bcache: increase the number of open buckets

In currently, we only alloc 6 open buckets for each cache set,
but in usually, we always attach about 10 or so backend devices for
each cache set, and the each bcache device are always accessed by
about 10 or so threads in top application layer. So 6 open buckets
are too few, It has led to that each of the same thread write data
to different buckets, which would cause low efficiency write-back,
and also cause buckets inefficient, and would be Very easy to run
out of.

I add debug message in bch_open_buckets_alloc() to print alloc bucket
info, and test with ten bcache devices with a cache set, and each
bcache device is accessed by ten threads.

From the debug message, we can see that, after the modification, One
bucket is more likely to assign to the same thread, and the data from
the same thread are more likely to write the same bucket. Usually the
same thread always write/read the same backend device, so it is good
for write-back and also promote the usage efficiency of buckets.

Signed-off-by: Tang Junhui <tang.junhui@zte.com.cn>
Reviewed-by: Coly Li <colyli@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Tang Junhui 2017-09-06 14:25:58 +08:00 committed by Jens Axboe
parent 77fa100f27
commit 89b1fc54c2
1 changed files with 3 additions and 1 deletions

View File

@ -68,6 +68,8 @@
#include <linux/random.h>
#include <trace/events/bcache.h>
#define MAX_OPEN_BUCKETS 128
/* Bucket heap / gen */
uint8_t bch_inc_gen(struct cache *ca, struct bucket *b)
@ -671,7 +673,7 @@ int bch_open_buckets_alloc(struct cache_set *c)
spin_lock_init(&c->data_bucket_lock);
for (i = 0; i < 6; i++) {
for (i = 0; i < MAX_OPEN_BUCKETS; i++) {
struct open_bucket *b = kzalloc(sizeof(*b), GFP_KERNEL);
if (!b)
return -ENOMEM;