = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
nesvnic->lro_mgr.dev = netdev;
nesvnic->lro_mgr.ip_summed = CHECKSUM_UNNECESSARY;
nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
return 0;
}
/**
* nes_destroy_nic_qp
*/
void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
{
struct nes_device *nesdev = nesvnic->nesdev;
struct nes_hw_cqp_wqe *cqp_wqe;
struct nes_hw_nic_rq_wqe *nic_rqe;
u64 wqe_frag;
u32 cqp_head;
unsigned long flags;
int ret;
/* Free remaining NIC receive buffers */
while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
wqe_frag = (u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
wqe_frag |= ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
}
spin_lock_irqsave(&nesdev->cqp.lock, flags);
/* Destroy NIC QP */
cqp_head = nesdev->cqp.sq_head;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
(NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
nesvnic->nic.qp_id);
if (++cqp_head >= nesdev->cqp.sq_size)
cqp_head = 0;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
/* Destroy NIC CQ */
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
(NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
(nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
if (++cqp_head >= nesdev->cqp.sq_size)
cqp_head = 0;
nesdev->cqp.sq_head = cqp_head;
barrier();
/* Ring doorbell (2 WQEs) */
nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
" cqp.sq_tail=%u, cqp.sq_size=%u\n",
cqp_head, nesdev->cqp.sq_head,
nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
NES_EVENT_TIMEOUT);
nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
" cqp.sq_head=%u, cqp.sq_tail=%u\n",
ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
if (!ret) {
nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
nesvnic->nic.qp_id);
}
pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
nesvnic->nic_pbase);
}
/**
* nes_napi_isr
*/
int nes_napi_isr(struct nes_device *nesdev)
{
struct nes_adapter *nesadapter = nesdev->nesadapter;
u32 int_stat;
if (nesdev->napi_isr_ran) {
/* interrupt status has already been read in ISR */
int_stat = nesdev->int_stat;
} else {
int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
nesdev->int_stat = int_stat;
nesdev->napi_isr_ran = 1;
}
int_stat &= nesdev->int_req;
/* iff NIC, process here, else wait for DPC */
if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
nesdev->napi_isr_ran = 0;
nes_write32(nesdev->regs + NES_INT_STAT,
(int_stat &
~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
/* Process the CEQs */
nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
(!nesadapter->et_use_adaptive_rx_coalesce)) ||
((nesadapter->et_use_adaptive_rx_coalesce) &&
(nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
if ((nesdev->int_req & NES_INT_TIMER) == 0) {
/* Enable Periodic timer interrupts */
nesdev->int_req |= NES_INT_TIMER;
/* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
/* TODO: need to also ack other unused periodic timer values, get from nesadapter */
nes_write32(nesdev->regs+NES_TIMER_STAT,
nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
nes_write32(nesdev->regs+NES_INTF_INT_MASK,
~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
}
if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
{
nes_nic_init_timer(nesdev);
}
/* Enable interrupts, except CEQs */
nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
} else {
/* Enable interrupts, make sure timer is off */
nesdev->int_req &= ~NES_INT_TIMER;
nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
}
nesdev->deepcq_count = 0;
return 1;
} else {
return 0;
}
}
/**
* nes_dpc
*/
void nes_dpc(unsigned long param)
{
struct nes_device *nesdev = (struct nes_device *)param;
struct nes_adapter *nesadapter = nesdev->nesadapter;
u32 counter;
u32 loop_counter = 0;
u32 int_status_bit;
u32 int_stat;
u32 timer_stat;
u32 temp_int_stat;
u32 intf_int_stat;
u32 debug_error;
u32 processed_intf_int = 0;
u16 processed_timer_int = 0;
u16 completion_ints = 0;
u16 timer_ints = 0;
/* nes_debug(NES_DBG_ISR, "\n"); */
do {
timer_stat = 0;
if (nesdev->napi_isr_ran) {
nesdev->napi_isr_ran = 0;
int_stat = nesdev->int_stat;
} else
int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
if (processed_intf_int != 0)
int_stat &= nesdev->int_req & ~NES_INT_INTF;
else
int_stat &= nesdev->int_req;
if (processed_timer_int == 0) {
processed_timer_int = 1;
