linux/Documentation/connector/cn_test.c

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[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
/*
* cn_test.c
*
* 2004+ Copyright (c) Evgeniy Polyakov <zbr@ioremap.net>
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define pr_fmt(fmt) "cn_test: " fmt
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/skbuff.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 16:04:11 +08:00
#include <linux/slab.h>
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
#include <linux/timer.h>
#include <linux/connector.h>
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
static struct cb_id cn_test_id = { CN_NETLINK_USERS + 3, 0x456 };
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
static char cn_test_name[] = "cn_test";
static struct sock *nls;
static struct timer_list cn_test_timer;
static void cn_test_callback(struct cn_msg *msg, struct netlink_skb_parms *nsp)
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
{
pr_info("%s: %lu: idx=%x, val=%x, seq=%u, ack=%u, len=%d: %s.\n",
__func__, jiffies, msg->id.idx, msg->id.val,
msg->seq, msg->ack, msg->len,
msg->len ? (char *)msg->data : "");
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
}
/*
* Do not remove this function even if no one is using it as
* this is an example of how to get notifications about new
* connector user registration
*/
#if 0
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
static int cn_test_want_notify(void)
{
struct cn_ctl_msg *ctl;
struct cn_notify_req *req;
struct cn_msg *msg = NULL;
int size, size0;
struct sk_buff *skb;
struct nlmsghdr *nlh;
u32 group = 1;
size0 = sizeof(*msg) + sizeof(*ctl) + 3 * sizeof(*req);
size = NLMSG_SPACE(size0);
skb = alloc_skb(size, GFP_ATOMIC);
if (!skb) {
pr_err("failed to allocate new skb with size=%u\n", size);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
return -ENOMEM;
}
nlh = nlmsg_put(skb, 0, 0x123, NLMSG_DONE, size - sizeof(*nlh), 0);
if (!nlh) {
kfree_skb(skb);
return -EMSGSIZE;
}
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
msg = nlmsg_data(nlh);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
memset(msg, 0, size0);
msg->id.idx = -1;
msg->id.val = -1;
msg->seq = 0x123;
msg->ack = 0x345;
msg->len = size0 - sizeof(*msg);
ctl = (struct cn_ctl_msg *)(msg + 1);
ctl->idx_notify_num = 1;
ctl->val_notify_num = 2;
ctl->group = group;
ctl->len = msg->len - sizeof(*ctl);
req = (struct cn_notify_req *)(ctl + 1);
/*
* Idx.
*/
req->first = cn_test_id.idx;
req->range = 10;
/*
* Val 0.
*/
req++;
req->first = cn_test_id.val;
req->range = 10;
/*
* Val 1.
*/
req++;
req->first = cn_test_id.val + 20;
req->range = 10;
NETLINK_CB(skb).dst_group = ctl->group;
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
//netlink_broadcast(nls, skb, 0, ctl->group, GFP_ATOMIC);
netlink_unicast(nls, skb, 0, 0);
pr_info("request was sent: group=0x%x\n", ctl->group);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
return 0;
}
#endif
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
static u32 cn_test_timer_counter;
static void cn_test_timer_func(unsigned long __data)
{
struct cn_msg *m;
char data[32];
pr_debug("%s: timer fired with data %lu\n", __func__, __data);
2007-07-19 16:49:03 +08:00
m = kzalloc(sizeof(*m) + sizeof(data), GFP_ATOMIC);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
if (m) {
memcpy(&m->id, &cn_test_id, sizeof(m->id));
m->seq = cn_test_timer_counter;
m->len = sizeof(data);
m->len =
scnprintf(data, sizeof(data), "counter = %u",
cn_test_timer_counter) + 1;
memcpy(m + 1, data, m->len);
cn_netlink_send(m, 0, GFP_ATOMIC);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
kfree(m);
}
cn_test_timer_counter++;
mod_timer(&cn_test_timer, jiffies + msecs_to_jiffies(1000));
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
}
static int cn_test_init(void)
{
int err;
err = cn_add_callback(&cn_test_id, cn_test_name, cn_test_callback);
if (err)
goto err_out;
cn_test_id.val++;
err = cn_add_callback(&cn_test_id, cn_test_name, cn_test_callback);
if (err) {
cn_del_callback(&cn_test_id);
goto err_out;
}
setup_timer(&cn_test_timer, cn_test_timer_func, 0);
mod_timer(&cn_test_timer, jiffies + msecs_to_jiffies(1000));
pr_info("initialized with id={%u.%u}\n",
cn_test_id.idx, cn_test_id.val);
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
return 0;
err_out:
if (nls && nls->sk_socket)
sock_release(nls->sk_socket);
return err;
}
static void cn_test_fini(void)
{
del_timer_sync(&cn_test_timer);
cn_del_callback(&cn_test_id);
cn_test_id.val--;
cn_del_callback(&cn_test_id);
if (nls && nls->sk_socket)
sock_release(nls->sk_socket);
}
module_init(cn_test_init);
module_exit(cn_test_fini);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Evgeniy Polyakov <zbr@ioremap.net>");
[NET]: Add netlink connector. Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-12 10:15:07 +08:00
MODULE_DESCRIPTION("Connector's test module");