drm/i915/skl: Skylake has 2 "sprite" planes per pipe

On Skylake, we use plane1 as primary plane and plane2/3 as sprite
planes.

v2: Rebase on top of the for_each_pipe() change adding dev_priv as first
    argument.

Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Damien Lespiau 2014-02-12 19:13:31 +00:00 committed by Daniel Vetter
parent 3ca5da4300
commit 1fc8ac3e5c
1 changed files with 1 additions and 1 deletions

View File

@ -1534,7 +1534,7 @@ static void intel_device_info_runtime_init(struct drm_device *dev)
info = (struct intel_device_info *)&dev_priv->info; info = (struct intel_device_info *)&dev_priv->info;
if (IS_VALLEYVIEW(dev)) if (IS_VALLEYVIEW(dev) || INTEL_INFO(dev)->gen == 9)
for_each_pipe(dev_priv, pipe) for_each_pipe(dev_priv, pipe)
info->num_sprites[pipe] = 2; info->num_sprites[pipe] = 2;
else else