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drm/amd/display: Convert CTM to 2's complement
DRM's documentation for the color transform matrix does not specify whether the values are in signed-magnitude, or 2's complement. Therefore, it was assumed to use 2's complement. However, existing usermode implementations use signed-magnitude. Therefore, conform to existing standards, and convert to 2's complement internally. Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com> Reviewed-by: Harry Wentland <Harry.Wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -193,6 +193,7 @@ void amdgpu_dm_set_ctm(struct dm_crtc_state *crtc)
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struct drm_property_blob *blob = crtc->base.ctm;
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struct dc_stream_state *stream = crtc->stream;
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struct drm_color_ctm *ctm;
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int64_t val;
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int i;
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if (!blob) {
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@ -206,7 +207,9 @@ void amdgpu_dm_set_ctm(struct dm_crtc_state *crtc)
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* DRM gives a 3x3 matrix, but DC wants 3x4. Assuming we're operating
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* with homogeneous coordinates, augment the matrix with 0's.
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*
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* The format provided is S31.32, which is the same as our fixed31_32.
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* The format provided is S31.32, using signed-magnitude representation.
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* Our fixed31_32 is also S31.32, but is using 2's complement. We have
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* to convert from signed-magnitude to 2's complement.
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*/
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for (i = 0; i < 12; i++) {
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/* Skip 4th element */
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@ -214,8 +217,14 @@ void amdgpu_dm_set_ctm(struct dm_crtc_state *crtc)
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stream->gamut_remap_matrix.matrix[i] = dal_fixed31_32_zero;
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continue;
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}
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/* csc[i] = ctm[i - floor(i/4)] */
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stream->gamut_remap_matrix.matrix[i].value = ctm->matrix[i - (i/4)];
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/* gamut_remap_matrix[i] = ctm[i - floor(i/4)] */
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val = ctm->matrix[i - (i/4)];
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/* If negative, convert to 2's complement. */
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if (val & (1ULL << 63))
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val = -(val & ~(1ULL << 63));
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stream->gamut_remap_matrix.matrix[i].value = val;
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}
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}
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