if (int_stat & NES_INT_TIMER) {
timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
if ((timer_stat & nesdev->timer_int_req) == 0) {
int_stat &= ~NES_INT_TIMER;
}
}
} else {
int_stat &= ~NES_INT_TIMER;
}
if (int_stat) {
if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
/* Ack the interrupts */
nes_write32(nesdev->regs+NES_INT_STAT,
(int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
}
temp_int_stat = int_stat;
for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
if (int_stat & int_status_bit) {
nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
temp_int_stat &= ~int_status_bit;
completion_ints = 1;
}
if (!(temp_int_stat & 0x0000ffff))
break;
int_status_bit <<= 1;
}
/* Process the AEQ for this pci function */
int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
if (int_stat & int_status_bit) {
nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
}
/* Process the MAC interrupt for this pci function */
int_status_bit = 1 << (24 + nesdev->mac_index);
if (int_stat & int_status_bit) {
nes_process_mac_intr(nesdev, nesdev->mac_index);
}
if (int_stat & NES_INT_TIMER) {
if (timer_stat & nesdev->timer_int_req) {
nes_write32(nesdev->regs + NES_TIMER_STAT,
(timer_stat & nesdev->timer_int_req) |
~(nesdev->nesadapter->timer_int_req));
timer_ints = 1;
}
}
if (int_stat & NES_INT_INTF) {
processed_intf_int = 1;
intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
intf_int_stat &= nesdev->intf_int_req;
if (NES_INTF_INT_CRITERR & intf_int_stat) {
debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
(u16)debug_error);
nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
0x01010000 | (debug_error & 0x0000ffff));
/* BUG(); */
if (crit_err_count++ > 10)
nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
}
if (NES_INTF_INT_PCIERR & intf_int_stat) {
printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
BUG();
}
if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
BUG();
}
nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
}
if (int_stat & NES_INT_TSW) {
}
}
/* Don't use the interface interrupt bit stay in loop */
int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
} while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
if (timer_ints == 1) {
if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
if (completion_ints == 0) {
nesdev->timer_only_int_count++;
if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
nesdev->timer_only_int_count = 0;
nesdev->int_req &= ~NES_INT_TIMER;
nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
} else {
nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
}
} else {
if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
{
nes_nic_init_timer(nesdev);
}
nesdev->timer_only_int_count = 0;
nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
}
} else {
nesdev->timer_only_int_count = 0;
nesdev->int_req &= ~NES_INT_TIMER;
nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
nes_write32(nesdev->regs+NES_TIMER_STAT,
nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
}
} else {
if ( (completion_ints == 1) &&
(((nesadapter->et_rx_coalesce_usecs_irq) &&
(!nesadapter->et_use_adaptive_rx_coalesce)) ||
((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
(nesadapter->et_use_adaptive_rx_coalesce) )) ) {
/* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
nesdev->timer_only_int_count = 0;
nesdev->int_req |= NES_INT_TIMER;
nes_write32(nesdev->regs+NES_TIMER_STAT,
nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
nes_write32(nesdev->regs+NES_INTF_INT_MASK,
~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
} else {
nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
}
}
nesdev->deepcq_count = 0;
}
/**
* nes_process_ceq
*/
static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
{
u64 u64temp;
struct nes_hw_cq *cq;
u32 head;
u32 ceq_size;
/* nes_debug(NES_DBG_CQ, "\n"); */
head = ceq->ceq_head;
ceq_size = ceq->ceq_size;
do {
if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
NES_CEQE_VALID) {
u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
u64temp <<= 1;
cq = *((struct nes_hw_cq **)&u64temp);
/* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
barrier();
ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
/* call the event handler */
cq->ce_handler(nesdev, cq);
if (++head >= ceq_size)
head = 0;
} else {
break;
}
} while (1);
ceq->ceq_head = head;
