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[PATCH] fbdev: Static pseudocolor with depth less than 4 does exist
A static pseudocolor visual with depth less than 4 does exist, so let's not accidentally upscale the depth with this configuration Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -433,7 +433,7 @@ int fb_prepare_logo(struct fb_info *info, int rotate)
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depth = info->var.green.length;
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}
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if (info->fix.visual == FB_VISUAL_STATIC_PSEUDOCOLOR) {
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if (info->fix.visual == FB_VISUAL_STATIC_PSEUDOCOLOR && depth > 4) {
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/* assume console colormap */
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depth = 4;
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}
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