linux/Documentation/connector/cn_test.c

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[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
/*
* cn_test.c
*
* 2004+ Copyright (c) Evgeniy Polyakov <zbr@ioremap.net>
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
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* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/skbuff.h>
#include <linux/timer.h>
#include <linux/connector.h>
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
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static struct cb_id cn_test_id = { 0x123, 0x456 };
static char cn_test_name[] = "cn_test";
static struct sock *nls;
static struct timer_list cn_test_timer;
void cn_test_callback(void *data)
{
struct cn_msg *msg = (struct cn_msg *)data;
printk("%s: %lu: idx=%x, val=%x, seq=%u, ack=%u, len=%d: %s.\n",
__func__, jiffies, msg->id.idx, msg->id.val,
msg->seq, msg->ack, msg->len, (char *)msg->data);
}
/*
* Do not remove this function even if no one is using it as
* this is an example of how to get notifications about new
* connector user registration
*/
#if 0
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
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static int cn_test_want_notify(void)
{
struct cn_ctl_msg *ctl;
struct cn_notify_req *req;
struct cn_msg *msg = NULL;
int size, size0;
struct sk_buff *skb;
struct nlmsghdr *nlh;
u32 group = 1;
size0 = sizeof(*msg) + sizeof(*ctl) + 3 * sizeof(*req);
size = NLMSG_SPACE(size0);
skb = alloc_skb(size, GFP_ATOMIC);
if (!skb) {
printk(KERN_ERR "Failed to allocate new skb with size=%u.\n",
size);
return -ENOMEM;
}
nlh = NLMSG_PUT(skb, 0, 0x123, NLMSG_DONE, size - sizeof(*nlh));
msg = (struct cn_msg *)NLMSG_DATA(nlh);
memset(msg, 0, size0);
msg->id.idx = -1;
msg->id.val = -1;
msg->seq = 0x123;
msg->ack = 0x345;
msg->len = size0 - sizeof(*msg);
ctl = (struct cn_ctl_msg *)(msg + 1);
ctl->idx_notify_num = 1;
ctl->val_notify_num = 2;
ctl->group = group;
ctl->len = msg->len - sizeof(*ctl);
req = (struct cn_notify_req *)(ctl + 1);
/*
* Idx.
*/
req->first = cn_test_id.idx;
req->range = 10;
/*
* Val 0.
*/
req++;
req->first = cn_test_id.val;
req->range = 10;
/*
* Val 1.
*/
req++;
req->first = cn_test_id.val + 20;
req->range = 10;
NETLINK_CB(skb).dst_group = ctl->group;
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
//netlink_broadcast(nls, skb, 0, ctl->group, GFP_ATOMIC);
netlink_unicast(nls, skb, 0, 0);
printk(KERN_INFO "Request was sent. Group=0x%x.\n", ctl->group);
return 0;
nlmsg_failure:
printk(KERN_ERR "Failed to send %u.%u\n", msg->seq, msg->ack);
kfree_skb(skb);
return -EINVAL;
}
#endif
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
static u32 cn_test_timer_counter;
static void cn_test_timer_func(unsigned long __data)
{
struct cn_msg *m;
char data[32];
2007-07-19 16:49:03 +08:00
m = kzalloc(sizeof(*m) + sizeof(data), GFP_ATOMIC);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
if (m) {
memcpy(&m->id, &cn_test_id, sizeof(m->id));
m->seq = cn_test_timer_counter;
m->len = sizeof(data);
m->len =
scnprintf(data, sizeof(data), "counter = %u",
cn_test_timer_counter) + 1;
memcpy(m + 1, data, m->len);
cn_netlink_send(m, 0, GFP_ATOMIC);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
kfree(m);
}
cn_test_timer_counter++;
mod_timer(&cn_test_timer, jiffies + HZ);
}
static int cn_test_init(void)
{
int err;
err = cn_add_callback(&cn_test_id, cn_test_name, cn_test_callback);
if (err)
goto err_out;
cn_test_id.val++;
err = cn_add_callback(&cn_test_id, cn_test_name, cn_test_callback);
if (err) {
cn_del_callback(&cn_test_id);
goto err_out;
}
setup_timer(&cn_test_timer, cn_test_timer_func, 0);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
cn_test_timer.expires = jiffies + HZ;
add_timer(&cn_test_timer);
return 0;
err_out:
if (nls && nls->sk_socket)
sock_release(nls->sk_socket);
return err;
}
static void cn_test_fini(void)
{
del_timer_sync(&cn_test_timer);
cn_del_callback(&cn_test_id);
cn_test_id.val--;
cn_del_callback(&cn_test_id);
if (nls && nls->sk_socket)
sock_release(nls->sk_socket);
}
module_init(cn_test_init);
module_exit(cn_test_fini);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Evgeniy Polyakov <zbr@ioremap.net>");
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
MODULE_DESCRIPTION("Connector's test module");