}
/**
* nes_process_aeq
*/
static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
{
/* u64 u64temp; */
u32 head;
u32 aeq_size;
u32 aeqe_misc;
u32 aeqe_cq_id;
struct nes_hw_aeqe volatile *aeqe;
head = aeq->aeq_head;
aeq_size = aeq->aeq_size;
do {
aeqe = &aeq->aeq_vbase[head];
if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
break;
aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
if (aeqe_cq_id >= NES_FIRST_QPN) {
/* dealing with an accelerated QP related AE */
/*
* u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
* ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
*/
nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
} else {
/* TODO: dealing with a CQP related AE */
nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
(u16)(aeqe_misc >> 16));
}
}
aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
if (++head >= aeq_size)
head = 0;
}
while (1);
aeq->aeq_head = head;
}
static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
{
struct nes_adapter *nesadapter = nesdev->nesadapter;
u32 reset_value;
u32 i=0;
u32 u32temp;
if (nesadapter->hw_rev == NE020_REV) {
return;
}
mh_detected++;
reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
reset_value |= 0x0000001d;
else
reset_value |= 0x0000002d;
if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
nesadapter->link_interrupt_count[0] = 0;
nesadapter->link_interrupt_count[1] = 0;
u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
if (0x00000040 & u32temp)
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
else
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
reset_value |= 0x0000003d;
}
nesadapter->link_interrupt_count[mac_index] = 0;
}
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
& 0x00000040) != 0x00000040) && (i++ < 5000));
if (0x0000003d == (reset_value & 0x0000003d)) {
u32 pcs_control_status0, pcs_control_status1;
for (i = 0; i < 10; i++) {
pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
&& (pcs_control_status0 & 0x00100000))
|| ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
&& (pcs_control_status1 & 0x00100000)))
continue;
else
break;
}
if (10 == i) {
u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
if (0x00000040 & u32temp)
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
else
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
& 0x00000040) != 0x00000040) && (i++ < 5000));
}
}
}
/**
* nes_process_mac_intr
*/
static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
{
unsigned long flags;
u32 pcs_control_status;
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_vnic *nesvnic;
u32 mac_status;
u32 mac_index = nesdev->mac_index;
u32 u32temp;
u16 phy_data;
u16 temp_phy_data;
u32 pcs_val = 0x0f0f0000;
u32 pcs_mask = 0x0f1f0000;
spin_lock_irqsave(&nesadapter->phy_lock, flags);
if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
return;
}
nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
/* ack the MAC interrupt */
mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
/* Clear the interrupt */
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
nesdev->link_status_interrupts++;
if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
spin_lock_irqsave(&nesadapter->phy_lock, flags);
nes_reset_link(nesdev, mac_index);
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
}
/* read the PHY interrupt status register */
if ((nesadapter->OneG_Mode) &&
(nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
do {
nes_read_1G_phy_reg(nesdev, 0x1a,
nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
nesadapter->phy_index[mac_index], phy_data);
} while (phy_data&0x8000);
temp_phy_data = 0;
do {
nes_read_1G_phy_reg(nesdev, 0x11,
nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
nesadapter->phy_index[mac_index], phy_data);
if (temp_phy_data == phy_data)
break;
temp_phy_data = phy_data;
} while (1);
nes_read_1G_phy_reg(nesdev, 0x1e,
nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
nesadapter->phy_index[mac_index], phy_data);
nes_read_1G_phy_reg(nesdev, 1,
nesadapter->phy_index[mac_index], &phy_data);
nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
nesadapter->phy_index[mac_index], phy_data);
if (temp_phy_data & 0x1000) {
nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
phy_data = 4;
} else {
nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
}
}
nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
switch (mac_index) {
case 1:
case 3:
pcs_control_status = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
break;
default:
pcs_control_status = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0);
break;
}
} else {
pcs_control_status = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
pcs_control_status = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
}
nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
mac_index, pcs_control_status);
if ((nesadapter->OneG_Mode) &&
(nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
u32temp = 0x01010000;
if (nesadapter->port_count > 2) {
u32temp |= 0x02020000;
}
if ((pcs_control_status & u32temp)!= u32temp) {
phy_data = 0;
nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
}
} else {
switch (nesadapter->phy_type[mac_index]) {
case NES_PHY_TYPE_IRIS:
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
u32temp = 20;
do {
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
if ((phy_data == temp_phy_data) || (!(--u32temp)))
break;
temp_phy_data = phy_data;
} while (1);
nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
__func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
break;
case NES_PHY_TYPE_ARGUS:
/* clear the alarms */
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
/* check link status */
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
u32temp = 100;
do {
nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
if ((phy_data == temp_phy_data) || (!(--u32temp)))
break;
temp_phy_data = phy_data;
} while (1);
nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
__func__, phy_data, nesadapter->mac_link_down ? "DOWN" : "UP");
break;
case NES_PHY_TYPE_PUMA_1G:
if (mac_index < 2)
pcs_val = pcs_mask = 0x01010000;
else
pcs_val = pcs_mask = 0x02020000;
/* fall through */
default:
phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
break;
}
}
if (phy_data & 0x0004) {
nesadapter->mac_link_down[mac_index] = 0;
list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
nesvnic->linkup);
if (nesvnic->linkup == 0) {
printk(PFX "The Link is now up for port %s, netdev %p.\n",
nesvnic->netdev->name, nesvnic->netdev);
if (netif_queue_stopped(nesvnic->netdev))
netif_start_queue(nesvnic->netdev);
nesvnic->linkup = 1;
netif_carrier_on(nesvnic->netdev);
}
}
} else {
nesadapter->mac_link_down[mac_index] = 1;
list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
nesvnic->linkup);
if (nesvnic->linkup == 1) {
printk(PFX "The Link is now down for port %s, netdev %p.\n",
nesvnic->netdev->name, nesvnic->netdev);
if (!(netif_queue_stopped(nesvnic->netdev)))
netif_stop_queue(nesvnic->netdev);
nesvnic->linkup = 0;
netif_carrier_off(nesvnic->netdev);
}
}
}
}
nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
}
static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
{
struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
netif_rx_schedule(nesdev->netdev[nesvnic->netdev_index], &nesvnic->napi);
}
/* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
* getting out of nic_ce_handler
*/
#define MAX_RQES_TO_PROCESS 384
/**
* nes_nic_ce_handler
*/
void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
{
u64 u64temp;
dma_addr_t bus_address;
struct nes_hw_nic *nesnic;
struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_hw_nic_rq_wqe *nic_rqe;
struct nes_hw_nic_sq_wqe *nic_sqe;
struct sk_buff *skb;
struct sk_buff *rx_skb;
__le16 *wqe_fragment_length;
u32 head;
u32 cq_size;
u32 rx_pkt_size;
u32 cqe_count=0;
u32 cqe_errv;
u32 cqe_misc;
u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
u16 vlan_tag;
u16 pkt_type;
u16 rqes_processed = 0;
u8 sq_cqes = 0;
u8 nes_use_lro = 0;
head = cq->cq_head;
cq_size = cq->cq_size;
cq->cqes_pending = 1;
if (nesvnic->netdev->features & NETIF_F_LRO)
nes_use_lro = 1;
do {
if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
NES_NIC_CQE_VALID) {
nesnic = &nesvnic->nic;
cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
if (cqe_misc & NES_NIC_CQE_SQ) {
sq_cqes++;
wqe_fragment_index = 1;
nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
skb = nesnic->tx_skb[nesnic->sq_tail];
wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
/* bump past the vlan tag */
wqe_fragment_length++;
if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
wqe_fragment_index * 2]);
u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
