linux/drivers/infiniband/core/uverbs_ioctl.c

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IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
/*
* Copyright (c) 2017, Mellanox Technologies inc. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <rdma/rdma_user_ioctl.h>
#include <rdma/uverbs_ioctl.h>
#include "rdma_core.h"
#include "uverbs.h"
struct bundle_alloc_head {
struct bundle_alloc_head *next;
u8 data[];
};
struct bundle_priv {
/* Must be first */
struct bundle_alloc_head alloc_head;
struct bundle_alloc_head *allocated_mem;
size_t internal_avail;
size_t internal_used;
struct radix_tree_root *radix;
const struct uverbs_api_ioctl_method *method_elm;
void __rcu **radix_slots;
unsigned long radix_slots_len;
u32 method_key;
struct ib_uverbs_attr __user *user_attrs;
struct ib_uverbs_attr *uattrs;
DECLARE_BITMAP(uobj_finalize, UVERBS_API_ATTR_BKEY_LEN);
/*
* Must be last. bundle ends in a flex array which overlaps
* internal_buffer.
*/
struct uverbs_attr_bundle bundle;
u64 internal_buffer[32];
};
/*
* Each method has an absolute minimum amount of memory it needs to allocate,
* precompute that amount and determine if the onstack memory can be used or
* if allocation is need.
*/
void uapi_compute_bundle_size(struct uverbs_api_ioctl_method *method_elm,
unsigned int num_attrs)
{
struct bundle_priv *pbundle;
size_t bundle_size =
offsetof(struct bundle_priv, internal_buffer) +
sizeof(*pbundle->bundle.attrs) * method_elm->key_bitmap_len +
sizeof(*pbundle->uattrs) * num_attrs;
method_elm->use_stack = bundle_size <= sizeof(*pbundle);
method_elm->bundle_size =
ALIGN(bundle_size + 256, sizeof(*pbundle->internal_buffer));
/* Do not want order-2 allocations for this. */
WARN_ON_ONCE(method_elm->bundle_size > PAGE_SIZE);
}
/**
* uverbs_alloc() - Quickly allocate memory for use with a bundle
* @bundle: The bundle
* @size: Number of bytes to allocate
* @flags: Allocator flags
*
* The bundle allocator is intended for allocations that are connected with
* processing the system call related to the bundle. The allocated memory is
* always freed once the system call completes, and cannot be freed any other
* way.
*
* This tries to use a small pool of pre-allocated memory for performance.
*/
__malloc void *_uverbs_alloc(struct uverbs_attr_bundle *bundle, size_t size,
gfp_t flags)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
size_t new_used;
void *res;
if (check_add_overflow(size, pbundle->internal_used, &new_used))
return ERR_PTR(-EOVERFLOW);
if (new_used > pbundle->internal_avail) {
struct bundle_alloc_head *buf;
buf = kvmalloc(struct_size(buf, data, size), flags);
if (!buf)
return ERR_PTR(-ENOMEM);
buf->next = pbundle->allocated_mem;
pbundle->allocated_mem = buf;
return buf->data;
}
res = (void *)pbundle->internal_buffer + pbundle->internal_used;
pbundle->internal_used =
ALIGN(new_used, sizeof(*pbundle->internal_buffer));
if (flags & __GFP_ZERO)
memset(res, 0, size);
return res;
}
EXPORT_SYMBOL(_uverbs_alloc);
static bool uverbs_is_attr_cleared(const struct ib_uverbs_attr *uattr,
u16 len)
{
if (uattr->len > sizeof(((struct ib_uverbs_attr *)0)->data))
return ib_is_buffer_cleared(u64_to_user_ptr(uattr->data) + len,
uattr->len - len);
return !memchr_inv((const void *)&uattr->data + len,
0, uattr->len - len);
}
static int uverbs_process_attr(struct bundle_priv *pbundle,
const struct uverbs_api_attr *attr_uapi,
struct ib_uverbs_attr *uattr, u32 attr_bkey)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
{
const struct uverbs_attr_spec *spec = &attr_uapi->spec;
struct uverbs_attr *e = &pbundle->bundle.attrs[attr_bkey];
const struct uverbs_attr_spec *val_spec = spec;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
