linux/net/rxrpc/proc.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/* /proc/net/ support for AF_RXRPC
*
* Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*/
#include <linux/module.h>
#include <net/sock.h>
#include <net/af_rxrpc.h>
#include "ar-internal.h"
static const char *const rxrpc_conn_states[RXRPC_CONN__NR_STATES] = {
[RXRPC_CONN_UNUSED] = "Unused ",
[RXRPC_CONN_CLIENT] = "Client ",
rxrpc: Preallocate peers, conns and calls for incoming service requests Make it possible for the data_ready handler called from the UDP transport socket to completely instantiate an rxrpc_call structure and make it immediately live by preallocating all the memory it might need. The idea is to cut out the background thread usage as much as possible. [Note that the preallocated structs are not actually used in this patch - that will be done in a future patch.] If insufficient resources are available in the preallocation buffers, it will be possible to discard the DATA packet in the data_ready handler or schedule a BUSY packet without the need to schedule an attempt at allocation in a background thread. To this end: (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a maximum number each of the listen backlog size. The backlog size is limited to a maxmimum of 32. Only this many of each can be in the preallocation buffer. (2) For userspace sockets, the preallocation is charged initially by listen() and will be recharged by accepting or rejecting pending new incoming calls. (3) For kernel services {,re,dis}charging of the preallocation buffers is handled manually. Two notifier callbacks have to be provided before kernel_listen() is invoked: (a) An indication that a new call has been instantiated. This can be used to trigger background recharging. (b) An indication that a call is being discarded. This is used when the socket is being released. A function, rxrpc_kernel_charge_accept() is called by the kernel service to preallocate a single call. It should be passed the user ID to be used for that call and a callback to associate the rxrpc call with the kernel service's side of the ID. (4) Discard the preallocation when the socket is closed. (5) Temporarily bump the refcount on the call allocated in rxrpc_incoming_call() so that rxrpc_release_call() can ditch the preallocation ref on service calls unconditionally. This will no longer be necessary once the preallocation is used. Note that this does not yet control the number of active service calls on a client - that will come in a later patch. A future development would be to provide a setsockopt() call that allows a userspace server to manually charge the preallocation buffer. This would allow user call IDs to be provided in advance and the awkward manual accept stage to be bypassed. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 18:10:12 +08:00
[RXRPC_CONN_SERVICE_PREALLOC] = "SvPrealc",
[RXRPC_CONN_SERVICE_UNSECURED] = "SvUnsec ",
[RXRPC_CONN_SERVICE_CHALLENGING] = "SvChall ",
[RXRPC_CONN_SERVICE] = "SvSecure",
[RXRPC_CONN_REMOTELY_ABORTED] = "RmtAbort",
[RXRPC_CONN_LOCALLY_ABORTED] = "LocAbort",
};
/*
* generate a list of extant and dead calls in /proc/net/rxrpc_calls
*/
static void *rxrpc_call_seq_start(struct seq_file *seq, loff_t *_pos)
__acquires(rcu)
__acquires(rxnet->call_lock)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
rxrpc: Calls shouldn't hold socket refs rxrpc calls shouldn't hold refs on the sock struct. This was done so that the socket wouldn't go away whilst the call was in progress, such that the call could reach the socket's queues. However, we can mark the socket as requiring an RCU release and rely on the RCU read lock. To make this work, we do: (1) rxrpc_release_call() removes the call's call user ID. This is now only called from socket operations and not from the call processor: rxrpc_accept_call() / rxrpc_kernel_accept_call() rxrpc_reject_call() / rxrpc_kernel_reject_call() rxrpc_kernel_end_call() rxrpc_release_calls_on_socket() rxrpc_recvmsg() Though it is also called in the cleanup path of rxrpc_accept_incoming_call() before we assign a user ID. (2) Pass the socket pointer into rxrpc_release_call() rather than getting it from the call so that we can get rid of uninitialised calls. (3) Fix call processor queueing to pass a ref to the work queue and to release that ref at the end of the processor function (or to pass it back to the work queue if we have to requeue). (4) Skip out of the call processor function asap if the call is complete and don't requeue it if the call is complete. (5) Clean up the call immediately that the refcount reaches 0 rather than trying to defer it. Actual deallocation is deferred to RCU, however. (6) Don't hold socket refs for allocated calls. (7) Use the RCU read lock when queueing a message on a socket and treat the call's socket pointer according to RCU rules and check it for NULL. We also need to use the RCU read lock when viewing a