wqe_fragment_index * 2])) << 32;
bus_address = (dma_addr_t)u64temp;
if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
pci_unmap_single(nesdev->pcidev,
bus_address,
le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
PCI_DMA_TODEVICE);
}
for (; wqe_fragment_index < 5; wqe_fragment_index++) {
if (wqe_fragment_length[wqe_fragment_index]) {
u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
wqe_fragment_index * 2]);
u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
+ wqe_fragment_index * 2])) <<32;
bus_address = (dma_addr_t)u64temp;
pci_unmap_page(nesdev->pcidev,
bus_address,
le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
PCI_DMA_TODEVICE);
} else
break;
}
if (skb)
dev_kfree_skb_any(skb);
}
nesnic->sq_tail++;
nesnic->sq_tail &= nesnic->sq_size-1;
if (sq_cqes > 128) {
barrier();
/* restart the queue if it had been stopped */
if (netif_queue_stopped(nesvnic->netdev))
netif_wake_queue(nesvnic->netdev);
sq_cqes = 0;
}
} else {
rqes_processed ++;
cq->rx_cqes_completed++;
cq->rx_pkts_indicated++;
rx_pkt_size = cqe_misc & 0x0000ffff;
nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
/* Get the skb */
rx_skb = nesnic->rx_skb[nesnic->rq_tail];
nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
pci_unmap_single(nesdev->pcidev, bus_address,
nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
/* rx_skb->tail = rx_skb->data + rx_pkt_size; */
/* rx_skb->len = rx_pkt_size; */
rx_skb->len = 0; /* TODO: see if this is necessary */
skb_put(rx_skb, rx_pkt_size);
rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
nesnic->rq_tail++;
nesnic->rq_tail &= nesnic->rq_size - 1;
atomic_inc(&nesvnic->rx_skbs_needed);
if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
nes_write32(nesdev->regs+NES_CQE_ALLOC,
cq->cq_number | (cqe_count << 16));
/* nesadapter->tune_timer.cq_count += cqe_count; */
nesdev->currcq_count += cqe_count;
cqe_count = 0;
nes_replenish_nic_rq(nesvnic);
}
pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
rx_skb->ip_summed = CHECKSUM_NONE;
if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
(NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
if ((cqe_errv &
(NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
if (nesvnic->rx_checksum_disabled == 0) {
rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
}
} else
nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
" errv = 0x%X, pkt_type = 0x%X.\n",
nesvnic->netdev->name, cqe_errv, pkt_type);
} else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
if ((cqe_errv &
(NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
if (nesvnic->rx_checksum_disabled == 0) {
rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
/* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
nesvnic->netdev->name); */
}
} else
nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
" errv = 0x%X, pkt_type = 0x%X.\n",
nesvnic->netdev->name, cqe_errv, pkt_type);
}
/* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
nes_cm_recv(rx_skb, nesvnic->netdev);
} else {
if ((cqe_misc & NES_NIC_CQE_TAG_VALID) && (nesvnic->vlan_grp != NULL)) {
vlan_tag = (u16)(le32_to_cpu(
cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
>> 16);
nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
nesvnic->netdev->name, vlan_tag);
if (nes_use_lro)
lro_vlan_hwaccel_receive_skb(&nesvnic->lro_mgr, rx_skb,
nesvnic->vlan_grp, vlan_tag, NULL);
else
nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
} else {
if (nes_use_lro)
lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
else
nes_netif_rx(rx_skb);
}
}
nesvnic->netdev->last_rx = jiffies;
/* nesvnic->netstats.rx_packets++; */
/* nesvnic->netstats.rx_bytes += rx_pkt_size; */
}
cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
/* Accounting... */
cqe_count++;
if (++head >= cq_size)
head = 0;
if (cqe_count == 255) {
/* Replenish Nic CQ */
nes_write32(nesdev->regs+NES_CQE_ALLOC,
cq->cq_number | (cqe_count << 16));
/* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
nesdev->currcq_count += cqe_count;
cqe_count = 0;
}
if (cq->rx_cqes_completed >= nesvnic->budget)
break;
} else {
cq->cqes_pending = 0;
break;
}
} while (1);
if (nes_use_lro)
lro_flush_all(&nesvnic->lro_mgr);
if (sq_cqes) {
barrier();
/* restart the queue if it had been stopped */
if (netif_queue_stopped(nesvnic->netdev))
netif_wake_queue(nesvnic->netdev);
}
