diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index 7104dc1463eb..f5bf4f913a91 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -3140,13 +3140,13 @@ static void i915_hangcheck_elapsed(struct work_struct *work) } } else { /* We always increment the hangcheck score - * if the ring is busy and still processing + * if the engine is busy and still processing * the same request, so that no single request * can run indefinitely (such as a chain of * batches). The only time we do not increment * the hangcheck score on this ring, if this - * ring is in a legitimate wait for another - * ring. In that case the waiting ring is a + * engine is in a legitimate wait for another + * engine. In that case the waiting engine is a * victim and we want to be sure we catch the * right culprit. Then every time we do kick * the ring, add a small increment to the