cgroups: mechanism to process each task in a cgroup

Provide cgroup_scan_tasks(), which iterates through every task in a cgroup,
calling a test function and a process function for each.  And call the process
function without holding the css_set_lock lock.

The idea is David Rientjes', predicting that such a function will make it much
easier in the future to extend things that require access to each task in a
cgroup without holding the lock,

[akpm@linux-foundation.org: cleanup]
[akpm@linux-foundation.org: coding-style fixes]
Signed-off-by: Cliff Wickman <cpw@sgi.com>
Cc: Paul Menage <menage@google.com>
Cc: Paul Jackson <pj@sgi.com>
Acked-by: David Rientjes <rientjes@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Cliff Wickman 2008-02-07 00:14:42 -08:00 committed by Linus Torvalds
parent dfc05c259e
commit 31a7df01fd
2 changed files with 200 additions and 12 deletions

View File

@ -14,6 +14,7 @@
#include <linux/nodemask.h> #include <linux/nodemask.h>
#include <linux/rcupdate.h> #include <linux/rcupdate.h>
#include <linux/cgroupstats.h> #include <linux/cgroupstats.h>
#include <linux/prio_heap.h>
#ifdef CONFIG_CGROUPS #ifdef CONFIG_CGROUPS
@ -207,6 +208,14 @@ struct cftype {
int (*release) (struct inode *inode, struct file *file); int (*release) (struct inode *inode, struct file *file);
}; };
struct cgroup_scanner {
struct cgroup *cg;
int (*test_task)(struct task_struct *p, struct cgroup_scanner *scan);
void (*process_task)(struct task_struct *p,
struct cgroup_scanner *scan);
struct ptr_heap *heap;
};
/* Add a new file to the given cgroup directory. Should only be /* Add a new file to the given cgroup directory. Should only be
* called by subsystems from within a populate() method */ * called by subsystems from within a populate() method */
int cgroup_add_file(struct cgroup *cont, struct cgroup_subsys *subsys, int cgroup_add_file(struct cgroup *cont, struct cgroup_subsys *subsys,
@ -299,11 +308,16 @@ struct cgroup_iter {
* returns NULL or until you want to end the iteration * returns NULL or until you want to end the iteration
* *
* 3) call cgroup_iter_end() to destroy the iterator. * 3) call cgroup_iter_end() to destroy the iterator.
*
* Or, call cgroup_scan_tasks() to iterate through every task in a cpuset.
* - cgroup_scan_tasks() holds the css_set_lock when calling the test_task()
* callback, but not while calling the process_task() callback.
*/ */
void cgroup_iter_start(struct cgroup *cont, struct cgroup_iter *it); void cgroup_iter_start(struct cgroup *cont, struct cgroup_iter *it);
struct task_struct *cgroup_iter_next(struct cgroup *cont, struct task_struct *cgroup_iter_next(struct cgroup *cont,
struct cgroup_iter *it); struct cgroup_iter *it);
void cgroup_iter_end(struct cgroup *cont, struct cgroup_iter *it); void cgroup_iter_end(struct cgroup *cont, struct cgroup_iter *it);
int cgroup_scan_tasks(struct cgroup_scanner *scan);
#else /* !CONFIG_CGROUPS */ #else /* !CONFIG_CGROUPS */