call through procfs. (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call() if this hasn't been done yet so that we can then disconnect the call. Once the call is disconnected, it won't have any access to the connection struct and the UDP socket for the call work processor to be able to send the ACK. Terminal retransmission will be handled by the connection processor. (9) Release all calls immediately on the closing of a socket rather than trying to defer this. Incomplete calls will be aborted. The call refcount model is much simplified. Refs are held on the call by: (1) A socket's user ID tree. (2) A socket's incoming call secureq and acceptq. (3) A kernel service that has a call in progress. (4) A queued call work processor. We have to take care to put any call that we failed to queue. (5) sk_buffs on a socket's receive queue. A future patch will get rid of this. Whilst we're at it, we can do: (1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done entirely from the socket routines and never from the call's processor. (2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the RXRPC_CALL_COMPLETE state. (3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn down when their refcount reaches 0 and then handed over to RCU for final cleanup. (4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up immediately they're finished with and don't hang around. Post-completion retransmission is handled by the connection processor once the call is disconnected. (5) Get rid of the dead call expiry setting as there's no longer a timer to set. (6) rxrpc_destroy_all_calls() can just check that the call list is empty. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-07 16:19:31 +08:00
rcu_read_lock();
read_lock(&rxnet->call_lock);
return seq_list_start_head(&rxnet->calls, *_pos);
}
static void *rxrpc_call_seq_next(struct seq_file *seq, void *v, loff_t *pos)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
return seq_list_next(v, &rxnet->calls, pos);
}
static void rxrpc_call_seq_stop(struct seq_file *seq, void *v)
__releases(rxnet->call_lock)
__releases(rcu)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
read_unlock(&rxnet->call_lock);
rxrpc: Calls shouldn't hold socket refs rxrpc calls shouldn't hold refs on the sock struct. This was done so that the socket wouldn't go away whilst the call was in progress, such that the call could reach the socket's queues. However, we can mark the socket as requiring an RCU release and rely on the RCU read lock. To make this work, we do: (1) rxrpc_release_call() removes the call's call user ID. This is now only called from socket operations and not from the call processor: rxrpc_accept_call() / rxrpc_kernel_accept_call() rxrpc_reject_call() / rxrpc_kernel_reject_call() rxrpc_kernel_end_call() rxrpc_release_calls_on_socket() rxrpc_recvmsg() Though it is also called in the cleanup path of rxrpc_accept_incoming_call() before we assign a user ID. (2) Pass the socket pointer into rxrpc_release_call() rather than getting it from the call so that we can get rid of uninitialised calls. (3) Fix call processor queueing to pass a ref to the work queue and to release that ref at the end of the processor function (or to pass it back to the work queue if we have to requeue). (4) Skip out of the call processor function asap if the call is complete and don't requeue it if the call is complete. (5) Clean up the call immediately that the refcount reaches 0 rather than trying to defer it. Actual deallocation is deferred to RCU, however. (6) Don't hold socket refs for allocated calls. (7) Use the RCU read lock when queueing a message on a socket and treat the call's socket pointer according to RCU rules and check it for NULL. We also need to use the RCU read lock when viewing a call through procfs. (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call() if this hasn't been done yet so that we can then disconnect the call. Once the call is disconnected, it won't have any access to the connection struct and the UDP socket for the call work processor to be able to send the ACK. Terminal retransmission will be handled by the connection processor. (9) Release all calls immediately on the closing of a socket rather than trying to defer this. Incomplete calls will be aborted. The call refcount model is much simplified. Refs are held on the call by: (1) A socket's user ID tree. (2) A socket's incoming call secureq and acceptq. (3) A kernel service that has a call in progress. (4) A queued call work processor. We have to take care to put any call that we failed to queue. (5) sk_buffs on a socket's receive queue. A future patch will get rid of this. Whilst we're at it, we can do: (1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done entirely from the socket routines and never from the call's processor. (2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the RXRPC_CALL_COMPLETE state. (3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn down when their refcount reaches 0 and then handed over to RCU for final cleanup. (4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up immediately they're finished with and don't hang around. Post-completion retransmission is handled by the connection processor once the call is disconnected. (5) Get rid of the dead call expiry setting as there's no longer a timer to set. (6) rxrpc_destroy_all_calls() can just check that the call list is empty. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-07 16:19:31 +08:00