cq->cq_head = head;
/* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
cq->cq_number, cqe_count, cq->cq_head); */
cq->cqe_allocs_pending = cqe_count;
if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
{
/* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
nesdev->currcq_count += cqe_count;
nes_nic_tune_timer(nesdev);
}
if (atomic_read(&nesvnic->rx_skbs_needed))
nes_replenish_nic_rq(nesvnic);
}
/**
* nes_cqp_ce_handler
*/
static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
{
u64 u64temp;
unsigned long flags;
struct nes_hw_cqp *cqp = NULL;
struct nes_cqp_request *cqp_request;
struct nes_hw_cqp_wqe *cqp_wqe;
u32 head;
u32 cq_size;
u32 cqe_count=0;
u32 error_code;
/* u32 counter; */
head = cq->cq_head;
cq_size = cq->cq_size;
do {
/* process the CQE */
/* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
((u64)(le32_to_cpu(cq->cq_vbase[head].
cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
cqp = *((struct nes_hw_cqp **)&u64temp);
error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
if (error_code) {
nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
" Major/Minor codes = 0x%04X:%04X.\n",
le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
(u16)(error_code >> 16),
(u16)error_code);
nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
cqp->qp_id, cqp->sq_head, cqp->sq_tail);
}
u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX]))) << 32) |
((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
cqp_request = *((struct nes_cqp_request **)&u64temp);
if (cqp_request) {
if (cqp_request->waiting) {
/* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
cqp_request->major_code = (u16)(error_code >> 16);
cqp_request->minor_code = (u16)error_code;
barrier();
cqp_request->request_done = 1;
wake_up(&cqp_request->waitq);
nes_put_cqp_request(nesdev, cqp_request);
} else {
if (cqp_request->callback)
cqp_request->cqp_callback(nesdev, cqp_request);
nes_free_cqp_request(nesdev, cqp_request);
}
} else {
wake_up(&nesdev->cqp.waitq);
}
cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
if (++cqp->sq_tail >= cqp->sq_size)
cqp->sq_tail = 0;
/* Accounting... */
cqe_count++;
if (++head >= cq_size)
head = 0;
} else {
break;
}
} while (1);
cq->cq_head = head;
spin_lock_irqsave(&nesdev->cqp.lock, flags);
while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
(nesdev->cqp.sq_size - 1)) != 1)) {
cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
struct nes_cqp_request, list);
list_del_init(&cqp_request->list);
head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[head];
memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
barrier();
cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
cpu_to_le32((u32)((unsigned long)cqp_request));
cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
/* Ring doorbell (1 WQEs) */
barrier();
nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
}
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
/* Arm the CCQ */
nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
cq->cq_number);
nes_read32(nesdev->regs+NES_CQE_ALLOC);
}
/**
* nes_process_iwarp_aeqe
*/
static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
struct nes_hw_aeqe *aeqe)
{
u64 context;
u64 aeqe_context = 0;
unsigned long flags;
struct nes_qp *nesqp;
int resource_allocated;
/* struct iw_cm_id *cm_id; */
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct ib_event ibevent;
/* struct iw_cm_event cm_event; */
u32 aeq_info;
u32 next_iwarp_state = 0;
u16 async_event_id;
u8 tcp_state;
u8 iwarp_state;
nes_debug(NES_DBG_AEQ, "\n");
aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) {
context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
} else {
aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
BUG_ON(!context);
}
async_event_id = (u16)aeq_info;
tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
" Tcp state = %s, iWARP state = %s\n",
async_event_id,
le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
switch (async_event_id) {
case NES_AEQE_AEID_LLP_FIN_RECEIVED:
nesqp = *((struct nes_qp **)&context);
if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
nesqp->cm_id->add_ref(nesqp->cm_id);
schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
NES_TIMER_TYPE_CLOSE, 1, 0);
nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
" need ae to finish up, original_last_aeq = 0x%04X."
