mirror of https://gitee.com/openkylin/linux.git
[media] coda: use picture type returned from hardware
Instead of copying v4l2_buf.flags from the source buffer, set the destination buffer flags as reported by the hardware codec. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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@ -2744,7 +2744,6 @@ static void coda_finish_encode(struct coda_ctx *ctx)
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dst_buf = v4l2_m2m_dst_buf_remove(ctx->m2m_ctx);
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/* Get results from the coda */
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coda_read(dev, CODA_RET_ENC_PIC_TYPE);
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start_ptr = coda_read(dev, CODA_CMD_ENC_PIC_BB_START);
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wr_ptr = coda_read(dev, CODA_REG_BIT_WR_PTR(ctx->reg_idx));
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@ -2764,7 +2763,7 @@ static void coda_finish_encode(struct coda_ctx *ctx)
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coda_read(dev, CODA_RET_ENC_PIC_SLICE_NUM);
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coda_read(dev, CODA_RET_ENC_PIC_FLAG);
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if (src_buf->v4l2_buf.flags & V4L2_BUF_FLAG_KEYFRAME) {
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if (coda_read(dev, CODA_RET_ENC_PIC_TYPE) == 0) {
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dst_buf->v4l2_buf.flags |= V4L2_BUF_FLAG_KEYFRAME;
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dst_buf->v4l2_buf.flags &= ~V4L2_BUF_FLAG_PFRAME;
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} else {
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