ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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/*
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* dice.h - a part of driver for Dice based devices
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*
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* Copyright (c) Clemens Ladisch
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* Copyright (c) 2014 Takashi Sakamoto
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*
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* Licensed under the terms of the GNU General Public License, version 2.
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*/
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#ifndef SOUND_DICE_H_INCLUDED
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#define SOUND_DICE_H_INCLUDED
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#include <linux/compat.h>
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#include <linux/completion.h>
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#include <linux/delay.h>
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#include <linux/device.h>
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#include <linux/firewire.h>
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#include <linux/firewire-constants.h>
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#include <linux/jiffies.h>
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#include <linux/module.h>
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#include <linux/mod_devicetable.h>
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#include <linux/mutex.h>
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#include <linux/slab.h>
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#include <linux/spinlock.h>
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#include <linux/wait.h>
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#include <sound/control.h>
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#include <sound/core.h>
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#include <sound/firewire.h>
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#include <sound/hwdep.h>
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#include <sound/info.h>
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#include <sound/initval.h>
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#include <sound/pcm.h>
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#include <sound/pcm_params.h>
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#include "../amdtp.h"
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#include "../iso-resources.h"
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#include "../lib.h"
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#include "dice-interface.h"
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struct snd_dice {
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struct snd_card *card;
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struct fw_unit *unit;
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spinlock_t lock;
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struct mutex mutex;
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/* Offsets for sub-addresses */
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unsigned int global_offset;
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unsigned int rx_offset;
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unsigned int tx_offset;
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unsigned int sync_offset;
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unsigned int rsrv_offset;
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unsigned int clock_caps;
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2014-12-08 23:10:36 +08:00
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unsigned int tx_channels[3];
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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unsigned int rx_channels[3];
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2014-12-08 23:10:36 +08:00
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unsigned int tx_midi_ports[3];
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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unsigned int rx_midi_ports[3];
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2014-12-08 23:10:36 +08:00
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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struct fw_address_handler notification_handler;
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int owner_generation;
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2014-12-08 23:10:36 +08:00
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u32 notification_bits;
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/* For uapi */
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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int dev_lock_count; /* > 0 driver, < 0 userspace */
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bool dev_lock_changed;
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wait_queue_head_t hwdep_wait;
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2014-12-08 23:10:36 +08:00
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/* For streaming */
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struct fw_iso_resources tx_resources;
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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struct fw_iso_resources rx_resources;
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2014-12-08 23:10:36 +08:00
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struct amdtp_stream tx_stream;
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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struct amdtp_stream rx_stream;
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2014-12-08 23:10:36 +08:00
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bool global_enabled;
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struct completion clock_accepted;
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unsigned int substreams_counter;
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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};
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enum snd_dice_addr_type {
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SND_DICE_ADDR_TYPE_PRIVATE,
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SND_DICE_ADDR_TYPE_GLOBAL,
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SND_DICE_ADDR_TYPE_TX,
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SND_DICE_ADDR_TYPE_RX,
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SND_DICE_ADDR_TYPE_SYNC,
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SND_DICE_ADDR_TYPE_RSRV,
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};
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int snd_dice_transaction_write(struct snd_dice *dice,
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enum snd_dice_addr_type type,
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unsigned int offset,
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void *buf, unsigned int len);
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int snd_dice_transaction_read(struct snd_dice *dice,
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enum snd_dice_addr_type type, unsigned int offset,
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void *buf, unsigned int len);
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static inline int snd_dice_transaction_write_global(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_write(dice,
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SND_DICE_ADDR_TYPE_GLOBAL, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_read_global(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_read(dice,
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SND_DICE_ADDR_TYPE_GLOBAL, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_write_tx(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_write(dice, SND_DICE_ADDR_TYPE_TX, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_read_tx(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_read(dice, SND_DICE_ADDR_TYPE_TX, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_write_rx(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_write(dice, SND_DICE_ADDR_TYPE_RX, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_read_rx(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_read(dice, SND_DICE_ADDR_TYPE_RX, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_write_sync(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_write(dice, SND_DICE_ADDR_TYPE_SYNC, offset,
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buf, len);
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}
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static inline int snd_dice_transaction_read_sync(struct snd_dice *dice,
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unsigned int offset,
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void *buf, unsigned int len)
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{
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return snd_dice_transaction_read(dice, SND_DICE_ADDR_TYPE_SYNC, offset,
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buf, len);
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}
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int snd_dice_transaction_get_clock_source(struct snd_dice *dice,
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unsigned int *source);
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int snd_dice_transaction_set_rate(struct snd_dice *dice, unsigned int rate);
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int snd_dice_transaction_get_rate(struct snd_dice *dice, unsigned int *rate);
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int snd_dice_transaction_set_enable(struct snd_dice *dice);
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void snd_dice_transaction_clear_enable(struct snd_dice *dice);
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int snd_dice_transaction_init(struct snd_dice *dice);
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int snd_dice_transaction_reinit(struct snd_dice *dice);
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void snd_dice_transaction_destroy(struct snd_dice *dice);
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#define SND_DICE_RATES_COUNT 7
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extern const unsigned int snd_dice_rates[SND_DICE_RATES_COUNT];
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2014-11-28 23:59:14 +08:00
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int snd_dice_stream_get_rate_mode(struct snd_dice *dice,
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unsigned int rate, unsigned int *mode);
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2014-12-08 23:10:36 +08:00
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int snd_dice_stream_start_duplex(struct snd_dice *dice, unsigned int rate);
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void snd_dice_stream_stop_duplex(struct snd_dice *dice);
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int snd_dice_stream_init_duplex(struct snd_dice *dice);
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void snd_dice_stream_destroy_duplex(struct snd_dice *dice);
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void snd_dice_stream_update_duplex(struct snd_dice *dice);
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2014-11-28 23:59:14 +08:00
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int snd_dice_stream_lock_try(struct snd_dice *dice);
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void snd_dice_stream_lock_release(struct snd_dice *dice);
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2014-11-28 23:59:15 +08:00
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int snd_dice_create_pcm(struct snd_dice *dice);
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2014-11-28 23:59:16 +08:00
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int snd_dice_create_hwdep(struct snd_dice *dice);
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2014-11-28 23:59:17 +08:00
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void snd_dice_create_proc(struct snd_dice *dice);
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ALSA: dice: Split transaction functionality into a file
This commit adds a file with some helper functions for transaction, and move
some codes into the file with some arrangements.
For Dice chipset, well-known FCP or AV/C commands are not used to control
devices. It's achieved by read/write transactions into specific addresses.
Dice's address area is split into 5 areas. Each area has its own role. The
offset for each area can be got by reading head of the address area. By
reading these areas, drivers can get to know device status. By writing these
areas, drivers can change device status.
Dice has a specific mechanism called as 'notification'. When device status is
changed, Dice devices tells the event by sending transaction. This notification
is sent to an address which drivers register in advance. But this causes an
issue to drivers.
To handle the notification, drivers need to allocate its own callback function
to the address region in host controller. This region is exclusive. For the
other applications, drivers must give a mechanism to read the received
notification. For this purpose, Dice driver already implements hwdep interface.
Dice chipset doesn't allow drivers to register several addresses. In this
reason, when this driver is applied to a device, the other drivers should
_not_ try to register its own address to the device.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2014-11-28 23:59:13 +08:00
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#endif
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