linux/include/media/v4l2-dev.h

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/*
*
* V 4 L 2 D R I V E R H E L P E R A P I
*
* Moved from videodev2.h
*
* Some commonly needed functions for drivers (v4l2-common.o module)
*/
#ifndef _V4L2_DEV_H
#define _V4L2_DEV_H
#include <linux/poll.h>
#include <linux/fs.h>
#include <linux/device.h>
#include <linux/cdev.h>
#include <linux/mutex.h>
#include <linux/videodev2.h>
#include <media/media-entity.h>
#define VIDEO_MAJOR 81
#define VFL_TYPE_GRABBER 0
#define VFL_TYPE_VBI 1
#define VFL_TYPE_RADIO 2
#define VFL_TYPE_SUBDEV 3
#define VFL_TYPE_SDR 4
#define VFL_TYPE_MAX 5
/* Is this a receiver, transmitter or mem-to-mem? */
/* Ignored for VFL_TYPE_SUBDEV. */
#define VFL_DIR_RX 0
#define VFL_DIR_TX 1
#define VFL_DIR_M2M 2
struct v4l2_ioctl_callbacks;
struct video_device;
struct v4l2_device;
V4L/DVB: v4l2: Add new control handling framework Add a new framework to handle controls which makes life for driver developers much easier. Note that this patch moves some of the control support that used to be in v4l2-common.c to v4l2-ctrls.c. The tables were copied unchanged. The body of v4l2_ctrl_query_fill() was copied to a new v4l2_ctrl_fill() function in v4l2-ctrls.c. This new function doesn't use the v4l2_queryctrl struct anymore, which makes it more general. The remainder of v4l2-ctrls.c is all new. Highlights include: - No need to implement VIDIOC_QUERYCTRL, QUERYMENU, S_CTRL, G_CTRL, S_EXT_CTRLS, G_EXT_CTRLS or TRY_EXT_CTRLS in either bridge drivers or subdevs. New wrapper functions are provided that can just be plugged in. Once everything has been converted these wrapper functions can be removed as well. - When subdevices are added their controls can be automatically merged with the bridge driver's controls. - Most drivers just need to implement s_ctrl to set the controls. The framework handles the locking and tries to be as 'atomic' as possible. - Ready for the subdev device nodes: the same mechanism applies to subdevs and their device nodes as well. Sub-device drivers can make controls local, preventing them from being merged with bridge drivers. - Takes care of backwards compatibility handling of VIDIOC_S_CTRL and VIDIOC_G_CTRL. Handling of V4L2_CID_PRIVATE_BASE is fully transparent. CTRL_CLASS controls are automatically added. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
2010-08-02 01:32:42 +08:00
struct v4l2_ctrl_handler;
/* Flag to mark the video_device struct as registered.
Drivers can clear this flag if they want to block all future
device access. It is cleared by video_unregister_device. */
#define V4L2_FL_REGISTERED (0)
/* file->private_data points to struct v4l2_fh */
#define V4L2_FL_USES_V4L2_FH (1)
/* Priority helper functions */
/**
* struct v4l2_prio_state - stores the priority states
*
* @prios: array with elements to store the array priorities
*
*
* .. note::
* The size of @prios array matches the number of priority types defined
* by :ref:`enum v4l2_priority <v4l2-priority>`.
*/
struct v4l2_prio_state {
atomic_t prios[4];
};
/**
* v4l2_prio_init - initializes a struct v4l2_prio_state
*
* @global: pointer to &struct v4l2_prio_state
*/
void v4l2_prio_init(struct v4l2_prio_state *global);
/**
* v4l2_prio_change - changes the v4l2 file handler priority
*
* @global: pointer to the &struct v4l2_prio_state of the device node.
* @local: pointer to the desired priority, as defined by :ref:`enum v4l2_priority <v4l2-priority>`
* @new: Priority type requested, as defined by :ref:`enum v4l2_priority <v4l2-priority>`.
*
* .. note::
* This function should be used only by the V4L2 core.
*/
int v4l2_prio_change(struct v4l2_prio_state *global, enum v4l2_priority *local,
enum v4l2_priority new);
/**
* v4l2_prio_open - Implements the priority logic for a file handler open
*
* @global: pointer to the &struct v4l2_prio_state of the device node.
* @local: pointer to the desired priority, as defined by :ref:`enum v4l2_priority <v4l2-priority>`
*
* .. note::
* This function should be used only by the V4L2 core.
*/
void v4l2_prio_open(struct v4l2_prio_state *global, enum v4l2_priority *local);
/**
* v4l2_prio_close - Implements the priority logic for a file handler close
*
* @global: pointer to the &struct v4l2_prio_state of the device node.
