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Input: iforce - check array bounds before accessing elements
Fixes Coverity #id 864 Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -222,22 +222,22 @@ static int iforce_erase_effect(struct input_dev *dev, int effect_id)
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int err = 0;
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struct iforce_core_effect* core_effect;
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/* Check who is trying to erase this effect */
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if (iforce->core_effects[effect_id].owner != current->pid) {
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printk(KERN_WARNING "iforce-main.c: %d tried to erase an effect belonging to %d\n", current->pid, iforce->core_effects[effect_id].owner);
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return -EACCES;
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}
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if (effect_id < 0 || effect_id >= FF_EFFECTS_MAX)
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return -EINVAL;
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core_effect = iforce->core_effects + effect_id;
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core_effect = &iforce->core_effects[effect_id];
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/* Check who is trying to erase this effect */
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if (core_effect->owner != current->pid) {
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printk(KERN_WARNING "iforce-main.c: %d tried to erase an effect belonging to %d\n", current->pid, core_effect->owner);
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return -EACCES;
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}
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if (test_bit(FF_MOD1_IS_USED, core_effect->flags))
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err = release_resource(&(iforce->core_effects[effect_id].mod1_chunk));
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err = release_resource(&core_effect->mod1_chunk);
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if (!err && test_bit(FF_MOD2_IS_USED, core_effect->flags))
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err = release_resource(&(iforce->core_effects[effect_id].mod2_chunk));
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err = release_resource(&core_effect->mod2_chunk);
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/*TODO: remember to change that if more FF_MOD* bits are added */
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core_effect->flags[0] = 0;
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