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crush: use breadth-first search for indep mode
Reflects ceph.git commit 86e978036a4ecbac4c875e7c00f6c5bbe37282d3. Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
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@ -22,7 +22,8 @@
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#define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */
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#define CRUSH_ITEM_UNDEF 0x7fffffff /* undefined result */
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#define CRUSH_ITEM_UNDEF 0x7ffffffe /* undefined result (internal use only) */
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#define CRUSH_ITEM_NONE 0x7fffffff /* no result */
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/*
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* CRUSH uses user-defined "rules" to describe how inputs should be
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@ -473,6 +473,148 @@ static int crush_choose(const struct crush_map *map,
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}
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/**
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* choose indep: alternative breadth-first positionally stable mapping
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*
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*/
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static void crush_choose_indep(const struct crush_map *map,
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struct crush_bucket *bucket,
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const __u32 *weight, int weight_max,
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int x, int numrep, int type,
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int *out, int outpos,
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int recurse_to_leaf,
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int *out2)
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{
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struct crush_bucket *in = bucket;
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int left = numrep - outpos;
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int rep;
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unsigned int ftotal;
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int r;
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int i;
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int item = 0;
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int itemtype;
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int collide;
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dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
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bucket->id, x, outpos, numrep);
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/* initially my result is undefined */
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for (rep = outpos; rep < numrep; rep++) {
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out[rep] = CRUSH_ITEM_UNDEF;
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if (out2)
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out2[rep] = CRUSH_ITEM_UNDEF;
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}
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for (ftotal = 0; left > 0 && ftotal < map->choose_total_tries; ftotal++) {
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for (rep = outpos; rep < numrep; rep++) {
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if (out[rep] != CRUSH_ITEM_UNDEF)
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continue;
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in = bucket; /* initial bucket */
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/* choose through intervening buckets */
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for (;;) {
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r = rep;
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/* be careful */
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if (in->alg == CRUSH_BUCKET_UNIFORM &&
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in->size % numrep == 0)
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/* r'=r+(n+1)*f_total */
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r += (numrep+1) * ftotal;
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else
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/* r' = r + n*f_total */
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r += numrep * ftotal;
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/* bucket choose */
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if (in->size == 0) {
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dprintk(" empty bucket\n");
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break;
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}
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item = crush_bucket_choose(in, x, r);
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if (item >= map->max_devices) {
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dprintk(" bad item %d\n", item);
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out[rep] = CRUSH_ITEM_NONE;
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if (out2)
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out2[rep] = CRUSH_ITEM_NONE;
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left--;
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break;
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}
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/* desired type? */
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if (item < 0)
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itemtype = map->buckets[-1-item]->type;
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else
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itemtype = 0;
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dprintk(" item %d type %d\n", item, itemtype);
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/* keep going? */
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if (itemtype != type) {
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if (item >= 0 ||
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(-1-item) >= map->max_buckets) {
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dprintk(" bad item type %d\n", type);
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out[rep] = CRUSH_ITEM_NONE;
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if (out2)
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out2[rep] =
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CRUSH_ITEM_NONE;
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left--;
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break;
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}
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in = map->buckets[-1-item];
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continue;
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}
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/* collision? */
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collide = 0;
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for (i = outpos; i < numrep; i++) {
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if (out[i] == item) {
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collide = 1;
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break;
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}
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}
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if (collide)
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break;
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if (recurse_to_leaf) {
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if (item < 0) {
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crush_choose_indep(map,
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map->buckets[-1-item],
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weight, weight_max,
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x, rep+1, 0,
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out2, rep,
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0, NULL);
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if (out2[rep] == CRUSH_ITEM_NONE) {
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/* placed nothing; no leaf */
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break;
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}
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} else {
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/* we already have a leaf! */
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out2[rep] = item;
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}
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}
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/* out? */
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if (itemtype == 0 &&
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is_out(map, weight, weight_max, item, x))
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break;
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/* yay! */
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out[rep] = item;
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left--;
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break;
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}
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}
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}
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for (rep = outpos; rep < numrep; rep++) {
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if (out[rep] == CRUSH_ITEM_UNDEF) {
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out[rep] = CRUSH_ITEM_NONE;
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}
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if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
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out2[rep] = CRUSH_ITEM_NONE;
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}
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}
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}
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/**
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* crush_do_rule - calculate a mapping with the given input and rule
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* @map: the crush_map
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@ -556,15 +698,27 @@ int crush_do_rule(const struct crush_map *map,
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continue;
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}
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j = 0;
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osize += crush_choose(map,
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map->buckets[-1-w[i]],
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weight, weight_max,
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x, numrep,
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curstep->arg2,
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o+osize, j,
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firstn,
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recurse_to_leaf,
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descend_once, c+osize);
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if (firstn) {
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osize += crush_choose(map,
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map->buckets[-1-w[i]],
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weight, weight_max,
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x, numrep,
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curstep->arg2,
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o+osize, j,
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firstn,
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recurse_to_leaf,
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descend_once, c+osize);
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} else {
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crush_choose_indep(map,
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map->buckets[-1-w[i]],
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weight, weight_max,
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x, numrep,
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curstep->arg2,
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o+osize, j,
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recurse_to_leaf,
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c+osize);
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osize += numrep;
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}
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}
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if (recurse_to_leaf)
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