linux/kernel/power/swsusp.c

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/*
* linux/kernel/power/swsusp.c
*
* This file provides code to write suspend image to swap and read it back.
*
* Copyright (C) 1998-2001 Gabor Kuti <seasons@fornax.hu>
* Copyright (C) 1998,2001-2005 Pavel Machek <pavel@suse.cz>
*
* This file is released under the GPLv2.
*
* I'd like to thank the following people for their work:
*
* Pavel Machek <pavel@ucw.cz>:
* Modifications, defectiveness pointing, being with me at the very beginning,
* suspend to swap space, stop all tasks. Port to 2.4.18-ac and 2.5.17.
*
* Steve Doddi <dirk@loth.demon.co.uk>:
* Support the possibility of hardware state restoring.
*
* Raph <grey.havens@earthling.net>:
* Support for preserving states of network devices and virtual console
* (including X and svgatextmode)
*
* Kurt Garloff <garloff@suse.de>:
* Straightened the critical function in order to prevent compilers from
* playing tricks with local variables.
*
* Andreas Mohr <a.mohr@mailto.de>
*
* Alex Badea <vampire@go.ro>:
* Fixed runaway init
*
* Rafael J. Wysocki <rjw@sisk.pl>
* Reworked the freeing of memory and the handling of swap
*
* More state savers are welcome. Especially for the scsi layer...
*
* For TODOs,FIXMEs also look in Documentation/power/swsusp.txt
*/
#include <linux/mm.h>
#include <linux/suspend.h>
#include <linux/spinlock.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/swap.h>
#include <linux/pm.h>
#include <linux/swapops.h>
#include <linux/bootmem.h>
#include <linux/syscalls.h>
#include <linux/highmem.h>
#include "power.h"
/*
* Preferred image size in bytes (tunable via /sys/power/image_size).
* When it is set to N, swsusp will do its best to ensure the image
* size will not exceed N bytes, but if that is impossible, it will
* try to create the smallest image possible.
*/
unsigned long image_size = 500 * 1024 * 1024;
int in_suspend __nosavedata = 0;
#ifdef CONFIG_HIGHMEM
unsigned int count_highmem_pages(void);
int save_highmem(void);
int restore_highmem(void);
#else
static inline int save_highmem(void) { return 0; }
static inline int restore_highmem(void) { return 0; }
static inline unsigned int count_highmem_pages(void) { return 0; }
#endif
/**
* The following functions are used for tracing the allocated
* swap pages, so that they can be freed in case of an error.
*
* The functions operate on a linked bitmap structure defined
* in power.h
*/
void free_bitmap(struct bitmap_page *bitmap)
{
struct bitmap_page *bp;
while (bitmap) {
bp = bitmap->next;
free_page((unsigned long)bitmap);
bitmap = bp;
}
}
struct bitmap_page *alloc_bitmap(unsigned int nr_bits)
{
struct bitmap_page *bitmap, *bp;
unsigned int n;
if (!nr_bits)
return NULL;
bitmap = (struct bitmap_page *)get_zeroed_page(GFP_KERNEL);
bp = bitmap;
for (n = BITMAP_PAGE_BITS; n < nr_bits; n += BITMAP_PAGE_BITS) {
bp->next = (struct bitmap_page *)get_zeroed_page(GFP_KERNEL);
bp = bp->next;
if (!bp) {
free_bitmap(bitmap);
return NULL;
}
}
return bitmap;
}
static int bitmap_set(struct bitmap_page *bitmap, unsigned long bit)
{
unsigned int n;
n = BITMAP_PAGE_BITS;
while (bitmap && n <= bit) {
n += BITMAP_PAGE_BITS;
bitmap = bitmap->next;
}
if (!bitmap)
return -EINVAL;
n -= BITMAP_PAGE_BITS;
bit -= n;
n = 0;
while (bit >= BITS_PER_CHUNK) {
bit -= BITS_PER_CHUNK;
n++;
}
bitmap->chunks[n] |= (1UL << bit);
return 0;
}
sector_t alloc_swapdev_block(int swap, struct bitmap_page *bitmap)
{
unsigned long offset;
offset = swp_offset(get_swap_page_of_type(swap));
if (offset) {
if (bitmap_set(bitmap, offset))
swap_free(swp_entry(swap, offset));
else
return swapdev_block(swap, offset);
}
return 0;
}
void free_all_swap_pages(int swap, struct bitmap_page *bitmap)
{
unsigned int bit, n;
unsigned long test;
bit = 0;
while (bitmap) {
for (n = 0; n < BITMAP_PAGE_CHUNKS; n++)
for (test = 1UL; test; test <<= 1) {
if (bitmap->chunks[n] & test)
swap_free(swp_entry(swap, bit));
bit++;
}
bitmap = bitmap->next;
}
}
/**
* swsusp_shrink_memory - Try to free as much memory as needed
*
* ... but do not OOM-kill anyone
*
* Notice: all userland should be stopped before it is called, or
* livelock is possible.
