drm/i915: Hide VLV DDL precision handling

Move the DDL precision handling into vlv_compute_drain_latency() so the
callers don't have to duplicate the same code to deal with it.

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Ville Syrjälä 2015-03-05 21:19:44 +02:00 committed by Daniel Vetter
parent abfc00b545
commit 341c526f43
2 changed files with 28 additions and 54 deletions

View File

@ -4206,15 +4206,11 @@ enum skl_disp_power_wells {
/* drain latency register values*/
#define VLV_DDL(pipe) (VLV_DISPLAY_BASE + 0x70050 + 4 * (pipe))
#define DDL_CURSOR_PRECISION_HIGH (1<<31)
#define DDL_CURSOR_PRECISION_LOW (0<<31)
#define DDL_CURSOR_SHIFT 24
#define DDL_SPRITE_PRECISION_HIGH(sprite) (1<<(15+8*(sprite)))
#define DDL_SPRITE_PRECISION_LOW(sprite) (0<<(15+8*(sprite)))
#define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite))
#define DDL_PLANE_PRECISION_HIGH (1<<7)
#define DDL_PLANE_PRECISION_LOW (0<<7)
#define DDL_PLANE_SHIFT 0
#define DDL_PRECISION_HIGH (1<<7)
#define DDL_PRECISION_LOW (0<<7)
#define DRAIN_LATENCY_MASK 0x7f
/* FIFO watermark sizes etc */

View File

@ -739,35 +739,35 @@ static bool g4x_compute_srwm(struct drm_device *dev,
display, cursor);
}
static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
int pixel_size,
int *prec_mult,
int *drain_latency)
static uint8_t vlv_compute_drain_latency(struct drm_crtc *crtc,
int pixel_size)
{
struct drm_device *dev = crtc->dev;
int entries;
int entries, prec_mult, drain_latency;
int clock = to_intel_crtc(crtc)->config->base.adjusted_mode.crtc_clock;
const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
if (WARN(clock == 0, "Pixel clock is zero!\n"))
return false;
return 0;
if (WARN(pixel_size == 0, "Pixel size is zero!\n"))
return false;
return 0;
entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
*prec_mult = IS_CHERRYVIEW(dev) ? 16 : 64;
*drain_latency = (64 * (*prec_mult) * 4) / entries;
prec_mult = high_precision;
drain_latency = 64 * prec_mult * 4 / entries;
if (*drain_latency > DRAIN_LATENCY_MASK) {
*prec_mult /= 2;
*drain_latency = (64 * (*prec_mult) * 4) / entries;
if (drain_latency > DRAIN_LATENCY_MASK) {
prec_mult /= 2;
drain_latency = 64 * prec_mult * 4 / entries;
}
if (*drain_latency > DRAIN_LATENCY_MASK)
*drain_latency = DRAIN_LATENCY_MASK;
if (drain_latency > DRAIN_LATENCY_MASK)
drain_latency = DRAIN_LATENCY_MASK;
return true;
return drain_latency | (prec_mult == high_precision ?
DDL_PRECISION_HIGH : DDL_PRECISION_LOW);
}
/*
@ -784,14 +784,12 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
struct drm_i915_private *dev_priv = dev->dev_private;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
int pixel_size;
int drain_latency;
enum pipe pipe = intel_crtc->pipe;
int plane_prec, prec_mult, plane_dl;
const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
int plane_dl;
plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH |
DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH |
(DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT));
plane_dl = I915_READ(VLV_DDL(pipe)) &
~(((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_CURSOR_SHIFT) |
((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_PLANE_SHIFT));
if (!intel_crtc_active(crtc)) {
I915_WRITE(VLV_DDL(pipe), plane_dl);
@ -800,12 +798,7 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
/* Primary plane Drain Latency */
pixel_size = crtc->primary->state->fb->bits_per_pixel / 8; /* BPP */
if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
plane_prec = (prec_mult == high_precision) ?
DDL_PLANE_PRECISION_HIGH :
DDL_PLANE_PRECISION_LOW;
plane_dl |= plane_prec | drain_latency;
}
plane_dl = vlv_compute_drain_latency(crtc, pixel_size) << DDL_PLANE_SHIFT;
/* Cursor Drain Latency
* BPP is always 4 for cursor
@ -813,13 +806,8 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
pixel_size = 4;
/* Program cursor DL only if it is enabled */
if (intel_crtc->cursor_base &&
vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
plane_prec = (prec_mult == high_precision) ?
DDL_CURSOR_PRECISION_HIGH :
DDL_CURSOR_PRECISION_LOW;
plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT);
}
if (intel_crtc->cursor_base)
plane_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_CURSOR_SHIFT;
I915_WRITE(VLV_DDL(pipe), plane_dl);
}
@ -981,23 +969,13 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane,
struct drm_i915_private *dev_priv = dev->dev_private;
int pipe = to_intel_plane(plane)->pipe;
int sprite = to_intel_plane(plane)->plane;
int drain_latency;
int plane_prec;
int sprite_dl;
int prec_mult;
const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) |
(DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
sprite_dl = I915_READ(VLV_DDL(pipe)) &
~((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_SPRITE_SHIFT(sprite));
if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
&drain_latency)) {
plane_prec = (prec_mult == high_precision) ?
DDL_SPRITE_PRECISION_HIGH(sprite) :
DDL_SPRITE_PRECISION_LOW(sprite);
sprite_dl |= plane_prec |
(drain_latency << DDL_SPRITE_SHIFT(sprite));
}
if (enabled)
sprite_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_SPRITE_SHIFT(sprite);
I915_WRITE(VLV_DDL(pipe), sprite_dl);
}