View File

@ -1695,14 +1695,17 @@ static void cgroup_advance_iter(struct cgroup *cgrp,
it->task = cg->tasks.next; it->task = cg->tasks.next;
} }
void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it)
{
/* /*
* The first time anyone tries to iterate across a cgroup, * To reduce the fork() overhead for systems that are not actually
* we need to enable the list linking each css_set to its * using their cgroups capability, we don't maintain the lists running
* tasks, and fix up all existing tasks. * through each css_set to its tasks until we see the list actually
* used - in other words after the first call to cgroup_iter_start().
*
* The tasklist_lock is not held here, as do_each_thread() and
* while_each_thread() are protected by RCU.
*/ */
if (!use_task_css_set_links) { void cgroup_enable_task_cg_lists(void)
{
struct task_struct *p, *g; struct task_struct *p, *g;
write_lock(&css_set_lock); write_lock(&css_set_lock);
use_task_css_set_links = 1; use_task_css_set_links = 1;
@ -1714,6 +1717,17 @@ void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it)
} while_each_thread(g, p); } while_each_thread(g, p);
write_unlock(&css_set_lock); write_unlock(&css_set_lock);
} }
void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it)
{
/*
* The first time anyone tries to iterate across a cgroup,
* we need to enable the list linking each css_set to its
* tasks, and fix up all existing tasks.
*/
if (!use_task_css_set_links)
cgroup_enable_task_cg_lists();
read_lock(&css_set_lock); read_lock(&css_set_lock);
it->cg_link = &cgrp->css_sets; it->cg_link = &cgrp->css_sets;
cgroup_advance_iter(cgrp, it); cgroup_advance_iter(cgrp, it);
@ -1746,6 +1760,166 @@ void cgroup_iter_end(struct cgroup *cgrp, struct cgroup_iter *it)
read_unlock(&css_set_lock); read_unlock(&css_set_lock);
} }
static inline int started_after_time(struct task_struct *t1,
struct timespec *time,
struct task_struct *t2)
{
int start_diff = timespec_compare(&t1->start_time, time);
if (start_diff > 0) {
return 1;
} else if (start_diff < 0) {
return 0;
} else {
/*
* Arbitrarily, if two processes started at the same
* time, we'll say that the lower pointer value
* started first. Note that t2 may have exited by now
* so this may not be a valid pointer any longer, but
* that's fine - it still serves to distinguish
* between two tasks started (effectively) simultaneously.
*/
return t1 > t2;
}
}
/*
* This function is a callback from heap_insert() and is used to order
* the heap.
* In this case we order the heap in descending task start time.
*/
static inline int started_after(void *p1, void *p2)
{
struct task_struct *t1 = p1;
struct task_struct *t2 = p2;
return started_after_time(t1, &t2->start_time, t2);
}
/**
* cgroup_scan_tasks - iterate though all the tasks in a cgroup
* @scan: struct cgroup_scanner containing arguments for the scan
*
* Arguments include pointers to callback functions test_task() and
* process_task().
* Iterate through all the tasks in a cgroup, calling test_task() for each,
* and if it returns true, call process_task() for it also.
* The test_task pointer may be NULL, meaning always true (select all tasks).
* Effectively duplicates cgroup_iter_{start,next,end}()
* but does not lock css_set_lock for the call to process_task().
* The struct cgroup_scanner may be embedded in any structure of the caller's
* creation.
* It is guaranteed that process_task() will act on every task that
* is a member of the cgroup for the duration of this call. This
* function may or may not call process_task() for tasks that exit
* or move to a different cgroup during the call, or are forked or
* move into the cgroup during the call.
*
* Note that test_task() may be called with locks held, and may in some
* situations be called multiple times for the same task, so it should
* be cheap.
* If the heap pointer in the struct cgroup_scanner is non-NULL, a heap has been
* pre-allocated and will be used for heap operations (and its "gt" member will
* be overwritten), else a temporary heap will be used (allocation of which
* may cause this function to fail).
*/
int cgroup_scan_tasks(struct cgroup_scanner *scan)
{
int retval, i;
struct cgroup_iter it;
struct task_struct *p, *dropped;
/* Never dereference latest_task, since it's not refcounted */
struct task_struct *latest_task = NULL;
struct ptr_heap tmp_heap;
struct ptr_heap *heap;
struct timespec latest_time = { 0, 0 };
if (scan->heap) {
/* The caller supplied our heap and pre-allocated its memory */
heap = scan->heap;
heap->gt = &started_after;
} else {
/* We need to allocate our own heap memory */
heap = &tmp_heap;
retval = heap_init(heap, PAGE_SIZE, GFP_KERNEL, &started_after);
if (retval)
/* cannot allocate the heap */
return retval;
}
again:
/*
* Scan tasks in the cgroup, using the scanner's "test_task" callback
* to determine which are of interest, and using the scanner's
* "process_task" callback to process any of them that need an update.
* Since we don't want to hold any locks during the task updates,
* gather tasks to be processed in a heap structure.
* The heap is sorted by descending task start time.
* If the statically-sized heap fills up, we overflow tasks that
* started later, and in future iterations only consider tasks that
* started after the latest task in the previous pass. This
* guarantees forward progress and that we don't miss any tasks.
*/
heap->size = 0;
cgroup_iter_start(scan->cg, &it);
while ((p = cgroup_iter_next(scan->cg, &it))) {
/*
* Only affect tasks that qualify per the caller's callback,
* if he provided one
*/
if (scan->test_task && !scan->test_task(p, scan))
continue;
/*
* Only process tasks that started after the last task
* we processed
*/
if (!started_after_time(p, &latest_time, latest_task))
continue;
dropped = heap_insert(heap, p);
if (dropped == NULL) {
/*
* The new task was inserted; the heap wasn't
* previously full
*/
get_task_struct(p);
} else if (dropped != p) {
/*
* The new task was inserted, and pushed out a
* different task
*/
get_task_struct(p);
put_task_struct(dropped);
}
/*
* Else the new task was newer than anything already in
* the heap and wasn't inserted
*/
}
cgroup_iter_end(scan->cg, &it);
if (heap->size) {
for (i = 0; i < heap->size; i++) {
struct task_struct *p = heap->ptrs[i];
if (i == 0) {
latest_time = p->start_time;
latest_task = p;
}
/* Process the task per the caller's callback */
scan->process_task(p, scan);
put_task_struct(p);
}
/*
* If we had to process any tasks at all, scan again
* in case some of them were in the middle of forking
* children that didn't get processed.
* Not the most efficient way to do it, but it avoids
* having to take callback_mutex in the fork path
*/
goto again;
}
if (heap == &tmp_heap)
heap_free(&tmp_heap);
return 0;
}
/* /*
* Stuff for reading the 'tasks' file. * Stuff for reading the 'tasks' file.
* *