struct uverbs_obj_attr *o_attr;
switch (spec->type) {
case UVERBS_ATTR_TYPE_ENUM_IN:
if (uattr->attr_data.enum_data.elem_id >= spec->u.enum_def.num_elems)
return -EOPNOTSUPP;
if (uattr->attr_data.enum_data.reserved)
return -EINVAL;
val_spec = &spec->u2.enum_def.ids[uattr->attr_data.enum_data.elem_id];
/* Currently we only support PTR_IN based enums */
if (val_spec->type != UVERBS_ATTR_TYPE_PTR_IN)
return -EOPNOTSUPP;
e->ptr_attr.enum_id = uattr->attr_data.enum_data.elem_id;
/* fall through */
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
case UVERBS_ATTR_TYPE_PTR_IN:
/* Ensure that any data provided by userspace beyond the known
* struct is zero. Userspace that knows how to use some future
* longer struct will fail here if used with an old kernel and
* non-zero content, making ABI compat/discovery simpler.
*/
if (uattr->len > val_spec->u.ptr.len &&
val_spec->zero_trailing &&
!uverbs_is_attr_cleared(uattr, val_spec->u.ptr.len))
return -EOPNOTSUPP;
/* fall through */
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
case UVERBS_ATTR_TYPE_PTR_OUT:
if (uattr->len < val_spec->u.ptr.min_len ||
(!val_spec->zero_trailing &&
uattr->len > val_spec->u.ptr.len))
return -EINVAL;
if (spec->type != UVERBS_ATTR_TYPE_ENUM_IN &&
uattr->attr_data.reserved)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
return -EINVAL;
e->ptr_attr.uattr_idx = uattr - pbundle->uattrs;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
e->ptr_attr.len = uattr->len;
if (val_spec->alloc_and_copy && !uverbs_attr_ptr_is_inline(e)) {
void *p;
p = uverbs_alloc(&pbundle->bundle, uattr->len);
if (IS_ERR(p))
return PTR_ERR(p);
e->ptr_attr.ptr = p;
if (copy_from_user(p, u64_to_user_ptr(uattr->data),
uattr->len))
return -EFAULT;
} else {
e->ptr_attr.data = uattr->data;
}
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
break;
case UVERBS_ATTR_TYPE_IDR:
case UVERBS_ATTR_TYPE_FD:
if (uattr->attr_data.reserved)
return -EINVAL;
if (uattr->len != 0)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
return -EINVAL;
o_attr = &e->obj_attr;
o_attr->attr_elm = attr_uapi;
/*
* The type of uattr->data is u64 for UVERBS_ATTR_TYPE_IDR and
* s64 for UVERBS_ATTR_TYPE_FD. We can cast the u64 to s64
* here without caring about truncation as we know that the
* IDR implementation today rejects negative IDs
*/
o_attr->uobject = uverbs_get_uobject_from_file(
spec->u.obj.obj_type,
pbundle->bundle.ufile,
spec->u.obj.access,
uattr->data_s64);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (IS_ERR(o_attr->uobject))
return PTR_ERR(o_attr->uobject);
__set_bit(attr_bkey, pbundle->uobj_finalize);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (spec->u.obj.access == UVERBS_ACCESS_NEW) {
unsigned int uattr_idx = uattr - pbundle->uattrs;
s64 id = o_attr->uobject->id;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
/* Copy the allocated id to the user-space */
if (put_user(id, &pbundle->user_attrs[uattr_idx].data))
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
return -EFAULT;
}
break;
default:
return -EOPNOTSUPP;
}
return 0;
}
/*
* We search the radix tree with the method prefix and now we want to fast
* search the suffix bits to get a particular attribute pointer. It is not
* totally clear to me if this breaks the radix tree encasulation or not, but
* it uses the iter data to determine if the method iter points at the same
* chunk that will store the attribute, if so it just derefs it directly. By
* construction in most kernel configs the method and attrs will all fit in a
* single radix chunk, so in most cases this will have no search. Other cases
* this falls back to a full search.
