diff --git a/include/linux/mcs_spinlock.h b/include/linux/mcs_spinlock.h index 9578ef81940b..143fa428a857 100644 --- a/include/linux/mcs_spinlock.h +++ b/include/linux/mcs_spinlock.h @@ -25,6 +25,17 @@ struct mcs_spinlock { * with mcs_unlock and mcs_lock pair, smp_mb__after_unlock_lock() should be * used after mcs_lock. */ + +/* + * In order to acquire the lock, the caller should declare a local node and + * pass a reference of the node to this function in addition to the lock. + * If the lock has already been acquired, then this will proceed to spin + * on this node->locked until the previous lock holder sets the node->locked + * in mcs_spin_unlock(). + * + * We don't inline mcs_spin_lock() so that perf can correctly account for the + * time spent in this lock function. + */ static inline void mcs_spin_lock(struct mcs_spinlock **lock, struct mcs_spinlock *node) { @@ -36,8 +47,14 @@ void mcs_spin_lock(struct mcs_spinlock **lock, struct mcs_spinlock *node) prev = xchg(lock, node); if (likely(prev == NULL)) { - /* Lock acquired */ - node->locked = 1; + /* + * Lock acquired, don't need to set node->locked to 1. Threads + * only spin on its own node->locked value for lock acquisition. + * However, since this thread can immediately acquire the lock + * and does not proceed to spin on its own node->locked, this + * value won't be used. If a debug mode is needed to + * audit lock status, then set node->locked value here. + */ return; } ACCESS_ONCE(prev->next) = node; @@ -50,6 +67,10 @@ void mcs_spin_lock(struct mcs_spinlock **lock, struct mcs_spinlock *node) arch_mutex_cpu_relax(); } +/* + * Releases the lock. The caller should pass in the corresponding node that + * was used to acquire the lock. + */ static inline void mcs_spin_unlock(struct mcs_spinlock **lock, struct mcs_spinlock *node) { @@ -59,7 +80,7 @@ void mcs_spin_unlock(struct mcs_spinlock **lock, struct mcs_spinlock *node) /* * Release the lock by setting it to NULL */ - if (cmpxchg(lock, node, NULL) == node) + if (likely(cmpxchg(lock, node, NULL) == node)) return; /* Wait until the next pointer is set */ while (!(next = ACCESS_ONCE(node->next)))