mirror of https://gitee.com/openkylin/linux.git
drm/virtio: cleanup queue functions
Make the queue functions return void, none of the call sites checks the return value. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Chia-I Wu <olvaffe@gmail.com> Link: http://patchwork.freedesktop.org/patch/msgid/20190813082509.29324-2-kraxel@redhat.com
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@ -252,8 +252,8 @@ void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
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wake_up(&vgdev->cursorq.ack_queue);
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}
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static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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static void virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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__releases(&vgdev->ctrlq.qlock)
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__acquires(&vgdev->ctrlq.qlock)
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{
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@ -263,7 +263,7 @@ static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
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int ret;
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if (!vgdev->vqs_ready)
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return -ENODEV;
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return;
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sg_init_one(&vcmd, vbuf->buf, vbuf->size);
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sgs[outcnt + incnt] = &vcmd;
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@ -294,30 +294,22 @@ static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
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virtqueue_kick(vq);
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}
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if (!ret)
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ret = vq->num_free;
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return ret;
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}
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static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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static void virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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{
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int rc;
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spin_lock(&vgdev->ctrlq.qlock);
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rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
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virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
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spin_unlock(&vgdev->ctrlq.qlock);
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return rc;
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}
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static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf,
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struct virtio_gpu_ctrl_hdr *hdr,
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struct virtio_gpu_fence *fence)
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static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf,
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struct virtio_gpu_ctrl_hdr *hdr,
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struct virtio_gpu_fence *fence)
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{
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struct virtqueue *vq = vgdev->ctrlq.vq;
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int rc;
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again:
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spin_lock(&vgdev->ctrlq.qlock);
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@ -338,13 +330,12 @@ static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
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if (fence)
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virtio_gpu_fence_emit(vgdev, hdr, fence);
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rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
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virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
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spin_unlock(&vgdev->ctrlq.qlock);
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return rc;
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}
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static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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{
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struct virtqueue *vq = vgdev->cursorq.vq;
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struct scatterlist *sgs[1], ccmd;
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@ -352,7 +343,7 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
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int outcnt;
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if (!vgdev->vqs_ready)
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return -ENODEV;
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return;
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sg_init_one(&ccmd, vbuf->buf, vbuf->size);
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sgs[0] = &ccmd;
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@ -374,10 +365,6 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
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}
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spin_unlock(&vgdev->cursorq.qlock);
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if (!ret)
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ret = vq->num_free;
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return ret;
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}
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/* just create gem objects for userspace and long lived objects,
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