" last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
async_event_id, nesqp->last_aeq, tcp_state);
}
if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
(nesqp->ibqp_state != IB_QPS_RTS)) {
/* FIN Received but tcp state or IB state moved on,
should expect a close complete */
return;
}
case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
case NES_AEQE_AEID_LLP_CONNECTION_RESET:
case NES_AEQE_AEID_TERMINATE_SENT:
case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
case NES_AEQE_AEID_RESET_SENT:
nesqp = *((struct nes_qp **)&context);
if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
tcp_state = NES_AEQE_TCP_STATE_CLOSED;
}
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
(tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
nesqp->hte_added = 0;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n",
nesqp->hwqp.qp_id);
nes_hw_modify_qp(nesdev, nesqp,
NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0);
spin_lock_irqsave(&nesqp->lock, flags);
}
if ((nesqp->ibqp_state == IB_QPS_RTS) &&
((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
(async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
switch (nesqp->hw_iwarp_state) {
case NES_AEQE_IWARP_STATE_RTS:
next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
break;
case NES_AEQE_IWARP_STATE_TERMINATE:
next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE;
nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE;
if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
next_iwarp_state |= 0x02000000;
nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
}
break;
default:
next_iwarp_state = 0;
}
spin_unlock_irqrestore(&nesqp->lock, flags);
if (next_iwarp_state) {
nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
" also added another reference\n",
nesqp->hwqp.qp_id, next_iwarp_state);
nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
}
nes_cm_disconn(nesqp);
} else {
if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
/* FIN Received but ib state not RTS,
close complete will be on its way */
spin_unlock_irqrestore(&nesqp->lock, flags);
return;
}
spin_unlock_irqrestore(&nesqp->lock, flags);
if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000;
nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
" also added another reference\n",
nesqp->hwqp.qp_id, next_iwarp_state);
nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
}
nes_cm_disconn(nesqp);
}
break;
case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
nesqp = *((struct nes_qp **)&context);
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED"
" event on QP%u \n Q2 Data:\n",
nesqp->hwqp.qp_id);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_FATAL;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
((nesqp->ibqp_state == IB_QPS_RTS)&&
(async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
nes_cm_disconn(nesqp);
} else {
nesqp->in_disconnect = 0;
wake_up(&nesqp->kick_waitq);
}
break;
case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
nesqp = *((struct nes_qp **)&context);
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR;
nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
nesqp->last_aeq = async_event_id;
if (nesqp->cm_id) {
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
" event on QP%u, remote IP = 0x%08X \n",
nesqp->hwqp.qp_id,
ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr));
} else {
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
" event on QP%u \n",
nesqp->hwqp.qp_id);
}
spin_unlock_irqrestore(&nesqp->lock, flags);
next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET;
nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_FATAL;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
break;
case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
if (NES_AEQE_INBOUND_RDMA&aeq_info) {
nesqp = nesadapter->qp_table[le32_to_cpu(
aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
} else {
/* TODO: get the actual WQE and mask off wqe index */
context &= ~((u64)511);
nesqp = *((struct nes_qp **)&context);
}
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n",
nesqp->hwqp.qp_id);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_ACCESS_ERR;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
break;
case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
nesqp = *((struct nes_qp **)&context);
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n",
nesqp->hwqp.qp_id);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_ACCESS_ERR;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
break;
case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words
[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u,"
" nesqp = %p, AE reported %p\n",
nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context));
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_ACCESS_ERR;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
break;
case NES_AEQE_AEID_CQ_OPERATION_ERROR:
context <<= 1;
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
if (resource_allocated) {
printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
