[media] v4l: vsp1: wpf: Simplify cast to pipeline structure

Use the subdev pointer directly to_vsp1_pipeline() macro instead of
casting from the subdev to the wpf object and back to the subdev.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
This commit is contained in:
Laurent Pinchart 2014-05-27 20:35:36 -03:00 committed by Mauro Carvalho Chehab
parent 58f896d859
commit 5aeb01adbe
1 changed files with 1 additions and 2 deletions

View File

@ -44,9 +44,8 @@ static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf, u32 reg, u32 data)
static int wpf_s_stream(struct v4l2_subdev *subdev, int enable)
{
struct vsp1_pipeline *pipe = to_vsp1_pipeline(&subdev->entity);
struct vsp1_rwpf *wpf = to_rwpf(subdev);
struct vsp1_pipeline *pipe =
to_vsp1_pipeline(&wpf->entity.subdev.entity);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
const struct v4l2_rect *crop = &wpf->crop;
unsigned int i;