mirror of https://gitee.com/openkylin/linux.git
drm/i915: Add polish to VLV WM shift+mask operations
Wrap the FW register value shift+mask operations into a macro to hide the ugliness a bit. Also might avoid bugs due to typos. Also rename all the primary/sprite plane low order bit masks to have the _VLV suffix, so that we can use the FW_WM_VLV() macro instead of the FW_WM() macro for them in a consistent manner. Cursor and all the high order bits are left to use the FW_WM() macro as there's no real confusion with them. Cc: Daniel Vetter <daniel@ffwll.ch> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -4161,25 +4161,25 @@ enum skl_disp_power_wells {
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#define DSPFW_SPRITED_WM1_SHIFT 24
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#define DSPFW_SPRITED_WM1_MASK (0xff<<24)
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#define DSPFW_SPRITED_SHIFT 16
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#define DSPFW_SPRITED_MASK (0xff<<16)
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#define DSPFW_SPRITED_MASK_VLV (0xff<<16)
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#define DSPFW_SPRITEC_WM1_SHIFT 8
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#define DSPFW_SPRITEC_WM1_MASK (0xff<<8)
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#define DSPFW_SPRITEC_SHIFT 0
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#define DSPFW_SPRITEC_MASK (0xff<<0)
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#define DSPFW_SPRITEC_MASK_VLV (0xff<<0)
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#define DSPFW8_CHV (VLV_DISPLAY_BASE + 0x700b8)
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#define DSPFW_SPRITEF_WM1_SHIFT 24
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#define DSPFW_SPRITEF_WM1_MASK (0xff<<24)
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#define DSPFW_SPRITEF_SHIFT 16
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#define DSPFW_SPRITEF_MASK (0xff<<16)
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#define DSPFW_SPRITEF_MASK_VLV (0xff<<16)
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#define DSPFW_SPRITEE_WM1_SHIFT 8
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#define DSPFW_SPRITEE_WM1_MASK (0xff<<8)
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#define DSPFW_SPRITEE_SHIFT 0
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#define DSPFW_SPRITEE_MASK (0xff<<0)
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#define DSPFW_SPRITEE_MASK_VLV (0xff<<0)
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#define DSPFW9_CHV (VLV_DISPLAY_BASE + 0x7007c) /* wtf #2? */
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#define DSPFW_PLANEC_WM1_SHIFT 24
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#define DSPFW_PLANEC_WM1_MASK (0xff<<24)
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#define DSPFW_PLANEC_SHIFT 16
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#define DSPFW_PLANEC_MASK (0xff<<16)
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#define DSPFW_PLANEC_MASK_VLV (0xff<<16)
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#define DSPFW_CURSORC_WM1_SHIFT 8
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#define DSPFW_CURSORC_WM1_MASK (0x3f<<16)
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#define DSPFW_CURSORC_SHIFT 0
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@ -835,6 +835,11 @@ static bool g4x_compute_srwm(struct drm_device *dev,
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display, cursor);
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}
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#define FW_WM(value, plane) \
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(((value) << DSPFW_ ## plane ## _SHIFT) & DSPFW_ ## plane ## _MASK)
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#define FW_WM_VLV(value, plane) \
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(((value) << DSPFW_ ## plane ## _SHIFT) & DSPFW_ ## plane ## _MASK_VLV)
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static void vlv_write_wm_values(struct intel_crtc *crtc,
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const struct vlv_wm_values *wm)
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{
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@ -848,50 +853,50 @@ static void vlv_write_wm_values(struct intel_crtc *crtc,
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(wm->ddl[pipe].primary << DDL_PLANE_SHIFT));
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I915_WRITE(DSPFW1,