rcu_read_unlock();
}
static int rxrpc_call_seq_show(struct seq_file *seq, void *v)
{
struct rxrpc_local *local;
struct rxrpc_sock *rx;
struct rxrpc_peer *peer;
struct rxrpc_call *call;
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
unsigned long timeout = 0;
rxrpc_seq_t tx_hard_ack, rx_hard_ack;
char lbuff[50], rbuff[50];
if (v == &rxnet->calls) {
seq_puts(seq,
"Proto Local "
" Remote "
" SvID ConnID CallID End Use State Abort "
" DebugId TxSeq TW RxSeq RW RxSerial RxTimo\n");
return 0;
}
call = list_entry(v, struct rxrpc_call, link);
rxrpc: Calls shouldn't hold socket refs rxrpc calls shouldn't hold refs on the sock struct. This was done so that the socket wouldn't go away whilst the call was in progress, such that the call could reach the socket's queues. However, we can mark the socket as requiring an RCU release and rely on the RCU read lock. To make this work, we do: (1) rxrpc_release_call() removes the call's call user ID. This is now only called from socket operations and not from the call processor: rxrpc_accept_call() / rxrpc_kernel_accept_call() rxrpc_reject_call() / rxrpc_kernel_reject_call() rxrpc_kernel_end_call() rxrpc_release_calls_on_socket() rxrpc_recvmsg() Though it is also called in the cleanup path of rxrpc_accept_incoming_call() before we assign a user ID. (2) Pass the socket pointer into rxrpc_release_call() rather than getting it from the call so that we can get rid of uninitialised calls. (3) Fix call processor queueing to pass a ref to the work queue and to release that ref at the end of the processor function (or to pass it back to the work queue if we have to requeue). (4) Skip out of the call processor function asap if the call is complete and don't requeue it if the call is complete. (5) Clean up the call immediately that the refcount reaches 0 rather than trying to defer it. Actual deallocation is deferred to RCU, however. (6) Don't hold socket refs for allocated calls. (7) Use the RCU read lock when queueing a message on a socket and treat the call's socket pointer according to RCU rules and check it for NULL. We also need to use the RCU read lock when viewing a call through procfs. (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call() if this hasn't been done yet so that we can then disconnect the call. Once the call is disconnected, it won't have any access to the connection struct and the UDP socket for the call work processor to be able to send the ACK. Terminal retransmission will be handled by the connection processor. (9) Release all calls immediately on the closing of a socket rather than trying to defer this. Incomplete calls will be aborted. The call refcount model is much simplified. Refs are held on the call by: (1) A socket's user ID tree. (2) A socket's incoming call secureq and acceptq. (3) A kernel service that has a call in progress. (4) A queued call work processor. We have to take care to put any call that we failed to queue. (5) sk_buffs on a socket's receive queue. A future patch will get rid of this. Whilst we're at it, we can do: (1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done entirely from the socket routines and never from the call's processor. (2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the RXRPC_CALL_COMPLETE state. (3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn down when their refcount reaches 0 and then handed over to RCU for final cleanup. (4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up immediately they're finished with and don't hang around. Post-completion retransmission is handled by the connection processor once the call is disconnected. (5) Get rid of the dead call expiry setting as there's no longer a timer to set. (6) rxrpc_destroy_all_calls() can just check that the call list is empty. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-07 16:19:31 +08:00
rx = rcu_dereference(call->socket);
if (rx) {
local = READ_ONCE(rx->local);
if (local)
sprintf(lbuff, "%pISpc", &local->srx.transport);
else
strcpy(lbuff, "no_local");
} else {
strcpy(lbuff, "no_socket");
}
peer = call->peer;
if (peer)
sprintf(rbuff, "%pISpc", &peer->srx.transport);
else
strcpy(rbuff, "no_connection");
if (call->state != RXRPC_CALL_SERVER_PREALLOC) {
timeout = READ_ONCE(call->expect_rx_by);
timeout -= jiffies;
}
tx_hard_ack = READ_ONCE(call->tx_hard_ack);
rx_hard_ack = READ_ONCE(call->rx_hard_ack);
seq_printf(seq,
