drm/tegra: dsi: Use unsigned int for register offsets

Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2017-08-15 15:41:07 +02:00
parent e8ddfdcbea
commit 12831076ac
1 changed files with 4 additions and 4 deletions

View File

@ -105,15 +105,15 @@ static struct tegra_dsi_state *tegra_dsi_get_state(struct tegra_dsi *dsi)
return to_dsi_state(dsi->output.connector.state); return to_dsi_state(dsi->output.connector.state);
} }
static inline u32 tegra_dsi_readl(struct tegra_dsi *dsi, unsigned long reg) static inline u32 tegra_dsi_readl(struct tegra_dsi *dsi, unsigned int offset)
{ {
return readl(dsi->regs + (reg << 2)); return readl(dsi->regs + (offset << 2));
} }
static inline void tegra_dsi_writel(struct tegra_dsi *dsi, u32 value, static inline void tegra_dsi_writel(struct tegra_dsi *dsi, u32 value,
unsigned long reg) unsigned int offset)
{ {
writel(value, dsi->regs + (reg << 2)); writel(value, dsi->regs + (offset << 2));
} }
static int tegra_dsi_show_regs(struct seq_file *s, void *data) static int tegra_dsi_show_regs(struct seq_file *s, void *data)