*/
static void __rcu **uapi_get_attr_for_method(struct bundle_priv *pbundle,
u32 attr_key)
{
void __rcu **slot;
if (likely(attr_key < pbundle->radix_slots_len)) {
void *entry;
slot = pbundle->radix_slots + attr_key;
entry = rcu_dereference_raw(*slot);
if (likely(!radix_tree_is_internal_node(entry) && entry))
return slot;
}
return radix_tree_lookup_slot(pbundle->radix,
pbundle->method_key | attr_key);
}
static int uverbs_set_attr(struct bundle_priv *pbundle,
struct ib_uverbs_attr *uattr)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
{
u32 attr_key = uapi_key_attr(uattr->attr_id);
u32 attr_bkey = uapi_bkey_attr(attr_key);
const struct uverbs_api_attr *attr;
void __rcu **slot;
int ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
slot = uapi_get_attr_for_method(pbundle, attr_key);
if (!slot) {
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
/*
* Kernel does not support the attribute but user-space says it
* is mandatory
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
*/
if (uattr->flags & UVERBS_ATTR_F_MANDATORY)
return -EPROTONOSUPPORT;
return 0;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
}
attr = srcu_dereference(
*slot, &pbundle->bundle.ufile->device->disassociate_srcu);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
/* Reject duplicate attributes from user-space */
if (test_bit(attr_bkey, pbundle->bundle.attr_present))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
ret = uverbs_process_attr(pbundle, attr, uattr, attr_bkey);
if (ret)
return ret;
__set_bit(attr_bkey, pbundle->bundle.attr_present);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
return 0;
}
static int ib_uverbs_run_method(struct bundle_priv *pbundle,
unsigned int num_attrs)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
{
int (*handler)(struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
size_t uattrs_size = array_size(sizeof(*pbundle->uattrs), num_attrs);
unsigned int destroy_bkey = pbundle->method_elm->destroy_bkey;
unsigned int i;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
int ret;
/* See uverbs_disassociate_api() */
handler = srcu_dereference(
pbundle->method_elm->handler,
&pbundle->bundle.ufile->device->disassociate_srcu);
if (!handler)
return -EIO;
pbundle->uattrs = uverbs_alloc(&pbundle->bundle, uattrs_size);
if (IS_ERR(pbundle->uattrs))
return PTR_ERR(pbundle->uattrs);
if (copy_from_user(pbundle->uattrs, pbundle->user_attrs, uattrs_size))
return -EFAULT;
for (i = 0; i != num_attrs; i++) {
ret = uverbs_set_attr(pbundle, &pbundle->uattrs[i]);
if (unlikely(ret))
return ret;
}
/* User space did not provide all the mandatory attributes */
if (unlikely(!bitmap_subset(pbundle->method_elm->attr_mandatory,
pbundle->bundle.attr_present,
pbundle->method_elm->key_bitmap_len)))
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
return -EINVAL;
if (destroy_bkey != UVERBS_API_ATTR_BKEY_LEN) {
struct uverbs_obj_attr *destroy_attr =
&pbundle->bundle.attrs[destroy_bkey].obj_attr;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
ret = uobj_destroy(destroy_attr->uobject);
if (ret)
return ret;
__clear_bit(destroy_bkey, pbundle->uobj_finalize);
ret = handler(pbundle->bundle.ufile, &pbundle->bundle);
uobj_put_destroy(destroy_attr->uobject);
} else {
ret = handler(pbundle->bundle.ufile, &pbundle->bundle);
}
/*
* EPROTONOSUPPORT is ONLY to be returned if the ioctl framework can
* not invoke the method because the request is not supported. No
* other cases should return this code.