"UDP %-47.47s %-47.47s %4x %08x %08x %s %3u"
" %-8.8s %08x %08x %08x %02x %08x %02x %08x %06lx\n",
lbuff,
rbuff,
call->service_id,
call->cid,
call->call_id,
rxrpc_is_service_call(call) ? "Svc" : "Clt",
atomic_read(&call->usage),
rxrpc_call_states[call->state],
call->abort_code,
call->debug_id,
tx_hard_ack, READ_ONCE(call->tx_top) - tx_hard_ack,
rx_hard_ack, READ_ONCE(call->rx_top) - rx_hard_ack,
call->rx_serial,
timeout);
return 0;
}
const struct seq_operations rxrpc_call_seq_ops = {
.start = rxrpc_call_seq_start,
.next = rxrpc_call_seq_next,
.stop = rxrpc_call_seq_stop,
.show = rxrpc_call_seq_show,
};
/*
* generate a list of extant virtual connections in /proc/net/rxrpc_conns
*/
static void *rxrpc_connection_seq_start(struct seq_file *seq, loff_t *_pos)
__acquires(rxnet->conn_lock)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
read_lock(&rxnet->conn_lock);
return seq_list_start_head(&rxnet->conn_proc_list, *_pos);
}
static void *rxrpc_connection_seq_next(struct seq_file *seq, void *v,
loff_t *pos)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
return seq_list_next(v, &rxnet->conn_proc_list, pos);
}
static void rxrpc_connection_seq_stop(struct seq_file *seq, void *v)
__releases(rxnet->conn_lock)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
read_unlock(&rxnet->conn_lock);
}
static int rxrpc_connection_seq_show(struct seq_file *seq, void *v)
{
struct rxrpc_connection *conn;
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
char lbuff[50], rbuff[50];
if (v == &rxnet->conn_proc_list) {
seq_puts(seq,
"Proto Local "
" Remote "
rxrpc: Call channels should have separate call number spaces Each channel on a connection has a separate, independent number space from which to allocate callNumber values. It is entirely possible, for example, to have a connection with four active calls, each with call number 1. Note that the callNumber values for any particular channel don't have to start at 1, but they are supposed to increment monotonically for that channel from a client's perspective and may not be reused once the call number is transmitted (until the epoch cycles all the way back round). Currently, however, call numbers are allocated on a per-connection basis and, further, are held in an rb-tree. The rb-tree is redundant as the four channel pointers in the rxrpc_connection struct are entirely capable of pointing to all the calls currently in progress on a connection. To this end, make the following changes: (1) Handle call number allocation independently per channel. (2) Get rid of the conn->calls rb-tree. This is overkill as a connection may have a maximum of four calls in progress at any one time. Use the pointers in the channels[] array instead, indexed by the channel number from the packet. (3) For each channel, save the result of the last call that was in progress on that channel in conn->channels[] so that the final ACK or ABORT packet can be replayed if necessary. Any call earlier than that is just ignored. If we've seen the next call number in a packet, the last one is most definitely defunct. (4) When generating a RESPONSE packet for a connection, the call number counter for each channel must be included in it. (5) When parsing a RESPONSE packet for a connection, the call number counters contained therein should be used to set the minimum expected call numbers on each channel. To do in future commits: (1) Replay terminal packets based on the last call stored in conn->channels[]. (2) Connections should be retired before the callNumber space on any channel runs out. (3) A server is expected to disregard or reject any new incoming call that has a call number less than the current call number counter. The call number counter for that channel must be advanced to the new call number. Note that the server cannot just require that the next call that it sees on a channel be exactly the call number counter + 1 because then there's a scenario that could cause a problem: The client transmits a packet to initiate a connection, the network goes out, the server sends an ACK (which gets lost), the client sends an ABORT (which also gets lost); the network then reconnects, the client then reuses the call number for the next call (it doesn't know the server already saw the call number), but the server thinks it already has the first packet of this call (it doesn't know that the client doesn't know that it saw the call number the first time). Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-27 21:39:44 +08:00
" SvID ConnID End Use State Key "