*/
#define SHRINK_BITE 10000
static inline unsigned long __shrink_memory(long tmp)
{
if (tmp > SHRINK_BITE)
tmp = SHRINK_BITE;
return shrink_all_memory(tmp);
}
int swsusp_shrink_memory(void)
{
long size, tmp;
struct zone *zone;
unsigned long pages = 0;
unsigned int i = 0;
char *p = "-\\|/";
printk("Shrinking memory... ");
do {
size = 2 * count_highmem_pages();
[PATCH] swsusp: Introduce memory bitmaps Introduce the memory bitmap data structure and make swsusp use in the suspend phase. The current swsusp's internal data structure is not very efficient from the memory usage point of view, so it seems reasonable to replace it with a data structure that will require less memory, such as a pair of bitmaps. The idea is to use bitmaps that may be allocated as sets of individual pages, so that we can avoid making allocations of order greater than 0. For this reason the memory bitmap structure consists of several linked lists of objects that contain pointers to memory pages with the actual bitmap data. Still, for a typical system all of these lists fit in a single page, so it's reasonable to introduce an additional mechanism allowing us to allocate all of them efficiently without sacrificing the generality of the design. This is done with the help of the chain_allocator structure and associated functions. We need to use two memory bitmaps during the suspend phase of the suspend-resume cycle. One of them is necessary for marking the saveable pages, and the second is used to mark the pages in which to store the copies of them (aka image pages). First, the bitmaps are created and we allocate as many image pages as needed (the corresponding bits in the second bitmap are set as soon as the pages are allocated). Second, the bits corresponding to the saveable pages are set in the first bitmap and the saveable pages are copied to the image pages. Finally, the first bitmap is used to save the kernel virtual addresses of the saveable pages and the second one is used to save the contents of the image pages. Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: Pavel Machek <pavel@ucw.cz> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-09-26 14:32:54 +08:00
size += size / 50 + count_data_pages() + PAGES_FOR_IO;
tmp = size;
for_each_zone (zone)
if (!is_highmem(zone) && populated_zone(zone)) {
tmp -= zone->free_pages;
tmp += zone->lowmem_reserve[ZONE_NORMAL];
[PATCH] swsusp: Introduce memory bitmaps Introduce the memory bitmap data structure and make swsusp use in the suspend phase. The current swsusp's internal data structure is not very efficient from the memory usage point of view, so it seems reasonable to replace it with a data structure that will require less memory, such as a pair of bitmaps. The idea is to use bitmaps that may be allocated as sets of individual pages, so that we can avoid making allocations of order greater than 0. For this reason the memory bitmap structure consists of several linked lists of objects that contain pointers to memory pages with the actual bitmap data. Still, for a typical system all of these lists fit in a single page, so it's reasonable to introduce an additional mechanism allowing us to allocate all of them efficiently without sacrificing the generality of the design. This is done with the help of the chain_allocator structure and associated functions. We need to use two memory bitmaps during the suspend phase of the suspend-resume cycle. One of them is necessary for marking the saveable pages, and the second is used to mark the pages in which to store the copies of them (aka image pages). First, the bitmaps are created and we allocate as many image pages as needed (the corresponding bits in the second bitmap are set as soon as the pages are allocated). Second, the bits corresponding to the saveable pages are set in the first bitmap and the saveable pages are copied to the image pages. Finally, the first bitmap is used to save the kernel virtual addresses of the saveable pages and the second one is used to save the contents of the image pages. Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: Pavel Machek <pavel@ucw.cz> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-09-26 14:32:54 +08:00
tmp += snapshot_additional_pages(zone);
}
if (tmp > 0) {
tmp = __shrink_memory(tmp);
if (!tmp)
return -ENOMEM;
pages += tmp;
} else if (size > image_size / PAGE_SIZE) {
tmp = __shrink_memory(size - (image_size / PAGE_SIZE));
pages += tmp;
}
printk("\b%c", p[i++%4]);
} while (tmp > 0);
printk("\bdone (%lu pages freed)\n", pages);
return 0;
}
int swsusp_suspend(void)
{
int error;
if ((error = arch_prepare_suspend()))
return error;
local_irq_disable();
/* At this point, device_suspend() has been called, but *not*
* device_power_down(). We *must* device_power_down() now.
* Otherwise, drivers for some devices (e.g. interrupt controllers)
* become desynchronized with the actual state of the hardware
* at resume time, and evil weirdness ensues.
*/
if ((error = device_power_down(PMSG_FREEZE))) {
printk(KERN_ERR "Some devices failed to power down, aborting suspend\n");
goto Enable_irqs;
}
if ((error = save_highmem())) {
printk(KERN_ERR "swsusp: Not enough free pages for highmem\n");
goto Restore_highmem;
}
save_processor_state();
if ((error = swsusp_arch_suspend()))
printk(KERN_ERR "Error %d suspending\n", error);
/* Restore control flow magically appears here */
restore_processor_state();
Restore_highmem:
restore_highmem();
/* NOTE: device_power_up() is just a resume() for devices
* that suspended with irqs off ... no overall powerup.
*/
device_power_up();
Enable_irqs:
local_irq_enable();
return error;
}
int swsusp_resume(void)
{
int error;
local_irq_disable();
/* NOTE: device_power_down() is just a suspend() with irqs off;
* it has no special "power things down" semantics
*/
if (device_power_down(PMSG_PRETHAW))
printk(KERN_ERR "Some devices failed to power down, very bad\n");
/* We'll ignore saved state, but this gets preempt count (etc) right */
save_processor_state();
error = swsusp_arch_resume();
/* Code below is only ever reached in case of failure. Otherwise
* execution continues at place where swsusp_arch_suspend was called
*/
BUG_ON(!error);
/* The only reason why swsusp_arch_resume() can fail is memory being
* very tight, so we have to free it as soon as we can to avoid
* subsequent failures
*/
swsusp_free();
restore_processor_state();
restore_highmem();
touch_softlockup_watchdog();
device_power_up();
local_irq_enable();
return error;
}