*/
if (WARN_ON_ONCE(ret == -EPROTONOSUPPORT))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
return ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
}
static int bundle_destroy(struct bundle_priv *pbundle, bool commit)
{
unsigned int key_bitmap_len = pbundle->method_elm->key_bitmap_len;
struct bundle_alloc_head *memblock;
unsigned int i;
int ret = 0;
i = -1;
while ((i = find_next_bit(pbundle->uobj_finalize, key_bitmap_len,
i + 1)) < key_bitmap_len) {
struct uverbs_attr *attr = &pbundle->bundle.attrs[i];
int current_ret;
current_ret = uverbs_finalize_object(
attr->obj_attr.uobject,
attr->obj_attr.attr_elm->spec.u.obj.access, commit);
if (!ret)
ret = current_ret;
}
for (memblock = pbundle->allocated_mem; memblock;) {
struct bundle_alloc_head *tmp = memblock;
memblock = memblock->next;
kvfree(tmp);
}
return ret;
}
static int ib_uverbs_cmd_verbs(struct ib_uverbs_file *ufile,
struct ib_uverbs_ioctl_hdr *hdr,
struct ib_uverbs_attr __user *user_attrs)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
{
const struct uverbs_api_ioctl_method *method_elm;
struct uverbs_api *uapi = ufile->device->uapi;
struct radix_tree_iter attrs_iter;
struct bundle_priv *pbundle;
struct bundle_priv onstack;
void __rcu **slot;
int destroy_ret;
int ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (unlikely(hdr->driver_id != uapi->driver_id))
return -EINVAL;
slot = radix_tree_iter_lookup(
&uapi->radix, &attrs_iter,
uapi_key_obj(hdr->object_id) |
uapi_key_ioctl_method(hdr->method_id));
if (unlikely(!slot))
return -EPROTONOSUPPORT;
method_elm = srcu_dereference(*slot, &ufile->device->disassociate_srcu);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (!method_elm->use_stack) {
pbundle = kmalloc(method_elm->bundle_size, GFP_KERNEL);
if (!pbundle)
return -ENOMEM;
pbundle->internal_avail =
method_elm->bundle_size -
offsetof(struct bundle_priv, internal_buffer);
pbundle->alloc_head.next = NULL;
pbundle->allocated_mem = &pbundle->alloc_head;
} else {
pbundle = &onstack;
pbundle->internal_avail = sizeof(pbundle->internal_buffer);
pbundle->allocated_mem = NULL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
}
/* Space for the pbundle->bundle.attrs flex array */
pbundle->method_elm = method_elm;
pbundle->method_key = attrs_iter.index;
pbundle->bundle.ufile = ufile;
pbundle->radix = &uapi->radix;
pbundle->radix_slots = slot;
pbundle->radix_slots_len = radix_tree_chunk_size(&attrs_iter);
pbundle->user_attrs = user_attrs;
pbundle->internal_used = ALIGN(pbundle->method_elm->key_bitmap_len *
sizeof(*pbundle->bundle.attrs),
sizeof(*pbundle->internal_buffer));
memset(pbundle->bundle.attr_present, 0,
sizeof(pbundle->bundle.attr_present));
memset(pbundle->uobj_finalize, 0, sizeof(pbundle->uobj_finalize));
ret = ib_uverbs_run_method(pbundle, hdr->num_attrs);
destroy_ret = bundle_destroy(pbundle, ret == 0);
if (unlikely(destroy_ret && !ret))
return destroy_ret;
return ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
}
long ib_uverbs_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
struct ib_uverbs_file *file = filp->private_data;
struct ib_uverbs_ioctl_hdr __user *user_hdr =
(struct ib_uverbs_ioctl_hdr __user *)arg;
struct ib_uverbs_ioctl_hdr hdr;
int srcu_key;
int err;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (unlikely(cmd != RDMA_VERBS_IOCTL))
return -ENOIOCTLCMD;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
err = copy_from_user(&hdr, user_hdr, sizeof(hdr));
if (err)
return -EFAULT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (hdr.length > PAGE_SIZE ||
hdr.length != struct_size(&hdr, attrs, hdr.num_attrs))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
if (hdr.reserved1 || hdr.reserved2)
return -EPROTONOSUPPORT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
srcu_key = srcu_read_lock(&file->device->disassociate_srcu);
err = ib_uverbs_cmd_verbs(file, &hdr, user_hdr->attrs);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 21:06:57 +08:00
srcu_read_unlock(&file->device->disassociate_srcu, srcu_key);
return err;
}
int uverbs_get_flags64(u64 *to, const struct uverbs_attr_bundle *attrs_bundle,
size_t idx, u64 allowed_bits)
{
const struct uverbs_attr *attr;
u64 flags;
attr = uverbs_attr_get(attrs_bundle, idx);
/* Missing attribute means 0 flags */
if (IS_ERR(attr)) {
*to = 0;
return 0;
}
/*
* New userspace code should use 8 bytes to pass flags, but we
* transparently support old userspaces that were using 4 bytes as
* well.