rxrpc: Rewrite the client connection manager Rewrite the rxrpc client connection manager so that it can support multiple connections for a given security key to a peer. The following changes are made: (1) For each open socket, the code currently maintains an rbtree with the connections placed into it, keyed by communications parameters. This is tricky to maintain as connections can be culled from the tree or replaced within it. Connections can require replacement for a number of reasons, e.g. their IDs span too great a range for the IDR data type to represent efficiently, the call ID numbers on that conn would overflow or the conn got aborted. This is changed so that there's now a connection bundle object placed in the tree, keyed on the same parameters. The bundle, however, does not need to be replaced. (2) An rxrpc_bundle object can now manage the available channels for a set of parallel connections. The lock that manages this is moved there from the rxrpc_connection struct (channel_lock). (3) There'a a dummy bundle for all incoming connections to share so that they have a channel_lock too. It might be better to give each incoming connection its own bundle. This bundle is not needed to manage which channels incoming calls are made on because that's the solely at whim of the client. (4) The restrictions on how many client connections are around are removed. Instead, a previous patch limits the number of client calls that can be allocated. Ordinarily, client connections are reaped after 2 minutes on the idle queue, but when more than a certain number of connections are in existence, the reaper starts reaping them after 2s of idleness instead to get the numbers back down. It could also be made such that new call allocations are forced to wait until the number of outstanding connections subsides. Signed-off-by: David Howells <dhowells@redhat.com>
2020-07-01 18:15:32 +08:00
" Serial ISerial CallId0 CallId1 CallId2 CallId3\n"
);
return 0;
}
conn = list_entry(v, struct rxrpc_connection, proc_link);
rxrpc: Preallocate peers, conns and calls for incoming service requests Make it possible for the data_ready handler called from the UDP transport socket to completely instantiate an rxrpc_call structure and make it immediately live by preallocating all the memory it might need. The idea is to cut out the background thread usage as much as possible. [Note that the preallocated structs are not actually used in this patch - that will be done in a future patch.] If insufficient resources are available in the preallocation buffers, it will be possible to discard the DATA packet in the data_ready handler or schedule a BUSY packet without the need to schedule an attempt at allocation in a background thread. To this end: (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a maximum number each of the listen backlog size. The backlog size is limited to a maxmimum of 32. Only this many of each can be in the preallocation buffer. (2) For userspace sockets, the preallocation is charged initially by listen() and will be recharged by accepting or rejecting pending new incoming calls. (3) For kernel services {,re,dis}charging of the preallocation buffers is handled manually. Two notifier callbacks have to be provided before kernel_listen() is invoked: (a) An indication that a new call has been instantiated. This can be used to trigger background recharging. (b) An indication that a call is being discarded. This is used when the socket is being released. A function, rxrpc_kernel_charge_accept() is called by the kernel service to preallocate a single call. It should be passed the user ID to be used for that call and a callback to associate the rxrpc call with the kernel service's side of the ID. (4) Discard the preallocation when the socket is closed. (5) Temporarily bump the refcount on the call allocated in rxrpc_incoming_call() so that rxrpc_release_call() can ditch the preallocation ref on service calls unconditionally. This will no longer be necessary once the preallocation is used. Note that this does not yet control the number of active service calls on a client - that will come in a later patch. A future development would be to provide a setsockopt() call that allows a userspace server to manually charge the preallocation buffer. This would allow user call IDs to be provided in advance and the awkward manual accept stage to be bypassed. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 18:10:12 +08:00
if (conn->state == RXRPC_CONN_SERVICE_PREALLOC) {
strcpy(lbuff, "no_local");
strcpy(rbuff, "no_connection");
goto print;
}
sprintf(lbuff, "%pISpc", &conn->params.local->srx.transport);
sprintf(rbuff, "%pISpc", &conn->params.peer->srx.transport);
