mirror of https://gitee.com/openkylin/linux.git
[media] v4l2-device.rst: add contents from v4l2-framework
Part of the contents of v4l2-framework is related to the kAPI defined by v4l2-device. Move such contents to the v4l2-device.rst. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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V4L2 Device kAPI
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V4L2 Device register logic
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--------------------------
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Each device instance is represented by a struct v4l2_device (v4l2-device.h).
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Very simple devices can just allocate this struct, but most of the time you
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would embed this struct inside a larger struct.
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You must register the device instance:
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.. code-block:: none
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v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
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Registration will initialize the v4l2_device struct. If the dev->driver_data
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field is NULL, it will be linked to v4l2_dev.
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Drivers that want integration with the media device framework need to set
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dev->driver_data manually to point to the driver-specific device structure
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that embed the struct v4l2_device instance. This is achieved by a
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dev_set_drvdata() call before registering the V4L2 device instance. They must
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also set the struct v4l2_device mdev field to point to a properly initialized
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and registered media_device instance.
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If v4l2_dev->name is empty then it will be set to a value derived from dev
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(driver name followed by the bus_id, to be precise). If you set it up before
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calling v4l2_device_register then it will be untouched. If dev is NULL, then
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you **must** setup v4l2_dev->name before calling v4l2_device_register.
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You can use v4l2_device_set_name() to set the name based on a driver name and
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a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
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etc. If the name ends with a digit, then it will insert a dash: cx18-0,
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cx18-1, etc. This function returns the instance number.
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The first 'dev' argument is normally the struct device pointer of a pci_dev,
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usb_interface or platform_device. It is rare for dev to be NULL, but it happens
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with ISA devices or when one device creates multiple PCI devices, thus making
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it impossible to associate v4l2_dev with a particular parent.
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You can also supply a notify() callback that can be called by sub-devices to
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notify you of events. Whether you need to set this depends on the sub-device.
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Any notifications a sub-device supports must be defined in a header in
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include/media/<subdevice>.h.
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You unregister with:
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.. code-block:: none
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v4l2_device_unregister(struct v4l2_device *v4l2_dev);
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If the dev->driver_data field points to v4l2_dev, it will be reset to NULL.
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Unregistering will also automatically unregister all subdevs from the device.
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If you have a hotpluggable device (e.g. a USB device), then when a disconnect
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happens the parent device becomes invalid. Since v4l2_device has a pointer to
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that parent device it has to be cleared as well to mark that the parent is
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gone. To do this call:
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.. code-block:: none
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v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
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This does *not* unregister the subdevs, so you still need to call the
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v4l2_device_unregister() function for that. If your driver is not hotpluggable,
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then there is no need to call v4l2_device_disconnect().
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Sometimes you need to iterate over all devices registered by a specific
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driver. This is usually the case if multiple device drivers use the same
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hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
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hardware. The same is true for alsa drivers for example.
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You can iterate over all registered devices as follows:
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.. code-block:: none
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static int callback(struct device *dev, void *p)
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{
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struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
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/* test if this device was inited */
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if (v4l2_dev == NULL)
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return 0;
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...
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return 0;
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}
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int iterate(void *p)
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{
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struct device_driver *drv;
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int err;
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/* Find driver 'ivtv' on the PCI bus.
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pci_bus_type is a global. For USB busses use usb_bus_type. */
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drv = driver_find("ivtv", &pci_bus_type);
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/* iterate over all ivtv device instances */
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err = driver_for_each_device(drv, NULL, p, callback);
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put_driver(drv);
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return err;
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}
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Sometimes you need to keep a running counter of the device instance. This is
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commonly used to map a device instance to an index of a module option array.
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The recommended approach is as follows:
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.. code-block:: none
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static atomic_t drv_instance = ATOMIC_INIT(0);
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static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id)
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{
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...
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state->instance = atomic_inc_return(&drv_instance) - 1;
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}
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If you have multiple device nodes then it can be difficult to know when it is
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safe to unregister v4l2_device for hotpluggable devices. For this purpose
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v4l2_device has refcounting support. The refcount is increased whenever
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video_register_device is called and it is decreased whenever that device node
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is released. When the refcount reaches zero, then the v4l2_device release()
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callback is called. You can do your final cleanup there.
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If other device nodes (e.g. ALSA) are created, then you can increase and
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decrease the refcount manually as well by calling:
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.. code-block:: none
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void v4l2_device_get(struct v4l2_device *v4l2_dev);
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or:
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.. code-block:: none
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int v4l2_device_put(struct v4l2_device *v4l2_dev);
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Since the initial refcount is 1 you also need to call v4l2_device_put in the
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disconnect() callback (for USB devices) or in the remove() callback (for e.g.
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PCI devices), otherwise the refcount will never reach 0.
