mirror of https://gitee.com/openkylin/linux.git
drm/v3d: Delete v3d_dev->pdev
We already have it in v3d_dev->drm.dev with zero additional pointer chasing. Personally I don't like duplicated pointers like this because: - reviewers need to check whether the pointer is for the same or different objects if there's multiple - compilers have an easier time too To avoid having to pull in some big headers I implemented the casting function as a macro instead of a static inline. Typechecking thanks to container_of still assured. But also a bit a bikeshed, so feel free to ignore. v2: More parens for v3d_to_pdev macro (checkpatch) Acked-by: Eric Anholt <eric@anholt.net> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-11-daniel.vetter@ffwll.ch
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@ -235,7 +235,7 @@ static int
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map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
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{
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struct resource *res =
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platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
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platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
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*regs = devm_ioremap_resource(v3d->drm.dev, res);
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return PTR_ERR_OR_ZERO(*regs);
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@ -255,7 +255,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
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if (IS_ERR(v3d))
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return PTR_ERR(v3d);
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v3d->pdev = pdev;
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drm = &v3d->drm;
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platform_set_drvdata(pdev, drm);
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@ -46,7 +46,6 @@ struct v3d_dev {
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int ver;
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bool single_irq_line;
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struct platform_device *pdev;
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void __iomem *hub_regs;
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void __iomem *core_regs[3];
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void __iomem *bridge_regs;
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@ -128,6 +127,8 @@ v3d_has_csd(struct v3d_dev *v3d)
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return v3d->ver >= 41;
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}
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#define v3d_to_pdev(v3d) to_platform_device((v3d)->drm.dev)
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/* The per-fd struct, which tracks the MMU mappings. */
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struct v3d_file_priv {
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struct v3d_dev *v3d;
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@ -217,7 +217,7 @@ v3d_irq_init(struct v3d_dev *v3d)
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V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
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V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS);
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irq1 = platform_get_irq(v3d->pdev, 1);
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irq1 = platform_get_irq(v3d_to_pdev(v3d), 1);
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if (irq1 == -EPROBE_DEFER)
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return irq1;
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if (irq1 > 0) {
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@ -226,7 +226,8 @@ v3d_irq_init(struct v3d_dev *v3d)
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"v3d_core0", v3d);
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if (ret)
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goto fail;
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ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0),
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ret = devm_request_irq(v3d->drm.dev,
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platform_get_irq(v3d_to_pdev(v3d), 0),
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v3d_hub_irq, IRQF_SHARED,
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"v3d_hub", v3d);
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if (ret)
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@ -234,7 +235,8 @@ v3d_irq_init(struct v3d_dev *v3d)
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} else {
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v3d->single_irq_line = true;
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ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0),
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ret = devm_request_irq(v3d->drm.dev,
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platform_get_irq(v3d_to_pdev(v3d), 0),
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v3d_irq, IRQF_SHARED,
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"v3d", v3d);
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if (ret)
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