mirror of https://gitee.com/openkylin/linux.git
PCI: imx6: Make use of BIT() in constant definitions
Avoid using explicit left shifts and convert various definitions to use BIT() instead. No functional change intended. Signed-off-by: Andrey Smirnov <andrew.smirnov@gmail.com> Signed-off-by: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com> Reviewed-by: Lucas Stach <l.stach@pengutronix.de> Cc: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com> Cc: Bjorn Helgaas <bhelgaas@google.com> Cc: Chris Healy <cphealy@gmail.com> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: linux-kernel@vger.kernel.org Cc: linux-pci@vger.kernel.org
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@ -118,14 +118,14 @@ struct imx6_pcie {
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/* PHY registers (not memory-mapped) */
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/* PHY registers (not memory-mapped) */
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#define PCIE_PHY_ATEOVRD 0x10
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#define PCIE_PHY_ATEOVRD 0x10
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#define PCIE_PHY_ATEOVRD_EN (0x1 << 2)
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#define PCIE_PHY_ATEOVRD_EN BIT(2)
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#define PCIE_PHY_ATEOVRD_REF_CLKDIV_SHIFT 0
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#define PCIE_PHY_ATEOVRD_REF_CLKDIV_SHIFT 0
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#define PCIE_PHY_ATEOVRD_REF_CLKDIV_MASK 0x1
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#define PCIE_PHY_ATEOVRD_REF_CLKDIV_MASK 0x1
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#define PCIE_PHY_MPLL_OVRD_IN_LO 0x11
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#define PCIE_PHY_MPLL_OVRD_IN_LO 0x11
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#define PCIE_PHY_MPLL_MULTIPLIER_SHIFT 2
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#define PCIE_PHY_MPLL_MULTIPLIER_SHIFT 2
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#define PCIE_PHY_MPLL_MULTIPLIER_MASK 0x7f
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#define PCIE_PHY_MPLL_MULTIPLIER_MASK 0x7f
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#define PCIE_PHY_MPLL_MULTIPLIER_OVRD (0x1 << 9)
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#define PCIE_PHY_MPLL_MULTIPLIER_OVRD BIT(9)
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#define PCIE_PHY_RX_ASIC_OUT 0x100D
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#define PCIE_PHY_RX_ASIC_OUT 0x100D
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#define PCIE_PHY_RX_ASIC_OUT_VALID (1 << 0)
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#define PCIE_PHY_RX_ASIC_OUT_VALID (1 << 0)
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@ -148,8 +148,8 @@ struct imx6_pcie {
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#define PCIE_PHY_CMN_REG26_ATT_MODE 0xBC
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#define PCIE_PHY_CMN_REG26_ATT_MODE 0xBC
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#define PHY_RX_OVRD_IN_LO 0x1005
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#define PHY_RX_OVRD_IN_LO 0x1005
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#define PHY_RX_OVRD_IN_LO_RX_DATA_EN (1 << 5)
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#define PHY_RX_OVRD_IN_LO_RX_DATA_EN BIT(5)
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#define PHY_RX_OVRD_IN_LO_RX_PLL_EN (1 << 3)
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#define PHY_RX_OVRD_IN_LO_RX_PLL_EN BIT(3)
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static int pcie_phy_poll_ack(struct imx6_pcie *imx6_pcie, int exp_val)
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static int pcie_phy_poll_ack(struct imx6_pcie *imx6_pcie, int exp_val)
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{
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{
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