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((wm->sr.plane << DSPFW_SR_SHIFT) & DSPFW_SR_MASK) |
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((wm->pipe[PIPE_B].cursor << DSPFW_CURSORB_SHIFT) & DSPFW_CURSORB_MASK) |
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((wm->pipe[PIPE_B].primary << DSPFW_PLANEB_SHIFT) & DSPFW_PLANEB_MASK_VLV) |
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((wm->pipe[PIPE_A].primary << DSPFW_PLANEA_SHIFT) & DSPFW_PLANEA_MASK_VLV));
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FW_WM(wm->sr.plane, SR) |
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FW_WM(wm->pipe[PIPE_B].cursor, CURSORB) |
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FW_WM_VLV(wm->pipe[PIPE_B].primary, PLANEB) |
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FW_WM_VLV(wm->pipe[PIPE_A].primary, PLANEA));
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I915_WRITE(DSPFW2,
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((wm->pipe[PIPE_A].sprite[1] << DSPFW_SPRITEB_SHIFT) & DSPFW_SPRITEB_MASK_VLV) |
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((wm->pipe[PIPE_A].cursor << DSPFW_CURSORA_SHIFT) & DSPFW_CURSORA_MASK) |
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((wm->pipe[PIPE_A].sprite[0] << DSPFW_SPRITEA_SHIFT) & DSPFW_SPRITEA_MASK_VLV));
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FW_WM_VLV(wm->pipe[PIPE_A].sprite[1], SPRITEB) |
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FW_WM(wm->pipe[PIPE_A].cursor, CURSORA) |
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FW_WM_VLV(wm->pipe[PIPE_A].sprite[0], SPRITEA));
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I915_WRITE(DSPFW3,
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((wm->sr.cursor << DSPFW_CURSOR_SR_SHIFT) & DSPFW_CURSOR_SR_MASK));
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FW_WM(wm->sr.cursor, CURSOR_SR));
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if (IS_CHERRYVIEW(dev_priv)) {
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I915_WRITE(DSPFW7_CHV,
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((wm->pipe[PIPE_B].sprite[1] << DSPFW_SPRITED_SHIFT) & DSPFW_SPRITED_MASK) |
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((wm->pipe[PIPE_B].sprite[0] << DSPFW_SPRITEC_SHIFT) & DSPFW_SPRITEC_MASK));
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FW_WM_VLV(wm->pipe[PIPE_B].sprite[1], SPRITED) |
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FW_WM_VLV(wm->pipe[PIPE_B].sprite[0], SPRITEC));
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I915_WRITE(DSPFW8_CHV,
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((wm->pipe[PIPE_C].sprite[1] << DSPFW_SPRITEF_SHIFT) & DSPFW_SPRITEF_MASK) |
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((wm->pipe[PIPE_C].sprite[0] << DSPFW_SPRITEE_SHIFT) & DSPFW_SPRITEE_MASK));
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FW_WM_VLV(wm->pipe[PIPE_C].sprite[1], SPRITEF) |
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FW_WM_VLV(wm->pipe[PIPE_C].sprite[0], SPRITEE));
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I915_WRITE(DSPFW9_CHV,
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((wm->pipe[PIPE_C].primary << DSPFW_PLANEC_SHIFT) & DSPFW_PLANEC_MASK) |
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((wm->pipe[PIPE_C].cursor << DSPFW_CURSORC_SHIFT) & DSPFW_CURSORC_MASK));
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FW_WM_VLV(wm->pipe[PIPE_C].primary, PLANEC) |
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FW_WM(wm->pipe[PIPE_C].cursor, CURSORC));
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I915_WRITE(DSPHOWM,
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(((wm->sr.plane >> 9) << DSPFW_SR_HI_SHIFT) & DSPFW_SR_HI_MASK) |
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(((wm->pipe[PIPE_C].sprite[1] >> 8) << DSPFW_SPRITEF_HI_SHIFT) & DSPFW_SPRITEF_HI_MASK) |
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(((wm->pipe[PIPE_C].sprite[0] >> 8) << DSPFW_SPRITEE_HI_SHIFT) & DSPFW_SPRITEE_HI_MASK) |
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(((wm->pipe[PIPE_C].primary >> 8) << DSPFW_PLANEC_HI_SHIFT) & DSPFW_PLANEC_HI_MASK) |
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(((wm->pipe[PIPE_B].sprite[1] >> 8) << DSPFW_SPRITED_HI_SHIFT) & DSPFW_SPRITED_HI_MASK) |
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(((wm->pipe[PIPE_B].sprite[0] >> 8) << DSPFW_SPRITEC_HI_SHIFT) & DSPFW_SPRITEC_HI_MASK) |
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(((wm->pipe[PIPE_B].primary >> 8) << DSPFW_PLANEB_HI_SHIFT) & DSPFW_PLANEB_HI_MASK) |