* @local: priority to be released, as defined by :ref:`enum v4l2_priority <v4l2-priority>`
*
* .. note::
* This function should be used only by the V4L2 core.
*/
void v4l2_prio_close(struct v4l2_prio_state *global, enum v4l2_priority local);
/**
* v4l2_prio_max - Return the maximum priority, as stored at the @global array.
*
* @global: pointer to the &struct v4l2_prio_state of the device node.
*
* .. note::
* This function should be used only by the V4L2 core.
*/
enum v4l2_priority v4l2_prio_max(struct v4l2_prio_state *global);
/**
* v4l2_prio_close - Implements the priority logic for a file handler close
*
* @global: pointer to the &struct v4l2_prio_state of the device node.
* @local: desired priority, as defined by :ref:`enum v4l2_priority <v4l2-priority>` local
*
* .. note::
* This function should be used only by the V4L2 core.
*/
int v4l2_prio_check(struct v4l2_prio_state *global, enum v4l2_priority local);
/**
* struct v4l2_file_operations - fs operations used by a V4L2 device
*
* @owner: pointer to struct module
* @read: operations needed to implement the read() syscall
* @write: operations needed to implement the write() syscall
* @poll: operations needed to implement the poll() syscall
* @unlocked_ioctl: operations needed to implement the ioctl() syscall
* @compat_ioctl32: operations needed to implement the ioctl() syscall for
* the special case where the Kernel uses 64 bits instructions, but
* the userspace uses 32 bits.
* @get_unmapped_area: called by the mmap() syscall, used when %!CONFIG_MMU
* @mmap: operations needed to implement the mmap() syscall
* @open: operations needed to implement the open() syscall
* @release: operations needed to implement the release() syscall
*
* .. note::
*
* Those operations are used to implemente the fs struct file_operations
* at the V4L2 drivers. The V4L2 core overrides the fs ops with some
* extra logic needed by the subsystem.
*/
struct v4l2_file_operations {
struct module *owner;
ssize_t (*read) (struct file *, char __user *, size_t, loff_t *);
ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *);
unsigned int (*poll) (struct file *, struct poll_table_struct *);
long (*unlocked_ioctl) (struct file *, unsigned int, unsigned long);
#ifdef CONFIG_COMPAT
long (*compat_ioctl32) (struct file *, unsigned int, unsigned long);
#endif
unsigned long (*get_unmapped_area) (struct file *, unsigned long,
unsigned long, unsigned long, unsigned long);
int (*mmap) (struct file *, struct vm_area_struct *);
int (*open) (struct file *);
int (*release) (struct file *);
};
/*
* Newer version of video_device, handled by videodev2.c
* This version moves redundant code from video device code to
* the common handler
*/
/**
* struct video_device - Structure used to create and manage the V4L2 device
* nodes.
*
* @entity: &struct media_entity
* @intf_devnode: pointer to &struct media_intf_devnode
* @pipe: &struct media_pipeline
* @fops: pointer to &struct v4l2_file_operations for the video device
* @device_caps: device capabilities as used in v4l2_capabilities
* @dev: &struct device for the video device
* @cdev: character device
* @v4l2_dev: pointer to &struct v4l2_device parent
* @dev_parent: pointer to &struct device parent
* @ctrl_handler: Control handler associated with this device node.
* May be NULL.
* @queue: &struct vb2_queue associated with this device node. May be NULL.
* @prio: pointer to &struct v4l2_prio_state with device's Priority state.
* If NULL, then v4l2_dev->prio will be used.
* @name: video device name
* @vfl_type: V4L device type
* @vfl_dir: V4L receiver, transmitter or m2m
* @minor: device node 'minor'. It is set to -1 if the registration failed
* @num: number of the video device node
* @flags: video device flags. Use bitops to set/clear/test flags
* @index: attribute to differentiate multiple indices on one physical device
* @fh_lock: Lock for all v4l2_fhs
* @fh_list: List of &struct v4l2_fh
* @dev_debug: Internal device debug flags, not for use by drivers
* @tvnorms: Supported tv norms
*
* @release: video device release() callback
* @ioctl_ops: pointer to &struct v4l2_ioctl_ops with ioctl callbacks
*
* @valid_ioctls: bitmap with the valid ioctls for this device
* @disable_locking: bitmap with the ioctls that don't require locking
* @lock: pointer to &struct mutex serialization lock
*
* .. note::
* Only set @dev_parent if that can't be deduced from @v4l2_dev.
