linux/arch/powerpc/include/asm/percpu.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 22:07:57 +08:00
/* SPDX-License-Identifier: GPL-2.0 */
[PATCH] powerpc/64: per cpu data optimisations The current ppc64 per cpu data implementation is quite slow. eg: lhz 11,18(13) /* smp_processor_id() */ ld 9,.LC63-.LCTOC1(30) /* per_cpu__variable_name */ ld 8,.LC61-.LCTOC1(30) /* __per_cpu_offset */ sldi 11,11,3 /* form index into __per_cpu_offset */ mr 10,9 ldx 9,11,8 /* __per_cpu_offset[smp_processor_id()] */ ldx 0,10,9 /* load per cpu data */ 5 loads for something that is supposed to be fast, pretty awful. One reason for the large number of loads is that we have to synthesize 2 64bit constants (per_cpu__variable_name and __per_cpu_offset). By putting __per_cpu_offset into the paca we can avoid the 2 loads associated with it: ld 11,56(13) /* paca->data_offset */ ld 9,.LC59-.LCTOC1(30) /* per_cpu__variable_name */ ldx 0,9,11 /* load per cpu data Longer term we can should be able to do even better than 3 loads. If per_cpu__variable_name wasnt a 64bit constant and paca->data_offset was in a register we could cut it down to one load. A suggestion from Rusty is to use gcc's __thread extension here. In order to do this we would need to free up r13 (the __thread register and where the paca currently is). So far Ive had a few unsuccessful attempts at doing that :) The patch also allocates per cpu memory node local on NUMA machines. This patch from Rusty has been sitting in my queue _forever_ but stalled when I hit the compiler bug. Sorry about that. Finally I also only allocate per cpu data for possible cpus, which comes straight out of the x86-64 port. On a pseries kernel (with NR_CPUS == 128) and 4 possible cpus we see some nice gains: total used free shared buffers cached Mem: 4012228 212860 3799368 0 0 162424 total used free shared buffers cached Mem: 4016200 212984 3803216 0 0 162424 A saving of 3.75MB. Quite nice for smaller machines. Note: we now have to be careful of per cpu users that touch data for !possible cpus. At this stage it might be worth making the NUMA and possible cpu optimisations generic, but per cpu init is done so early we have to be careful that all architectures have their possible map setup correctly. Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-01-11 10:16:44 +08:00
#ifndef _ASM_POWERPC_PERCPU_H_
#define _ASM_POWERPC_PERCPU_H_
#ifdef __powerpc64__
/*
* Same as asm-generic/percpu.h, except that we store the per cpu offset
* in the paca. Based on the x86-64 implementation.
*/
#ifdef CONFIG_SMP
#include <asm/paca.h>
#define __my_cpu_offset local_paca->data_offset
[PATCH] powerpc/64: per cpu data optimisations The current ppc64 per cpu data implementation is quite slow. eg: lhz 11,18(13) /* smp_processor_id() */ ld 9,.LC63-.LCTOC1(30) /* per_cpu__variable_name */ ld 8,.LC61-.LCTOC1(30) /* __per_cpu_offset */ sldi 11,11,3 /* form index into __per_cpu_offset */ mr 10,9 ldx 9,11,8 /* __per_cpu_offset[smp_processor_id()] */ ldx 0,10,9 /* load per cpu data */ 5 loads for something that is supposed to be fast, pretty awful. One reason for the large number of loads is that we have to synthesize 2 64bit constants (per_cpu__variable_name and __per_cpu_offset). By putting __per_cpu_offset into the paca we can avoid the 2 loads associated with it: ld 11,56(13) /* paca->data_offset */ ld 9,.LC59-.LCTOC1(30) /* per_cpu__variable_name */ ldx 0,9,11 /* load per cpu data Longer term we can should be able to do even better than 3 loads. If per_cpu__variable_name wasnt a 64bit constant and paca->data_offset was in a register we could cut it down to one load. A suggestion from Rusty is to use gcc's __thread extension here. In order to do this we would need to free up r13 (the __thread register and where the paca currently is). So far Ive had a few unsuccessful attempts at doing that :) The patch also allocates per cpu memory node local on NUMA machines. This patch from Rusty has been sitting in my queue _forever_ but stalled when I hit the compiler bug. Sorry about that. Finally I also only allocate per cpu data for possible cpus, which comes straight out of the x86-64 port. On a pseries kernel (with NR_CPUS == 128) and 4 possible cpus we see some nice gains: total used free shared buffers cached Mem: 4012228 212860 3799368 0 0 162424 total used free shared buffers cached Mem: 4016200 212984 3803216 0 0 162424 A saving of 3.75MB. Quite nice for smaller machines. Note: we now have to be careful of per cpu users that touch data for !possible cpus. At this stage it might be worth making the NUMA and possible cpu optimisations generic, but per cpu init is done so early we have to be careful that all architectures have their possible map setup correctly. Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-01-11 10:16:44 +08:00