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(((wm->pipe[PIPE_A].sprite[1] >> 8) << DSPFW_SPRITEB_HI_SHIFT) & DSPFW_SPRITEB_HI_MASK) |
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(((wm->pipe[PIPE_A].sprite[0] >> 8) << DSPFW_SPRITEA_HI_SHIFT) & DSPFW_SPRITEA_HI_MASK) |
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(((wm->pipe[PIPE_A].primary >> 8) << DSPFW_PLANEA_HI_SHIFT) & DSPFW_PLANEA_HI_MASK));
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FW_WM(wm->sr.plane >> 9, SR_HI) |
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FW_WM(wm->pipe[PIPE_C].sprite[1] >> 8, SPRITEF_HI) |
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FW_WM(wm->pipe[PIPE_C].sprite[0] >> 8, SPRITEE_HI) |
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FW_WM(wm->pipe[PIPE_C].primary >> 8, PLANEC_HI) |
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FW_WM(wm->pipe[PIPE_B].sprite[1] >> 8, SPRITED_HI) |
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FW_WM(wm->pipe[PIPE_B].sprite[0] >> 8, SPRITEC_HI) |
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FW_WM(wm->pipe[PIPE_B].primary >> 8, PLANEB_HI) |
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FW_WM(wm->pipe[PIPE_A].sprite[1] >> 8, SPRITEB_HI) |
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FW_WM(wm->pipe[PIPE_A].sprite[0] >> 8, SPRITEA_HI) |
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FW_WM(wm->pipe[PIPE_A].primary >> 8, PLANEA_HI));
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} else {
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I915_WRITE(DSPFW7,
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((wm->pipe[PIPE_B].sprite[1] << DSPFW_SPRITED_SHIFT) & DSPFW_SPRITED_MASK) |
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((wm->pipe[PIPE_B].sprite[0] << DSPFW_SPRITEC_SHIFT) & DSPFW_SPRITEC_MASK));
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FW_WM_VLV(wm->pipe[PIPE_B].sprite[1], SPRITED) |
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FW_WM_VLV(wm->pipe[PIPE_B].sprite[0], SPRITEC));
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I915_WRITE(DSPHOWM,
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(((wm->sr.plane >> 9) << DSPFW_SR_HI_SHIFT) & DSPFW_SR_HI_MASK) |
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(((wm->pipe[PIPE_B].sprite[1] >> 8) << DSPFW_SPRITED_HI_SHIFT) & DSPFW_SPRITED_HI_MASK) |
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(((wm->pipe[PIPE_B].sprite[0] >> 8) << DSPFW_SPRITEC_HI_SHIFT) & DSPFW_SPRITEC_HI_MASK) |
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(((wm->pipe[PIPE_B].primary >> 8) << DSPFW_PLANEB_HI_SHIFT) & DSPFW_PLANEB_HI_MASK) |
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(((wm->pipe[PIPE_A].sprite[1] >> 8) << DSPFW_SPRITEB_HI_SHIFT) & DSPFW_SPRITEB_HI_MASK) |
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(((wm->pipe[PIPE_A].sprite[0] >> 8) << DSPFW_SPRITEA_HI_SHIFT) & DSPFW_SPRITEA_HI_MASK) |
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(((wm->pipe[PIPE_A].primary >> 8) << DSPFW_PLANEA_HI_SHIFT) & DSPFW_PLANEA_HI_MASK));
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FW_WM(wm->sr.plane >> 9, SR_HI) |
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FW_WM(wm->pipe[PIPE_B].sprite[1] >> 8, SPRITED_HI) |
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FW_WM(wm->pipe[PIPE_B].sprite[0] >> 8, SPRITEC_HI) |
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FW_WM(wm->pipe[PIPE_B].primary >> 8, PLANEB_HI) |
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FW_WM(wm->pipe[PIPE_A].sprite[1] >> 8, SPRITEB_HI) |
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FW_WM(wm->pipe[PIPE_A].sprite[0] >> 8, SPRITEA_HI) |
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FW_WM(wm->pipe[PIPE_A].primary >> 8, PLANEA_HI));
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}
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POSTING_READ(DSPFW1);
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@ -899,6 +904,9 @@ static void vlv_write_wm_values(struct intel_crtc *crtc,
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dev_priv->wm.vlv = *wm;
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}
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#undef FW_WM
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#undef FW_WM_VLV
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static uint8_t vlv_compute_drain_latency(struct drm_crtc *crtc,
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struct drm_plane *plane)
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{
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