mirror of https://gitee.com/openkylin/linux.git
drm/i915: Remove disable_lite_restore_wa
This w/a (WaEnableForceRestoreInCtxtDescForVCS) was only used for preproduction hw, which is no longer in use. Remove the workaround to simplify the code. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170123130601.2281-1-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
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@ -272,10 +272,6 @@ logical_ring_init_platform_invariants(struct intel_engine_cs *engine)
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{
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{
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struct drm_i915_private *dev_priv = engine->i915;
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struct drm_i915_private *dev_priv = engine->i915;
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engine->disable_lite_restore_wa =
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IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1) &&
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(engine->id == VCS || engine->id == VCS2);
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engine->ctx_desc_template = GEN8_CTX_VALID;
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engine->ctx_desc_template = GEN8_CTX_VALID;
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if (IS_GEN8(dev_priv))
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if (IS_GEN8(dev_priv))
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engine->ctx_desc_template |= GEN8_CTX_L3LLC_COHERENT;
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engine->ctx_desc_template |= GEN8_CTX_L3LLC_COHERENT;
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@ -284,11 +280,6 @@ logical_ring_init_platform_invariants(struct intel_engine_cs *engine)
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/* TODO: WaDisableLiteRestore when we start using semaphore
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/* TODO: WaDisableLiteRestore when we start using semaphore
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* signalling between Command Streamers */
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* signalling between Command Streamers */
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/* ring->ctx_desc_template |= GEN8_CTX_FORCE_RESTORE; */
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/* ring->ctx_desc_template |= GEN8_CTX_FORCE_RESTORE; */
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/* WaEnableForceRestoreInCtxtDescForVCS:skl */
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/* WaEnableForceRestoreInCtxtDescForVCS:bxt */
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if (engine->disable_lite_restore_wa)
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engine->ctx_desc_template |= GEN8_CTX_FORCE_RESTORE;
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}
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}
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/**
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/**
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@ -558,7 +549,7 @@ static bool execlists_elsp_ready(struct intel_engine_cs *engine)
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int port;
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int port;
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port = 1; /* wait for a free slot */
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port = 1; /* wait for a free slot */
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if (engine->disable_lite_restore_wa || engine->preempt_wa)
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if (engine->preempt_wa)
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port = 0; /* wait for GPU to be idle before continuing */
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port = 0; /* wait for GPU to be idle before continuing */
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return !engine->execlist_port[port].request;
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return !engine->execlist_port[port].request;
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@ -380,7 +380,6 @@ struct intel_engine_cs {
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struct rb_root execlist_queue;
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struct rb_root execlist_queue;
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struct rb_node *execlist_first;
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struct rb_node *execlist_first;
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unsigned int fw_domains;
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unsigned int fw_domains;
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bool disable_lite_restore_wa;
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bool preempt_wa;
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bool preempt_wa;
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u32 ctx_desc_template;
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u32 ctx_desc_template;
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