rxrpc: Preallocate peers, conns and calls for incoming service requests Make it possible for the data_ready handler called from the UDP transport socket to completely instantiate an rxrpc_call structure and make it immediately live by preallocating all the memory it might need. The idea is to cut out the background thread usage as much as possible. [Note that the preallocated structs are not actually used in this patch - that will be done in a future patch.] If insufficient resources are available in the preallocation buffers, it will be possible to discard the DATA packet in the data_ready handler or schedule a BUSY packet without the need to schedule an attempt at allocation in a background thread. To this end: (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a maximum number each of the listen backlog size. The backlog size is limited to a maxmimum of 32. Only this many of each can be in the preallocation buffer. (2) For userspace sockets, the preallocation is charged initially by listen() and will be recharged by accepting or rejecting pending new incoming calls. (3) For kernel services {,re,dis}charging of the preallocation buffers is handled manually. Two notifier callbacks have to be provided before kernel_listen() is invoked: (a) An indication that a new call has been instantiated. This can be used to trigger background recharging. (b) An indication that a call is being discarded. This is used when the socket is being released. A function, rxrpc_kernel_charge_accept() is called by the kernel service to preallocate a single call. It should be passed the user ID to be used for that call and a callback to associate the rxrpc call with the kernel service's side of the ID. (4) Discard the preallocation when the socket is closed. (5) Temporarily bump the refcount on the call allocated in rxrpc_incoming_call() so that rxrpc_release_call() can ditch the preallocation ref on service calls unconditionally. This will no longer be necessary once the preallocation is used. Note that this does not yet control the number of active service calls on a client - that will come in a later patch. A future development would be to provide a setsockopt() call that allows a userspace server to manually charge the preallocation buffer. This would allow user call IDs to be provided in advance and the awkward manual accept stage to be bypassed. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 18:10:12 +08:00
print:
seq_printf(seq,
"UDP %-47.47s %-47.47s %4x %08x %s %3u"
" %s %08x %08x %08x %08x %08x %08x %08x\n",
lbuff,
rbuff,
conn->service_id,
conn->proto.cid,
rxrpc_conn_is_service(conn) ? "Svc" : "Clt",
atomic_read(&conn->usage),
rxrpc_conn_states[conn->state],
key_serial(conn->params.key),
atomic_read(&conn->serial),
conn->hi_serial,
conn->channels[0].call_id,
conn->channels[1].call_id,
conn->channels[2].call_id,
conn->channels[3].call_id);
return 0;
}
const struct seq_operations rxrpc_connection_seq_ops = {
.start = rxrpc_connection_seq_start,
.next = rxrpc_connection_seq_next,
.stop = rxrpc_connection_seq_stop,
.show = rxrpc_connection_seq_show,
};
/*
* generate a list of extant virtual peers in /proc/net/rxrpc/peers
*/
static int rxrpc_peer_seq_show(struct seq_file *seq, void *v)
{
struct rxrpc_peer *peer;
time64_t now;
char lbuff[50], rbuff[50];
if (v == SEQ_START_TOKEN) {
seq_puts(seq,
"Proto Local "
" Remote "
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 21:54:34 +08:00
" Use CW MTU LastUse RTT RTO\n"
);
return 0;
}
peer = list_entry(v, struct rxrpc_peer, hash_link);
sprintf(lbuff, "%pISpc", &peer->local->srx.transport);
sprintf(rbuff, "%pISpc", &peer->srx.transport);
now = ktime_get_seconds();
seq_printf(seq,
"UDP %-47.47s %-47.47s %3u"
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 21:54:34 +08:00
" %3u %5u %6llus %8u %8u\n",
lbuff,
rbuff,
atomic_read(&peer->usage),
peer->cong_cwnd,
peer->mtu,
now - peer->last_tx_at,
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 21:54:34 +08:00
peer->srtt_us >> 3,
jiffies_to_usecs(peer->rto_j));
return 0;
}
static void *rxrpc_peer_seq_start(struct seq_file *seq, loff_t *_pos)
__acquires(rcu)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
unsigned int bucket, n;
unsigned int shift = 32 - HASH_BITS(rxnet->peer_hash);
void *p;
rcu_read_lock();
if (*_pos >= UINT_MAX)
return NULL;
n = *_pos & ((1U << shift) - 1);
bucket = *_pos >> shift;
for (;;) {
if (bucket >= HASH_SIZE(rxnet->peer_hash)) {
*_pos = UINT_MAX;
return NULL;
}
if (n == 0) {
if (bucket == 0)
return SEQ_START_TOKEN;
*_pos += 1;
n++;
}
p = seq_hlist_start_rcu(&rxnet->peer_hash[bucket], n - 1);
if (p)
return p;
bucket++;
n = 1;
*_pos = (bucket << shift) | n;
}
}
static void *rxrpc_peer_seq_next(struct seq_file *seq, void *v, loff_t *_pos)
{
struct rxrpc_net *rxnet = rxrpc_net(seq_file_net(seq));
unsigned int bucket, n;
unsigned int shift = 32 - HASH_BITS(rxnet->peer_hash);
void *p;
if (*_pos >= UINT_MAX)
return NULL;
bucket = *_pos >> shift;
p = seq_hlist_next_rcu(v, &rxnet->peer_hash[bucket], _pos);
if (p)
return p;
for (;;) {
bucket++;
n = 1;
*_pos = (bucket << shift) | n;
if (bucket >= HASH_SIZE(rxnet->peer_hash)) {
*_pos = UINT_MAX;
return NULL;
}
if (n == 0) {
*_pos += 1;
n++;
}
p = seq_hlist_start_rcu(&rxnet->peer_hash[bucket], n - 1);
if (p)
return p;
}
}
static void rxrpc_peer_seq_stop(struct seq_file *seq, void *v)
__releases(rcu)
{
rcu_read_unlock();
}
const struct seq_operations rxrpc_peer_seq_ops = {
.start = rxrpc_peer_seq_start,
.next = rxrpc_peer_seq_next,
.stop = rxrpc_peer_seq_stop,
.show = rxrpc_peer_seq_show,
};