From 4fb857424f0ed49b1f6b47b33459f0039d29ed6b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ezequiel=20Garc=C3=ADa?= Date: Thu, 23 Aug 2012 09:08:26 -0300 Subject: [PATCH] [media] coda: Remove unneeded struct vb2_queue clear on queue_init() queue_init() is always called by v4l2_m2m_ctx_init(), which allocates a context struct v4l2_m2m_ctx with kzalloc. Therefore, there is no need to clear vb2_queue src/dst structs. Signed-off-by: Ezequiel Garcia Acked-by: Javier Martin Signed-off-by: Mauro Carvalho Chehab --- drivers/media/platform/coda.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c index 69ff0d36997e..0d4b5c0b37ee 100644 --- a/drivers/media/platform/coda.c +++ b/drivers/media/platform/coda.c @@ -1249,7 +1249,6 @@ static int coda_queue_init(void *priv, struct vb2_queue *src_vq, struct coda_ctx *ctx = priv; int ret; - memset(src_vq, 0, sizeof(*src_vq)); src_vq->type = V4L2_BUF_TYPE_VIDEO_OUTPUT; src_vq->io_modes = VB2_MMAP; src_vq->drv_priv = ctx; @@ -1261,7 +1260,6 @@ static int coda_queue_init(void *priv, struct vb2_queue *src_vq, if (ret) return ret; - memset(dst_vq, 0, sizeof(*dst_vq)); dst_vq->type = V4L2_BUF_TYPE_VIDEO_CAPTURE; dst_vq->io_modes = VB2_MMAP; dst_vq->drv_priv = ctx;