*/
struct video_device
{
#if defined(CONFIG_MEDIA_CONTROLLER)
struct media_entity entity;
struct media_intf_devnode *intf_devnode;
struct media_pipeline pipe;
#endif
const struct v4l2_file_operations *fops;
u32 device_caps;
/* sysfs */
struct device dev;
struct cdev *cdev;
struct v4l2_device *v4l2_dev;
struct device *dev_parent;
V4L/DVB: v4l2: Add new control handling framework Add a new framework to handle controls which makes life for driver developers much easier. Note that this patch moves some of the control support that used to be in v4l2-common.c to v4l2-ctrls.c. The tables were copied unchanged. The body of v4l2_ctrl_query_fill() was copied to a new v4l2_ctrl_fill() function in v4l2-ctrls.c. This new function doesn't use the v4l2_queryctrl struct anymore, which makes it more general. The remainder of v4l2-ctrls.c is all new. Highlights include: - No need to implement VIDIOC_QUERYCTRL, QUERYMENU, S_CTRL, G_CTRL, S_EXT_CTRLS, G_EXT_CTRLS or TRY_EXT_CTRLS in either bridge drivers or subdevs. New wrapper functions are provided that can just be plugged in. Once everything has been converted these wrapper functions can be removed as well. - When subdevices are added their controls can be automatically merged with the bridge driver's controls. - Most drivers just need to implement s_ctrl to set the controls. The framework handles the locking and tries to be as 'atomic' as possible. - Ready for the subdev device nodes: the same mechanism applies to subdevs and their device nodes as well. Sub-device drivers can make controls local, preventing them from being merged with bridge drivers. - Takes care of backwards compatibility handling of VIDIOC_S_CTRL and VIDIOC_G_CTRL. Handling of V4L2_CID_PRIVATE_BASE is fully transparent. CTRL_CLASS controls are automatically added. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
2010-08-02 01:32:42 +08:00
struct v4l2_ctrl_handler *ctrl_handler;
struct vb2_queue *queue;
struct v4l2_prio_state *prio;
/* device info */
char name[32];
int vfl_type;
int vfl_dir;
int minor;
u16 num;
unsigned long flags;
int index;
/* V4L2 file handles */
spinlock_t fh_lock;
struct list_head fh_list;
int dev_debug;
v4l2_std_id tvnorms;
/* callbacks */
void (*release)(struct video_device *vdev);
const struct v4l2_ioctl_ops *ioctl_ops;
DECLARE_BITMAP(valid_ioctls, BASE_VIDIOC_PRIVATE);
DECLARE_BITMAP(disable_locking, BASE_VIDIOC_PRIVATE);
struct mutex *lock;
};
#define media_entity_to_video_device(__e) \
container_of(__e, struct video_device, entity)
/* dev to video-device */
#define to_video_device(cd) container_of(cd, struct video_device, dev)
/**
* __video_register_device - register video4linux devices
*
* @vdev: struct video_device to register
* @type: type of device to register
* @nr: which device node number is desired:
* (0 == /dev/video0, 1 == /dev/video1, ..., -1 == first free)
* @warn_if_nr_in_use: warn if the desired device node number
* was already in use and another number was chosen instead.
* @owner: module that owns the video device node
*
* The registration code assigns minor numbers and device node numbers
* based on the requested type and registers the new device node with
* the kernel.
*
* This function assumes that struct video_device was zeroed when it
* was allocated and does not contain any stale date.
*
* An error is returned if no free minor or device node number could be
* found, or if the registration of the device node failed.
*
* Returns 0 on success.
*
* Valid values for @type are:
*
* - %VFL_TYPE_GRABBER - A frame grabber
* - %VFL_TYPE_VBI - Vertical blank data (undecoded)
* - %VFL_TYPE_RADIO - A radio card
* - %VFL_TYPE_SUBDEV - A subdevice
* - %VFL_TYPE_SDR - Software Defined Radio
*
* .. note::
*
* This function is meant to be used only inside the V4L2 core.
* Drivers should use video_register_device() or
* video_register_device_no_warn().
*/
int __must_check __video_register_device(struct video_device *vdev, int type,
int nr, int warn_if_nr_in_use, struct module *owner);
/**
* video_register_device - register video4linux devices
*
* @vdev: struct video_device to register
* @type: type of device to register
* @nr: which device node number is desired:
* (0 == /dev/video0, 1 == /dev/video1, ..., -1 == first free)
*
* Internally, it calls __video_register_device(). Please see its
* documentation for more details.
*
* .. note::
* if video_register_device fails, the release() callback of
* &struct video_device structure is *not* called, so the caller
* is responsible for freeing any data. Usually that means that
* you video_device_release() should be called on failure.