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V4L2 device kAPI
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^^^^^^^^^^^^^^^^
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.. kernel-doc:: include/media/v4l2-device.h
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@ -80,145 +80,6 @@ The V4L2 framework also optionally integrates with the media framework. If a
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driver sets the struct v4l2_device mdev field, sub-devices and video nodes
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will automatically appear in the media framework as entities.
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struct v4l2_device
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------------------
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Each device instance is represented by a struct v4l2_device (v4l2-device.h).
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Very simple devices can just allocate this struct, but most of the time you
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would embed this struct inside a larger struct.
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You must register the device instance:
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.. code-block:: none
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v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
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Registration will initialize the v4l2_device struct. If the dev->driver_data
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field is NULL, it will be linked to v4l2_dev.
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Drivers that want integration with the media device framework need to set
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dev->driver_data manually to point to the driver-specific device structure
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that embed the struct v4l2_device instance. This is achieved by a
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dev_set_drvdata() call before registering the V4L2 device instance. They must
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also set the struct v4l2_device mdev field to point to a properly initialized
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and registered media_device instance.
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If v4l2_dev->name is empty then it will be set to a value derived from dev
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(driver name followed by the bus_id, to be precise). If you set it up before
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calling v4l2_device_register then it will be untouched. If dev is NULL, then
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you **must** setup v4l2_dev->name before calling v4l2_device_register.
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You can use v4l2_device_set_name() to set the name based on a driver name and
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a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
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etc. If the name ends with a digit, then it will insert a dash: cx18-0,
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cx18-1, etc. This function returns the instance number.
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The first 'dev' argument is normally the struct device pointer of a pci_dev,
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usb_interface or platform_device. It is rare for dev to be NULL, but it happens
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with ISA devices or when one device creates multiple PCI devices, thus making
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it impossible to associate v4l2_dev with a particular parent.
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You can also supply a notify() callback that can be called by sub-devices to
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notify you of events. Whether you need to set this depends on the sub-device.
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Any notifications a sub-device supports must be defined in a header in
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include/media/<subdevice>.h.
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You unregister with:
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.. code-block:: none
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v4l2_device_unregister(struct v4l2_device *v4l2_dev);
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If the dev->driver_data field points to v4l2_dev, it will be reset to NULL.
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Unregistering will also automatically unregister all subdevs from the device.
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If you have a hotpluggable device (e.g. a USB device), then when a disconnect
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happens the parent device becomes invalid. Since v4l2_device has a pointer to
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that parent device it has to be cleared as well to mark that the parent is
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gone. To do this call:
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.. code-block:: none
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v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
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This does *not* unregister the subdevs, so you still need to call the
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v4l2_device_unregister() function for that. If your driver is not hotpluggable,
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then there is no need to call v4l2_device_disconnect().
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Sometimes you need to iterate over all devices registered by a specific
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driver. This is usually the case if multiple device drivers use the same
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hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
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hardware. The same is true for alsa drivers for example.
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You can iterate over all registered devices as follows:
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.. code-block:: none
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static int callback(struct device *dev, void *p)
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{
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struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
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/* test if this device was inited */
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if (v4l2_dev == NULL)
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return 0;
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...
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return 0;
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}
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int iterate(void *p)
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{
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struct device_driver *drv;
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int err;
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/* Find driver 'ivtv' on the PCI bus.
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pci_bus_type is a global. For USB busses use usb_bus_type. */
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drv = driver_find("ivtv", &pci_bus_type);
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/* iterate over all ivtv device instances */
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err = driver_for_each_device(drv, NULL, p, callback);
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put_driver(drv);
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return err;
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}
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Sometimes you need to keep a running counter of the device instance. This is
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commonly used to map a device instance to an index of a module option array.
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The recommended approach is as follows:
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.. code-block:: none
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static atomic_t drv_instance = ATOMIC_INIT(0);
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static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id)
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{
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...
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state->instance = atomic_inc_return(&drv_instance) - 1;
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}
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If you have multiple device nodes then it can be difficult to know when it is
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safe to unregister v4l2_device for hotpluggable devices. For this purpose
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v4l2_device has refcounting support. The refcount is increased whenever
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video_register_device is called and it is decreased whenever that device node
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is released. When the refcount reaches zero, then the v4l2_device release()
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callback is called. You can do your final cleanup there.
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If other device nodes (e.g. ALSA) are created, then you can increase and
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decrease the refcount manually as well by calling:
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.. code-block:: none
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void v4l2_device_get(struct v4l2_device *v4l2_dev);
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or:
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.. code-block:: none
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int v4l2_device_put(struct v4l2_device *v4l2_dev);
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Since the initial refcount is 1 you also need to call v4l2_device_put in the
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disconnect() callback (for USB devices) or in the remove() callback (for e.g.
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PCI devices), otherwise the refcount will never reach 0.
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struct v4l2_subdev
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------------------
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