mirror of https://gitee.com/openkylin/linux.git
drm/radeon: update wait_for_vblank for r1xx-r4xx
Properly wait for the next vblank region. The previous code didn't always wait long enough depending on the timing. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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@ -69,6 +69,38 @@ MODULE_FIRMWARE(FIRMWARE_R520);
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* and others in some cases.
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*/
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static bool r100_is_in_vblank(struct radeon_device *rdev, int crtc)
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{
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if (crtc == 0) {
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if (RREG32(RADEON_CRTC_STATUS) & RADEON_CRTC_VBLANK_CUR)
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return true;
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else
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return false;
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} else {
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if (RREG32(RADEON_CRTC2_STATUS) & RADEON_CRTC2_VBLANK_CUR)
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return true;
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else
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return false;
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}
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}
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static bool r100_is_counter_moving(struct radeon_device *rdev, int crtc)
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{
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u32 vline1, vline2;
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if (crtc == 0) {
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vline1 = (RREG32(RADEON_CRTC_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
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vline2 = (RREG32(RADEON_CRTC_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
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} else {
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vline1 = (RREG32(RADEON_CRTC2_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
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vline2 = (RREG32(RADEON_CRTC2_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
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}
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if (vline1 != vline2)
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return true;
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else
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return false;
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}
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/**
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* r100_wait_for_vblank - vblank wait asic callback.
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*
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@ -79,36 +111,33 @@ MODULE_FIRMWARE(FIRMWARE_R520);
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*/
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void r100_wait_for_vblank(struct radeon_device *rdev, int crtc)
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{
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int i;
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unsigned i = 0;
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if (crtc >= rdev->num_crtc)
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return;
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if (crtc == 0) {
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if (RREG32(RADEON_CRTC_GEN_CNTL) & RADEON_CRTC_EN) {
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for (i = 0; i < rdev->usec_timeout; i++) {
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if (!(RREG32(RADEON_CRTC_STATUS) & RADEON_CRTC_VBLANK_CUR))
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break;
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udelay(1);
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}
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for (i = 0; i < rdev->usec_timeout; i++) {
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if (RREG32(RADEON_CRTC_STATUS) & RADEON_CRTC_VBLANK_CUR)
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break;
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udelay(1);
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}
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}
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if (!(RREG32(RADEON_CRTC_GEN_CNTL) & RADEON_CRTC_EN))
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return;
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} else {
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if (RREG32(RADEON_CRTC2_GEN_CNTL) & RADEON_CRTC2_EN) {
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for (i = 0; i < rdev->usec_timeout; i++) {
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if (!(RREG32(RADEON_CRTC2_STATUS) & RADEON_CRTC2_VBLANK_CUR))
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break;
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udelay(1);
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}
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for (i = 0; i < rdev->usec_timeout; i++) {
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if (RREG32(RADEON_CRTC2_STATUS) & RADEON_CRTC2_VBLANK_CUR)
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break;
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udelay(1);
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}
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if (!(RREG32(RADEON_CRTC2_GEN_CNTL) & RADEON_CRTC2_EN))
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return;
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}
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/* depending on when we hit vblank, we may be close to active; if so,
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* wait for another frame.
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*/
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while (r100_is_in_vblank(rdev, crtc)) {
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if (i++ % 100 == 0) {
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if (!r100_is_counter_moving(rdev, crtc))
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break;
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}
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}
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while (!r100_is_in_vblank(rdev, crtc)) {
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if (i++ % 100 == 0) {
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if (!r100_is_counter_moving(rdev, crtc))
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break;
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}
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}
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}
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