[media] coda: keep buffers on the queue in bitstream end mode

In stream end mode the hardware will read the bitstream to its end,
overshooting the write pointer. Do not write additional data into
the bitstream in this mode.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Philipp Zabel 2015-07-09 07:10:15 -03:00 committed by Mauro Carvalho Chehab
parent 58bc7edf1d
commit 30a09579b2
1 changed files with 3 additions and 0 deletions

View File

@ -228,6 +228,9 @@ void coda_fill_bitstream(struct coda_ctx *ctx, bool streaming)
struct coda_buffer_meta *meta;
u32 start;
if (ctx->bit_stream_param & CODA_BIT_STREAM_END_FLAG)
return;
while (v4l2_m2m_num_src_bufs_ready(ctx->fh.m2m_ctx) > 0) {
/*
* Only queue a single JPEG into the bitstream buffer, except