*/
static inline int __must_check video_register_device(struct video_device *vdev,
int type, int nr)
{
return __video_register_device(vdev, type, nr, 1, vdev->fops->owner);
}
/**
* video_register_device_no_warn - register video4linux devices
*
* @vdev: struct video_device to register
* @type: type of device to register
* @nr: which device node number is desired:
* (0 == /dev/video0, 1 == /dev/video1, ..., -1 == first free)
*
* This function is identical to video_register_device() except that no
* warning is issued if the desired device node number was already in use.
*
* Internally, it calls __video_register_device(). Please see its
* documentation for more details.
*
* .. note::
* if video_register_device fails, the release() callback of
* &struct video_device structure is *not* called, so the caller
* is responsible for freeing any data. Usually that means that
* you video_device_release() should be called on failure.
*/
static inline int __must_check video_register_device_no_warn(
struct video_device *vdev, int type, int nr)
{
return __video_register_device(vdev, type, nr, 0, vdev->fops->owner);
}
/**
* video_unregister_device - Unregister video devices.
*
* @vdev: &struct video_device to register
*
* Does nothing if vdev == NULL or if video_is_registered() returns false.
*/
void video_unregister_device(struct video_device *vdev);
/**
* video_device_alloc - helper function to alloc &struct video_device
*
* Returns NULL if %-ENOMEM or a &struct video_device on success.
*/
struct video_device * __must_check video_device_alloc(void);
/**
* video_device_release - helper function to release &struct video_device
*
* @vdev: pointer to &struct video_device
*
* Can also be used for video_device->release\(\).
*/
void video_device_release(struct video_device *vdev);
/**
* video_device_release_empty - helper function to implement the
* video_device->release\(\) callback.
*
* @vdev: pointer to &struct video_device
*
* This release function does nothing.
*
* It should be used when the video_device is a static global struct.
*
* .. note::
* Having a static video_device is a dubious construction at best.
*/
void video_device_release_empty(struct video_device *vdev);
/**
* v4l2_is_known_ioctl - Checks if a given cmd is a known V4L ioctl
*
* @cmd: ioctl command
*
* returns true if cmd is a known V4L2 ioctl
*/
bool v4l2_is_known_ioctl(unsigned int cmd);
/** v4l2_disable_ioctl_locking - mark that a given command
* shouldn't use core locking
*
* @vdev: pointer to &struct video_device
* @cmd: ioctl command
*/
static inline void v4l2_disable_ioctl_locking(struct video_device *vdev,
unsigned int cmd)
{
if (_IOC_NR(cmd) < BASE_VIDIOC_PRIVATE)
set_bit(_IOC_NR(cmd), vdev->disable_locking);
}
/**
* v4l2_disable_ioctl- mark that a given command isn't implemented.
* shouldn't use core locking
*
* @vdev: pointer to &struct video_device
* @cmd: ioctl command
*
* This function allows drivers to provide just one v4l2_ioctl_ops struct, but
* disable ioctls based on the specific card that is actually found.
*
* .. note::
*
* This must be called before video_register_device.
* See also the comments for determine_valid_ioctls().
*/
static inline void v4l2_disable_ioctl(struct video_device *vdev,
unsigned int cmd)
{
if (_IOC_NR(cmd) < BASE_VIDIOC_PRIVATE)
set_bit(_IOC_NR(cmd), vdev->valid_ioctls);
}
/**
* video_get_drvdata - gets private data from &struct video_device.
*
* @vdev: pointer to &struct video_device
*
* returns a pointer to the private data
*/
static inline void *video_get_drvdata(struct video_device *vdev)
{
return dev_get_drvdata(&vdev->dev);
}
/**
* video_set_drvdata - sets private data from &struct video_device.
*
* @vdev: pointer to &struct video_device
* @data: private data pointer
*/
static inline void video_set_drvdata(struct video_device *vdev, void *data)
{
dev_set_drvdata(&vdev->dev, data);
}
/**
* video_devdata - gets &struct video_device from struct file.
*
* @file: pointer to struct file
*/
struct video_device *video_devdata(struct file *file);
/**
* video_drvdata - gets private data from &struct video_device using the
* struct file.
*
* @file: pointer to struct file
*
* This is function combines both video_get_drvdata() and video_devdata()
* as this is used very often.
*/
static inline void *video_drvdata(struct file *file)
{
return video_get_drvdata(video_devdata(file));
}
/**
* video_device_node_name - returns the video device name
*
* @vdev: pointer to &struct video_device
*
* Returns the device name string
*/
static inline const char *video_device_node_name(struct video_device *vdev)
{
return dev_name(&vdev->dev);
}
/**
* video_is_registered - returns true if the &struct video_device is registered.
*
*
* @vdev: pointer to &struct video_device
*/
static inline int video_is_registered(struct video_device *vdev)
{
return test_bit(V4L2_FL_REGISTERED, &vdev->flags);
}
#endif /* _V4L2_DEV_H */