drm/i915: Use fb->format->is_yuv for the g4x+ sprite RGB vs. YUV check

g4x+ sprites have an extra cdclk limitation listed for RGB formats.
For some random reason I chose to use cpp>=4 as the check for that.
While that does actually work let's deobfuscate it by checking
for !is_yuv instead. I suspect is_yuv didn't exist way back when
I originally write the code.

Also drop the duplicate comment.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200206201204.31704-2-ville.syrjala@linux.intel.com
Acked-by: Jani Nikula <jani.nikula@intel.com>
This commit is contained in:
Ville Syrjälä 2020-02-06 22:12:04 +02:00
parent 23d3e3799f
commit 4de962300b
1 changed files with 2 additions and 2 deletions

View File

@ -1639,8 +1639,8 @@ static int g4x_sprite_min_cdclk(const struct intel_crtc_state *crtc_state,
limit -= decimate;
/* -10% for RGB */
if (fb->format->cpp[0] >= 4)
limit--; /* -10% for RGB */
if (!fb->format->is_yuv)
limit--;
/*
* We should also do -10% if sprite scaling is enabled