#endif /* CONFIG_SMP */
#endif /* __powerpc64__ */
[PATCH] powerpc/64: per cpu data optimisations The current ppc64 per cpu data implementation is quite slow. eg: lhz 11,18(13) /* smp_processor_id() */ ld 9,.LC63-.LCTOC1(30) /* per_cpu__variable_name */ ld 8,.LC61-.LCTOC1(30) /* __per_cpu_offset */ sldi 11,11,3 /* form index into __per_cpu_offset */ mr 10,9 ldx 9,11,8 /* __per_cpu_offset[smp_processor_id()] */ ldx 0,10,9 /* load per cpu data */ 5 loads for something that is supposed to be fast, pretty awful. One reason for the large number of loads is that we have to synthesize 2 64bit constants (per_cpu__variable_name and __per_cpu_offset). By putting __per_cpu_offset into the paca we can avoid the 2 loads associated with it: ld 11,56(13) /* paca->data_offset */ ld 9,.LC59-.LCTOC1(30) /* per_cpu__variable_name */ ldx 0,9,11 /* load per cpu data Longer term we can should be able to do even better than 3 loads. If per_cpu__variable_name wasnt a 64bit constant and paca->data_offset was in a register we could cut it down to one load. A suggestion from Rusty is to use gcc's __thread extension here. In order to do this we would need to free up r13 (the __thread register and where the paca currently is). So far Ive had a few unsuccessful attempts at doing that :) The patch also allocates per cpu memory node local on NUMA machines. This patch from Rusty has been sitting in my queue _forever_ but stalled when I hit the compiler bug. Sorry about that. Finally I also only allocate per cpu data for possible cpus, which comes straight out of the x86-64 port. On a pseries kernel (with NR_CPUS == 128) and 4 possible cpus we see some nice gains: total used free shared buffers cached Mem: 4012228 212860 3799368 0 0 162424 total used free shared buffers cached Mem: 4016200 212984 3803216 0 0 162424 A saving of 3.75MB. Quite nice for smaller machines. Note: we now have to be careful of per cpu users that touch data for !possible cpus. At this stage it might be worth making the NUMA and possible cpu optimisations generic, but per cpu init is done so early we have to be careful that all architectures have their possible map setup correctly. Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-01-11 10:16:44 +08:00
#include <asm-generic/percpu.h>
[PATCH] powerpc/64: per cpu data optimisations The current ppc64 per cpu data implementation is quite slow. eg: lhz 11,18(13) /* smp_processor_id() */ ld 9,.LC63-.LCTOC1(30) /* per_cpu__variable_name */ ld 8,.LC61-.LCTOC1(30) /* __per_cpu_offset */ sldi 11,11,3 /* form index into __per_cpu_offset */ mr 10,9 ldx 9,11,8 /* __per_cpu_offset[smp_processor_id()] */ ldx 0,10,9 /* load per cpu data */ 5 loads for something that is supposed to be fast, pretty awful. One reason for the large number of loads is that we have to synthesize 2 64bit constants (per_cpu__variable_name and __per_cpu_offset). By putting __per_cpu_offset into the paca we can avoid the 2 loads associated with it: ld 11,56(13) /* paca->data_offset */ ld 9,.LC59-.LCTOC1(30) /* per_cpu__variable_name */ ldx 0,9,11 /* load per cpu data Longer term we can should be able to do even better than 3 loads. If per_cpu__variable_name wasnt a 64bit constant and paca->data_offset was in a register we could cut it down to one load. A suggestion from Rusty is to use gcc's __thread extension here. In order to do this we would need to free up r13 (the __thread register and where the paca currently is). So far Ive had a few unsuccessful attempts at doing that :) The patch also allocates per cpu memory node local on NUMA machines. This patch from Rusty has been sitting in my queue _forever_ but stalled when I hit the compiler bug. Sorry about that. Finally I also only allocate per cpu data for possible cpus, which comes straight out of the x86-64 port. On a pseries kernel (with NR_CPUS == 128) and 4 possible cpus we see some nice gains: total used free shared buffers cached Mem: 4012228 212860 3799368 0 0 162424 total used free shared buffers cached Mem: 4016200 212984 3803216 0 0 162424 A saving of 3.75MB. Quite nice for smaller machines. Note: we now have to be careful of per cpu users that touch data for !possible cpus. At this stage it might be worth making the NUMA and possible cpu optimisations generic, but per cpu init is done so early we have to be careful that all architectures have their possible map setup correctly. Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-01-11 10:16:44 +08:00
#endif /* _ASM_POWERPC_PERCPU_H_ */