*/
if (attr->ptr_attr.len == 8)
flags = attr->ptr_attr.data;
else if (attr->ptr_attr.len == 4)
flags = *(u32 *)&attr->ptr_attr.data;
else
return -EINVAL;
if (flags & ~allowed_bits)
return -EINVAL;
*to = flags;
return 0;
}
EXPORT_SYMBOL(uverbs_get_flags64);
int uverbs_get_flags32(u32 *to, const struct uverbs_attr_bundle *attrs_bundle,
size_t idx, u64 allowed_bits)
{
u64 flags;
int ret;
ret = uverbs_get_flags64(&flags, attrs_bundle, idx, allowed_bits);
if (ret)
return ret;
if (flags > U32_MAX)
return -EINVAL;
*to = flags;
return 0;
}
EXPORT_SYMBOL(uverbs_get_flags32);
/*
* This is for ease of conversion. The purpose is to convert all drivers to
* use uverbs_attr_bundle instead of ib_udata. Assume attr == 0 is input and
* attr == 1 is output.
*/
void create_udata(struct uverbs_attr_bundle *bundle, struct ib_udata *udata)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
const struct uverbs_attr *uhw_in =
uverbs_attr_get(bundle, UVERBS_ATTR_UHW_IN);
const struct uverbs_attr *uhw_out =
uverbs_attr_get(bundle, UVERBS_ATTR_UHW_OUT);
if (!IS_ERR(uhw_in)) {
udata->inlen = uhw_in->ptr_attr.len;
if (uverbs_attr_ptr_is_inline(uhw_in))
udata->inbuf =
&pbundle->user_attrs[uhw_in->ptr_attr.uattr_idx]
.data;
else
udata->inbuf = u64_to_user_ptr(uhw_in->ptr_attr.data);
} else {
udata->inbuf = NULL;
udata->inlen = 0;
}
if (!IS_ERR(uhw_out)) {
udata->outbuf = u64_to_user_ptr(uhw_out->ptr_attr.data);
udata->outlen = uhw_out->ptr_attr.len;
} else {
udata->outbuf = NULL;
udata->outlen = 0;
}
}
int uverbs_copy_to(const struct uverbs_attr_bundle *bundle, size_t idx,
const void *from, size_t size)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
const struct uverbs_attr *attr = uverbs_attr_get(bundle, idx);
u16 flags;
size_t min_size;
if (IS_ERR(attr))
return PTR_ERR(attr);
min_size = min_t(size_t, attr->ptr_attr.len, size);
if (copy_to_user(u64_to_user_ptr(attr->ptr_attr.data), from, min_size))
return -EFAULT;
flags = pbundle->uattrs[attr->ptr_attr.uattr_idx].flags |
UVERBS_ATTR_F_VALID_OUTPUT;
if (put_user(flags,
&pbundle->user_attrs[attr->ptr_attr.uattr_idx].flags))
return -EFAULT;
return 0;
}
EXPORT_SYMBOL(uverbs_copy_to);