__func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
}
break;
case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
nesqp = nesadapter->qp_table[le32_to_cpu(
aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG"
"_FOR_AVAILABLE_BUFFER event on QP%u\n",
nesqp->hwqp.qp_id);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_ACCESS_ERR;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
/* tell cm to disconnect, cm will queue work to thread */
nes_cm_disconn(nesqp);
break;
case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
nesqp = *((struct nes_qp **)&context);
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN"
"_NO_BUFFER_AVAILABLE event on QP%u\n",
nesqp->hwqp.qp_id);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_FATAL;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
/* tell cm to disconnect, cm will queue work to thread */
nes_cm_disconn(nesqp);
break;
case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
nesqp = *((struct nes_qp **)&context);
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR"
" event on QP%u \n Q2 Data:\n",
nesqp->hwqp.qp_id);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_FATAL;
nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
}
/* tell cm to disconnect, cm will queue work to thread */
nes_cm_disconn(nesqp);
break;
/* TODO: additional AEs need to be here */
default:
nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
async_event_id);
break;
}
}
/**
* nes_iwarp_ce_handler
*/
void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
{
struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
/* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
nescq->hw_cq.cq_number); */
nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
if (nescq->ibcq.comp_handler)
nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
return;
}
/**
* nes_manage_apbvt()
*/
int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
u32 nic_index, u32 add_port)
{
struct nes_device *nesdev = nesvnic->nesdev;
struct nes_hw_cqp_wqe *cqp_wqe;
struct nes_cqp_request *cqp_request;
int ret = 0;
u16 major_code;
/* Send manage APBVT request to CQP */
cqp_request = nes_get_cqp_request(nesdev);
if (cqp_request == NULL) {
nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
return -ENOMEM;
}
cqp_request->waiting = 1;
cqp_wqe = &cqp_request->cqp_wqe;
nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
(add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
accel_local_port, accel_local_port, nic_index);
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
atomic_set(&cqp_request->refcount, 2);
nes_post_cqp_request(nesdev, cqp_request);
if (add_port == NES_MANAGE_APBVT_ADD)
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
NES_EVENT_TIMEOUT);
nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
ret, cqp_request->major_code, cqp_request->minor_code);
major_code = cqp_request->major_code;
nes_put_cqp_request(nesdev, cqp_request);
if (!ret)
return -ETIME;
else if (major_code)
return -EIO;
else
return 0;
}
/**
* nes_manage_arp_cache
*/
void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
u32 ip_addr, u32 action)
{
struct nes_hw_cqp_wqe *cqp_wqe;
struct nes_vnic *nesvnic = netdev_priv(netdev);
struct nes_device *nesdev;
struct nes_cqp_request *cqp_request;
int arp_index;
nesdev = nesvnic->nesdev;
arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
if (arp_index == -1) {
return;
}
/* update the ARP entry */
cqp_request = nes_get_cqp_request(nesdev);
if (cqp_request == NULL) {
nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
return;
}
cqp_request->waiting = 0;
cqp_wqe = &cqp_request->cqp_wqe;
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
(u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
if (action == NES_ARP_ADD) {
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
(((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
(((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
(((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
} else {
cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
}
nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
atomic_set(&cqp_request->refcount, 1);
nes_post_cqp_request(nesdev, cqp_request);
}
/**
* flush_wqes
*/
void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
u32 which_wq, u32 wait_completion)
{
struct nes_cqp_request *cqp_request;
struct nes_hw_cqp_wqe *cqp_wqe;
int ret;
cqp_request = nes_get_cqp_request(nesdev);
if (cqp_request == NULL) {
nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
return;
}
if (wait_completion) {
cqp_request->waiting = 1;
atomic_set(&cqp_request->refcount, 2);
} else {
cqp_request->waiting = 0;
}
cqp_wqe = &cqp_request->cqp_wqe;
nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
nes_post_cqp_request(nesdev, cqp_request);
if (wait_completion) {
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
NES_EVENT_TIMEOUT);
nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
" CQP Major:Minor codes = 0x%04X:0x%04X\n",
ret, cqp_request->major_code, cqp_request->minor_code);
nes_put_cqp_request(nesdev, cqp_request);
}
}